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User information for Yifes

Real Name Yifes   
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Nickname Yifes
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Nov 21, 2002, 00:39
Total Comments 881 (Graduate)
User ID 15316
 
User comment history
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News Comments > Company of Heroes 2?
35. Re: Company of Heroes 2? Dec 20, 2011, 20:28 Yifes
 
Dades wrote on Dec 20, 2011, 20:25:
Using the word scrubs automatically makes you a douchebag that no one is going to listen to.

Making assumptions based on one word automatically makes you an idiot. It takes a stubbornly stupid mind to be able block out all content and focus on the one thing that fits your preconceived bias.
 
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News Comments > Company of Heroes 2?
32. Re: Company of Heroes 2? Dec 20, 2011, 20:22 Yifes
 
SectorEffector wrote on Dec 20, 2011, 20:14:
Yifes wrote on Dec 20, 2011, 20:11:
SectorEffector wrote on Dec 20, 2011, 20:02:
No matter what starcraft is about acting first, and the build tree is as linear as COD's Singleplayer campaign.

Couldn't be more wrong. A properly scouted rush will get you shut down quickly

building quickly.

In the scrub leagues, sure. Once you get out of the novice range and everyone can build shit fast, then the real game starts. You really think people will sit around and watch 13 years of Starcraft if all there is to it is who can build shit the fastest?
 
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News Comments > Company of Heroes 2?
30. Re: Company of Heroes 2? Dec 20, 2011, 20:11 Yifes
 
SectorEffector wrote on Dec 20, 2011, 20:02:
No matter what starcraft is about acting first, and the build tree is as linear as COD's Singleplayer campaign.

Couldn't be more wrong. A properly scouted rush will get you shut down quickly, and Zerg is much more suited to a macro reactive game, and almost never rushes in professional games. And saying the build tree is linear is pure ignorance.

Here's an example 46 different Terran opening builds depending on what strategy you want to persue in the midgame.

And no, it's not just "insane" Koreans going "gaga". With IEM, Dreamhack, North American Star League, Major League Gaming each with prizes in the tens of thousands, and countless smaller tournaments, most of SCII's esports scene is in the west.

This comment was edited on Dec 20, 2011, 20:18.
 
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News Comments > Company of Heroes 2?
28. Re: Company of Heroes 2? Dec 20, 2011, 20:04 Yifes
 
SectorEffector wrote on Dec 20, 2011, 19:59:
because we all know arcady games don't have a "professional esports scene"

none at all...

Well, no other game period has a "professional esports" scene. Some kid might win a few grand at Halo, and Thresh won a Ferrari, but calling anything else a "scene" is a joke.

Also, calling Starcraft II arcadey is a sign that you've never played Starcraft II or set foot in an acarde in your life.
 
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News Comments > Company of Heroes 2?
24. Re: Company of Heroes 2? Dec 20, 2011, 19:59 Yifes
 
venomhed wrote on Dec 20, 2011, 19:40:
Oh do tell us Mr. Lord RTS, what is THE rts game for adults?

CoH is brilliant by any measure and is very deep for an RTS. Good luck on informing us on what is better?

Why, a little game released in 1998, that has become a cultural phenomenon, has two dedicated television channels, sustained 13 years of professional competition, changed lives and livelihoods and created enough Legends and drama to be a bona fide sporting spectacle.

You might also have heard of it's successor; It's not quite as good as the original yet but is still, by every objective measure, a better game than COH.
 
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News Comments > Company of Heroes 2?
21. Re: Company of Heroes 2? Dec 20, 2011, 19:17 Yifes
 
SectorEffector wrote on Dec 20, 2011, 17:49:
LittleMe wrote on Dec 20, 2011, 14:36:
CoH - a great arcadey RTS for teenagers.


Oh you must be talking about Starcraft II

If by arcadey you mean the only RTS since Broodwar with enough balance, depth and skill ceiling to sustain a professional esports scene, then yes.
 
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News Comments > Star Wars: The Old Republic Launches
55. Re: Star Wars: The Old Republic Launches Dec 20, 2011, 17:59 Yifes
 
Graham wrote on Dec 20, 2011, 16:32:
There are eight major story lines with multiple light and dark permutations for each encounter. The first flashpoint for the imperials alone plays out in drastically different ways depending on what you do with your first role-play driven encounter. I've never seen anything like this in an MMO, and I've been through a lot of them.

Hudson wrote on Dec 20, 2011, 17:47:
This game IS KOTOR 3.

