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Real Name Paul   
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Nickname Creston
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Signed On Dec 23, 2002, 22:32
Total Comments 24766 (Jedi)
User ID 15604
 
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News Comments > etc.
51. Re: etc. Oct 19, 2014, 14:53 Creston
 
DV wrote on Oct 18, 2014, 22:12:
Rolling Stone has jumped on the Anita bandwagon.

[url=]http://www.rollingstone.com/[/url]

EDIT: Yes I suck at linking. TY

Delete the first close bracket after url= That should fix it.
 
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News Comments > Ships Ahoy - Wings! Remastered Edition
4. Re: Ships Ahoy - Wings! Remastered Edition Oct 18, 2014, 17:04 Creston
 
MattyB wrote on Oct 18, 2014, 13:10:
11 here in the UK.

They've done a great job. Plays exactly like it should, massive nostalgia for those who fondly remembered the classic.

Downsides are it's quite repetative (I've done 30 missions, and I'm 10.5% complete) but it's far easier than I remember it. Too easy, in fact. I remember getting shot down quite frequently in the old game, but in this, I've barely seen a bullet hole in my plane.

I'm pretty sure the 3D dogfights on the Amiga ran at roughly 4 frames per second, so yeah, they were pretty dang hard.
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Oct 18, 2014, 17:01 Creston
 
jdreyer wrote on Oct 18, 2014, 14:19:
I read a story yesterday that said inequality today is worse than any time since the era of the robber barons more than 100 years ago. Given that it's no great shock that ticket prices are geared toward the 1%.

I don't think it's really geared towards it, and I doubt that the Royals are happy that their blue-collar fans who buy tickets during the regular season now can't afford to watch their team play the greatest games of their lifetimes.

It's just a simple market adjustment for something that is in extremely high demand and has very limited supply. Dodge Challenger Hellcats are currently going for $25000 above MSRP because ton of people want them, and there are few to go around. It sucks for the fans who can't afford these tickets, but there's nothing nebulous going on.

Also, KC is a small market, that doesn't mean that there is nobody with money there.
 
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News Comments > etc.
23. Re: etc. Oct 18, 2014, 16:48 Creston
 
Julio wrote on Oct 18, 2014, 16:46:
Creston wrote on Oct 18, 2014, 16:43:
Why don't they just preview the game, and politely decline all the extras that come with it?

Because they love burgers and fries. And don't seem to be able to get them except through trading favors for it.

Exactly.
 
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News Comments > etc.
21. Re: etc. Oct 18, 2014, 16:43 Creston
 
I decided to read it, even though Polygon really isn't very high on my "want to read" list anymore, and thought at first it was a pretty decent, if slanted/one-sided article.

Then we come to this, though: The same SPJ Code of Ethics states, "Deny favored treatment to advertisers, donors or any other special interests, and resist internal and external pressure to influence coverage."

If this mandate exist in some nebulous SPJ code to which you proffer to adhere, why then are your review scores (essentially) for sale? And not just Polygon's, but basically every major outlet's review scores? Why do you let publishers wine-and-dine "journalists" you send over to do a preview for a game. Why don't they just preview the game, and politely decline all the extras that come with it?

More importantly, why do none of you "journalists" understand how tarnished this makes your opinions? How do you not recognize it for the simplest of favor-currying that it really is? You're standing there pounding on your little drum about how fucking awesome you are, while in the meantime all your 'journalists' are happily ignoring the very screed you pretend to follow.

I'm not going to say that THAT is what the entire 'ethical side' of gamergate is all about, but it IS what a pretty large group of actual gamers is / was worried about, and wants to see change. (inasmuch as they even care anymore. Quite frankly, just ignoring shitty games media is far, FAR easier.) Too bad that none of you 'ethical' editors can seem to grasp this simple concept.

And then not a paragraph later, the entire thing goes off the rails, and it's just yet another clown ranting about "what it really is about." By politics, the voices calling for ethics reform really mean "progressive" politics. The so-called corruption that needs to be rooted out is a focus on "diversity" and the "magnitude of the human experience."

