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User information for Mike Fisk

Real Name Mike Fisk   
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Nickname killer_roach
Email Concealed by request
ICQ None given.
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Homepage None given.
Signed On Oct 31, 2002, 20:40
Total Comments 1442 (Pro)
User ID 15013
 
User comment history
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News Comments > Castle Crashers Steam Plans
7. Re: Castle Crashers Steam Plans Aug 16, 2012, 18:11 killer_roach
 
mch wrote on Aug 16, 2012, 10:32:
Wow, great game even if this is WAY overdue.

Hopefully they don't have the same stability problems they did when it was originally released on Xbox.

The game was quite stable when they released it on PS3, so I'd assume a PC release would more than likely have no major issues.
 
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News Comments > Evening Consolidation
11. Re: Evening Consolidation Aug 14, 2012, 03:13 killer_roach
 
jacobvandy wrote on Aug 14, 2012, 02:26:
That's what happens when you give your team of artists independent free reign. I mean, it's cool that they created an engine where they had unlimited resources for that stuff (or so they say), and I'm sure those guys liked doing the work, but they didn't plan much of anything out very well.

Inmates running the asylum... inmates running the asylum.
 
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News Comments > Epic Buys Remainder of People Can Fly
16. Re: Epic Buys Remainder of People Can Fly Aug 13, 2012, 23:17 killer_roach
 
Sepharo wrote on Aug 13, 2012, 22:11:
I have Bulletstorm but I have yet to play it yet. Finding out there was no deathmatch multiplayer pretty much killed it for me. I really wanted to use those weapon/environment combos on the competition.

Agreed. There's so much potential with Bulletstorm that they basically wasted.
 
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News Comments > Epic Buys Remainder of People Can Fly
13. Re: Epic Buys Remainder of People Can Fly Aug 13, 2012, 17:48 killer_roach
 
From what Rein is saying about Chmielarz, it sounds a bit like he's starting his own studio and will be partnering with Epic. If that's the case, then that new studio is probably the real heir to PCF, while Epic's Polish studio gets further retooled to be a support studio for Epic's main operations.  
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News Comments > Morning Tech Bits
5. Re: Morning Tech Bits Aug 13, 2012, 15:56 killer_roach
 
Beamer wrote on Aug 13, 2012, 14:12:
NegaDeath wrote on Aug 13, 2012, 11:46:
It's like Microsoft doesn't even want people to buy Windows 8.

Well, they chose a cheaper price over paying the licensing cost for DVD playback, given how few people are watching DVDs on PCs these days. If you want to watch a DVD you can buy the optional Media Center pack.

Fine by me. Given that I'll never watch a DVD on a PC again, I'd prefer a $15 product over a more expensive one.

One of the biggest first waves of license sales is for new PCs. Microsoft takes a look at all these ultrabooks the OEMs are pimping, notices none of them have an optical drive, and realize their decision is basically made for them.
 
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News Comments > Indie Royale Gone Fishin' Bundle
8. Re: Indie Royale Gone Fishin' Bundle Aug 12, 2012, 23:48 killer_roach
 
Jerykk wrote on Aug 12, 2012, 23:29:
killer_roach wrote on Aug 12, 2012, 22:58:
jacobvandy wrote on Aug 12, 2012, 22:10:
Ha ha, okay buddy. Good luck enforcing that. If I decide to give you some money in exchange for some game keys, whether you call it a purchase or a donation or whatever, they're MINE and I can do whatever I want with them. So screw off.

I can see where the issue would be with reselling the keys, but just giving them away doesn't change the economics of the bundle one iota (apart from possibly increasing a potential buyer's willingness to pay, something that only helps the promotion and the developers).

So... you do see the issue here, right? Most of the games come with both a Steam key and a Desura key. If you keep one key and give the extra one to a friend, you're basically taking away any incentive for your friend to buy the bundle. If your friend had no intention of buying the bundle, then no harm done, but if he would have otherwise bought it, you're costing the devs a sale.

I do find it peculiar that you say "only" in reference to helping the promotion and developers. Who else is it supposed to be helping? If you enjoy a game, you should reward the developers. I find that most consumers tend to be extremely narrow-minded. Your spending habits have long-term repercussions that extend beyond just you.

