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Real Name Paul   
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Nickname Creston
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Signed On Dec 23, 2002, 22:32
Total Comments 24491 (Jedi)
User ID 15604
 
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News Comments > Game Reviews
32. Re: Game Reviews Dec 4, 2014, 11:49 Creston
 
Burrito of Peace wrote on Dec 4, 2014, 09:01:
First, thanks to all of you who pointed me in the right direction to getting out of the Hinterlands. I made it to Fallow Mire last night and that was a far more interesting locale. I picked up a nifty axe and a new friend and the veillight beacon puzzle was pretty interesting.

Bioware makes weird decisions sometimes. Why chunk people into your most boring zone at the start of the game? Most previewers who got to play that five-hour stretch of the first part of the game all said that they thought it was boring with shitty quests. Why not show off a great zone to previewers, and more importantly, to your PLAYERS when they start the game? I'll never comprehend these idiot decisions developers make. Don't force someone to slog through 8 hours of boring shit to get to the good parts. PUT THEM IN THE GOOD PARTS STRAIGHT AT THE START.

Mike Laidlaw is an imbecile.

Now, to address that quote...that's still happening in DA:I. One of the things I noticed while stuck in the Hinterlands is that I would be running along and then suddenly BAM...Templars! They would literally just pop-in as they were spawned. Some groups I came across and could see a ways off, which I would expect, but this was obviously a late triggered spawn that threw enemies directly in the middle of my group.

There seems to be an issue with some spawns happening way too often. You can be in a particular area and literally never run out of bears to kill. The second you kill one, the next one spawns like 10 feet away. That's most likely just a bug or something they need to tweak.

But spawning is really about the only way you can do a game like this. You can't possibly make the game place every enemy AI when you enter the zone, then keep track of all of them, as it would bring even the mightiest PCs to their knees (and forget about the bone/ps4).

What is NOT happening in DA:I is that you fight a group of guys, and then randomly 10 more of them just spawn all around you, which is what made DA2 such a horrible piece of shit where combat was concerned. You may have the occasional spawn happen too close to you, but there are no waves of reinforcements.
 
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News Comments > Game Reviews
31. Re: Game Reviews Dec 4, 2014, 11:43 Creston
 
InBlack wrote on Dec 4, 2014, 09:30:
As for the graphics, thats only a part of it, but I will stand by my original post. This game does not look as good as Skyrim. Either you guys are blind, have bad memory or have not played Skyrim with HD textures and the ENB mod.


You need to stop huffing detergent in the morning. DA:I is magnitudes better looking than Skyrim with HD textures and whatever kind of ENB setting you want. MAGNITUDES. There is beautiful stuff in Skyrim, and the cities are prettier in Skyrim (There really aren't even very many cities in DA:I, it's basically just Val Royeaux), but with environments, dungeons, characters, animation etc, DA:I is miles beyond Skyrim.

You're entitled to your opinion, obviously, but it is demonstrably wrong.

(Edit: Added smileys, because I didn't want it to appear so grim and serious.)

This comment was edited on Dec 4, 2014, 12:33.
 
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News Comments > Into the Black
20. Re: Into the Black Dec 4, 2014, 11:39 Creston
 
Redmask wrote on Dec 3, 2014, 19:55:
Arnold is too old to pull off a convincing performance here, they should really get someone else. It's not like there is a shortage of ripped dudes with acting cred.

They'll just do the CGI version they used in the Bale terminator movie.
 
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News Comments > Evening Legal Briefs
6. Re: Evening Legal Briefs Dec 4, 2014, 11:38 Creston
 
I don't care if online sales got tax on them, but it needs to not be MY responsibility to fucking calculate and pay this tax.

If you want Amazon to charge sales tax, then make AMAZON do the fucking math. This current bullshit where my state tries to tell me "You need to add up all your Amazon purchases and all your other online purchases at the end of the year, then calculate the appropriate sales tax according to this table with its 97 variety of options, and add that into column B, then deduct it from column F, multiply column C by F-B, and do an integered percentage of it added to your out-of-state purchases, to get your final tax amount" is just fucking horseshit.