Yeah, that's really not what the large majority gave a shit about. What the large majority gave a shit about is that you'd suck a publisher's nut in your previews and reviews, all because they were nice enough to buy your cheap-for-sale ass a fucking Appletini in some shitty bar near their HQ.

This comment was edited on Oct 18, 2014, 16:58.
 
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News Comments > Evening Tech Bits
1. Re: Evening Tech Bits Oct 17, 2014, 21:38 Creston
 
Why? Let's focus on making 4K super-playable first, mkay fellas?
 
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News Comments > Ships Ahoy - Wings! Remastered Edition
1. Re: Ships Ahoy - Wings! Remastered Edition Oct 17, 2014, 21:38 Creston
 
It was a great game in its day (most Cinemaware's games were pretty sweet), and I'd gladly pick this up for nostalgia's sake, IF it's cheap.

 
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News Comments > Hatred Announced
45. Re: Hatred Announced Oct 17, 2014, 15:51 Creston
 
PHJF wrote on Oct 17, 2014, 13:58:
I got a kick out of watching Jason Voorhees slaughter nubile teens for years.

Right there with ya, buddy!

...

Chris Hansen??!
 
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News Comments > Project CARS Delayed
6. Re: Project CARS Delayed Oct 17, 2014, 15:30 Creston
 
jdreyer wrote on Oct 17, 2014, 15:21:
See EA and Dice? Was that so hard? When your game is a buggy mess in October, you push the release date, not push an unfinished game onto on unsuspecting public just to make a Xmas deadline.

*Five slackjawed drooling EA execs are sitting in a room, trying to comprehend your argument. They fail.*
 
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News Comments > Out of the Blue
8. Re: Out of the Blue Oct 17, 2014, 11:46 Creston
 
That poor doggie being allergic to humans...
 
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News Comments > Battlefield Hardline Changing Based on Beta
13. Re: Battlefield Hardline Changing Based on Beta Oct 17, 2014, 11:45 Creston
 
They sound like pretty cool changes.  
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News Comments > Project CARS Delayed
3. Re: Project CARS Delayed Oct 17, 2014, 11:43 Creston
 
which they admit is as much to avoid competing with a bunch of higher-profile releases as it is to add more polish to the game

Makes a lot of sense.
 
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News Comments > Hatred Announced
19. Re: Hatred Announced Oct 16, 2014, 23:32 Creston
 
But yeah, it's our / the gamers' fault that gaming is still considered infantile. Logic.

This comment was edited on Oct 16, 2014, 23:38.
 
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News Comments > Trine Series Sells 7M; Editors Released
11. Re: Trine Series Sells 7M; Editors Released Oct 16, 2014, 23:31 Creston
 
jdreyer wrote on Oct 16, 2014, 22:05:
I understand they re-did T1 using the T2 engine. Has anyone played that?

Yeah, I did. Honestly, it's not worth replaying just for that. It does look a bit better, but the original was a very nice looking game, and it doesn't get that much better. They also redid some of the puzzles, but I can't really say that they got easier or harder, as I never really got stuck in Trine unless I happened to just not see a particular passageway or something.
 
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News Comments > Trine Series Sells 7M; Editors Released
10. Re: Trine Series Sells 7M; Editors Released Oct 16, 2014, 23:24 Creston
 
7 million? Holy crap. They are great developers, so definitely well-deserved.  
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News Comments > etc.
42. Re: etc. Oct 16, 2014, 18:01 Creston
 
Beamer wrote on Oct 16, 2014, 17:53:
Creston, I know it's hard to see, but read this CGW editorial from 1997. I found it randomly by flipping through an old CGW for another topic earlier this week.

Good article. Amazing it came out in 1997.

Basically, it says the same thing. Gamers tend to be mature, reasonable, responsible individuals, but games are so often aimed at complete morons and nitwits. It was worse then, as the ads in that CGW are cringeworthy (I was mocking them before finding this editorial), but it's still true to an extent today.

So why are GAMERS being blamed for this then? Why isn't the blame being placed solely on the publishers? (or even the devs who keep making these games.) Oh wait, the publishers are the ones who pay the bloggers, so obviously they can't be blamed. Ah, let's just piss off our customers, then. That ALWAYS works out well, in any industry.

