User comment history
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| News Comments > Amazon.com Day-of Game Deliveries |
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| 12. |
Re: No subject |
Aug 25, 2008, 10:46 |
Ecthelion |
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Same here, though I ordered it from a UK shop since that was faster than waiting for the US release. Actually, I goofed. I got mine from Gogamer, and it was the European release. I still had to wait a while for the shipping, although it wasn't a whole week.
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| News Comments > Amazon.com Day-of Game Deliveries |
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| 8. |
No subject |
Aug 25, 2008, 10:19 |
Ecthelion |
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Anyone notice that all four of those games are console-only games? Fable 2 and GoW 2 may get ported, but neither port has been confirmed yet to my knowledge. Is this a sign that digital distribution makes this redundant for PC games, or is it simply the latest indication that PC gaming is an afterthought for most retailers?
I swear the Internet has created a breed of spoiled brats with entitlement complexes. No kidding. A lot of people think they're entitled to free music, games, and movies just because the internet gives them the ability.
As far as US-only deals go, it sucks, but that is just how the market works. If it makes you feel any better, lots of movies, music, and games that aren't produced in the US have a delay before they're released here. I remember waiting even only a week for X3 was like torture (I followed its development closely for the months up to its release), especially since the forums were full of European fans gloating about owning it before us US fans.
This comment was edited on Aug 25, 10:29. |
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| News Comments > Bully PC - Update: In October |
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| 1. |
Bully |
Aug 21, 2008, 13:42 |
Ecthelion |
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Better late than never I suppose. Having never played the console version, I would need a demo for this.
GTA IV is an instant buy for me though, based on the past games in the series.
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| News Comments > GTA4 PC Improvements |
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| 12. |
No subject |
Aug 20, 2008, 15:29 |
Ecthelion |
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I'm looking forward to it, but I'm easy to please when it comes to graphics. For example, I think Half Life 2 still looks great. If I had bothered to play Crysis, I might think otherwise, but after Far Cry I had no interest in any further games from Crytek.
I recently played through all of the 3D GTAs on the PC (up to SA, that is), and I still think San Andreas looks pretty good. I've read more than one review of GTA:SA where it was stated that the graphics weren't much better than Vice City, and I want to know what those reviewers were smoking. Everything looked sharper and clearer in SA; the difference was eye-opening for me, having played Vice City only the day before. The screenshots make it look a lot worse than it actually does in-game, and I wouldn't be surprised if the same was true of IV. Anyway, since I feel that way about SA, I think the graphics in IV will definitely not be a problem for me.
This comment was edited on Aug 20, 15:30. |
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| News Comments > NWN2: Storm of Zehir Forecast for This year |
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| 4. |
Re: No subject |
Aug 19, 2008, 18:41 |
Ecthelion |
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Did they fix the camera for the whole NW2 engine, or do you have to get the exp pack to get the new camera? The camera was updated in the 1.07 beta patch, and every patch since then includes the fix whether you have the first expansion or not (I believe the expansion started at version 1.10).
This comment was edited on Aug 19, 18:41. |
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| News Comments > Diablo III Q&A |
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| 4. |
Re: No subject |
Aug 15, 2008, 08:20 |
Ecthelion |
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When the hell did MTV Multiplayer become a 'outlet' for game info? Even more strangely, when was the last time a mainstream non-gaming outlet paid any attention to PC-only games? Granted, it's a AAA title, but it's still unusual.
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| News Comments > Star Trek Online FAQ |
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| 15. |
Re: ... |
Aug 13, 2008, 14:51 |
Ecthelion |
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Dan: Yep, wasn't it a medical ship? Yeah, and before that she sometimes took command of the ship (when she was on watch, for example). Worf did the same thing with the Defiant. He was never shown as a full-blown Captain though, even in the future. I guess they're thinking of the Captain role and not the Captain rank. I don't think you can really say Worf became a "ship captain" when he never had command of his own ship.
This comment was edited on Aug 13, 14:54. |
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| News Comments > Star Wars Galaxies Vehicle Combat Coming |
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| 25. |
Re: Furthest |
Aug 9, 2008, 10:03 |
Ecthelion |
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It's "first" according to IMDB, and that's what I always thought it was...
It makes more sense for the guy to say that the Tauntaun would freeze before he reached even the first marker (much less the furthest one).
I'm a gigantic Star Wars nerd too.
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| News Comments > On id's Cancelled Game |
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| 86. |
Re: ... |
Aug 6, 2008, 21:19 |
Ecthelion |
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That is my point. Evolution is a guess. Science is about concrete, repeatable experiments that show results. There isn't even a fossil record to base evolution on, yet we teach it to our children like it's a duh-ralph fact. Doesn't that seem silly to you? It shouldn't be taught as a fact, but it should be taught as the generally accepted theory that it is.
So, you say the Bible has been manipulated by people over the years, and that is certainly true for some translations (it's why some pastors read original texts in their original languages). Of course, it isn't true of the one true translation that you subscribe to, right?
Then there's the question of how you know that the original texts have divine inspiration in the first place (thus creating a starting point for future manipulation).
