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User information for Paul

Real Name Paul   
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Nickname Creston
Email Concealed by request - Send Mail
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Homepage http://
Signed On Dec 23, 2002, 22:32
Total Comments 25126 (Jedi)
User ID 15604
 
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News Comments > Evening Legal Briefs
4. Re: Evening Legal Briefs Feb 26, 2015, 22:59 Creston
 
To make everything complete, Obama should do a press conference where he just says "I'm tired of Verizon's whining. I'm revoking their license to do business in the United States. BOOM!" *drops the mic*

Fuck Verizon. Fuck every single worthless executive and lawyer in that entire shithole. Boil in your own fucking tears, you miserable pieces of shit.
 
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News Comments > On PC Battlefield Hardline
3. Re: On PC Battlefield Hardline Feb 26, 2015, 22:55 Creston
 
Who is Mike Glosecki, and why is there a Windows edition of him?

"Battlefield Hardline is being built on PC alongside the other platforms. We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.

Uh-huh... "No, really, guys, it's ferreals this time! WE PROMISE! COME BACK!"

 
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News Comments > Fable Legends to be Free-to-Play
3. Re: Fable Legends to be Free-to-Play Feb 26, 2015, 22:54 Creston
 
Windows 10 exclusive. Heh.

 
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News Comments > FCC Reinstates Net Neutrality; Unfetters Local Broadband
81. Re: FCC Reinstates Net Neutrality; Unfetters Local Broadband Feb 26, 2015, 22:50 Creston
 
PropheT wrote on Feb 26, 2015, 22:12:
I can assure you that the government had nothing to do with it's birth,

Interesting, since it was a DoD project that started it. But I'll be generous and assume you were speaking of the World Wide Web, which was invented so that CERN scientists could have a place to put their documentation and findings without having to email one another all the different copies. However, CERN is a (European) government funded organization, and Vince Cerf was definitely on the European government payroll. So even there, yeah, it really kind of was the government that had quite a bit to do with its birth.


Look, I don't like government regulation any more than the next guy, where it comes to my personal life and my personal freedoms. But with something like the internet, which for all intents and purposes has become quite simply a requisite cornerstone of daily life, and where corporations are continuously (and I do mean 24/fucking7) screwing over their customers left, right and center, there need to be some common-sense fucking rules to stop AT&T, Verizon, Comcast, TWC, Frontier, Cox and all the miserable shitbags like them from fucking us even more than they already have. Maybe you don't agree. Maybe you were looking forward to the day where Netflix and Youtube and Amazon and Twitch and Vimeo and Bluesnews and Jalopnik and ReallyKinkyGirls.com and every other website with more than 10MB of traffic per month all had to pay separate interconnection fees to Comcast and every other provider, and all those costs were passed down to you. If that was what you were hoping for, then sorry. It's not what the large majority of the US people want. (and it's just one tiny example, but I don't want to go on for 287 paragraphs.)

In the end, the corporations have nobody to blame but themselves. They had weak-ass watered down net neutrality rules passed by that worthless cock-gimp Genachowski, and they were pissed at even those tiny rules, so they got them abolished. And now it bit them in the ass and they've got worse rules. I hope they all gang up and smash Verizon to shit over it.


In short: Huzzah, Tom Wheeler! I've never been more wrong about a man than I have been about you, good sir, and I apologize. There has to be a Tom Wheeler t-shirt I can buy somewhere!

 
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News Comments > Warhammer 40,000: Dark Nexus Arena Announced
13. Re: Warhammer 40,000: Dark Nexus Arena Announced Feb 26, 2015, 17:35 Creston
 
this combines elements of a MOBA with a twin-stick shooter

Words Fail Me.
 
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News Comments > Far Cry 4 Valley of the Yetis Next Month
1. Re: Far Cry 4 Valley of the Yetis Next Month Feb 26, 2015, 15:31 Creston
 
Judging purely from the announcement "Players step back into the role of Ajay at the moment his helicopter crashes on a perilous Himalayan ridge. Stranded with no shelter, players must capture a camp and guard it from a mysterious cult who will return to reclaim their encampment. If players persevere, they will have more to fear than a stand-off against the cult, as yetis lurk in the shadows. "

this sounds like it'll be roughly 20 mins worth of 'content.'

One camp to conquer (takes ~ 60 seconds if you just knife rush everyone, probably 3 minutes or so if you're being sneaky), a few waves of "hold the point" against some enemies, and then a few Yetis.

Hopefully I'm wrong on that. The video seems a bit more promising. I love FC4 and would enjoy some meaty story DLC.