I mean, people on this very board constantly bemoan how AAA publishers are putting out stupid shit for the lowest common denominator, so I really just don't get how this is so controversial.

Who is supposed to fix that then, according to you? We, the gamers? What kind of horseshit logic is that?? Yes, there are terrible pieces of human offal among gamers. There are terrible pieces of shit everywhere in the world. Why have the pieces of shit in gaming suddenly become OUR problem??

Fuck Leigh Alexander and her pretentious bullshit.
 
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News Comments > Star Citizen @ $58M
30. Re: Star Citizen Passes $58M Oct 16, 2014, 17:49 Creston
 
Bundy wrote on Oct 16, 2014, 14:08:
Why not just take SC's G-Force blackout idea and apply it to ED. You can Yaw and Pitch more realistically, but do it too quick too much and you puke all over your throttle.

SC has G forces? Or rather, they don't have (technobabble) inertial dampening technology? How do you go FTL without becoming a molecular smear on the back of your cockpit then?
 
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News Comments > etc.
39. Re: etc. Oct 16, 2014, 17:40 Creston
 
Beamer wrote on Oct 16, 2014, 16:39:
She said that the group of "gamers" that fit the stereotypical description exists and that, while it may be a small group, it is the group that too many publishers still cater too.

Which is horseshit, because in her retarded universe in which she is the Queen Shit, all these 'gamer' neckbeards are guys who have been gaming since the 70s/80s, so all these guys are now in their late 30s, early 40s.

Which publishers target games at the 30-40 bracket exactly? Because pretty much every single AAA game is marketed at the male 14-24 crowd.

But hey, what's an extra straw man here or there?
 
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News Comments > Morning Patches
5. Re: Morning Patches Oct 16, 2014, 17:34 Creston
 
I'm really struggling to finish the game. My party has looooooong since been maxed out on combat skills, so every battle is just a boring attrition fest of me deciding which 3 mooks to kill each round.

Just walking through LA is fucking agony. Start at Ranger outpost, walk to Angel Citadel. Get random encounter about halfway there, chance to run 0% (because in LA, skills that aren't level 10 don't do shit, so fuck you with your Outdoorsman 7!). Fight 10 Children of the Citadel, so first unequip all armor so I don't get fucking roasted by their ten million energy weapons, kill 3 mooks per round, battle ends.

Game has put me back at Ranger Outpost. Awesome. Put all my armor back on. Travel to Angel Citadel. Halfway there, random encounter with Mannerites. Funny, I've helped the mannerites with like 5 or 6 different things, but no, in the random encounter they still attack you. Kill 8 mooks.

Hey, I'm still where I was when the encounter started. Sweet. Continue walking. 0.0002 seconds later. Random encounter. Kill 2 droids. 0.00002 seconds later, kill 10 nurses of the something or other. 0.000002 seconds later, random encounter with whatever other fucking faction I was missing, because apparently everyone fucking HATES the desert rangers.

Finally get to Angel Citadel. Do the one minor thing I was here to do. Now I have to go to Hollywood. Halfway there, random encounter. After killing 10 more mooks, I've been placed back at Angel Citadel... walk to Hollywood again, halfway there, random encounter. 0.00002 seconds later, random encounter. etc etc etc ad fucking nauseam.

And every single one of the battles is boring as fuck with maxed combat skills. I guess I probably shouldn't have maxed those out so soon, but then again I didn't know that every other skill that is NOT at level 10 is basically worthless in LA, so it seemed logical to make sure I could at least fight stuff properly.

Blegh. I may not even finish it. How much more is there after Hollywood?
 
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News Comments > Star Citizen CitizenCon Trailers
15. Re: Star Citizen CitizenCon Trailers Oct 16, 2014, 16:38 Creston
 
SpectralMeat wrote on Oct 16, 2014, 16:06:
Kosumo wrote on Oct 16, 2014, 16:04:
They'll fund them by selling capital ships for like $25,000 each.
That or they sell tickets to the attendees, and have a few sponsors as well like Doritos and Mountain Dew or something.

WHAT??!!!!

#StarCitizenDoritoGate


 
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24766 Comments. 1239 pages. Viewing page 52.
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