Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
West Point, NE 02/20

Regularly scheduled events

User information for Paul

Real Name Paul   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Creston
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Dec 23, 2002, 22:32
Total Comments 24799 (Jedi)
User ID 15604
 
User comment history
< Newer [ 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 ] Older >


News Comments > Starpoint Gemini 2 Patch Adds Missions
3. Re: Starpoint Gemini 2 Patch Adds Missions Nov 19, 2014, 14:07 Creston
 
Awesome support. Adding free content is the bees knees.

I've been looking at picking this up, but ugh, my schedule is full until at least March/April next year. Sorry SG2 devs
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Assassin's Creed Unity Optimization Plans
12. Re: Assassin's Creed Unity Optimization Plans Nov 19, 2014, 14:03 Creston
 
Brumbek wrote on Nov 19, 2014, 13:48:
At the risk of being flamed I will say this is why I respect Call of Duty: Advanced Warfare and think it is worth support with our money. It comes out on schedule with a very solid PC version. Moreover, it doesn't require dumb uPlay or Origin but simply connects online to fetch your profile when playing MP. And it simply works.

No need to get flamed for that, it's a very true opinion. I was on the fence for COD:AW, but I generally don't do well in twitch MP shooters on my slow internet connection, and I'd never get 60 bucks worth of enjoyment out of the SP campaign. In five years, when it's 30 bucks, I'll pick it up.

Anyway, my point is...we as gamers should boycott terrible business practices such as releasing Unity in such a state. It is a messed up world when the new Call of Duty is the benchmark for reasonable and quality business practices.

I agree. I deliberately didn't buy Unity because of that. I'll get it when it's five bucks next year. Enjoy the cup of coffee, Ubisoft!
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dragon Age: Inquisition
92. Re: Ships Ahoy - Dragon Age: Inquisition Nov 19, 2014, 14:01 Creston
 
SpectralMeat wrote on Nov 19, 2014, 13:20:

Yup

Giggle


A few things:

- Space does indeed function as "Take All." Thanks ParanoidJack!
- So far, switching the mouse buttons in the Options-General session has definitely made things easier to control. No idea why I didn't think of that right when I first saw that option.
- The cutscenes running @ ShitFPS fix is great, and it works, but do NOT start a new game with it. After you spend an hour in the CC, it'll somehow throw you outside the game world, and the only escape you have is to start a new game. Start your game, get to the first point where you can save, THEN implement the cutscene fix. (I know this is going to fuck me over if/when I start a new game several weeks from now.)

For those curious, the fix is to add this command line

-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+

to your DA:I shortcut. (So "blablablaba\da:i.exe" -GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+ )

This comment was edited on Nov 19, 2014, 14:09.
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
13. Re: Out of the Blue Nov 19, 2014, 13:13 Creston
 
jdreyer wrote on Nov 19, 2014, 13:11:
Creston wrote on Nov 19, 2014, 13:09:
Sucks dude

Nice save.

I didn't see his post until after I'd already posted mine
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
12. Re: Out of the Blue Nov 19, 2014, 13:12 Creston
 
BobBob wrote on Nov 19, 2014, 11:39:
I'm curious if the hybrid operates well in cold weather. I've heard different stories as to battery performance. Eventually, I want to get a Tesla or (ideally) a Google driver-less car -- if they ever mass produce them.

As you are so fond of telling us, you never HAVE cold weather, you wretch! Shakefist



They're fine now, btw. There were some issues with early hybrids, but it hasn't been an issue for several years now.
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
10. Re: Out of the Blue Nov 19, 2014, 13:11 Creston
 
SimplyMonk wrote on Nov 19, 2014, 11:09:
Blue wrote on Nov 19, 2014, 09:50:
We got a good deal because interest in hybrids has diminished with recent drops in gas prices, but the 44 hwy/city MPG still seems very appealing to me.

Awesome deal for you, but seriously... It is not like gas prices are super volatile or anything.

"Ooooh! We are back under 3 $/gallon! Time to financially lock myself into a vehicle that gets 3 mi/gallon."

'MERICA!