Hadn't thought about the cases where somebody actually plays the game as installed from Desura and giving away the Steam key... are there really that many of such cases, as opposed to they already have the game on Steam and the Desura key is applied automatically?
 
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News Comments > Indie Royale Gone Fishin' Bundle
6. Re: Indie Royale Gone Fishin' Bundle Aug 12, 2012, 22:58 killer_roach
 
jacobvandy wrote on Aug 12, 2012, 22:10:
Ha ha, okay buddy. Good luck enforcing that. If I decide to give you some money in exchange for some game keys, whether you call it a purchase or a donation or whatever, they're MINE and I can do whatever I want with them. So screw off.

I can see where the issue would be with reselling the keys, but just giving them away doesn't change the economics of the bundle one iota (apart from possibly increasing a potential buyer's willingness to pay, something that only helps the promotion and the developers).
 
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News Comments > Sunday Mobilization
8. Re: Sunday Mobilization Aug 12, 2012, 19:51 killer_roach
 
Dades wrote on Aug 12, 2012, 17:43:
Cutter wrote on Aug 12, 2012, 16:14:
Why are ebooks so damn expensive? Seriously.

They were cheap until about a year and a half ago when Apple decided to price fix with the publishers (google agency model ebook for more). Now a lot of books I bought for $8-12 are up at $16-20, the ebooks are often more than the hardcovers for fucks sake. All because the publishers are pissed at Amazon for beating them to the market and supposedly devaluing ebooks by selling them at reasonable prices.

One can only hope that this only precipitates the downfall of the major book publishers, who exhibit cartel-like behavior in ways the music and film industries could only dream of.
 
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News Comments > Sunday Tech Bits
2. Re: Sunday Tech Bits Aug 12, 2012, 16:52 killer_roach
 
Cutter wrote on Aug 12, 2012, 16:17:
Wow, I never realized Linus is such a complete douchebag.

It's not like he attempts to hide it or anything.
 
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News Comments > On Sale
18. Re: On Sale Aug 11, 2012, 23:15 killer_roach
 
Dmitri_M wrote on Aug 11, 2012, 14:40:
PHJF wrote on Aug 10, 2012, 21:38:

It's a mediocre game, but you can get F.E.A.R. 3 from GMG today (Friday) for ~$3 with the coupon and daily sale...

After wasting $50 on FEAR2, $3 is about what I feel comfortable with.
It's peculiar how people will say "I'll wait until it reaches a certain level before I buy X average to bad game". Why buy it at all? Gotta have everything?

Willingness to pay. If you think you'll really enjoy something, it's higher. If you think you might possibly get some enjoyment out of it, but aren't sure, it's lower.

Fantastic how that works.
 
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News Comments > Morning Mobilization
21. Re: Morning Mobilization Aug 11, 2012, 21:10 killer_roach
 
Fantaz wrote on Aug 11, 2012, 11:14:
I blame Vita's demise on smart phones.

I'd say the lack of third party support has been the problem, and it's simple.

If you're a developer, you can either spend $5-10 million to develop a new Vita game... or $500K-3M to develop a DS/3DS game. Both games sell for basically the same amount of money, and there's more customers for Nintendo's systems.

It's all about seeking a return on investment. At this point, Sony needs to take more effort in making content themselves for Vita to help bolster the install base, as people are finding themselves naturally hesitant to drop $250 on a system they might want to play 2-3 games on.
 
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News Comments > Morning Mobilization
18. Re: Morning Mobilization Aug 11, 2012, 05:08 killer_roach
 
Flatline wrote on Aug 10, 2012, 16:06:
What's weird is that this is the *exact* same thing that happened with the PSP. I bought one cheap years ago, bought like 8 games, and of those, I played... pinball. Like 99% of the gametime on that stupid handheld was pinball.

In that vein, The Pinball Arcade for Vita is awesome (and a better gaming experience than the same game for iOS/Android).

Creston wrote on Aug 10, 2012, 20:26:
A multi-hundred dollar handheld gaming machine with games that cost 40-60 bucks just isn't going to cut it anymore. Times have changed, Sony. Move on.

What game is $60 on Vita? Hell, Uncharted is the only $50 game. And four of the best games on the platform (Sound Shapes, Escape Plan, Tales From Space: Mutant Blobs Attack!, and The Pinball Arcade) are dirt cheap for the gameplay they offer ($15 or less).
 