The question is, how does TOR's storyline stack up against single player RPGs like Fallout or Planescape Torment or the original KOTOR. Saying the stoytelling is great and offers a lot of choices for a MMO doesn't mean shit, because the bar is so low. Bioware's more recent games like Dragon Age and Mass Effect were unimpressive in the storytelling department, and if TOR doesn't surpass Dragon Age and ME1+2 at the very least, then I see no point in playing a staid rehash of WOW.
 
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News Comments > Saints Row: The Third Trailer Brings the Crazy
20. Re: Saints Row: The Third Trailer Brings the Crazy Nov 5, 2011, 19:18 Yifes
 
Looks incredibly gimmicky. And the lack of consequences or any hint of a decent story reminds me of why I hate these kind of games. If only such a budget was spent on a sequel to Freespace.  
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News Comments > The Old Republic's Warzones
9. Re: The Old Republic's Warzones Oct 29, 2011, 11:52 Yifes
 
Nomaar wrote on Oct 29, 2011, 09:17:
The trailer was staged. Actual SWTOR pvp footage is pretty much the same type of gameplay as what I saw in the GW2 video.

http://www.youtube.com/watch?v=Re0eutBfIXo

Not at all similar. SWTOR's gameplay looks just like any other traditional MMO, where movement basically exists for melee to close and flank, and range to employ line of sight. The cover mechanic for the gunslinger actually encourages sitting still in one place and spamming. Guild Wars 2 is much more about aimed and directional attacks, and using movement and dodge to avoid the attacks. That adds a dimension of skill not often required in SWTOR.

Plus, GW2's Server vs Server vs Server world PVP sounds amazing.

This comment was edited on Oct 29, 2011, 12:07.
 
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News Comments > Blizzard DOTA Details
8. Re: Blizzard DOTA Details Oct 23, 2011, 18:23 Yifes
 
Beelzebud wrote on Oct 23, 2011, 15:48:
I hear id Software is now working on "id Team Fortress", and Epic Games is working on Epic Red Orchestra. Makes about as much sense as this scenario.

Not a valid criticism. In the case of DOTA, Valve simply hired the latest guy who worked on the most popular version of a community created map which used significant assets from Warcraft 3. Blizzard may not have a right to the trademark, but buying out the guy who worked on version 6 of the All-Stars variant of the DOTA map sure as fuck doesn't give Valve the rights to the name either.

You guys bitch about Blizzard but I can't believe you'd turn a blind eye towards what Valve is doing: Valve is trying to steal the ownership rights and profit from what was a collaborate work of the gaming community.

Cutter wrote on Oct 23, 2011, 17:29:
Valve shouldn't TM DOTA...because Blizzard wants to. It'll be free...apart from all the stuff they monetize. Rolleyes

You think League of Legends, or Heroes of Newerth, or Rise of Immortals, or Valve DOTA, or any of the other upcoming DOTA spinoffs DON'T have monetizing features? Rigghhht... blame it all on Kotick Rolleyes Maybe you should hate all those companies too, because in the end they all have greedy bastards at the helm.

This comment was edited on Oct 23, 2011, 18:37.
 
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News Comments > DICE: Battlefield 3 Beta "Mission Accomplished"
60. Re: DICE: Battlefield 3 Beta Oct 17, 2011, 17:05 Yifes
 
Verno wrote on Oct 17, 2011, 14:39:
The Battlefield series isn't known for its wonderful singleplayer campaigns, the people who are paying $60 for a cinematic FPS experience will likely buy a Call of Duty game. Hell even the Call of Duty games get their mileage out of the MP.

It's pretty clear that DICE is heavily going after the singleplayer FPS market, and from the extensive gameplay demos, BF3 is going a damn good job standing up to the Call of Duty franchise. It's probably the first military themed FPS campaign that I've looked forward to playing since the original Call of Duty.

This comment was edited on Oct 17, 2011, 17:11.
 
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News Comments > DICE: Battlefield 3 Beta "Mission Accomplished"
33. Re: DICE: Battlefield 3 Beta Oct 17, 2011, 13:37 Yifes
 
Fun beta, and with the recent sale on Amazon, it was a easy decision to pre-order.  
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News Comments > Blue's Diablo III Beta Preview
45. Re: Blue's Diablo III Beta Preview Oct 4, 2011, 22:30 Yifes
 
eunichron wrote on Oct 4, 2011, 19:32:
The removal of Town Portals and lack of any real consequence for death is disconcerting. Those were two staples of Diablo that really should be in any of the games.

The penalty for death will likely change as you go up in difficulty. It looks like they're making Normal really, really newbie friendly, and adding Infernal difficulty for even more end game challenge. Plus, there's always hardcore mode.
 