Sales of SUVs and trucks have soared since gas dipped below $3/G a month or so ago. Long term thinking is the not the American citizen's forte.
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
9. Re: Out of the Blue Nov 19, 2014, 13:09 Creston
 
Sucks dude  
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dragon Age: Inquisition
90. Re: Ships Ahoy - Dragon Age: Inquisition Nov 19, 2014, 13:06 Creston
 
NegaDeath wrote on Nov 19, 2014, 13:05:
Went back to Origins to try and finish the campaign I started a couple weeks ago. Mouse click movement and auto-attack make things just so much simpler. You could control the whole game by mouse if you wanted to and it frees up more time to focus on the battle as a whole. Really hope they patch that stuff back in.

Agreed.

(Somewhere at Bioware, a dev goes "But...but...but... CONTROLLERS!" )
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dragon Age: Inquisition
89. Re: Ships Ahoy - Dragon Age: Inquisition Nov 19, 2014, 13:05 Creston
 
Verno wrote on Nov 19, 2014, 13:03:
Creston wrote on Nov 19, 2014, 12:54:
I'm pretty sure there's an option to "swap mouse buttons" in the options. I think that'd probably help with that issue?

Thanks I'll look for it later. This game is so frustrating because the game part of it seems genuinely good but the controls fucking suck. I hope I can come up with a happy medium or maybe I'll go play FC4 and see if they patch this.

It's under the Controls section. Tick box to swap mouse buttons both in combat and world exploration.
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dragon Age: Inquisition
86. Re: Ships Ahoy - Dragon Age Inquisition Nov 19, 2014, 12:59 Creston
 
Drayth wrote on Nov 19, 2014, 12:25:
Between that, the missing walk key, and the newest NVidia drivers causing shimmering in game I'm holding off on playing for a bit.

I had the shimmering, but it went away with the 34475 drivers. (or maybe when I switched a graphics setting to higher. I know that having Mesh set below High will cause hair to look even more terrible, for example.)

Also, there's a Force Walk button in the controls? Does it not work? (Edit, it's actually called Toggle Autorun, and what it does is essentially just keep the W key pressed. To me that's a godsend, but obviously for you it won't help.)


Sidenote, rebenchmarked with the 970, on Ultra+FT@1080p, now it's 54/44. Wheee

This comment was edited on Nov 19, 2014, 13:05.
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dragon Age: Inquisition
85. Re: Ships Ahoy - Dragon Age: Inquisition Nov 19, 2014, 12:54 Creston
 
Verno wrote on Nov 19, 2014, 12:23:
I haven't found a way to rebind the mouse controls yet sadly, they seem hard coded. Fucking frustrating as hell, who at Bioware decided that left click should just do basic attack always? Right click to select something is so fucking foreign and annoying. I can't think of a single other UI in any application or game where that is the case. Changing dumb shit for no reason just pisses people off.

It seems like a small thing but it does actively interfere with your shit in combat on a regular basis and just makes everything cumbersome.

I'm pretty sure there's an option to "swap mouse buttons" in the options. I think that'd probably help with that issue?


@Creston, the search pulse yeah you can upgrade it and its bigger than its visual indicator but its still a poor mechanic that doesn't make a lot of sense and is just tedious to be honest.

I agree it isn't the best system in the world... I spot most of the stuff that's lootable offhand, so I don't have to use it as much. I genuinely think it was a tradeoff they had to make when they decided to no longer let you upgrade your stats. (Now THAT was a dumb decision. Devs, if you wonder why people say that you keep dumbing games down? Those kinds of decisions are why.)
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dragon Age: Inquisition
81. Re: Ships Ahoy - Dragon Age: Inquisition Nov 19, 2014, 12:03 Creston
 
Verno wrote on Nov 19, 2014, 10:44:
- Running around spamming V to search for objects gets old really fast considering the volume of shit in the world. Should just have perception stat like Wasteland 2 or something.

I thought so too at first, but then I realized two things:

- The detection range is actually far greater than the circle travels, so you don't have to spam it that much
- It plays a little chime when it finds something, so you don't have to keep looking around to see if there's something there.

I dunno, I kinda like the idea that you have to at least actively search in order to find something. And they couldn't go the perception route, since you can't actually boost your own stats, so if you want to be more perceptive to find more stuff, you can't do it...

Oh, and I agree with Jivaro that the hair is fucking terrible. Also, I spent an hour in the CC last night, was almost done, and had the fucking thing crash on me. Did the game save my changes up until that point? OF COURSE IT FUCKING DIDN'T.

How hard is it for you devs with a CC to do a fucking auto-save every ten minutes?????