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News Comments > Epic Forms Impossible Studios from Big Huge Ashes
10. Re: Epic Forms Impossible Studios from Big Huge Ashes Aug 9, 2012, 19:43 killer_roach
 
Then again, considering the development hell they endured with their association with 38 Studios, having something with a quick turnaround might be a good thing for them to get back on their feet.  
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News Comments > Free WOOT DLC for Magicka Released
6. Re: Free WOOT DLC for Magicka Released Aug 9, 2012, 17:34 killer_roach
 
DrEvil wrote on Aug 9, 2012, 16:04:
JohnBirshire wrote on Aug 9, 2012, 15:57:
Is this worth playing? The reviews I saw were in the "D" and "F" range, however it seems to have a cult following.

It's actually fairly fun, but only as a co-op game IMO, which it excels at. I was bored to tears when I play alone.

Wait until the next mega-steam sale on it and then pick it up. It doesn't cost much, but there is quite a lot of DLC available for it.

It's 75% off on Steam today, so now's as good a chance as any.
 
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News Comments > Steam Adding Non-Gaming Titles
80. Re: Steam Adding Non-Gaming Titles Aug 9, 2012, 01:39 killer_roach
 
Dev wrote on Aug 8, 2012, 23:09:
Edit: I'm not sure steam allows a credit card to purchase on more than 1 account. I think you'd have to gift them all from 1 central account which would be the wrong thing for a paranoid, because they could find out who you gifted to. Or maybe use gamestop steam gift cards.

PayPal, maybe?
 
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News Comments > THQ Results: InSane Cancelled
41. Re: THQ Results: InSane Cancelled Aug 7, 2012, 18:36 killer_roach
 
Fantaz wrote on Aug 7, 2012, 05:35:
Probably Company of Heroes 2 should keep them alive for a while, unless they fail with that one.

I think it's more likely that CoH2 will be the final nail in their coffin, sadly.
 
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News Comments > THQ Results: InSane Cancelled
30. Re: THQ Results: InSane Cancelled Aug 7, 2012, 04:58 killer_roach
 
Prez wrote on Aug 7, 2012, 04:38:
I'm still pulling for THQ - fantastic company which has produced some fantastic games. I'd much prefer to see incompetent idiot George Broussard go away. STFU George, and keep your irrelevant, valueless opinions to yourself.

Too bad THQ has seemed hellbent on running themselves into the ground the last few years.
 
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News Comments > THQ Results: InSane Cancelled
15. Re: THQ Results: InSane Cancelled Aug 6, 2012, 22:10 killer_roach
 
Parallax Abstraction wrote on Aug 6, 2012, 21:08:
EDIT: Also Blue, I've read in multiple other places that THQ pulled in a $15.4M profit this quarter, not lessened losses. They're actually making money and did so this quarter with no new releases. Catalogue sales only.

That is true - that being said, they've had a few consecutive quarters prior where they had losses greater than the entire market capitalization of the company. (Also wondering how much of that profit was from closing some operations.)
 
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News Comments > Blood Revival Proposed
30. Re: Blood Revival Proposed Aug 5, 2012, 05:11 killer_roach
 
Mashiki Amiketo wrote on Aug 5, 2012, 01:57:
Ray Marden wrote on Aug 5, 2012, 00:56:
Descent,
Volition already said that if they got the IP, they would make a new Descent and Freespace in a heartbeat. Well actually I think they said: "They would commit murder, to do it." The drive is there, and so is the fan base.

Yeah, the IP is simply in hell, with hell being spelled I-n-t-e-r-p-l-a-y.

One can only hope that mess finally assumes room temperature so Volition can get their property back for pennies on the dollar.
 
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News Comments > Steamships Ahoy - Death Rally
20. Re: Steamships Ahoy - Death Rally Aug 4, 2012, 23:06 killer_roach
 
Just got it - although a few tracks are having rendering issues on my laptop (that's my fault - Dell has no interest in releasing Win8 drivers for my laptop GPU), it does what it says on the tin.

(Also got it for $6.99 for some reason, not sure... but when I went to the product page it said that it was 30% off for me. Anybody who owns Alan Wake possibly gets a bonus percentage off, maybe?)
 
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1442 Comments. 73 pages. Viewing page 33.
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