If you want someone to charge sales tax, make THEM charge fucking sales tax and be in charge of getting that back to your stupid, wasteful government ass.
 
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News Comments > Free Age of Wonders with GOG.com Winter Sale
7. Re: Free Age of Wonders with GOG.com Winter Sale Dec 4, 2014, 11:31 Creston
 
I wonder if this whole "Flash sales every hour!" thing really works or leads to that many more visits/sales. Who actually goes and checks their website every hour?
 
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News Comments > Out of the Blue
12. Re: Out of the Blue Dec 4, 2014, 11:25 Creston
 
nin wrote on Dec 4, 2014, 09:38:
Wes Anderson Presents: Star Wars Force Awakens Trailer.

OMG - brilliant!


Did you see the George Lucas version? I practically pissed myself laughing when I saw Jabba standing alongside the road the girl on her jetbike / whatever is traveling on.
 
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News Comments > Out of the Blue
11. Re: Out of the Blue Dec 4, 2014, 11:24 Creston
 
What do you use to get rid of it, Blue? I've always heard tomato juice works great (and was actually confirmed by the Mythbusters), but that's for humans. I doubt washing a dog in tomato juice is all that pleasant...
 
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News Comments > LucasArts Vet Heads New 2K Studio, Hangar 13
5. Re: LucasArts Vet Heads New 2K Studio, Hangar 13 Dec 4, 2014, 11:08 Creston
 
InBlack wrote on Dec 4, 2014, 09:37:
KOTOR was cool. Force Unleashed was definitely not cool.

Note that in this context, "helped launch" probably meant that he oversaw the distribution and such. Especially in the case of KOTOR, which was wholly developed by Bioware, I doubt he had little, if anything, to do with its development.
 
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News Comments > LucasArts Vet Heads New 2K Studio, Hangar 13
4. Re: LucasArts Vet Heads New 2K Studio, Hangar 13 Dec 4, 2014, 11:07 Creston
 
"lead the charge in creating some of the most memorable AAA experiences of this generation."

I give your standard PR nonsense a lowly two dismissive wanks. You can do better, Haden Blackman.
 
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News Comments > Op Ed
42. Re: Op Ed Dec 3, 2014, 18:47 Creston
 
Evil Timmy wrote on Dec 3, 2014, 12:21:
Man, I'll bet Derek Smart is kicking himself for not working on the BC/UC series. He could have made All The Money first and never have to actually come through on his undeliverable promises. So, if he hasn't discovered it yet, everyone hush and don't spoil it by telling him that Kickstarter is a thing that exists. He might rupture an ego.

Except of course Chris Roberts had made Wing Commander previously, whereas Derek Smart comes from a history where he just called everyone a cunt online.

I'm not sure the same fame is there.
 
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News Comments > Total War: ATTILA Trailer
4. Re: Total War: ATTILA Trailer Dec 3, 2014, 17:24 Creston
 
Burrito of Peace wrote on Dec 3, 2014, 09:31:
and I assume they recorded that on something powered by the tears of Chuck Norris to try and show how pretty it is.

Giggle

Sadly, millions of braindead people will still pre-order this, because being treated like shit by a publisher seems to be a virtual slice of heaven for these folks.
 
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News Comments > London-based Assassin's Creed: Victory Next Year
23. Re: London-based Assassin's Creed: Victory Next Year Dec 3, 2014, 17:23 Creston
 
Flatline wrote on Dec 3, 2014, 11:16:
Edit: I really wish we'd see eastern AC games to change things up.

How long has the clamor for an AC set in Feudal Japan been going on? Since Brotherhood, I think? Or how about one set in China during the time of the Mongols?

But no. Up next on the AC-European Tour: London! Stand by as next year we go to Madrid, Lyon, Brussels, then Prague, Vienna, Copenhagen, Helsinki, Budapest and finally, Chernobyl!

(Okay, AC:Chernobyl would be fucking awesome.)
 