Oh and my SSD write stats were totally fine, I forgot to screenshot it last night but will try to remember tonight. This is one game you want an SSD for, the load times can be quite lengthy on a hard disk.

Yeah swapped to SSD last night too, and it's fine. That was just a bullshit rumor flying around.
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dragon Age: Inquisition
80. Re: Ships Ahoy - Dragon Age Inquisition Nov 19, 2014, 11:59 Creston
 
Jerykk wrote on Nov 19, 2014, 05:11:
The game looks good but not quite good enough to warrant the variable performance.

Are you just being your usual understated self? On Ultra, with textures set to Fade Touched, this is the most gorgeous game on PC right now?

Anyway, played more last night. Like Verno, I rebound the shit out of the combat keys, and it makes things a lot easier to manage. There are still some annoyances like having to hold attack (easier when rebound to the F key, I find) and your characters not moving automatically (haven't actually had too much of an issue with that since I'm rolling Mage), but it does become easier to get used to, and you can pull off some good tactics. (with two mages, it's fairly easy to have a barrier up for the good first 50-60% of a battle, and then Cassandra already has full Guard, so she just tanks, while me, Solas and Varric shoot the shit out of everything. Works like a charm so far.)

Tactical cam... I'm just going to call it useless. Other than having a party member move to a particular spot, I don't see what purpose it serves, since you can't queue orders. It's one order at a time, and you can just as easily (in fact, MORE easily, I find) do that from the 'action' cam. So if tactical cam is a huge huge must for you, this will be terribly disappointing.

I love the dialogue so far, cool and interesting companions, with everything on Ultra and textures on Fade Touched this game is beyond beautiful, sound is great, performance was still pretty good on my 660Ti (benchmark on Ultra+FT was 35/25 @1080p on an i5-2500K with 8GB).

I'm going to keep on doing the story rather than clunk around the hinterlands and report back later on how the story missions are going.

A question I remember someone (InBlack, maybe?) asking: Can you turn companion AI off? Yes. But to call it AI is being generous. The only things you can specify for them is how much mana/stamina they should use, and when they should gulp potions. That's it. I'm actually pretty disappointed in that, because in Origins I had set up beautiful party-interdependent combat tactics that just tore through shit on Nightmare. I miss not being able to craft that.

That said, Cassandra does decently on her own, she keeps Guard up, Varric is... well, still kinda pointless, but then he's always been pointless as he just does no damage whatsoever, and Solas is mmmm... okay, but I wasn't planning on having him around for very long anyway.

Do I recommend this to fans of Origins... Hmmm... I guess it depends on what you want and what you remember Origins as being. If you remember it as an excellent main story, cool side quests and a ton of Fedex shit with a somewhat clunky yet satisfying combat system, then yes, absolutely. The combat is fun in DA:I, just in a different way than it was in DA:O. I've yet to see a single bullshit "reinforcement" pop up anywhere, enemies are pretty tough, and they require decent tactics to beat.

If you remember Origins as being 100% grand and deeply involved quests with no filler, with an awesome tactical combat mode, and you want it to be exactly like that, then no. This will disappoint you. (and you are remembering Origins wrong. )

Overall, I'd say the reviews are pretty spot on with DA:I. This game is worthy of 9s and editor's choices and whatnot. It's not perfect, there are too many clunky things currently in it to get that vote, but to me it's just fun.


Oh, and WOOT. GTX970 ordered at 12.30pm yesterday, delivered at 10.45am this morning for the grand total of 4 bucks in shipping. PRIME, baby!

 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Assassin's Creed Unity Optimization Plans
8. Re: Assassin's Creed Unity Optimization Plans Nov 19, 2014, 11:36 Creston
 
and they claim they are addressing problems in the live game that "somehow" did not show up during the no testing

We can tell you that we have detected a distinct discrepancy between what we observed in the <error:TestingNotFound> versus the post-launch environment. In spite of our no testing, it seems the game runs like a piece of shit.

We are working on implementing this stuff we should have done before launch in the weeks ahead. Thank you for beta testing our Early Access game. Have you bought the Season Pass yet? Please rest assured we will do exactly zero testing on that as well.

Your friends,


Ubisoft "Vat is dis PC ting zey vant us to port ze game to?" Kiev.

