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User information for Ecthelion

Real Name Ecthelion   
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Nickname Ecthelion
Email Concealed by request - Send Mail
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Homepage http://
Signed On Nov 2, 2002, 13:54
Total Comments 1353 (Pro)
User ID 15046
 
User comment history
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News Comments > Microsoft Stores
14. Re: Microsoft Stores Feb 13, 2009, 14:12 Ecthelion
 
Here's something Microsoft innovated: the mouse scroll wheel. The Intellimouse line included the first mainstream mouse to feature a scroll wheel, as well as the first to feature a tilting wheel (for scrolling left and right). Scroll wheels weren't invented by MS, but they were the first ones to fully implement it in a useful manner (e.g. building full support into Windows).

This comment was edited on Feb 13, 2009, 14:13.
 
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News Comments > Dawn Of War II Patch Plans
4. Re: Dawn Of War II Patch Plans Feb 13, 2009, 13:18 Ecthelion
 
People can piss and moan about Steamworks all they want, but now I can get FEAR 2, DoW II, and Empire Total War at retail in a few months for $30/ea (maybe less if I'm really patient) and then enter a CD key on Steam. Easy.
That's what I did with Saint's Row 2 (which is really fun, by the way, if you can tolerate the performance issues). There's a hack for widescreen support (what is it with lazy developers these days?), which I'm sure FEAR 2 will get... if not proper official support down the road.
 
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News Comments > Microsoft Stores
11. Re: Microsoft Stores Feb 13, 2009, 12:46 Ecthelion
 
How many purely non-derivative (<--this is the key part) innovations by Microsoft can you name?
To be fair (I know it's cool to bash big bad evil MS, but bear with me), several of the source products you mention are derivative products themselves. For example, MacOSX came from Unix/Linux, and Sun Javascript had many influences.

How many purely non-derivative innovations by any company can you name? The tech industry is all about derivation - it's certainly true of programming languages, all of which are heavily influenced by preceding languages.

This comment was edited on Feb 13, 2009, 12:47.
 
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News Comments > Ships Ahoy - F.E.A.R. 2: Project Origin
53. Re: Ships Ahoy - F.E.A.R. 2 Feb 11, 2009, 14:22 Ecthelion
 
hiya, I know exactly what you mean. I still think there's a length that's too short, but there's definitely a length that's too long, at least for us aging gamers (and I don't mean "elderly" - I'm 28). In my opinion, Far Cry is a prime example of a game that turned into "slogging through the same crap over and over." Every year it seems like my gaming time decreases, so I don't have the patience to endure 30 hours of tediousness to enjoy 10 hours of joy.

I don't think good game length can be derived via a formula or by pulling a number out of a hat, and of course it's subjective. Most people view older games through colored glasses - a lot of those games were extremely repetitive. I'd rather have a shorter length if it meant the gameplay would never be dull.
 
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News Comments > New AvP; Colonial Marines Delay
12. Re: New AvP; Colonial Marines Delay Feb 11, 2009, 13:55 Ecthelion
 
I guess I was the only one who liked AvP2. I played the original also, but I don't really remember any parts of the game, unlike AvP2.

Regardless, what worries me is Rebellion's sketchy track record since AvP (say what you will about AvP2 - at least Monolith has produced a decent number of great games). Furthermore, it wouldn't surprise me if very few people were left from those days. As is getting increasingly common, I'm taking a wait and see approach with this one.
 
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News Comments > Ships Ahoy - F.E.A.R. 2: Project Origin
20. Re: Ships Ahoy - F.E.A.R. 2 Feb 10, 2009, 16:26 Ecthelion
 
@eRe4s3r

Shit on LCD's much? Funny considering the most used type of display that uses 1280 x 1024 are LCD's. Usually POS ones at that.
I wondered about that. I've only ever seen 1280x1024 on LCDs, and they were the early ones that predated the ubiquitous widescreens that everyone has now. I highly doubt it's the most common resolution as claimed here. It's the most common according to the Steam survey (at 24%, quite a bit lower than the claim of 60%), but I wonder how many of those people actually have 5:4 LCDs and how many are just using that resolution because it's the max supported in a lot of older games.


That is, if you can see the cover from all the flickering lights, which im sure lcd owners with their crappy 60hz refresh will love.

I was under the impression that LCD's do not have refresh rates in the same sense as CRT's.
You're right. I've never noticed flickering on my LCD at 60Hz, while I definitely noticed flickering on my CRT (which was a fairly decent one, btw) at 60Hz.

