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Real Name Yifes   
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Signed On Nov 21, 2002, 00:39
Total Comments 888 (Graduate)
User ID 15316
User comment history
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News Comments > Avatar Game: What Went Wrong
43. Re: Avatar Game: What Went Wrong Jan 17, 2010, 10:46 Yifes
Do you honestly think the opinion of you and a few of your friends holds more weight than the opinion of dozens of reviewers on a website like Rotten Tomatoes? You do know what Rotten Tomatoes is right?

To be fair, critics darlings aren't always great movies. Personally I didn't like the Hurt Locker because for a movie so lauded for its realism, the slick slo-mo hollywoodesque explosions and the ridiculous and unprofessional actions of a maverick member of an EOD team is just so far away from real life that it was a huge turn off. It's like the movie tries so hard to induce gratuitous drama and the tension is so contrived that you just can't help but roll your eyes.

Finally, 82% on RT is pretty good, and I have already stated the main flaws of Avatar. If you honestly can't enjoy a movie because it only has a 82% RT rating, then I feel sorry for you. And if you're going to go see Avatar, 3d is the only way to go.

This comment was edited on Jan 17, 2010, 11:00.
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News Comments > Avatar Game: What Went Wrong
12. Re: Avatar Game: What Went Wrong Jan 16, 2010, 21:25 Yifes
The GEICO Cavemen wrote on Jan 16, 2010, 21:15:
Even the movie for all the box office success it's seen doesn't have the best review scores in the world:

Haven't seen it myself, any of you guys like it?

Compare that to stuff like "The Dark Knight", "Iron Man", or "The Hurt Locker".


Avatar doesn't transcend genres like the Dark Knight, it's not a well crafted origins story like Iron Man, and it doesn't have the brutal realism of the Hurt Locker. There are some pretty obvious flaws in Avatar, and your enjoyment of the movie chiefly depends on how much these flaws bother you: 1. the plot has been told many times before and is far from perfect this time around, and 2. its message is heavy handed, almost in-your-face preaching. But James Cameron does again what he does best: uses never before seen technology to create an action movie that blows your face away.

This comment was edited on Jan 16, 2010, 21:29.
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News Comments > Avatar Game: What Went Wrong
10. Re: Avatar Game: What Went Wrong Jan 16, 2010, 21:18 Yifes
Darks wrote on Jan 16, 2010, 20:58:
This game failed because it has limited installs. More Bullshit DRM killed this game for me. they can scratch their heads all they want but the DRM killed this game.

If only the PC didn't have DRM, then the massive sales on the pc, which we all know is the dominant platform, would have totally made up for the game's poor sales on consoles. RIGGGGGGHHHHTTTTT........
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News Comments > New DoW2 Chaos Rising Units
3. Re: New DoW2 Chaos Rising Units Jan 12, 2010, 21:56 Yifes
The 40K mmo was announced back in 2007, to be released sometime in 2012.
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News Comments > Irrational Games Name Revived
16. Re: Irrational Games Name Revived Jan 9, 2010, 02:18 Yifes
X-COM please. Fuck spec ops.  
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News Comments > WoW China Follow-up
11. Re: WoW China Follow-up Jan 4, 2010, 19:06 Yifes
In the USA you can even be a satan worshiper and get prayer thrown out of school because of your own religion of atheism.

Did you just call atheism a religion? Your mind is fueled by ignorance and delusions.
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News Comments > StarCraft II Protoss "Mini-Campaign"
55. Re: StarCraft II Jan 4, 2010, 05:40 Yifes
For sure, but I highly doubt they have the same "hands off" situation they did when under Sierra/Cendant/Vivendi (amazing still how many times that group of studios has changed hands over the years)

It's funny how you think Blizzard can keep their "hands off" approach after being bought and sold all these times by Sierra/Cendant/vivendi, yet somehow doesn't have enough power to keep their corporate culture now that they've become Activision Blizzard.

This comment was edited on Jan 4, 2010, 05:41.
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News Comments > StarCraft II Protoss "Mini-Campaign"
23. Re: StarCraft II Protoss Jan 2, 2010, 17:24 Yifes
Please no one said they needed Crysis level graphics, though at least something current would be nice for once out of a blizzard game.
D2 sucked, War3 sucked, SC was great for its time but I'm not sure I want to play SC1 with slightly better graphics and pay 50 x 3 for the whole single player.

Fair point. But at least wait and see what they're offering before saying that all they're doing is rehashing SC1 3 times and ripping off consumers. I don't see how you can make the conclusions that you've made based on the info we have now. You're not even giving them a chance here.
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News Comments > StarCraft II Protoss "Mini-Campaign"
21. Re: StarCraft II Protoss Jan 2, 2010, 17:01 Yifes
Its true because some blizard dev tells you so? lol

It's wrong because you know better? What did Blizzard do to you in the past? Lie to you about beating your mother? There was actually no candy in that van outside of Blizzcon?

