User comment history
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| News Comments > Gabe Newell on EA vs. Steam |
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| 27. |
Re: Gabe Newell on EA vs. Steam |
Aug 18, 2011, 00:35 |
killer_roach |
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While EA's credibility is questionable, the fact that almost nobody doubts Valve one iota around here scares the piss out of me.
It's like the equivalent of Steve Jobs fanboys in this thread. |
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| News Comments > Gabe Newell on EA vs. Steam |
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| 9. |
Re: Gabe Newell on EA vs. Steam |
Aug 17, 2011, 22:30 |
killer_roach |
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Cutter wrote on Aug 17, 2011, 22:17: If EA et al. want to cut out the middleman than why doesn't that reflect in the price of their games? Games are priced on a monopolistic competition model - to wit, to maximize profits, you're best off just staying in line with what most other similar titles (in terms of size and age) are going for. The name of the game is to charge what the market will bear, capture as much of the consumer's willingness to pay as possible, then lower the price as demand starts to tail off. Nothing about lowering overhead would result in their charging a lower price, since you're not angling to be the customer's one purchase (as would be the case for a big-ticket item like a car or a house), you're simply trying to be the next purchase.
The reduction of overhead on the part of the producer doesn't affect consumer purchasing decisions on the margins, although it may rankle some people who pay close attention to those sorts of things. |
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| News Comments > Epic Working on 5 New Games, Unreal Engine 4, Has PC Plans |
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| 8. |
Re: Epic Working on 5 New Games, Unreal Engine 4, Has PC Plans |
Aug 16, 2011, 12:22 |
killer_roach |
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Good news - in the past Epic's been very good at supporting the PC platform. For those kiddies that don't remember, before Microsoft made them their bitch with the Gears of War series, Epic was one of the best at releasing titles with no (or little and eventually removed) DRM and having a fair bit of post-release support.
Sounds like Microsoft's money isn't much of a growth opportunity (hey, their being cheapskates pays off for once!), so they're trying to branch out again. Not sure what to expect, but I'll look forward to it. |
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| News Comments > EA: PC "Extremely Healthy" and Could Become "Our Biggest Platform" |
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| 8. |
Re: EA: PC |
Aug 13, 2011, 16:07 |
killer_roach |
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bhcompy wrote on Aug 13, 2011, 16:01:
finga wrote on Aug 13, 2011, 15:40: The next console generation is nearly as risky for the publishers as it is for the manufacturers. Think about launch titles - who wants to publish a game on a system that, heading up to the game's release date, only has a guaranteed install base consisting, at maximum, of the number of pre-ordered consoles? It's only a problem if the publisher doesn't take a long view on it. Konami knew that MGS4 would sell regardless of initial installbase. They invested a shitload of time and money into that game, and I'm sure they've made a pretty profit on it by now. The problem is the American game companies take a short view on profit, but that's fine, because Japanese ones don't seem to care about that. I'd also point out that the cost of lending in Japan is practically zero... gives you a much better time window to make your investment back in if you're borrowing at 2-3% than, say, 6-10%. |
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| News Comments > EA: PC "Extremely Healthy" and Could Become "Our Biggest Platform" |
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| 4. |
Re: EA: PC |
Aug 13, 2011, 15:30 |
killer_roach |
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Kajetan wrote on Aug 13, 2011, 15:20: Just wait until the next console generation comes out ... i hate these corporate sleazeballs, i hate this constant marketing spin, i hate the majors. Nothing about the next console generation changes what he's said. The problem is how much interest consumers have in PC gaming once the next generation of consoles comes out.
Then again, as an economist as well as a gamer, I understand where the corporate mouthpieces are coming from. Remember - the only way these guys make money is to put a product out there that you willingly give them money to have. |
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| News Comments > Might & Magic Heroes VI Delayed |
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| 5. |
Re: Might & Magic Heroes VI Delayed |
Aug 11, 2011, 22:56 |
killer_roach |
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Dev wrote on Aug 11, 2011, 22:37: Great news that a company would delay to fix some balance and bugs, rather than just shoving an unfinished product out the door.