This comment was edited on Feb 10, 2009, 16:29.
 
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News Comments > New GoldenEye: Source Beta
5. Re: New GoldenEye: Source Beta Feb 9, 2009, 12:51 Ecthelion
 
Goldeneye didn't have an AI, it was just enemies standing there firing and once in a while diving left or right.
Maybe so, but even creating basic enemies like that is more work than a multiplayer mod involves.
 
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News Comments > Dead Rising 2 PC
2. Re: Dead Rising 2 PC Feb 9, 2009, 12:29 Ecthelion
 
wtf? Yeah...let's just skip over Dead Rising 1 for PC and go straight to Dead Rising 2. o_O
They did that with Saints Row (and probably others), so it's been done before.
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Feb 9, 2009, 10:23 Ecthelion
 
I like how the "Overrated Video Game Franchises" article criticizes Half Life for being repetitive, and the Top 100 games list on that site is full of NES and SNES games (90% of which are insanely repetitive).  
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News Comments > New GoldenEye: Source Beta
3. Re: New GoldenEye: Source Beta Feb 9, 2009, 10:01 Ecthelion
 
It looks like multiplayer only, like the vast majority of mods unfortunately (which is why I avoid them). Let's face it, it's a lot harder to port/rewrite the missions, AI, and scripting from a singleplayer game than it is to create a multiplayer mod.

This comment was edited on Feb 9, 2009, 10:03.
 
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News Comments > Empire: Total War Q&A
5. Re: Empire: Total War Q&A Feb 4, 2009, 15:08 Ecthelion
 
And the requirement that you must run Steam each and every time you wish to play.
A lot of us who use Steam just leave it running. It's not like you have to launch it separately every time you want to play. But I suppose you're paranoid (like the typical anti-Steam person), and don't leave your gaming computer connected to the internet, right?

Even if you buy it retail and never have touched Steam in your life.
The same is true of Saints Row 2 and Empire: Total War, and I'm sure the number of retail games that require Steam will continue to increase.

Not with wishy-washy half-men like you unable to think for yourself or follow a thought through to its logical end. You'll do what you're told RP and if you don't like it you'll go suck your thumb in the corner just like Stewie, but no where near as witty. How do I know this much about you? Your own words.
Oh how I wish I was a real man like you. Keep opposing the evil establishment and maybe someday they'll change everything to suit your wants.

After all, large-scale boycotting can only lead to a happy ending, right? There's no chance at all of the hardcore PC market simply being abandoned if sales aren't met, is there?

This comment was edited on Feb 4, 2009, 15:22.
 
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News Comments > DirectX 11 Preview
85. Re: DirectX 11 Preview Feb 2, 2009, 06:55 Ecthelion
 
It's all about the goodness of the uninstall dialogue. I love XP, but uninstalling programs is just a chore. Under Vista, it's actually somewhat enjoyable.
What's a bigger improvement for me is Windows Update. It's about damn time they integrated into the Control Panel instead of requiring me to go to a website.

I have tried dozens of old games in Vista, and all of them worked beautifully. Even crappy Windows 3.1 Quicktime stuff.

I don't understand the complaint against people saying "it works for me because...", because most of the complaints against Vista here are "it doesn't work for me because..." Feature lists and selling points are all well and good, but personal experience is what turns someone on or off to an OS. My personal experience has been great, so I am glad I upgraded. On the other hand, I don't expect someone to upgrade to Vista if they tried it and hated it.
 
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News Comments > Out of the Blue
7. Re: COOP Gamepad based games on PC Jan 30, 2009, 14:32 Ecthelion
 
Basically I'm trying to think of some 2-player games that can be played on the PC using the 360 gamepads (have 2). My girlfriend loved Little Big Planet...she won't play shooters (so L4D is out).

Just looking for some suggestions...
I know Kane and Lynch has that option, although I've never played coop in it (so I don't know how good it is). I guess it's a shooter though.

The Telltale LEGO games (Star Wars, Batman, etc.) support coop on the PC, although I don't know if they support dual 360 gamepads. The newer ones support the 360 gamepad, but I'm not sure about supporting two of them.

This comment was edited on Jan 30, 2009, 14:35.
 