Its been 10 years since SC1 was released. They no longer have Blizzard North so I would imagine all the various "teams" are under one roof at this point.

Yeah, your imagination is the land of fail it seems since it's well documented that the teams are separate. Guess what? The team that makes L4D at Valve are not the same people who make Portal and TF2 either. What do you think the Starcraft team did after Starcraft? Yeah, Warcraft 3.

It should not take 5+ years for EVERY SINGLE PROJECT they put out (which alone screams out poor management), hense why SC2's graphics look circa 2005. Much like Diablo 2's features at release (640x480 max res and all) were behind every other title at the time, expect the same here.

Yeah stop playing Blizzard games because the graphics don't look like Crysis. Seriously stop.

I mean hell its worked for Blizzard so far, great CGI, shitty outdated gameplay.

Right. Blizzard's shitty gameplay is what makes Starcraft the most popular competitive multiplayer RTS in the history of gaming. Good thinking there buddy.

It seems like talking to you is useless because what you "imagine" and reality are two different things.

This comment was edited on Jan 2, 2010, 17:07.
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News Comments > StarCraft II Protoss "Mini-Campaign"
20. Re: StarCraft II Protoss Jan 2, 2010, 16:54 Yifes
While I found Dawn of War 2 to be a great game, it was not as good as Starcraft for pacing, story, and it's ability to keep things fresh through varied styles.

That's because DoW2 removed an entire aspect of RTS gaming: the base building. Traditional RTS games have unit missions, unit + base building missions, and defense missions. The limited scope of DoW2, along with the endless rehash of generic missions in the campaign mode made the game repetitive and eventually boring.

It will be interesting to see what kind of story telling innovation Blizzard comes up with this time around. The mission briefings and in game cutscenes in the original starcraft were pathetic at best. Personally I'm looking forward to the custom maps that will be available. The editor and engine looks powerful and promising.
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News Comments > StarCraft II Protoss "Mini-Campaign"
13. Re: StarCraft II Protoss Jan 2, 2010, 16:27 Yifes
The question is, is that even true? Blizzard are the masters of over hyping and under delivering. I would highly doubt that one races single player campaign is more than the entire first game. Its really less so entitlement and more so not wanting to pay full price 3 times on a cash grab to further fund Blizzards inability to manage projects properly thus taking 10 years between non mmo expansions.

Yes it is true about the length of the SCII:WoL campaign being on par or longer than all 3 single player campaigns of Starcraft 1. Why don't you learn about what is happening before you make wild accusations.

And no, it's not 10 years because the Starcraft team makes all the RTSes, and their last game was Warcraft 3 Frozen Throne. Seriously dude, do you even know what you're talking about?

This comment was edited on Jan 2, 2010, 16:29.
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News Comments > StarCraft II Protoss "Mini-Campaign"
12. Re: StarCraft II Protoss Jan 2, 2010, 16:23 Yifes
And if you honestly believe that, I've a bridge to sell you real cheap. Personally I don't support piracy period, so I'm right with you on that part of your post. But seeing this whole situation for anything other than the cash grab it is by Activision is nieve at best.

Retarded. What, the expansion for Dawn of War 2 featuring Chaos is also a mad cash grab because Chaos should have been in the game in the first place?
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News Comments > StarCraft II Protoss "Mini-Campaign"
11. Re: StarCraft II Protoss Jan 2, 2010, 16:22 Yifes
It has nothing to do with race equality but everything to do with milking the franchise and charging the fans three times for essentially one product.

Not to mention the fact that, even though they have split the title up into three separate entities, they continue to delay and take their sweet time with it after so many years. Although Blizzard is known for taking time with their products, to what end will we have to experience to full campaign?

Ridiculous. No they did not "Split up" the title into 3 separate entities. That's like saying they split the original Starcraft 1 into 2 games, vanilla and Brood War to tell the full story. They just changed the format and order in which they present the story and all the idiots out there just can't get over the idea that since the first starcraft had 3 races in the campaign, SCII must have 3 races also.

This comment was edited on Jan 2, 2010, 16:36.
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News Comments > StarCraft II Protoss "Mini-Campaign"
5. Re: StarCraft II Protoss Jan 2, 2010, 14:59 Yifes
All this "Episodic gaming for regular prices each time" crap makes me glad I've never cared about this series. Need to get around to reinstalling DoW2...

That's hilariously ironic since DoW2 single player, just like SCII:WoL, has only the space marines campaign. Are we still stuck on this moronic notion that, despite the fact that SCII:WoL will have more single player content than all 3 campaigns of Starcraft 1 combined, Blizzard is still ripping off the community since every race is not represented equally? The stupidity and self entitlement of the internet never ceases to amaze me.

