User comment history
< Newer [ 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 ] Older >
| News Comments > SimCity Status Report |
 |
| 37. |
Re: SimCity Status Report |
Mar 14, 2013, 11:28 |
Creston |
|
|
JoeNapalm wrote on Mar 14, 2013, 09:16: FOR ALL SIMS 1. GOTO HOUSE 2. IF HOUSECAPACITY = FULL THEN HOUSE = HOUSE + 1 3. GOTO 1
LOL. That's some spiffy code there.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > SimCity Hacked to Play Offline? |
 |
| 35. |
Re: SimCity Hacked to Play Offline? |
Mar 14, 2013, 10:45 |
Creston |
|
|
InBlack wrote on Mar 14, 2013, 10:38: 31 posts in and no one has mentioned the "artificially inflated" population figure??? I just don't get why they bothered? Everyone knows the city sizes are pathetic, so was that just a lame attempt to try to hide it, or something?
mazling wrote on Mar 14, 2013, 10:43: "OH! Let's just go back to the old sim games..." Why nobody has yet mentioned Sid Meier's SimGolf is beyond me!
SimGolf was awesome, but my interest quickly tapered off after I'd designed about two full-18 courses. It just lacked that "I want to watch it" factor after you built it. Your city in Sim City 4 grew and grew and grew, and it was fun to watch it grow.
Watching little Sims play Golf on my course was... eh *shrug*
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > Alice 3 Possibilities Raised |
 |
| 6. |
Re: Alice 3 Possibilities Raised |
Mar 14, 2013, 10:43 |
Creston |
|
|
yonder wrote on Mar 14, 2013, 10:40: Getting the rights *FROM* EA is a positive step for nearly any game. I applaud that. I'd back a Kickstarter for the sole purpose of buying every good IP that EA owns, so they can never again fucking ruin another franchise.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > New Thief's New Garrett Profiled |
 |
| 3. |
Re: New Thief's New Garrett Profiled |
Mar 14, 2013, 10:42 |
Creston |
|
|
So Garrett is a ninja now, apparently? The only thing missing on that first pic is the caption "I smolder with generic rage."
Then again, eh, it's a character design. Garrett could look like a Hobbit-Yeti (Multiclass!) for all I care, as long as the game design is good.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > SimCity Hacked to Play Offline? |
 |
| 28. |
Re: SimCity Hacked to Play Offline? |
Mar 14, 2013, 10:29 |
Creston |
|
|
Quboid wrote on Mar 14, 2013, 10:18: If there was ever a time for the SimCity 4 community to put all their petty territorial bullshit to one side and work together to make a community patch, it's now.
There's masses of great SC4 content out there but it's all separated and all over the place and much of it is probably hosted on MegaUpload and other dead servers. Last time I looked, everyone was much more interested in being top dog of the SC4 community than actually making the SC4 community pleasant.
They could make a minimal patch with the traffic fix (Network Addon, I think) and other balance tweaks, and then another huge patch with extra stuff: more roads; buildings; landmarks.
If only. That's the story of SimCity right now. If only. Yeah, SC4 has to have about the most fragmented modding community I've ever seen. Imagine if all those guys had the same cooperation as, say, Skyrim has. Nobody would have bought SimCity, because nobody would have had to...
wtf_man wrote on Mar 14, 2013, 09:41: It would seem easier to buy Sim City 4 Deluxe on Steam and add the widescreen parameters: Widescreen Settings I've been tempted. Really my biggest drawbacks are that A) I'd be giving ~ 7$ to EA. B) I remember full well that the main Sim City 4 bug, where a single unemployed Sim can fucking ruin your city, has remained ever unfixed to this day. In fact, in most large cities that I've viewed on Youtube, it says they are all using mods of some kind to get around it.
Maybe Steam will put it on sale for $5 again sometime soon. Figures that I gave away my SC4 and Rush Hour DVDs to students at my wife's school last year...
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > Morning Q&As |
 |
| 12. |
Re: Morning Q&As |
Mar 13, 2013, 17:36 |
Creston |
|
|
Cutter wrote on Mar 13, 2013, 17:14: So yeah, there's art going both ways. I don't have a problem with stylized art in general but these models with huge upper bodies and teeny tiny legs just look cartoonishly absurd. It looks like a game for tweens, not adults. I agree I'm not terribly happy with how the Trolls look. I think it's a function of their avatars not being able to be larger or something. I had actually voiced displeasure about it when they first showed them, but they went with them because most people said they liked it.
