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Real Name Aree   
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Nickname HoSpanky
Email Concealed by request
ICQ None given.
Description argle befu jodl garf!
Homepage http://
Signed On Dec 23, 2002, 21:02
Total Comments 773 (Graduate)
User ID 15603
 
User comment history
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News Comments > Need for Speed Hot Pursuit Limited Edition Announced
8. Re: Need for Speed Hot Pursuit Limited Edition Announced Aug 18, 2010, 07:19 HoSpanky
 
The arcadey look may have something to do with Criterion developing this one. I'm not sure they know how to DO anything else. It'll be ridiculous, but it will almost undoubtedly be very, very fun.

As for the initial shipments being Limited Editions for the same price....I LIKE that idea. Now, I know noone's going to release some special edition with lots of physical goodies in the box (like any of the Blizzard ones) for the same price, but getting a bonus for being an early adopter is so rare these days.

If I wasn't broke right now I'd be picking this one up....a racing game from Criterion is as good of a guarantee as you can get. Well, ok, I'd bet pretty heavily on Dirt3 being spectacular too.
 
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News Comments > Worms Reloaded Trailer
5. Re: Worms Reloaded Trailer Aug 16, 2010, 21:49 HoSpanky
 
Why only 4-worm teams? Because this is just a port of the game they put out last year on the 360 and iPhone. At half the cost. They'd better have a metric shit-ton of more content over that version to justify being a year later and twice the price. I love mah Worms Armageddon as much as anyone, but I haven't been impressed with their newer games.  
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News Comments > BFG RMA Refusal
53. Re: BFG RMA Refusal Aug 16, 2010, 21:45 HoSpanky
 
I gotta agree with the people who are staying on-topic here: EVGA is your new manufacturer to watch for.

Back when the 7800s were launched, and had this new-fangled "DDR3", I bought an EVGA 7800. So did a co-worker.
A year or so later, our 7800s finally crapped (the DDR3 they were using was VERY new, and incredibly unreliable). We both RMA'd our cards, which they had quit making. They sent him an 8600 (woowoo he got dx10 support) and I got an overclocked 7950...the fastest 7000 series card they ever made.

Needless to say, I haven't bought another brand since. I just pray they don't go under too, that'd be a damn shame.
 
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News Comments > Sunday Mobilization
1. Re: Sunday Mobilization Aug 15, 2010, 19:35 HoSpanky
 
best part is that the John Carmack tech5 thing link is to a twitter post saying, word for word, exactly what the link says. I felt like I clicked on a thumbnail and it brought up the same thumbnail in another window.  
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News Comments > id: No Tech 5 Licensing
41. Re: id: No Tech 5 Licensing Aug 13, 2010, 10:14 HoSpanky
 
Gotta agree with Fion here. Everyone is hellbent on bashing iD (and Carmack in particular) for...no apparent reason. iD's engines have ALWAYS been front of the pack upon release, and Tech 5 looks no different.
I noticed MULTIPLE idiots posting about how any games made with this will be cramped corridor-shooters. Apparently these people haven't even taken one look at Rage or the tech5 engine. Rage is an open world game, largely outdoors. It'll run nicely on pretty much anything, and will scale up so you can make even your brand new computer cry.

I'm pretty sure most of the people posting on here are on autopilot, complaining about shit just to be whiners, without any regard for whether or not what they're typing has any truth to it.
 
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News Comments > John Carmack: No New id IP for Years
16. Re: John Carmack: No New id IP for Years Aug 12, 2010, 13:04 HoSpanky
 
Tumbler wrote on Aug 12, 2010, 12:02:
I wish ID would basically move on from their old IP's. Make an RPG, make a racing game. Don't make another FPS.

Err, apparently Tumbler hasn't looked at Rage much. It's got indoor areas, yes, but it's also got large, supposedly free-roam outdoor parts as well. Racing game? Why yes, that's actually a large component of Rage.

Yes, iD's made pretty much the same games since they did the original wolfie. They're leaving the corridors (for the most part) and trying outdoors, and if the framerate holds up, it'll be yet another technical marvel. Not expecting the story to hold up, but I DO expect that the gameplay will be rock-solid.

So yeah, Tumbler, iD IS trying something new. They aren't quite ready to completely step out of the genre they created, but for once, they ARE trying to make a DIFFERENT game.
 
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News Comments > Lara Croft and the Guardian of Light in September
2. Re: Lara Croft and the Guardian of Light in September Aug 7, 2010, 10:33 HoSpanky
 
Agreed, Mac.