 
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News Comments > Cities: Skylines Modding Diary
12. Re: Cities: Skylines Modding Diary Feb 26, 2015, 13:17 Creston
 
Quboid wrote on Feb 26, 2015, 12:26:
A population cap of 1 million would be disappointing but your explanation of things being simulated at any one time makes sense.

Creston wrote on Feb 26, 2015, 11:43:
Here is an excellent series of very informative videos on the game.

Could you check that link? That's just this one video.

Embarrassed

My bad. This should be the right one.
 
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News Comments > Cities: Skylines Modding Diary
10. Re: Cities: Skylines Modding Diary Feb 26, 2015, 12:16 Creston
 
SpectralMeat wrote on Feb 26, 2015, 12:01:
Creston wrote on Feb 26, 2015, 11:50:
I'll put up some thoughts after I've played it. I'm pretty excited.
Thanks
I am looking forward to hear your thoughts on this. I mean after all you got me hooked on ETS2

Teeeheee
 
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News Comments > Cities: Skylines Modding Diary
8. Re: Cities: Skylines Modding Diary Feb 26, 2015, 11:50 Creston
 
Bradley wrote on Feb 26, 2015, 08:54:
Originally they said that mods would easily be able to unlock the full 25 tiles of each map, but in the AMA they say that only 9 tiles will be available.

Officially, yes. As in, that's what the game will allow you to use if you just install it and use no mods. Most likely they just did that for performance reasons, as obviously if you unlock 25 tiles, the entire simulation would get very slow, especially on old hardware.

Someone who was "highly skilled and extremely lucky" /might/ be able to change the available map tiles, but it isn't something they will actively expose.

Eh, I'm not worried. Modders find EVERYTHING.

There is also a hard-coded cap of 1 million entities (I'm not sure exactly what counts as an entity.

I believe it's pedestrians, cars, trains, but also buildings etc. Ie, everything that you can see in-game that somehow interacts with the simulation. A million is pretty large.

I still think the cities will be larger than those in the new Sim City, but I'm no longer as excited about this as I was before.

Honestly, I think the tiles thing will be modded within a week if not less, and the million entities thing... A million is a LOT. I doubt SimCity 4 ever got near half that, even in your largest, most massive cities. SC2013 probably doesn't even get to 5% of that. But we'll see.

I'll put up some thoughts after I've played it. I'm pretty excited.
 
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News Comments > Cities: Skylines Modding Diary
7. Re: Cities: Skylines Modding Diary Feb 26, 2015, 11:43 Creston
 
Here is an excellent series of very informative videos on the game.

Edit: Proper link embedded. Thanks Quboid!

This comment was edited on Feb 26, 2015, 13:17.
 
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News Comments > Game Reviews
1. Zero Punctuation Feb 26, 2015, 10:31 Creston
 
"Triple A gaming, what the fuck do you need all this money for?
...

"I tell you what you're not spending it on: making games GOOD! Because if you were, we'd all be on the holodeck by now, fisting Councilor Troy!"

Rotfl

I lol'ed magnificently.
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Feb 26, 2015, 10:24 Creston
 
nin wrote on Feb 26, 2015, 09:28:
Somebody get Michael Biehn on the phone!!!!!!!!



You can reach him at 1-800-OLD-HOME.
 
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News Comments > Morning Safety Dance
1. Re: Morning Safety Dance Feb 26, 2015, 10:23 Creston
 
Binns said the company still believes the hacked data were restricted to names, dates of birth, member ID/Social Security numbers, addresses, phone numbers, email addresses and employment information such as income data.

Oh, was that all? Good. Here I thought they might have stolen something IMPORTANT. Rolleyes

Until the fucking US starts holding these piece of shit corporations liable for every single dollar of damage these breaches cause, this shit is going to continue and continue and continue ad infinitum. Right now they offer bullshit "credit monitoring" and continue to skimp on every fucking dollar they can when it comes to security.
 
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News Comments > Morning Consolidation
5. Re: Morning Consolidation Feb 26, 2015, 10:18 Creston
 
Will their new gaming platform actually have 4GB of memory fully accessible?

Also, how long are they going to keep dying on that beach? Nobody is buying your gaming systems, Nvidia, because they are waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay too expensive.
 
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News Comments > New Guild Wars 2 Cameras to Include First-Person
2. Re: New Guild Wars 2 Cameras to Include First-Person Feb 26, 2015, 10:18 Creston
 
Those are excellent changes. Took them awhile, but it's good to see them finally being implemented.

Too bad that they so badly nerfed leveling a character that I have no desire to play it anymore.
 