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News Comments > Diablo III Speed Hack?
9. Re: Diablo III Speed Hack? Sep 30, 2011, 23:08 Yifes
 
Asmo wrote on Sep 30, 2011, 22:35:
Cram wrote on Sep 30, 2011, 21:46:
Hello, the D3 Beta called. Turns out, it's a beta.

I'm glad people are finding exploits before retail release. Hack away people, do your worst and get it out of the way.

In that case WoW must still be in beta because hacks and exploits still exist for it... /eyeroll

You'd be a very naive fanboi to believe otherwise... *grin*

Hacks exist for WOW? Where and what kind of hacks? Not being sarcastic, I'm genuinely curious.
 
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News Comments > Rumored Syndicate Details Promise a "Visceral FPS Experience"
42. Re: Rumored Syndicate Details Promise a Sep 11, 2011, 23:00 Yifes
 
swaaye wrote on Sep 11, 2011, 22:33:
Regarding the tangential X-Com bitching, the catch there is that all of those games have been shit since Terror from the Deep. Even TftD wasn't super awesome so the original is really the only purely excellent game in the whole series! Enforcer and Interceptor were already shooters and not so great. Maybe the new game will at least be better than those. Anyway, there have been a ton of X-Com tact-strat clones so go get your fix there if the DOS games aren't doing it for you anymore.

The hell? Apocalypse was awesome, and very innovative for its time. Seeing a popper turn the corner and hoping that your squaddie can shoot it with opportunity fire before fucks up half of your squad was every bit as intense as catching a glimpse of a chrysalid in the dark. And while Interceptor was a flight sim, it retained the setting, aliens, research and basebuilding aspects of traditional X-COM gameplay.

Enforcer, on the other hand, was an abomination.

Anyway, there have been a ton of X-Com tact-strat clones so go get your fix there if the DOS games aren't doing it for you anymore.

Yeah, except they're all made by small shitty european developers, aren't turn based, and suck.
 
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News Comments > Op Ed
30. Re: Op Ed Sep 11, 2011, 14:22 Yifes
 
Dades wrote on Sep 11, 2011, 10:46:
Draugr wrote on Sep 11, 2011, 01:13:
But most men AND women would agree male characters aren't sexualized.

Then most men and women are idiots. Nearly every game features ridiculously brawny men who live by war. Those that don't are often instead all about the weapon imagery. If you think there is nothing sexualized about the depiction of men in videogames then you're aren't even trying. Just because men happen to be the ones directing it doesn't make it less outrageous as how women are depicted. If anything its even worse because the average man is completely unlike most videogame characters. It's vicarious self-insertion fantasy at its best.

His point is that sexualization of male characters is about gender identity, creating the ideal macho superman, whereas the sexualization of female characters is deliberately meant to be provocative and sexually arousing. These are two very different kinds of sexualization, in a medium that's primary designed by men, for men. Unless you're insisting that there's some pervasive underlying homoeroticism targeting young boys in the videogame industry.

This comment was edited on Sep 11, 2011, 14:38.
 
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News Comments > Ships Ahoy - Space Marine
1. Re: Ships Ahoy - Space Marine Sep 6, 2011, 21:19 Yifes
 
Played the demo - got bored after about 5 minutes of slaughtering Orks. Weird, considering I'm a fan of the setting, the genre, and the developers. Maybe the full game is worth playing?  
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News Comments > On Sale
14. Re: On Sale Sep 4, 2011, 10:55 Yifes
 
space captain wrote on Sep 3, 2011, 23:44:
Yifes wrote on Sep 3, 2011, 21:29:
Or, you can spend less than an hour in real life to make the $15 to purchase one month of game time.

what do you get paid hourly? btw - did you know different jobs pay different amounts of money? shocking isnt it

Alright, lets say you make minimum wage. So you spend a bit more than 2 hours to pay for your month of gameplay. 2 hours is less than 5 days. Shocking isn't it?

I'm also assuming that your average EVE/MMO player has a bit more disposable income than your average high school drop out.
 
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News Comments > On Sale
8. Re: On Sale Sep 3, 2011, 21:29 Yifes
 
A dude in my corp spends 5 days mining to pay for his month then goes and does whatever he wants to rest of the month.

Or, you can spend less than an hour in real life to make the $15 to purchase one month of game time. Working 5 days in game is fucking retarded.
 
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News Comments > Jagged Alliance: Back In Action Interview
6. Re: Jagged Alliance: Back In Action Interview Aug 18, 2011, 19:32 Yifes
 
The new real time and plan and go system sounds incredibly disappointing.  
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881 Comments. 45 pages. Viewing page 9.
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