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User information for Paul

Real Name Paul   
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Nickname Creston
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Signed On Dec 23, 2002, 22:32
Total Comments 26566 (Jedi)
User ID 15604
 
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News Comments > Out of the Blue
9. Re: Out of the Blue Jul 19, 2015, 00:13 Creston
 
Finished building our new pizza oven today. Fired it up for the first time to cure, looking pretty sweet.
 
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News Comments > Batman: Arkham Knight PC Patch Next Month
9. Re: Batman: Arkham Knight PC Patch Next Month Jul 19, 2015, 00:11 Creston
 
"We would like to thank you for your continued patience and invaluable feedback give a big fucking middle finger to Steam for now offering refunds. Without that, we'd have just taken your money and told you to suck it. Now we actually have to fix our broken shit. FUCK YOU VALVE"  
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News Comments > Fallout 4 Trailer
24. Re: Fallout 4 Trailer Jul 18, 2015, 00:54 Creston
 
jacobvandy wrote on Jul 18, 2015, 00:38:
Creston wrote on Jul 17, 2015, 23:26:
The Fahking Powah Aaahmah looks pretty cool. I'm guessing it was just there as a "use once in this mission" kinda deal.

I believe that to be the first time you use it, but once you have your own set of armor, you keep it and can use it, upgrading it to be more powerful as you go along. Maybe some kind of consumable fuel requirement so you're not in it the whole time.

That'd be cool. It was honestly way too easy to get power armor in both FO3 and FO:NV.


I'm holding my judgment on the game as a whole until I play it. They really didn't show that much of Skyrim before it came out, either, and people made a lot of the same cynical comments about dumbing it down and being the same old engine, but it's still one of the greatest fucking games of all time. Any criticism it received was always followed by that qualifier. Bethesda Game Studio gets a pass with me.

Oh yeah, like I said, I will undoubtedly very much enjoy it, but they seem to have simply copy-pasted quite a lot of the FO3 textures straight into this game. After seven years and so much waffling on their end on was it being made yes or no, I really expected them to come out and blow everyone away, and it's just... eh. It'll be cool to play another modern FO, but it really just feels like Falskaar for Fallout.
 
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News Comments > Fallout 4 Trailer
22. Re: Fallout 4 Trailer Jul 18, 2015, 00:45 Creston
 
Drayth wrote on Jul 18, 2015, 00:23:
Who will do the Powered Dog Armor add-in first, the mod'ers or official DLC?

p.s. It'll need a mini laser turret.

Haha. I give it 24 hours before that's online on the nexus.
 
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News Comments > Fallout 4 Trailer
17. Re: Fallout 4 Trailer Jul 17, 2015, 23:26 Creston
 
The Fahking Powah Aaahmah looks pretty cool. I'm guessing it was just there as a "use once in this mission" kinda deal.

I'm still going to enjoy playing this, but again it really just looks just Fallout 3.5. 7 years, and this is all they came up with...

 
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News Comments > Op Ed
4. Re: Op Ed Jul 17, 2015, 19:52 Creston
 
I hereby offer to foot the entire costs of this effort. And I will put up to $1m of my own money, in an escrow account of an attorney’s choosing, to be used as-needed for this exercise.

 
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Jul 17, 2015, 17:38 Creston
 
Not mentioned is that the thing was probably sold for $175 during one of Best Buy's deals, and that it's already dropped twice in price.

That said, I'm happy with it, having spent only $175 on it. The two games that I really wanted to play, Forza Horizons 2 and Sunset Overdrive, are pretty damn awesome.

I want the PS4 to drop in price so I can get the Nathan Drake HD thing, and the FF7 remake, though. (apparently, they're also going to do a SuperHD remaster of FFX for the PS4, which I'd probably get again like a sucker.)
 