Too bad the company is ubi. With the DRM this is going to be a $10 purchase, like settlers 7 was for me (and that thing annoys me with DRM, any momentary loss of connection and it stops me from playing). I'm a bit more charitable... but yeah. It's still probably a $15-20 game for me. Haven't really gotten into a HoMM game since III, so I couldn't see myself dropping top coin for the latest shiny in the series. |
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| News Comments > THQ Closes Studios, Drops MX vs. ATV For Now |
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| 19. |
Re: THQ Closes Studios, Drops MX vs. ATV For Now |
Aug 10, 2011, 17:53 |
killer_roach |
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Creston wrote on Aug 10, 2011, 10:34: So THQ is basically Relic and Volition. Doesn't look like a very promising future.
Creston It's probably profitable, though, which is more than THQ can currently say.
Of course, by minimizing their downside they likely obliterated what upside they had, and their market capitalization should crater, which may make it more difficult for Volition and Relic to make AAA titles.
If I were a betting man, I'd say the entirety of THQ is M&A bait now, with EA a very likely destination. |
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| News Comments > Op Ed |
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| 20. |
Re: Op Ed |
Aug 9, 2011, 13:39 |
killer_roach |
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I'm not as concerned about another service - I already have games on Origin, Steam, GamersGate, Amazon, GoG, and Direct2Drive. I just find it hilarious that people are volunteering to let one entity dictate the terms by which they buy games online. Yes, Valve has been very, very good so far... but I don't trust them to reflexively do the right thing. I don't trust anyone to reflexively do the right thing, much less somebody with a stranglehold on a market.
If anything, I encourage publishers to push back against Steam, if for no other reason than to keep them honest. |
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| News Comments > Saturday Tech Bits |
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| 1. |
Re: Saturday Tech Bits |
Aug 6, 2011, 16:01 |
killer_roach |
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Good to hear Notch come to his senses - should've been elementary to anybody who has seen alternative rendering technologies that the "infinite detail" demo was simply voxels. And it's true that they can provide for incredible amounts of detail relatively easily... but they're not the easiest to animate and they're insanely RAM-hungry (which I guess is an improvement over the CPU-hungry nature of raytracing, but only marginally).
The overall conclusion is spot on, though. The tech is impressive, it's just also impractical. |
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| News Comments > No Battlefield 3 on Steam |
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| 3. |
Re: No Battlefield 3 on Steam |
Aug 6, 2011, 12:51 |
killer_roach |
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Theo wrote on Aug 6, 2011, 12:50:
Xirix wrote on Aug 6, 2011, 12:45: Damn..I really like Steam. About time that people realised that valve are the google of gaming. Very uncool people. Better comparison is to Apple... this is basically the same pushback some people had with the terms of selling content on the iTunes App Store. In that case, Apple seems to have largely won, however. |
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| News Comments > Peter Moore New EA COO |
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| 2. |
Re: Peter Moore New EA COO |
Aug 5, 2011, 15:24 |
killer_roach |
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DangerDog wrote on Aug 5, 2011, 15:15: First order of business, only support the Xbox from here on out! Actually, the PS3's been the lead platform for a lot of EA's console development for a while... even at EA Sports. As I've heard it described, they say it's easier to code for the PS3 and then get it to work on the 360 than it is the other way around. The PS3's a bit picky thanks to its non-unified memory and all those SPEs... the 360, by virtue of being very general-purpose hardware, has an easier go of things. |
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| News Comments > Tech 4 Source Release This Year |
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| 12. |
Re: Tech 4 Source Release This Year |
Aug 5, 2011, 14:35 |
killer_roach |
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| As I was joking with people, what will be the more intriguing development from this news - people trying to back-port id Tech 5 features into id Tech 4, or people trying to get Doom 3 to run on a cell phone? |
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| News Comments > Morning Consolidation |
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| 5. |
Re: Morning Consolidation |
Aug 5, 2011, 14:30 |
killer_roach |
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Creston wrote on Aug 5, 2011, 12:42: Good luck making a complex game that'll work on the small screen. I take it that games on the PSP weren't complex? Not only do cell phones currently have far more CPU/GPU horsepower than that aging device, but phones like the HTC Evo have almost exactly the same screen size (4.3" versus 4.5"), and some are even larger (the Dell Streak is 5"... I know Dell ostensibly calls it a tablet, but it's a phone).