I was observing a debate one time between an evolutionist and a scientist who believes in intelligent design. The person on the side of intelligent design was giving real examples of evidence of design vs evolution. The only argument the evolutionist had was, "Well science doesn't even acknowledge that because we don't think it is scientific." Now, for the record, intelligent design speaks to any idea of creation, not just the traditional Genesis version. You could say we were placed here by any kind of strange superior being. But science has completely disavowed this idea. My question is, on what grounds? What has been observed and studied enough to bring about this conclusion? The only intelligent design vs. creation debates I've seen are completely worthless. Neither side presents credible evidence for why their side is more believable. For example, I've often heard the pro-design argument that the chances of evolution occurring (it might be the chances of the big band occurring - I forget) are the same as the chances of a Boeing 747 being disassembled by a tornado and coming back together again. What kind of evidence is that? An event or process doesn't need a large chance of happening to actually happen... things that have little chance of occurring can and do happen.
What scientists need to be able to do is humble themselves enough to say, "We don't know." I agree, although I understand that scientists naturally take pride in their work. It can't be easy to admit they don't understand something.
This comment was edited on Aug 6, 21:21. |
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| News Comments > Grand Theft Auto IV PC |
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| 13. |
No subject |
Aug 6, 2008, 13:17 |
Ecthelion |
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I see it's coming out after roughly the same interval of time as GTA:VC and GTA:SA, proving the naysayers wrong.
Here's hoping the port is as good as or better than the GTA:SA port.
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| News Comments > Ken Levine: BioShock Rescued the Shooter |
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| 49. |
Re: BioShock |
Aug 5, 2008, 13:10 |
Ecthelion |
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I'm pretty sure the Aliens RPG will be an action RPG designed for the consoles. In fact, I'm willing to bet money on it. I think it may have been announced as a multiplatform release (I can't confirm it, because I'm having trouble accessing Sega's website where the press release was posted). If so, it will probably be an action RPG.
Still, the upcoming NWN2 expansion is a traditional cRPG. It shouldn't be dismissed for not being a full game. Obviously Atari was pleased enough with the sales of NWN2 and the first expansion to approve a new expansion.
It's speculation whether the new expansion will eventually lead to NWN3 or some other traditional cRPG by Obsidian, but it's certainly possible. The fact remains that Obsidian hasn't totally given up on traditional RPGs yet, or they wouldn't be working on the new NWN2 expansion. You said they weren't doing cRPGs anymore, and they are. They just happen to be doing action RPGs as well.
This comment was edited on Aug 5, 13:11. |
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| News Comments > Ken Levine: BioShock Rescued the Shooter |
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| 46. |
Re: BioShock |
Aug 5, 2008, 09:35 |
Ecthelion |
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Obsidian isn't doing cRPGs anymore. In fact, the only cRPG they've made is NWN2. KotoR2 was a console game first, PC port second. Alpha Protocol looks to be more of an action game than an RPG and I'm pretty sure that's the future of all RPGs as the console blight taints the landscape of gaming. They also made an expansion for NWN2, and they're currently working on a second expansion. In addition, they're working on the Aliens RPG. Of their 3 current projects, only one of them is an action RPG (although we don't know much about the Aliens one). I'd say they're still devoted to cRPGs.
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| News Comments > On id's Cancelled Game |
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| 71. |
No subject |
Aug 3, 2008, 11:40 |
Ecthelion |
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I enjoyed Doom 3 and expansion, Half Life 2 and episodes, FEAR, Prey, and Quake 4. But I haven't replayed any of them except Half Life 2 (which I have replayed 5+ times). That says something about the strength of the game (it seems like everyone agrees that Ravenholm was one of the best parts of the game, an opinion that I share).
Since the article on Shacknews shows that Carmack himself realizes that Doom 3 had faults, why are people arguing?
This comment was edited on Aug 3, 11:41. |
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| News Comments > Mass Effect Patch |
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| 7. |
No subject |
Aug 1, 2008, 19:38 |
Ecthelion |
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SecurRom doesn't add anything to the right-click context menu, does it? That's normally what causes that crash (it happened on my computer actually, and I don't have any of the mentioned games).
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| News Comments > BioShock 2 Multiplayer Speculation |
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| 13. |
Re: No subject |
Aug 1, 2008, 14:00 |
Ecthelion |
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Compared to other FPS titles, even in the highest rez, it feels like things are "blown up". It is hard to describe, but I find myself (when I go back and play it) making sure the game is at it's highest rez, because it just doesn't feel like it. Almost like you are zoomed in. The movement in the game feels "console" - not tight and intricate. I don't know if you played in widescreen, but that could have been it. Initially (and apparently even with the patch in some circumstances), the game reduced the vertical area of the screen in widescreen, instead of increasing the horizontal area of the screen (which is what widescreen is supposed to do - it's "widescreen" not "shortscreen"). Add to that the game's already low FOV, and it definitely seems zoomed in.
This comment was edited on Aug 1, 14:01. |
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| News Comments > American McGee's Grimm Episode One Free Today |
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| 26. |
Re: ... |
Jul 31, 2008, 14:39 |
Ecthelion |
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One of the things I resent most from publishers like Ubisoft is that they don't explain their position and what they're doing to resolve it; they just continue as if ignoring 95% of the world's population isn't a big issue. Well, to me it is. Atari's even worse at explanations. It doesn't have anything to do with US vs. the rest of the world (although it might, once it comes out), but Atari keeps delaying the first Adventure Pack for Neverwinter Nights 2 because of trouble implementing the DRM they "require."
It seems to be a trend with publishers these days to leave us waiting with no explanations for anything.
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1339 Comments. 67 pages. Viewing page 31.
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