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News Comments > Deus Ex 3 Details
9. Re: Deus Ex 3 Details Jan 30, 2009, 10:40 Ecthelion
 
Somehow I missed the news that this would be a prequel. I normally dislike prequels, but I think DE3 would work better as a prequel than as a sequel. The ending for DE1 was so good that DE2 had big problems following the story (I think the story - especially the ending - in DE2 was one of its weakest aspects). This could be good if everything lines up just right. I don't see anything here to make me nervous yet. It's good to see mention of previous actions affecting the game.  
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News Comments > UT3 "Titan Pack" Plans
46. Re: UT3 Jan 28, 2009, 18:57 Ecthelion
 
Well, unfortunately Add/Remove Programs only lists games downloaded since my current install (not that I would even use that method to uninstall games). However, Steam auto-detects whether a game has been run before as the DirectX / Visual Basic / Gamespy Comrade / GfWL installers popup on first run after a format, though you can simply click cancel and skip them (helpful when most games ask you to install DirectX). I don't know how it works, just that it does.
I guess that would have been too much to hope for. I wonder if verifying the integrity of the game cache for those games would "reinstall" them. I know that function has fixed registry entries for me before.
 
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News Comments > UT3 "Titan Pack" Plans
44. Re: UT3 Jan 28, 2009, 06:44 Ecthelion
 


You don't have to fuck with the disc with the retail version either. It has good old-fashioned DRM which means full unrestricted single-player and LAN mode and only a CD key required for online play.

But you still need to install it every time you reinstall Windows, which is what I hate (I even hate the initial install). Steam you just download it once and then keep it on a separate drive - every time you format you simply install the Steam client to the other drive and all your games are up and running quicker than you can install a single game. That may not seem like much but I have 120 games on Steam - like fuck would I install them all after every format. Steam is a HUGE advantage to me and I play games much more often because of it.
How does this work exactly? I've noticed that when I install a game through Steam, it actually does a "normal Windows install" in the background. Games get registry entries and entries in Add/Remove Programs (Programs and Features in Vista and presumably Windows 7). Does your method do the same thing? You can check by seeing if the games you installed that way (pointing to the drive where they were installed as opposed to manually installing them through Steam) show up in the Add/Remove list. If so, Steam is even more useful than I thought.

I'm a big fan of Steam myself, but I really wish they would get a team to improve the UI. Why can't I organize my games into groups? That must be especially annoying to you with over 120 games on Steam. I have "only" 91 (of which I usually only have 20 or 30 installed at any given time) and it drives me crazy.
 
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News Comments > Fallout 3: Operation Anchorage
16. Re: Fallout 3: Operation Anchorage Jan 27, 2009, 13:47 Ecthelion
 
Bethesda gave us Star Trek Legacy.
To be fair, I think Mad Doc (the developers) was more responsible for Legacy's shortcomings than Bethesda was. Look at their track record, and you'll see a history of problems. Among other things, they were responsible for Empire Earth 3 and the PC port of Bully. They have produced questionable results at more than one publisher... what does that tell you?

This comment was edited on Jan 27, 2009, 13:50.
 
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News Comments > Wii-style Gaming PC
16. Re: Wii-style Gaming PC Jan 5, 2009, 15:54 Ecthelion
 
When I read the post, I read "Phantom" instead of "Lenovo." It seems like the kind of crazy idea they'd come up with.  
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News Comments > F.E.A.R. of Brand Dilution
64. Re: F.E.A.R. Brand Dilution Dec 31, 2008, 14:42 Ecthelion
 
I for one bought The Orange Box for Episode 2. I liked Episode 1 (although not as much as HL2 itself), and I would have bought Episode 2 however it was packaged. The price tag for TOB gave me pause until I looked at some previews for Portal and got excited for it as well. TF2 didn't interest me because I'm not a multiplayer gamer. 2 games for that price seemed like a good deal, so I didn't hesitate to buy it. If I hadn't cared about Portal, I think I would have bought TOB anyway rather than wait to buy Episode 2 individually - I couldn't take any more waiting!

This comment was edited on Dec 31, 2008, 14:44.
 
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News Comments > Baldur's Gate Retrospective
12. Re: Baldur's Gate Retrospective Dec 24, 2008, 07:29 Ecthelion
 
I agree. It'd be nice to have BG1,2, IWD 1,2 and Planescape all made available. I only hope they update everything so it runs on XP. I remember the day I bought BG1 and fired it up. It took me back to my days of gaming with 1E D&D.
I've played them all on XP without any problems.

I played all of the Infinity engine games, but I never got into the IWD series (in fact, I never finished the second one due to the extreme difficulty in the endgame). I prefer a good story to nearly endless combat.
 
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1353 Comments. 68 pages. Viewing page 23.
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