Lack of inputs is a far greater deterrent to high-quality gaming on a mobile device than screen size, unless you're a flight sim, RTS, or 4X fan. |
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| News Comments > WoW Drops More Subs |
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| 13. |
Re: WoW Drops More Subs |
Aug 4, 2011, 13:00 |
killer_roach |
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It's also possible that people were "consuming content faster" in Cata because there simply wasn't all that much content to it.
Blizzard kept talking during the development of Cata that the process of levelling from 80-85 would be about as time-consuming as the 1-80 process, because they wanted to make the levels "more meaningful". My brother (an admittedly die-hard WoW player) levelled all ten of his characters (one in each class) to 85 inside of the first month of Cata's release (and one of them, his Warlock, wasn't even 80 when Cata launched). He then mentioned that he had never encountered a point in WoW where he went "now what?" faster than after Cata's launch. |
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| News Comments > Quoteworthy - Epic on PC Gaming |
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| 22. |
Re: Quoteworthy - Epic on PC Gaming |
Aug 4, 2011, 12:16 |
killer_roach |
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MattyC wrote on Aug 4, 2011, 09:18: What? The years of support and free content releases for their games? Sure GoW for the PC was crappy and they didn't do GoW 2 for the PC, but the vast majority of their time as a company they had solid support for PC gamers. The solid editor and mod integration? It is more like "We forget... and quickly!".
I swear most of the Epic haters have to be like 13. Age, IQ, or both?
But yeah, it is pretty funny how fast the long knives come out. Save your vitriol for the guys who really and truly couldn't care less. |
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| News Comments > Quoteworthy - Epic on PC Gaming |
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| 7. |
Re: Quoteworthy - Epic on PC Gaming |
Aug 3, 2011, 22:42 |
killer_roach |
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necrosis wrote on Aug 3, 2011, 22:22: Which is in and which is out?
When was the last swing? I think this is the FIRST swing. The first time consoles stood a chance next to PC gaming ever. So saying things 'swing'... heh you must be able to see the future. Apart from the Amiga, the PC was little competition for the SNES in the early 90s. The PS1 and N64 had a couple of years before the PC really took over in a major way around 1997, the PS2 and Xbox each had about a year of dominance each, and then the 360 and PS3 more or less started off behind the curve. If anything, it's only been recently that the PC has had a consistent edge in its favor, and each time the pendulum swings back to the consoles it does so for a shorter and shorter frame of time. |
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| News Comments > Blizzard TMs Mists of Pandaria |
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| 15. |
Re: Blizzard TMs Mists of Pandaria |
Aug 3, 2011, 01:11 |
killer_roach |
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Kedyn wrote on Aug 3, 2011, 00:49: Horde is going to get the Pandaren as a race. Alliance is going to get shafted yet again with another non-canon shitball race - I'm guessing some kind of two-legged crab person, or something equally gay. Murlocs? |
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| News Comments > Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More |
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| 185. |
Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More |
Aug 1, 2011, 16:43 |
killer_roach |
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ASeven wrote on Aug 1, 2011, 16:38:
briktal wrote on Aug 1, 2011, 16:34:
Why not go protest the caps? Unfortunately net neutrality is a hot topic and the lawmakers are making it possible for this to happen, not to mention it's not a simple topic. No kidding, seeing as the caps have little to do with Net Neutrality at all, apart from the fact that IPTV providers are exempting their own video services from the caps. |
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1088 Comments. 55 pages. Viewing page 37.
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