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News Comments > Target Halts Grand Theft Auto V Sales Down Under
46. Re: Target Halts Grand Theft Auto V Sales Down Under Dec 3, 2014, 17:17 Creston
 
Asmo wrote on Dec 3, 2014, 17:03:
The R18 rating for games has been brought in already,

My bad, I thought it was still pending.

I get it, the small news cuts you get from Oz sound bloody stupid, and believe us Australians, they are bloody stupid and we agree with you 100%. That does not mean the entire country is populated with conservative morons. ; )

Which I never said, nor implied.

But your government does some pretty fucking stupid things sometimes (as do all governments), and the fact that it took this long to get a rating so an ADULT can buy ADULT entertainment is just ludicrous.
 
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News Comments > Out of the Blue
7. Re: Out of the Blue Dec 3, 2014, 17:08 Creston
 
What is this "stores" thing you keep mentioning?

Here. Use your own link and give yourself some money back too.
 
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News Comments > Target Halts Grand Theft Auto V Sales Down Under
42. Re: Target Halts Grand Theft Auto V Sales Down Under Dec 3, 2014, 17:00 Creston
 
Cutter wrote on Dec 3, 2014, 16:53:
Dude, there's a metric shit ton of censorship that goes on with media in America. And don't think the rest of the world doesn't think the US insane when we see shit like country going batshit crazy over a nipple-slip from a "wardrobe malfunction". A much larger, and much more insane reaction than 40k idiots complaining to a store.

That's apples and oranges. You're comparing publicly accessible media to privately bought media.

TV gets censored because it is not solely watched by adults. And while I do think that it gets too heavily censored (and sometimes not enough), I also understand the fact that it NEEDS to be censored, and some countries put the censorship bar farther than others.

But there is no dipshit government asshole / corporate troll who is telling me that I, as an adult, can't buy GTA5 because it would offend me.

I also don't have a government-mandated porn filter on the entire country's internet backbone, to give yet another example of other countries being far, FAR more insane than the US is.


 
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News Comments > Target Halts Grand Theft Auto V Sales Down Under
38. Re: Target Halts Grand Theft Auto V Sales Down Under Dec 3, 2014, 16:24 Creston
 
Cutter wrote on Dec 3, 2014, 14:07:
Creston wrote on Dec 3, 2014, 13:22:
Every time I sigh at how fucking terrible the US is getting, I think to myself "At least I don't live in Australia, where the government will decide what entertainment I, as an adult, can consume."

Tell your state censorship board that. I'm sure they could use a laugh. And this is a private corp doing this, not the gubment.


Not really. It's born out of the Australian government refusing to create an actually valid Adults Only/18+ rating for games (and perhaps other media), so anything that doesn't fit their qualification for the next lower ranking automatically gets rejected as unfit for society.

And my state censorship board doesn't censor anything. They may try to from time to time, but get their ass shot down by SCOTUS every single time. Until such a time as a corporation pays enough bribes to a Senator to have the First Amendment overturned, I'm in not much danger of being told, as an adult, that "such and such is unfit for your consumption."
 
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News Comments > Game Reviews
13. Re: Dragon Age: Inquisition Dec 3, 2014, 14:00 Creston
 
Burrito of Peace wrote on Dec 3, 2014, 13:53:
Unless someone had told me, I didn't know you could bail out of the Hinterlands without fulfilling all the (seemingly) mainline quests thrown at you. One of the first thing that is said is "Help the refugees and establish the Inquisition". This game has done a terrible job of telling you "OK, you're good to go here...move along".

Agreed. They really should have done a better job of explaining that the rest is optional, although personally I did realize I was able to move out once I'd cleared the crossroads for the refugees to congregate. It's not the most intuitive system in the world, especially since previous games kind of made you stay in areas and do all the quests since you'd never be able to go back.
 
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News Comments > Game Reviews
11. Re: Game Reviews Dec 3, 2014, 13:47 Creston
 
Cutter wrote on Dec 3, 2014, 13:20:
I find DAI very unstable. It locks up a lot and quite a few CTDs as well. Where the fuck are the patches for this game?