Such is the way of crowd funding. Had they done this through a publisher, we'd have never even had the option to say we dislike it, so oh well. I think the game will still be awesome.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > Cyberpunk 2077 Multiplayer Confirmed |
 |
| 13. |
Re: Cyberpunk 2077 Multiplayer Confirmed |
Mar 13, 2013, 15:39 |
Creston |
|
|
Shineyguy wrote on Mar 13, 2013, 15:35:
Creston wrote on Mar 13, 2013, 11:31: Normally I'd say "Meh", but the last time I said that (for ME3), it actually came with really awesome MP, so we'll see.
Creston I don't know, Mass Effect 3's multiplayer is very basic. It's just a wave generator kill all the enemies thing. Opinions vary on it, but it was done well, and has been expanded for free five times since then. I don't know of any co-op MP game that has, basically, 54 classes and 40+ weapons in it.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > Morning Q&As |
 |
| 7. |
Re: Morning Q&As |
Mar 13, 2013, 15:17 |
Creston |
|
|
eRe4s3r wrote on Mar 13, 2013, 15:02: heh.. if you followed Shadow Run a bit you'd know that this style is actually the Shadow Run style... Yeah, the old P&P books had this style, but okay, I can see how people might want a more gritty art style. It's a dark and dreary world, the comical style has always felt a little out of tune.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > More on Offline SimCity |
 |
| 72. |
Re: More on Offline SimCity |
Mar 13, 2013, 15:11 |
Creston |
|
|
OpticNerve wrote on Mar 13, 2013, 02:32: A youtube video example of the broken and lazily programmed traffic AI system. It also shows the glaring issue with how the simple Sims AI is causing big traffic jams:
http://www.youtube.com/watch?v=fDeSRdHvefw&feature=youtu.be That's just hilarious. That's not even worthy of SIM moniker.
OpticNerve wrote on Mar 13, 2013, 07:10: The AI doing it's magic. The pedestrian itself was funny enough, but that first row of cars is stuck at that light for like an hour. No wonder the traffic can't go anywhere either.
Yeah, this is the deep kind of simulation that mandates a 2x2km city size, alright. NO PC could run this in bigger city sizes!
It's sad that Sim City 4 is actually a better sim than this.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > More on Offline SimCity |
 |
| 71. |
Re: More on Offline SimCity |
Mar 13, 2013, 15:06 |
Creston |
|
|
Verno wrote on Mar 13, 2013, 14:05: Now they build them for the next fiscal quarter and could care less about customer service. It keeps making me giggle that EA has "THINK CONSUMERS FIRST!" in their fucking company values.
EA knows it can reach a certain volume of consumer through marketing and can ignore the rest. Well, amount of paper losses put aside, that theory hasn't been working so well for the last 20-odd quarters. But I'm sure ricieielteleltlto figures that if he just keeps slamming his head into that same wall, over and over and over again, eventually candy will come out. (Either out of the wall or his head.)
There will always be lemmings who will ignore all bullshit and keep licking EA's asstaint, after all we have two of them right here, but eventually they have to burn through the majority of goodwill left in the majority of the gaming population, right?
When they first announced a PC-only new SimCity, I was pretty excited. Sadly, that excitement quickly went away as EA corporate began its typical "let's make sure this turns into absolute shit" M.O.
Maybe we can convince Bill Gates to buy them and just immediately discard the entire company.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > Morning Metaverse |
 |
| 20. |
Re: Morning Metaverse |
Mar 13, 2013, 14:54 |
Creston |
|
|
mag wrote on Mar 13, 2013, 14:07: If Netflix were one millionth as capable as that article says, it would be able to recommend a show to me I'd actually enjoy. Its recommendation algorithm is absolutely terrible and has an abysmal success rate for me. Yeah, but you're just grumpy.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > Morning Q&As |
 |
| 4. |
Re: Morning Q&As |
Mar 13, 2013, 14:51 |
Creston |
|
|
Cutter wrote on Mar 13, 2013, 13:40: Well, SRR has already let down a ton of people with the silly, cartoon styled NPCs. By "a ton of people", do you mean you? Because you're honestly the only one I've seen that really has an issue with it? Not saying there's anything wrong with you not liking it, I'd rather have it more realistic and gritty as well, but that likely just takes a lot more work which they can't afford to do.
Also, they revealed this art style while the Kickstarter was still running. Why didn't you just cancel your pledge?