 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Far Cry 4
39. Re: Ships Ahoy - Far Cry 4 Nov 18, 2014, 18:53 Creston
 
Rhett wrote on Nov 18, 2014, 17:59:
Creston wrote on Nov 18, 2014, 16:51:
I really hope the outposts/fortresses whatever are a lot more difficult in FC4. They were way too easy in FC3.

Did a few outposts and one stronghold with a friend last night. Stronghold was very, very tough (on Normal). We had an RPG, but hadn't upgraded our ammo/holsters very much so we were kinda gimped. Took several tries and lots of accidental face-planting onto minefields, but we took it... I think it was probably the "easy" stronghold too, since it was the southern-most one. All the outposts we've seen have been pushovers though.

Considering putting difficulty on 'hard', however, when enemies get a bead on you, they already do considerable damage. I feel like I'm dying a lot more than in FC3.

That's good to hear. Thanks
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dragon Age: Inquisition
56. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 18:50 Creston
 
Bundy wrote on Nov 18, 2014, 17:51:
Creston wrote on Nov 18, 2014, 17:41:
Bundy wrote on Nov 18, 2014, 17:11:
Woot, got my copy. PC deluxe edition. Bioware buddy hooked me up. Wouldn't even take my money. What a nice fellow.


Dang, wish I knew I nice Bioware fellow...

I live in Edmonton, half of my comp Sci graduating class went to work there. I've known a lot of guys who've been in and out of there. I considered it once upon a time, but the tradeoffs were too great. I work as a .net and database developer for an oil equipment company. Not as glamorous, but one of my bonuses is probably half the total annual salary I'd get at bioware, and I get two bonuses a year. Financially it's a no brainer, plus my hrs are better. Those guys work a ton of unpaid overtime.

And have the joy of always having to worry whether they're going to get fired once the game is done. (usually not a big concern at Bioware, but still.)

 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dragon Age: Inquisition
38. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 17:41 Creston
 
Bundy wrote on Nov 18, 2014, 17:11:
Woot, got my copy. PC deluxe edition. Bioware buddy hooked me up. Wouldn't even take my money. What a nice fellow.


Dang, wish I knew I nice Bioware fellow...
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
13. Re: Out of the Blue Nov 18, 2014, 17:04 Creston
 
1badmf wrote on Nov 18, 2014, 17:01:
black friday bro! you probably coulda saved like half off if you waited a week.

I thought about that, but I dunno. Other than this one that I got for 349, basically every 970 is selling for 400 bucks or more. I don't think they'd have gone down in price that much as they are mega, mega in demand.

Also, I have next week off so I can play DA:I. Waiting until the end of said week before I get my spiffy new card just ain't gon' fly, homey!
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
18. Re: Morning Consolidation Nov 18, 2014, 16:54 Creston
 
Yosemite Sam wrote on Nov 18, 2014, 16:24:
Been watching a lot of streams last few days, meh, theres really nothing in this version for people who play online. Single player, sure, but for that I can wait till it goes on sale this holiday season. Looking forward to base jumping and motocrossing in first person.

Still no heists?
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Far Cry 4
35. Re: Ships Ahoy - Far Cry 4 Nov 18, 2014, 16:51 Creston
 
Krovven wrote on Nov 18, 2014, 16:35:
Creston wrote on Nov 18, 2014, 15:38:
Beamer wrote on Nov 18, 2014, 15:30:
FC3 had no infinite respawns

Well..... Technically it did, right? I mean, if you wipe out a patrol of bad guys, more of them will show up randomly.

This only applies if you never take over nearby Outposts. Once you take over an outpost, enemy activity and reinforcements just driving or walking by drops to next to zero.

"Keep in mind that both Pirates and Privateers will not be seen in the game world much after you have liberated all the outposts.
...
After patch 1.05, all outposts can be reset when the player has completed the story line."

I know, I actually said that.
Sidenote though, if you take out the outpost of an area, that area will become a friendly zone, and no bad guys will spawn there anymore.

I meant to say that you can't clear an area in FC3 of enemies just by being in that area and shooting them until they stop spawning. Conquering the outpost is the only way to do so.

I really hope the outposts/fortresses whatever are a lot more difficult in FC4. They were way too easy in FC3.
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
24799 Comments. 1240 pages. Viewing page 33.
< Newer [ 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 ] Older >


footer

Blue's News logo