In testing for the xbone and ps4. Sadly. (no idea why we can't get our patch before, apparently Bioware insists on updating all platforms at the same time.)
 
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News Comments > Game Reviews
10. Re: Dragon Age: Inquisition Dec 3, 2014, 13:45 Creston
 
Burrito of Peace wrote on Dec 3, 2014, 09:58:
So I picked up DA:I over the Thanksgiving break and...I'm underwhelmed.

The in-game clock says I have about 9 hours of playtime in and... I'm still in the Hinterlands,

That's your problem, right there. The Hinterlands is the tutorial zone. The quests are boring, the monsters are easy, you only have 2 of the most boring party members available (varric becomes better when he doesn't have to try to work off Cassandra and Solas) and it's really not very thrilling.

GET OUT OF THE HINTERLANDS. Go do a main mission. Seriously. Keep going until you get Skyhold. You won't be underleveled, it's okay. Do the main missions, as they are awesome (or at least the Mage one was). The Battle for Haven is fun. Getting Skyhold is a holy fuck moment, because of its epic scale. (I had such fun exploring it the first time). You get more party members. You get Bull, you get Dorian! Other zones open up, like Crestwood, which is fantastic, and the Storm Coast, which has some of the creepiest feeling dungeons.

What am I missing?

Basically 95% of the game by staying in the Hinterlands.

In case you don't take my word for it, listen to this eloquent fellow explain it.
(EDIT: Negadeath had already linked that, though to be fair, that wasn't the developer that said that.)


<Screams in absolute fucking frustration and takes his 9 powered, level 3 Inquistion, level 9 character out of the Hinterlands>

That has go to be the absolute stupidest fucking starting area in any RPG ever, then. The exact OPPOSITE of the games that came prior.

Eh, not really. I don't know why everyone remembers Origins as this incredible RPG that featured the deepest quests and deepest zones of all times and that had no filler whatsoever. Origins started you off in the Korcari Wilds, where your quests were as follows:

1) Find a flower to cure this Mabari dog.
2) Kill 3 Darkspawn mobs and gather 3 vials of Darkspawn blood.
3) Go to location X and retrieve item Y.
4) Hit "use" on 9 different areas to locate a Chasind loot chest.
5) Dig up some dead dude's ring, then take it to his wife in Denerim, a location where you won't actually get to for another 25-30 hours. (And she gives you, IIRC, 60 copper, which by that time is literally worse than if she'd just fucking spit in your eye.)

Then you got to clear a cool tower for 30 minutes, after which you went to Lothering, where you had the following amazing quests:

- Make me five poisons so I can keep out vermin.
- Make me five traps, so I can keep out vermin.
- Make me five healing poultices, so we can heal sick refugees.
- Convince the merchant to stop fleecing the population, which causes him to leave, which means there is nobody to sell your shit to, or let him stay, which angers the Chantry which has zero consequences.
- Kill three bears.
- Find my mother's locket.
- Kill the highway robbers.
- Kill six spiders.

Seriously, DA:I has the exact same boring-ass quests as Origins did. You need to move on to get to the good stuff. You didn't start Origins on a quest for Andraste's Ashes, or by trying to find out why monster werewolves were slaughtering the Dalish people, or trying to save the Mages' Circle from blood-magic abominations. That all came later.

Same with DA:I. You start with finding a potion for a dude's wife, and getting some farmer's fucking Druffalo back to him. But at least in DA:I you can just skip it and go do whatever you want to do.

Level 9 in the Hinterlands, holy shit... You were there even longer than I was, and I was deliberately holding off on going to Val Royeaux.

This comment was edited on Dec 3, 2014, 14:03.
 
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News Comments > Red Faction Guerilla Patch Removes GFWL
7. Re: Red Faction Guerilla Patch Removes GFWL Dec 3, 2014, 13:25 Creston
 
Dang, that's a damn impressive list for a game that's like 5 years old. Even redoing the renderer? Hot damn.

Kudos and thank you, Nordic Games.
 
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