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Real Name Paul   
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Nickname Creston
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Signed On Dec 23, 2002, 22:32
Total Comments 25606 (Jedi)
User ID 15604
 
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News Comments > Steam Ending Paid Mods; Providing Refunds
91. Re: Steam Ending Paid Mods; Providing Refunds Apr 28, 2015, 15:03 Creston
 
Drayth wrote on Apr 28, 2015, 13:10:
They were going to leave the free one up. The new one was to have only new functions added (I think it was just mod menu stuff, mainly something to do with crafting), no changes or improvements over the existing functions of the free one.

I'd have been fine with that.

I'd also be fine if the SkyUI guys make a mod for the next Beth game (FO4;ES6 whatever) and charge for it from the get-go. SkyUI is definitely worth 5 or 10 bucks to me.

But it really needs to be from the get-go, not get switched over after four years.
 
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News Comments > Just Cause 3 Gameplay Trailer
22. Re: Just Cause 3 Gameplay Trailer Apr 28, 2015, 14:59 Creston
 
SpectralMeat wrote on Apr 28, 2015, 13:22:
Creston wrote on Apr 28, 2015, 13:16:
All of us here at Blues are already on the NSA's list for being "subversive elements!"
Free listing on the NSA comes bundled with the Blues forum registration

Come to think of it, have you ever seen Blue and General Keith B. Alexander in the same room together...?

I'm getting scared now. Cry
 
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News Comments > Just Cause 3 Gameplay Trailer
19. Re: Just Cause 3 Gameplay Trailer Apr 28, 2015, 13:16 Creston
 
HorrorScope wrote on Apr 28, 2015, 12:49:
Creston wrote on Apr 28, 2015, 11:04:
Fuck yeeeessss!

I practically squealed with glee when he flew that jet into the oil refinery. That looked so.effing.awesome.

I hear if you do that, the games sends a web service call to the NSA and you are put on a list.

All of us here at Blues are already on the NSA's list for being "subversive elements!"
 
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News Comments > Morning Consolidation
3. Re: Morning Consolidation Apr 28, 2015, 12:43 Creston
 
I'm pretty sure it's the no-kinect version.  
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News Comments > Morning Interviews
3. Re: Morning Interviews Apr 28, 2015, 12:42 Creston
 
Turns out there's a few side-levels, sorta, that load, but other than that, everything is seamless.

That's awesome.
 
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News Comments > Steam Ending Paid Mods; Providing Refunds
88. Re: Steam Ending Paid Mods; Providing Refunds Apr 28, 2015, 11:33 Creston
 
OpticNerve wrote on Apr 28, 2015, 03:45:
I am curious though. There was a big backlash against certain popular modders who "sold out" and made their Skyrim mods paid only and/or took down their free version from Nexus. One mod that pops into mind is SkyUI. I wonder if this'll affect the community respect and popularity of his mod going forward after this fiasco.

I don't think SkyUI was taken down? I think they were just talking about it going paid-only. Even so, everyone and their dog had already downloaded the latest version of SkyUI and they hadn't done much development to it, if any, for well over a year if not more.

Them going paid only wouldn't have magically deleted everyone's older, freely downloaded version.

I was worried, however, that they'd continue to develop for it and that development would start causing issues.
 
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News Comments > Morning Interviews
1. Re: Morning Interviews Apr 28, 2015, 11:19 Creston
 
No loading times would be rather bizarre. I think perhaps he means no loading screens?  
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News Comments > Origin and AU Refunds
6. Re: Origin and AU Refunds Apr 28, 2015, 11:17 Creston
 
Defective games only. Considering the fact that EA called SimCity and BF4 at launch to "just have a few issues", good luck on them ever calling a game defective.  
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News Comments > Kerbal Space Program Version 1.0 Launches
16. Re: Kerbal Space Program Version 1.0 Launches Apr 28, 2015, 11:14 Creston
 
ViRGE wrote on Apr 27, 2015, 23:56:
Creston wrote on Apr 27, 2015, 21:46:
ViRGE wrote on Apr 27, 2015, 20:05:
Today: Kerbal Space Program Version 1.0 Launches

Tomorrow: Kerbal Space Program Version 1.0 Crashes Due To Lack Of Thrust to Reach Escape Velocity

The solution is simple: More Thrusters. The solution is ALWAYS more thrusters!
The Day After: Kerbal Space Program Version 1.1 Explodes On Launchpad Due to Poorly Engineered Rockets

Poorly engineered rockets?? Allegedly! ALLEGEDLY! That's ignorant!
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Apr 28, 2015, 11:08 Creston
 
$175? Now it becomes interesting.

Dammit, slims only. I was going to foist off my "working but stops working after 10 minutes PS3" on them.

This comment was edited on Apr 28, 2015, 11:18.
 
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News Comments > Ship Ahoy - Broken Age
2. Re: Ship Ahoy - Broken Age Apr 28, 2015, 11:05 Creston
 
Savior. Legend. Masterstroke. Ingenious. Etc etc etc.

I haven't seen this much cocksucking since Cocksuckers2:Return of the Cocksuckers.