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News Comments > Ship Ahoy - République Remastered
1. Re: Ship Ahoy - République Remastered Feb 26, 2015, 10:10 Creston
 
Wasn't this the Kickstarter for iOS only that got like twelve dollars, and then they quickly decided to put a Windows version up just to get some money?

Did they get more funding or something? Seems odd that they can get such high quality voice actors if all they had was KS'ed money. That said, having Jennifer Hale in the game is a big bonus for me, as I <3 <3 <3 JH.

Btw, you get the first three episodes now, but all 5 are included in the purchase:

All five episodes included with purchase
Episodes 1-3 available now, Episodes 4 and 5 coming soon

It looks pretty good, actually. I need to see some reviews from someone. Anyone got any links to any? There's a review here but it's quite frankly almost impossible to follow due to the horribly garbled English.

This comment was edited on Feb 26, 2015, 10:16.
 
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News Comments > Sid Meier's Starships Next Month
6. Re: Sid Meier's Starships Next Month Feb 26, 2015, 00:50 Creston
 
Xil wrote on Feb 26, 2015, 00:32:
Creston wrote on Feb 25, 2015, 23:17:

PC gamer's preview today said there was still quite a bit of depth to it, even if it was a cheaper game.

I'm pretty interested in it, it looks pretty promising so far, and for $15...

A dutch site, (tweakers.net) had a preview/hands on with the game but where only allowed to play 3 turns, after reading that I had the idea it would take at least another 6 months to get a good game out (they where allowed 250 moves with beyoond earth preview)

That doesn't seem promising for a game that's supposed to be out in 2 or 3 weeks. Definitely waiting for some good word of mouth...
 
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News Comments > Spaceship Ahoy - Homeworld Remastered Collection
28. Re: Spaceship Ahoy - Homeworld Remastered Collection Feb 25, 2015, 23:32 Creston
 
Burrito of Peace wrote on Feb 25, 2015, 18:48:
Creston, I have to say, if that's the way you played it...you sucked at it and didn't understand the mechanics at all.

Ya know, I think I might have even said that.

I know really good players were far more skilled with the tactical part of it than I was, so they were probably able to get through those battles easier/with fewer losses,

Again, it was long ago that I played it and it never really gripped me. Most everyone else loved it. I'll pick it up again when it's cheap and give it another go, maybe this time it'll all make more sense when I'm playing.

It could also be that I'm just flat-out terrible at interacting in an actual 3D environment, as I always fucking hated Descent too.

 
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News Comments > Spaceship Ahoy - Homeworld Remastered Collection
27. Re: Spaceship Ahoy - Homeworld Remastered Collection Feb 25, 2015, 23:29 Creston
 
Krovven wrote on Feb 25, 2015, 18:11:
And maybe that's why you didn't do so well in the later missions?

Yeah, isn't that what I said?

You don't just send units in and hope they survive. Use Tactics and Formations and use the proper units versus enemy unit types.

Again, from old recollections that just never really seemed to work out for me. I undoubtedly played it wrong, but everything always quickly seemed to devolve in a big furball for me. The fact that it's set in 3D space with really no bottlenecks to speak of in most missions didn't really help for me, as I typically like to grind enemies up in chokepoints in other RTS'es.

Uhhm, so that maybe they can't use their primary weapons against your ships? Frigates and Capital Ships have some weaponry to shoot various directions, but their primary weapons generally shoot out the front. But go ahead, attack from the front and wonder why your ships are being cut to pieces.

Right, I did at least figure that out, but if you attacked from the bottom, stuff just turned to face you then shot at you. It never really seemed to make much of a difference.

Edit: Just to add, as I'm playing the game right now...in mission 5 you are specifically told that the enemy frigates have lighter armor on the top, bottom and sides, with instruction to move your units and attack accordingly.

That's fair.


No, No, No, No, No. I don't understand why you or anyone else would post this kind of stuff without actually knowing or looking it up first. It's not like the information hasn't been available for 15 years.

I dunno, maybe the fact that I said multiple times this is what I remember of the game, and it was just my opinion? Nobody needs to take what I say as an objective review of the game, this is what I recall thinking about it at the time. It just never really gripped me. I found the 3D controls finnicky and at the time it never appeared to make much of a difference if you engaged across the 3rd axis or not...

This comment was edited on Feb 26, 2015, 00:09.
 
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News Comments > Spaceship Ahoy - Homeworld Remastered Collection
26. Re: Spaceship Ahoy - Homeworld Remastered Collection Feb 25, 2015, 23:22 Creston
 
Darks wrote on Feb 25, 2015, 18:00:
Anytime you criticize something Creston, its expected!

Is that supposed to mean anything, or were you trying to be funny?
 
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