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News Comments > Evening Metaverse
22. Re: Evening Metaverse Jul 17, 2015, 17:13 Creston
 
14,000 iRobot Roomba 595 Pet Vacuum Cleaning Robots, compared to 1 the previous Wednesday



I guess I missed all the great deals.
 
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News Comments > What The Flock? Multiplayer Game Will End When Enough Players Die
23. Re: What The Flock? Multiplayer Game Will End When Enough Players Die Jul 17, 2015, 16:43 Creston
 
After the ending, the game will go offline permanently and no longer be playable.

"You know how EA has a chance to turn your servers off after a year? We guarantee it! And if everyone is a shitty player, we might just turn it off after a week! BUY NOW!"

You've got to a be a giant moron to support this kind of horseshit.
 
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News Comments > Cloud Imperium on Star Citizen Refunds
106. Re: Cloud Imperium on Star Citizen Refunds Jul 16, 2015, 12:14 Creston
 
Kxmode wrote on Jul 15, 2015, 01:29:
I initially backed for $40 with the Digital Mercenary with LTI package. I was perfectly content to have that be my entire financial commitment to Star Citizen. Then Chris started giving lots of interviews since the media was clambering to talk to him about his project's crowdfunding successes. Those interviews and videos were posted online. Like any fan who couldn't get enough Star Citizen and Chris Roberts I watched and read many of them. Through them all Chris really sold me on the future of his game with grand statements to the point where I started backing for much more than the original amount. I don't like to use the word "lie" however where its use is appropriate it is warranted. In this case Chris literally lied to gain more of my backer money.

Unfortunately, I think you will find that what Chris Roberts and CIG did legally falls under the term Sales Puffery and is thus considered to be legal and offers no recourse for refunds, etc.
 
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News Comments > Morning Interviews
3. Re: Morning Interviews Jul 16, 2015, 11:04 Creston
 
The whole thing sounds like him whining that he was forced to pay people $37500 rather than $35000. He complains that it would have meant paying international candidates $2500 more than local ones. Well, how about you pay everyone $37500 then, you cheap freaking miser?

 
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News Comments > Out of the Blue
4. Re: Out of the Blue Jul 16, 2015, 10:25 Creston
 
I bought some cheap dishwasher detergent powerballs, and that's it. Though having 512GB SSDs on sale for $170 was tempting.

All in all it was pretty meh, though.

Edit: I love the suggestion someone made that from now on, whenever anyone has a disappointing day, we should just call it a Prime Day.

This comment was edited on Jul 16, 2015, 10:33.
 
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News Comments > No PC Batman: Arkham Knight Until Fall?
8. Re: No PC Batman: Arkham Knight Until Fall? Jul 16, 2015, 10:23 Creston
 
Fuck publishers that release shit in such a broken state.
 
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News Comments > Gatherings & Competitions
2. GTA Online Jul 16, 2015, 00:22 Creston
 
Half the framerate, but double the score!  
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News Comments > Dragon Age: Inquisition Free Trial
24. Re: Dragon Age: Inquisition Free Trial Jul 15, 2015, 23:53 Creston
 
Desalus wrote on Jul 15, 2015, 12:08:
How's the multiplayer aspect of the game? Is it worth the download?



It's a better version of what was in Mass Effect 3, but the downside is that the combat (to me) isn't interesting enough to want to play it constantly. If you like DA:I's combat, you'll very much enjoy the MP, but I tried it for an afternoon and just was bored pretty much throughout.
 
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News Comments > Gearbox May Outsource Next Duke Nukem
14. Re: Gearbox May Outsource Next Duke Nukem Jul 15, 2015, 11:10 Creston
 
Just make Borderlands 3 awesome, and we'll forget about DNF and A:CM, mmkay?
 
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News Comments > Dragon Age: Inquisition Free Trial
6. Re: Dragon Age: Inquisition Free Trial Jul 15, 2015, 10:10 Creston
 
Verno wrote on Jul 15, 2015, 09:55:
Creston wrote on Jul 15, 2015, 09:45:
A Bioware dev said on their forum that it was their best-selling DA title by far, so I'm guessing they're pretty happy with it.