It's $15 on the 360, and if it's missing the online co-op they were PROMOTING THE DAMN THING WITH, there's gonna be a LOT of angry xbox owners. Doesn't matter if it's coming later, on the game's info page at MS, it clearly states online co-op. if it's not in it in release day, people are going to go apeshit.

http://www.xbox.com/en-US/games/l/laracroftgolxbla/

This comment was edited on Aug 7, 2010, 10:41.
 
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News Comments > StarCraft II Sales Estimates
29. Re: StarCraft II Sales Estimates Jul 29, 2010, 06:34 HoSpanky
 
eunichron wrote on Jul 29, 2010, 05:26:
As far as single player, all of the pre-release arguments of "3 separate games" and "ZOMG $60" were totally shattered. It is well worth the $60... it's massive, amazingly well done. 26 missions in total, and each one took me on average 20-30 minutes to complete, and I'm a veteran SC player, and I've been playing the SC2 beta since it began, so that's around 13 hours of gameplay for someone that already knew what they were doing. The story is interesting enough that it keeps you wanting to play the next mission, but it can be a little tongue in cheek at times.

technically there's 29 missions, but you can only play 26 of them in a single playthrough...there's 3 points where you have to make a choice as to which way a mission goes down (and they are quite different missions). The decisions have minor repercussions in this game....I'm wondering if they'll affect what missions you get in the addons (even though they'll be seen from another race's perspective).

seeing the amazing amount of detail put into the non-gameplay portions of the game, it's quite understandable why they had to separate the 3 races into their own product - we'd have been waiting another 2-3 years if they'd combined it all into one. By then it'd have looked dated. Right now, the game actually looks shockingly good, which is unusual for Blizzard...they're usually pretty far behind, tech-wise.
 
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News Comments > StarCraft II Trailer
29. Re: StarCraft II Trailer Jul 22, 2010, 10:41 HoSpanky
 
Again, the single player game isn't any shorter than the original Starcraft, it's just all done with one race. I doubt the 2 expansions will be $60 each, although I wouldn't expect them to be less than $40 either.

Blizzard hasn't put out a bad game yet. They've killed at LEAST 2 near-finished (one was completely finished) projects because they weren't pleased with how they turned out. If any company can sell their games on faith alone, it's Blizzard.

I'm not only excited to play the SP game and some versus (although I'll admit I'm not a HUGE fan of the versus), but I can't WAIT to see the crazy mods people come up with.


edited to make the 2nd paragraph seem less ADHD.
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Jul 21, 2010, 18:36 HoSpanky
 
I haven't ponied up for the full game yet, but Limbo's demo is damn impressive.
Altho asking $15 for a game that's pretty short seems a bit rough. I bought Windosill ($3) on Steam, and it's SUPER short...but the fun I had playing it was worth the cost. From the reviews, Limbo pulls the same trick.
 
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News Comments > Alice: Madness Returns Announced
9. Re: Alice: Madness Returns Announced Jul 20, 2010, 20:19 HoSpanky
 
Yeah, I loved the original, was gorgeous (at the time) and pretty fun. I haven't gone back and played it recently, it probably doesn't look quite like I remember. I have the model of the Cheshire Cat from it sitting on my desk currently. The accompanying Alice model is standing guard in a box of older games, probably including her own.  
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Jul 20, 2010, 13:30 HoSpanky
 
huh. I'm 403 forbidden from looking at that blurred line of Intel's.  
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News Comments > WSJ: StarCraft II Cost More Than $100M
36. Re: WSJ: StarCraft II Cost More Than $100M Jul 17, 2010, 09:03 HoSpanky
 
Think of movies like District 9, which cost around $5 mil to make. If they made that on a back lot it would have been a $200 million movie.

D9 cost a bit over $30m to make. It was only that low because the actors were all unknown names.

I'm not even going to TRY to figure out this $100m SC2 thing. I *am* surprised it doesn't include the marketing budget, which has got to be ridiculous. There are big stand-up ads for it at Walmart, and I saw a 1/2 page ad for it in the friday paper. I would not be surprised if it's being advertised before movies in theaters.

Amusingly, they probably need zero advertising in the country it'll sell best in.
 
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News Comments > Haunted House Remake This Fall
5. Re: Haunted House Remake This Fall Jul 15, 2010, 07:36 HoSpanky
 
a mystery that has hangover the heads of you and your family for decades.


Yeah, I'd be trying to fix something that caused hangovers for decades. Altho it'd be a pretty uncool ending to find out it was just the liquor cabinet the whole time.
 
