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Real Name Paul   
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Nickname Creston
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Signed On Dec 23, 2002, 22:32
Total Comments 24470 (Jedi)
User ID 15604
 
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News Comments > Morning Interviews
11. Re: Morning Interviews Nov 21, 2014, 15:26 Creston
 
Julio wrote on Nov 21, 2014, 14:19:
LittleMe wrote on Nov 21, 2014, 13:35:
Julio wrote on Nov 21, 2014, 13:29:
I would think they'd be more worried about the claims that DA:I is wrecking SSD drives...

At first I was concerned about that too, but it turns out to be a disreputable claim by Russian crackers. Read the comments in that thread. Also TB talked about it in his performance review saying it wasn't a credible claim.

Good to know.

Yeah, don't worry about that. I checked it on my SSD, and Verno checked it on his, and there's zero truth to that claim. It's just nonsense.
 
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News Comments > Morning Interviews
10. Re: Morning Interviews Nov 21, 2014, 15:25 Creston
 
harlock wrote on Nov 21, 2014, 15:16:
there's also no day/night cycle, and relevant scheduling for NPCs... which is much more immersion breaking

but its still a really fun game

I really miss a day/night cycle. It would have been so gorgeous in the game...
 
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News Comments > Assassin's Creed Unity Crash Workaround
14. Re: Assassin's Creed Unity Crash Workaround Nov 21, 2014, 15:23 Creston
 
jacobvandy wrote on Nov 21, 2014, 14:58:
So the DA:I camera stays pointed forward no matter which direction your character is facing/moving, with your mouse cursor free to click on things in the world or UI at the same time? Which means you have to hold a mouse button to turn the camera or (usually) hold the other to keep the camera centered behind you while you turn your character? That actually is a fairly common control scheme... I've done it for a couple thousand hours in GW2 alone, but it doesn't bother me at all. Though that's primarily because you rarely hold either mouse button down persistently for prolonged periods of time. In fact, I don't know why you would need to do so. Blank

GW2. THAT'S the game that also does it! I knew it was something I'd played recently! DA:O and DA2 also do it.

But for some people who suffer from RSI, it can be a pretty damn painful experience.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
129. Re: Ships Ahoy - Dragon Age: Inquisition Nov 21, 2014, 15:18 Creston
 
Verno wrote on Nov 21, 2014, 15:14:
Yeah exactly, people really shouldn't get hung up on completing every single thing they come across. A lot of it isn't even intended to be completed right away.

I came SOOOOO fucking close to killing the level 12 rift with my level 6 party...
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
127. Re: Ships Ahoy - Dragon Age: Inquisition Nov 21, 2014, 15:07 Creston
 
For those who have just started, I thought this was a pretty in-your-face explanation of why you should not stay in the Hinterlands


Still there myself, but that's because I'm playing at work on medium to high settings, and i want to save Val Royeaux for tonight when I can see it on Ultra+FT
 
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News Comments > WoW 10th Anniversary Celebrations
6. Re: WoW 10th Anniversary Celebrations Nov 21, 2014, 12:29 Creston
 
A Molten CORGI???!!!

/internet dies of cuteness overload
 
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News Comments > Evening Legal Briefs
6. Re: Into the Black Nov 21, 2014, 11:33 Creston
 
NegaDeath wrote on Nov 20, 2014, 20:24:
That's actually a really clever way of fighting the NSA. Good luck to him, he's going up against some very powerful opponents.

Nah, it wouldn't work. While states actually do have this power, what happens is that if they start fucking around like that, the Feds just shut down the state's funding for things like interstates etc.

There's no point in petty shit like that. One of these grandstanding lawmakers needs to grow some balls and drag the fucking NSA before the Supreme Court.
 
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News Comments > Evening Metaverse
4. Re: Evening Metaverse Nov 21, 2014, 11:31 Creston
 
Comcast is a piece of worthless shit, and they will undoubtedly fuck this up somehow, but IF it works, it'd actually be a great service.

How often have all of us been stuck at home waiting for some cunt technician / installer / delivery guy to show up and just sit there and wait and wait and wait for hours on end? This would actually be an effective tool to deal with that issue.

(of course, just as effective would just be to CALL a person to say "Hey, we're 30 minutes out." )
 
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News Comments > Middle-earth: Shadow of Mordor Free Content
11. Re: Middle-earth: Shadow of Mordor Free Content Nov 21, 2014, 11:25 Creston
 
MacLeod wrote on Nov 20, 2014, 20:45:
Unlike Assassin's Creed, it is not too difficult to turn an Orc Assassin into a female model.

Hehehe.


Anyway, free content = Thumbsup
 
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News Comments > Assassin's Creed Unity Crash Workaround
6. Re: Assassin's Creed Unity Crash Workaround Nov 21, 2014, 11:19 Creston
 
InBlack wrote on Nov 21, 2014, 11:10:
I dont remember having to hold down anything in Skyrim or Oblivion to look around?