All I remember hearing from Bioware was that it was their top game in terms of preorder sales and expectations from last gen consoles, I've heard zip on sales totals since then and EA has been pretty mum on it. Where can I read this, does he mention any sales figures? Google isn't finding the post.

If its true then I hope they take what they learned here and apply it appropriately instead of the fucking 8 steps backward that was Dragon Age 2.

I'm not sure who said it. Probably either Gaider or Weeks in a random discussion somewhere back when I was still reading the DA forum, so it'll have been quite awhile back.

 
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News Comments > Dragon Age: Inquisition Free Trial
3. Re: Dragon Age: Inquisition Free Trial Jul 15, 2015, 09:45 Creston
 
Verno wrote on Jul 15, 2015, 09:36:
It's a shame the secondary content in the game is such a chore because the main story and companion stuff was pretty fun. I thought the score was pretty good too. Artwork and zone design was excellent overall, though the back tracking can get a bit obnoxious in places like The Western Approach. They just have to get out of this weird hybrid RPG business, either make an action game or make a pure RPG again. Origins wasn't perfect, it needed iteration and improvement on its subsystems.

Yeah, I'm not sure why they are so insistent on making DA and ME essentially the same game.


This weird idea they have to chase the bro demographic clearly isn't working, EA won't even disclose DA:I sales which is never a good sign.

A Bioware dev said on their forum that it was their best-selling DA title by far, so I'm guessing they're pretty happy with it.

Anyways theres more good than bad here but with The Witcher 3 out its hard to make a case for playing this any time soon.

It probably can't touch the Witcher, but it's still a very good RPG. It's got a very nice crafting system, decent difficulty if you're willing to play on the hardest setting, solid combat and like you said, some very good storylines and companions.

All in all, I'd recommend it to fans of RPGs.
 
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News Comments > Out of the Blue
23. Re: Out of the Blue Jul 14, 2015, 16:51 Creston
 
Man, that earthquake thing sounds scary as shit...
 
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News Comments > Op Ed
51. Re: Op Ed Jul 14, 2015, 16:46 Creston
 
Tumbler wrote on Jul 14, 2015, 16:31:
But is it technically possible to merge Elite and call of duty so it's one "game" assuming you had 64gb of ram to use? Does it just boil down to need an absurd amount of ram? Not clear how the 4gb of vram is used, would that be a bottleneck if a game that used a 50gb foot print in the ram could only load 4gb at a time into VRAM? (even considering these sizes sounds hilarious, the load times...think of the load times!)

Well, I mean, it works for Battlefield, sort of, but still, planes in battlefield are kind of a joke. We also saw sort of an interesting open world implementation in Black Flag where you took control of a vessel in real time and controls switched pretty smoothly and you took off.

SC is promising stuff of a magnitude better than Battlefield and Black Flag, and I just don't think it'll ever work. The controls in both those games are still pretty similar between on foot and vessels. In SC, the spaceship (AFAIK) fly according to newtonian physics, so are they going to have the FPS work according to newtonian physics too?

Then it's a matter of scale. If you separate the two out, you can do some shenanigans and make it seem as if the spaceships are going at massive velocities when in reality they're just going pretty darn slow through the level. If everything all runs simultaneously in the same world space, you'd need levels of a size beyond anything we've ever seen before. 64 Gigs of RAM wouldn't begin to cover the required memory footprint. And then the processing power to keep it all working without wonking out... I just don't see it.

The very fact they're developing everything in modules also screams that it's going to just load from one module into another. So sure, you might actually even drop off a boarding pod with your buddies in it from your multi-crewed spaceship, but the second they initiate boarding, they load into a completely separate worldspace and are completely separated from your personal playing experience.

Caveat: I am in no way, shape or form a developer.

 
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