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News Comments > StarCraft II to Go 3D Via a Patch
43. Re: StarCraft II to Go 3D Via a Patch Jul 5, 2010, 21:20 HoSpanky
 
As for 3d (screen) in/for games, bring it on. Thinking of doing it just cos I heard Dirt2 support it.

I'd just like Dirt2 to support "not corrupting your save file if you earn an achievement online and it doesn't get reported to Microsoft before you log off". Or how about "the patch that makes the game go back to NOT forgetting to draw huge portions of the scenery."?

Those two reasons above are why I went from playing it every evening to removing it from my Steam games list.

play online for 10 minutes, get an achievement. play game again later, corrupt save file, start over. 13 hours single player, no issues. one more game online, get an achievement, goodbye savegame. Download "big performance update!" patch, watch as random large objects randomly disappear due to a super overeager culling algorithm. lose savegame to online gameplay again.

delete.
 
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News Comments > StarCraft II to Go 3D Via a Patch
35. Re: StarCraft II to Go 3D Via a Patch Jul 5, 2010, 13:04 HoSpanky
 

Why is everyone talking about movies? This isn't about movies. This is about games.

If ANYTHING can benefit wholesale from 3D it's fucking video games.

I'll admit, this is true. gaining a depth of field in a racing game is going to help IMMENSELY with making turns...can't TELL you how many times I cut just a hair too early for a turn. It would also help with long-distance targets...is that airship a mile away, or just really tiny?

Still, I don't think I (personally) could put up with the near-instant headache it would cause. after watching avatar, my right eye was bloodshot for a day. I like to sit down and burn several hours at a time in a game, 3D (in its current form) has the potential to literally destroy my vision.

Again, my complaint is simply that they're apparently interested in 3d -in a game that would gain ZERO actual benefit from it- instead of getting AA working out the gate.


edited for excessive parentheses.
 
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News Comments > StarCraft II to Go 3D Via a Patch
30. Re: StarCraft II to Go 3D Via a Patch Jul 5, 2010, 10:35 HoSpanky
 
I'm one of those people with inequal eye functionality. My right eye doesn't focus QUITE as quickly as my left (but when it does, it has sharper vision...go figure). This causes 3d movies to be pretty painful to watch (although Avatar was definitely neat). I have no complaints about the whole 3d thing (although I probably won't use it), aside from it apparently being a higher priority than native AA in SC2.

The conspiracy theorist in me says that they have AA working, they're just holding back so they can "introduce" it later as one of these "regular updates and improvements" they're promising.
 
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News Comments > EA Racing Games Sale
5. Re: EA Racing Games Sale Jun 17, 2010, 18:02 HoSpanky
 
Burnout's online multiplayer community is probably somewhat small on the PC at this point, but as always, a sale like this will spawn a whole new group of people to play with.

at this price, I just bought a spare copy for our lan guest account. If it was integrated into steam (steam achievements, friends list, and Cloud save), I'd buy it again for myself...but I have it on disc from a similar sale last year at a local store.
 
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News Comments > Crysis and Crysis Warhead Sale
2. Re: Crysis and Crysis Warhead Sale Jun 14, 2010, 22:40 HoSpanky
 
yeah, it's better than the original Crysis. the aliens/snow show up again (it's the same event from the british dood's perspective), but the game itself is far more entertaining. it also runs a bit better than the original, although they never really put you into as gigantic of levels.

the train level is f'n amazing, too.
 
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News Comments > Ubisoft DRM Analysis
42. Re: Ubisoft DRM Analysis May 30, 2010, 21:40 HoSpanky
 
I think the saddest part of this whole thing is that one truly fantastic game got ruined by the DRM.

I borrowed AC2 from a co-worker (for 360), and I'll be damned if it wasn't one of the most entertaining games I've played in a long time. Someone went through a LOT of effort to make the story fun and intriguing, without being too heavy-handed (except a bit at the end, but it's still fucking awesome). I honestly was hating the first game by the time I got to the end, this time around I'm just very very excited for the third one. I don't know if it's that the protagonist is LIKABLE this time around, or that they made missions ACTUALLY DIFFERENT from one another. Or maybe it's just the gigantic amount of twisting they did to history and several religions, and still had it make sense (even bringing the Tesla-Edison feuds into a whole new meaning).

If you have either of the consoles, it's under $30 now. *I know* it's essentially putting in a vote for the console version. If we were talking about a game that wasn't a must-play game, I wouldn't even suggest it. But it IS that great.
 
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773 Comments. 39 pages. Viewing page 21.
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