I think I need some coffee... (especially since I've just played Skyrim for another 100 some hours). My bad.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
126. Re: Ships Ahoy - Dragon Age: Inquisition Nov 21, 2014, 11:13 Creston
 
Btw, saw this ad on the sidebar, and clicked it, and it's a pretty cool video about a really well done Vivienne cosplay.

(also, I'm sure that the misogyny crowd will jump on my neck for this, but that girl is really darn cute.)


 
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News Comments > Out of the Blue
11. Re: Out of the Blue Nov 21, 2014, 11:08 Creston
 
Happy level-up day, Blue! Level 89 it is, right? *hides*


 
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News Comments > Morning Metaverse
7. Re: Morning Metaverse Nov 21, 2014, 11:05 Creston
 
Adblock plus does the same thing and is free.

I turn it off for websites that I like, and I wish to support with some ad-revenue. And they get exactly one chance to not fuck up, because if they do, they go back on adblock plus permanently. (Blue is literally the only exception to that, as I know the ad providers sometimes sneak in some bullshit.)

This comment was edited on Nov 21, 2014, 11:21.
 
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News Comments > Assassin's Creed Unity Crash Workaround
4. Re: Assassin's Creed Unity Crash Workaround Nov 21, 2014, 11:03 Creston
 
Darks wrote on Nov 21, 2014, 10:40:
Kind of like Dragon Age Inquisition too with having to hold the Right Mouse button down constantly to look around and view. Did someone not bring shit up like that saying hey, my fucking hand hurts having to hold the button down all the time?

But that's kind of been the way open world games do camera panning. Skyrim did it this way. Oblivion did it this way. DA:O and DA2 did it this way. I agree that if you do it for too long it'll cause major RSI issues, but I don't fault them for sticking to what's kind of been the default for RPG games for awhile now. (Edit: I'm an idiot, as Skyrim and Oblivion don't actually require this. No idea why I thought they did.)

There are far worse issues with the DA:I UI than that.

This comment was edited on Nov 21, 2014, 11:20.
 
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News Comments > Assassin's Creed Unity Crash Workaround
3. Re: Assassin's Creed Unity Crash Workaround Nov 21, 2014, 11:02 Creston
 
Look how much testing we did on this piece of shit!


Here's a better workaround to keep it from crashing, btw.

- Locate the Assassin's Creed Unity shortcut on your desktop.
- Do not click it.
- ?
- Profit!
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
119. Re: Ships Ahoy - Dragon Age: Inquisition Nov 21, 2014, 00:17 Creston
 
harlock wrote on Nov 20, 2014, 22:58:
i feel like bioware has become their own genre at this point - because this game is more like a choose your own adventure with rpg features and lite strategy management or something... its very far from a "hardcore" rpg in the traditional sense, and yet its fucking super deep

Nobody makes games like them, that's for sure. But I agree, it's a great game. It's good to see they've managed to shake off the EA barf and returned to form. Now let's just hope it lasts.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
115. Re: Ships Ahoy - Dragon Age: Inquisition Nov 20, 2014, 18:39 Creston
 
I also like how they promised there was no level scaling in the game, yet every time I go up a level, every single enemy in the game is now miraculously my level.

Maybe someone needs to explain to Laidlaw what level scaling actually means, because I don't think he quite gets it.
 
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News Comments > Morning Consolidation
32. Re: Morning Consolidation Nov 20, 2014, 18:05 Creston
 
Yosemite Sam wrote on Nov 20, 2014, 15:14:
nin wrote on Nov 20, 2014, 14:21:
Yosemite Sam wrote on Nov 20, 2014, 14:17:
Just saw a video from the new GTA5... you can take peyote in single player and play as one of the animals in the game. The one I saw they played as a seagull. Pretty damn cool if you ask me.

I think there's like 27 different trips????


I wonder if you can play as sea creatures too, like a shark Cruise up and down Vesputti beach munching on swimmers

*knock knock*
"Who is it?"

"Candygram"

"...who sent you?"

"err...plumber, ma'am"

"I didn't call for a plumber.....you're that land shark aren't you?!"

"...no ma'am, I'm a dolphin"

"oh, if you're only a dolphin then that's alr-ahhhhhhhhhhhhh...."

Put down the peyote, Sam... it'll be okay...
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Nov 20, 2014, 18:02 Creston
 
It's the ISPs just adding garbage upload data to netflix return streams, so they can go back to Netflix in a year and say "Yeah, but you don't just ruin our network with downstream, you do it with upstream too! PAY US MORE FUCKING MONEY!"

 
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News Comments > Elite: Dangerous Refund Policy
131. Re: Elite: Dangerous Refund Policy Nov 20, 2014, 17:46 Creston
 
DangerDog wrote on Nov 20, 2014, 17:10:

They're using the "cloud" argument, in that they need the power of the "cloud" to make the game function - or at least work in the way they envisioned it.

SO ELIET WILL HAVE TEH POWER OF TEH FOUR XBONES???!!!?!
 
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24470 Comments. 1224 pages. Viewing page 14.
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