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > Numenera Details |
 |
| 17. |
Re: Numenera Details |
Mar 13, 2013, 12:14 |
Creston |
|
|
Wowbagger_TIP wrote on Mar 13, 2013, 01:35:
Paranoid Jack wrote on Mar 13, 2013, 01:10: Not sure I am ready to get as cynical as Cutter but I am nearing the end of my pledges for sure. I am hoping to see more soon from what I have spent already. Just from what I've seen of Wasteland 2 and Shadowrun Returns so far, I think I'm going to get more than my money's worth in games this year. I'm fairly choosey about the games I back, and so far things are looking very good! I agree. I'm a little disappointed that Shadowrun Returns isn't sticking to the true Shadowrun system, but on the flipside, perhaps this is the best system they can get to work with the money they have. (though i'd think that the normal Shadowrun wounds system should be possible.)
But I'm definitely looking forward to playing both.
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > Numenera Details |
 |
| 16. |
Re: Numenera Details |
Mar 13, 2013, 12:12 |
Creston |
|
|
Paranoid Jack wrote on Mar 13, 2013, 02:20:
nin wrote on Mar 13, 2013, 01:21: Have all of these charges hit your checking/credit account?
Nope, sorry, I edited the earlier follow up post. Thankfully they were all on the Amazon side only. I'm thinking they are posting duplicates though I can't remember changing my pledge three times for Eternity or twice for Numenera. Changed my browser settings to block auto log in. Only thing I can figure is when I looked at specific tiers early on the browser kept cookies because I know I didn't pledge multiple times. Either way I'm glad I spotted that now I know to keep an eye on Amazons site.
edit: Has anyone else here changed their pledges and/or seen multiple postings of bills on Amazon? Yeah, definitely thanks for posting and explaining how to have a look at it!!!
All mine look legit, except for the Obsidian one, which has one pledge for $42, and then one for $57, but I know that I upped my pledge after they increased one of the tiers. So it seems that it just creates multiple authorizations, and then only hits the active one on your card. Makes sense that they do it that way, but I agree that it can really put a scare into someone if you don't realize that's what it's doing.
Thanks again
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > Morning Metaverse |
 |
| 9. |
Re: Morning Metaverse |
Mar 13, 2013, 12:02 |
Creston |
|
|
Beamer wrote on Mar 13, 2013, 11:47: I can't say I agree with Netflix' decision to launch House of Cards all at once (again, it comes down to time, plus part of the fun of a TV show is discussing it the next day. Knowing that, by the time I get to watch HoC, it's old news and no one wants to discuss is a bit sad. I see good and bad to the decision), I can say that guaranteeding a full season (did they really say 2?) is something I wholly applaud.
Yeah, they've created two seasons and will show them marathon style. Apparently their data indicates that most people watch shows that way. (I do too, to be honest, though I watch it several episodes per night.)
Creston |
|
 |
|
|
|
|
|
| |
| News Comments > More on Offline SimCity |
 |
| 59. |
Re: More on Offline SimCity |
Mar 13, 2013, 11:59 |
Creston |
|
|
Quboid wrote on Mar 13, 2013, 11:25: I absolutely agree. EA tried to shaft us but royally fucked it up and it's hilariously bad PR.
It's just on that one point about how 'EA lied about the city simulation being server side' I don't agree. I don't think EA have ever claimed this and I don't see why they would - but then, EA's actions don't always make sense! I think it's pretty easy to see Lucy Bradshaw's comments as indicating that she believes that large portions of the simulation run on their server. There have also been previews where it was said (perhaps incorrectly) that the large majority of all these "thousands of simulations in cities" had to be done by EA's cloud. Ocean Quigley even said that that's why they had to keep the city sizes so small.
That statement always seemed odd to me, because if those simulations are run in your cloud, you should be able to have 400 by 400 km cities. After all, isn't that the whole point of the cloud? That it can handle virtually anything? So why would city sizes be limited?
So it's possible that previews misunderstood what he was talking about, and I think EA has never said straight-out "the city runs in the cloud." But it's easy to see why people get confused on this issue.
They HAVE said that "it's impossible to run this game offline", even though if all it's doing is a region simulation, then making it offline should be easy as shit.
Finally, as I was reading some forums, I saw a forumite somewhere (didn't bookmark it, argh) say that he'd been able to run the game offline for 90+ minutes with some creative hacks, but several options were disabled as were a number of buildings. So that does seem to imply certain things even within the city itself run on the cloud side.
Creston |
|
 |
|
|
|
|
|
| |
18072 Comments. 904 pages. Viewing page 30.
< Newer [ 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 ] Older > |
|