This comment was edited on Jan 2, 2010, 15:17.
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News Comments > WoW China Follow-up
4. Re: WoW China Follow-up Jan 1, 2010, 19:36 Yifes
Yea but I can still go out and buy a loaf of bread without needing permission from the local bureau officer..!

And you can do that in China too. Way to cling to some delusional 1984 fantasy version of a country that you've never visited.
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News Comments > Op Ed
52. Re: Op Ed Dec 28, 2009, 18:43 Yifes
Multiple eyewitness accounts you dismiss, but speculating from a void? That's reasonable!

Do you know that eyewitness accounts are the lowest form of "evidence", and is notoriously unreliable? You know that even in 19th century masses of people still believed in fairies? There was all sorts of "evidence", from eyewitness testimonies to archeological "proof". People to this day swear they have seen things like UFOs, bigfoot, Elvis, etc.

If it's not reliable today, how could it be 2000 years ago in one of the most backwater, uneducated, superstitious corners of the earth? Fact is, there is no evidence of Jesus' divinity, only eyewitness accounts of miracles. Eyewitness miracles are hardly unique to Christianity, and is the basis for almost every religion/myth/supersititon out there. Your "evidence" is just as bad as the "evidence" for the book of Mormon, Islam, Hindu, whatever.

So yeah, if you believe then good for you. Just stop preaching and claiming it's our fault we reject your flawed evidence. Some of us here have better bullshit detectors on our faith-o-meters.
This comment was edited on Dec 28, 2009, 19:09.
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News Comments > On Duke Nukem's Future
41. Re: On Duke Nukem's Future Dec 27, 2009, 13:29 Yifes
sure puts the lie to all the talk about "software piracy" and its effect on game developers and publishers...;)

Surely you're joking, because it'd take a massive failure of logic to infer that, because one company has been successful, other developers' piracy claims are lies.
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News Comments > Steam Torchlight Patched
41. Re: Steam Torchlight Patch Dec 23, 2009, 13:23 Yifes
I would be waiting for a sale on games I wanted regardless of if I tried it beforehand or not.

"OMG you are costing devs because you tried out the game", doesn't hold water in my particular case.

You still don't get it do you? It doesn't matter that you would have waited to buy the game anyways. It doesn't matter that there are other games out there that you didn't pirate and try out before hand. What you would have done and what you have done in other cases does not justify one bit why you pirated the game this time instead of playing the perfectly good full feature demo or just paying the cheap asking price of $20.

The issue here isn't how much financial loss you caused the developers, which we've established as minimal. The issue here is that you somehow feel entitled to pirate games and try them for free without the developers consent. What you do afterwards does not retrospectively make your original actions acceptable.

This comment was edited on Dec 23, 2009, 13:41.
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News Comments > Duke Nukem Forever Postmortem
64. Re: DNF Postmortem Dec 23, 2009, 03:18 Yifes
time flies, aeroplanes crash - live for NOW... not some bullshit rose-colored dream of your past glory days.

do you really want to be a consumerist trend-hopper just towing the line, blithely carrying the freshly decrepit undead corpse of public opinion as its jagged mandibles dig into your heart to feed its insatiable lust for blood, sweat and tears?

This was so beautiful, I almost cried.
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News Comments > Steam Torchlight Patched
36. Re: Steam Torchlight Patched Dec 22, 2009, 01:55 Yifes
Well if you are so gung ho on "omg he got to play it for a month before buying it", then by your logic it must make a differance that I probably played the downloaded version for less than 5 hours.

So you're saying that you only stole 3 hours of gametime? Do you want a congrats or something?

By your logic, its also evil to play at a friends house.

When did playing at a friends house become piracy? When did that become illegal? And when did I say you abusing the developers was evil? Your extrapolation of my logic makes no sense.

BTW, its still a two way street. The seller is still dictating the price that he's selling at, and I'm still the ultimate arbitrar of if I'll buy it or not at that price.

No, it's not, because the developers initially offered you their game for $20. You said no thank you, but proceeded to pirate it anyways. There was no deal, no two way street. You had the full game for free for 3 months, and the developers had NO say in it what so ever. It just happens that 3 months later, the developers offered you another deal, and this time you accepted. Just because you eventually made one legal transaction doesn't retrospectively make everything legit.

You just don't get it do you? I have no problems with what you're doing. Some support is a hell lot better than none. There's real pirates out there for me to be pissed off about. But you can't justify that you're not abusing the developers, albeit to a small degree.

This comment was edited on Dec 22, 2009, 02:12.
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888 Comments. 45 pages. Viewing page 25.
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