 
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News Comments > Just Cause 3 Gameplay Trailer
10. Re: Just Cause 3 Gameplay Trailer Apr 28, 2015, 11:04 Creston
 
Fuck yeeeessss!

I practically squealed with glee when he flew that jet into the oil refinery. That looked so.effing.awesome.

This comment was edited on Apr 28, 2015, 11:30.
 
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News Comments > Steam Ending Paid Mods; Providing Refunds
17. Re: Steam Ending Paid Mods; Providing Refunds Apr 27, 2015, 22:02 Creston
 
Yeah, it'll be interesting to see what Beth's attitude becomes to simple things such as "cleaning" your mods. They refuse to do so for their DLCs, because they don't support modding, and cleaning mods is only an issue if you use mods/extra content.

So what, Beth, are you going to keep releasing dirty DLCs that will fuck up massively with other mods installed, when those mods have been paid for and you took your fucking ridiculous 66% cut?

(Actually, I already know the answer to this, it's yes. They still won't give a shit.)
 
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News Comments > Bethesda on Paid Skyrim Mods
41. Re: Bethesda on Paid Skyrim Mods Apr 27, 2015, 21:53 Creston
 
jacobvandy wrote on Apr 27, 2015, 19:06:
Creston wrote on Apr 27, 2015, 18:52:
In reality, you (Bethesda) just wants to make money off all these mods, because the ten million copies of the game those same mods have sold isn't enough.

I don't understand how you can still cling to that accusation of generic evil corporate greed in the face of the facts they're presenting. They aren't spending millions of dollars to support mods (and losing millions when modding forces your game to be rated M instead of T, interesting tidbit there) for 8% of their audience. That doesn't make good business sense, and is certainly not what a heartless, money-grubbing monster of a company would do.

This has become a bit of a pointless argument, but if you genuinely believe that any corporate entity the size of Bethesda does something for any motive other than that it makes them money, I don't know what to tell you.

They allow for mods because they've seen the incredible tail-end in sales it gives to their titles, plus the absolutely fucking massive amount of goodwill and free publicity it generates. But even so, hey, if you can start charging a few extra dimes for it?

Do you seriously think Bethesda gives one flying shit about their modders making any money? If they did, they wouldn't take 66% themselves. They'd just give all but 5% to their modders, or they'd actually hire the good modders into their team. (You know, like Obsidian did with Oscuro.)
 
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News Comments > Kerbal Space Program Version 1.0 Launches
8. Re: Kerbal Space Program Version 1.0 Launches Apr 27, 2015, 21:46 Creston
 
ViRGE wrote on Apr 27, 2015, 20:05:
Today: Kerbal Space Program Version 1.0 Launches

Tomorrow: Kerbal Space Program Version 1.0 Crashes Due To Lack Of Thrust to Reach Escape Velocity

The solution is simple: More Thrusters. The solution is ALWAYS more thrusters!
 
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News Comments > Steam Ending Paid Mods; Providing Refunds
13. Re: Steam Ending Paid Mods; Providing Refunds Apr 27, 2015, 21:45 Creston
 
The Half Elf wrote on Apr 27, 2015, 21:18:
Bad because the next game Beth makes will support the paid mod workshop (Fallout 4).

But I will give them credit that they did act quickly, but they should have NEVER done this to "an established, years old modding community".

But it will be coming.

But at least if it's supported from the start, you have the choice whether to stick with free mods, or use paid mods. There's no scenario where one mod which is so ultra-pervasive that everything else depends on it, suddenly goes paid only and fucks up your entire mod list.

There will always be free mods if you choose not to pay for them.

In any case, I'm glad Valve did the right thing. What happened these past few days was horseshit.
 
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News Comments > Bethesda on Paid Skyrim Mods
1. Re: Bethesda on Paid Skyrim Mods Apr 27, 2015, 18:52 Creston
 
But we also believe our community wants to reward the very best creators, and that they deserve to be rewarded

"We also believe that we deserve to be rewarded 3x as much as the creator, which is why we do the 75/25 split."


Also, Shivering Isles was an expansion pack, not a DLC.

Yet, in just one day, a popular mod developer made more on the Skyrim paid workshop then he made in all the years he asked for donations.

Yep, that's cool. Also possible, one day, when something as massively dependent as SkyUI or SKSE goes paid only, thousands of mods could potentially stop working, and your entire modding scene collapses.

If you really want mod makers to profit from their mods, then let them take 95%. In reality, you (Bethesda) just wants to make money off all these mods, because the ten million copies of the game those same mods have sold isn't enough.
 
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News Comments > Kerbal Space Program Version 1.0 Launches
1. Re: Kerbal Space Program Version 1.0 Launches Apr 27, 2015, 18:48 Creston
 
Time to reinstall this and see if I can finally get a moonbase going
 
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News Comments > Out of the Blue
8. Re: Out of the Blue Apr 27, 2015, 12:16 Creston
 
Happy anniversary Blue and Mrs. Blue!  
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News Comments > Sunday Interviews
3. Re: Sunday Interviews Apr 26, 2015, 15:54 Creston
 
"Our goal is to make more money."

Let's call a spade a spade here, Gaben.
 
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25606 Comments. 1281 pages. Viewing page 16.
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