User comment history
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| News Comments > Flatout 3 Specs; Trailer |
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| 3. |
Re: Flatout 3 Specs; Trailer |
Dec 10, 2011, 17:16 |
killer_roach |
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ASeven wrote on Dec 10, 2011, 16:07: A GTX590? Either this game has the best graphics ever or is a very unoptimized POS. Look at the trailer - it's pretty clear which one it is. |
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| News Comments > Kingdoms of Amalur: Reckoning Premium Editions Detailed |
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| 6. |
Re: Kingdoms of Amalur: Reckoning Premium Editions Detailed |
Dec 10, 2011, 01:35 |
killer_roach |
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Sempai wrote on Dec 10, 2011, 00:39: Do these fuckin people realize we're in a recession?
Wait..MW3 sold 1 trillion units, nvm all must be well in America.. It's basically $120-$195 additional for the resin figurine and (in the case of the latter) print... for those that are in the market for those sorts of things, that's not a huge burden for them.
That being said, they know as well as anyone that the market for those is pretty limited, hence the low numbers for the more expensive packages. |
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| News Comments > Morning Tech Bits |
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| 5. |
Re: Absolute worst tech gifts |
Dec 8, 2011, 19:44 |
killer_roach |
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Shok wrote on Dec 8, 2011, 19:21: Beats by Dre....I still don't understand how these overpriced headphones are still on the market. Sheeple will buy anything these days. They're not bad, but yeah... they're still overpriced, even if they've come down a ways. At $100-125 I'd give them a look, but they're a safe pass at $200+. |
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| News Comments > Indie Gala Bundle |
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| 13. |
Re: Indie Gala Bundle |
Dec 7, 2011, 21:06 |
killer_roach |
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Jerykk wrote on Dec 7, 2011, 20:07:
Most of the multi-developer bundles from the Humble Bundle take in about $1-1.5 million, it seems like. I think that's a bit of an exaggeration. From what I've seen, it seems like most of the bundles make less than $100,000 each. The Indie Gala Bundle, for example, has only made $43709.84 thus far. Let's assume it reaches $50,000 by the time it ends. Cut out 30% for charity and that's $35,000. Split it amongst five devs and that's only $7000 each. Better than nothing but probably significantly less than they'd make at regular prices. From Wolfire Games, the people who do the Humble Indie Bundle promotions:
Humble Bundle 1: $1,273,613.80 Humble Bundle 2: $1,826,860.51 Humble Frozenbyte Bundle: $910,495.40 Humble Bundle 3: $2,169,774.64 Humble Frozen Synapse Bundle: $1,116,117.14 Humble Voxatron Debut: $902,807.84 Humble Introversion Bundle: $778,519.50
If anything, on the multi-developer ones, I erred on the low side. |
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| News Comments > Indie Gala Bundle |
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| 11. |
Re: Indie Gala Bundle |
Dec 7, 2011, 19:16 |
killer_roach |
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Jerykk wrote on Dec 7, 2011, 18:41:
I forget the default split on humble bundle, but introversion had to have pulled in at least a couple/few hundred thousand bucks. True, but all those games were Introversion games so the profits weren't split between multiple developers. If a bundle has 5 games, each from a different dev and the average buyer spends $1, then about 30% is given to charity... that's not a lot of profit per developer. Most of the multi-developer bundles from the Humble Bundle take in about $1-1.5 million, it seems like. Take out 30% of that, and you're in the range of $700K-1.1M. Divide among five developers, and each one gets $140-220K, just from the one bundle, to say nothing of any other sales they've gotten for their games.
Since many of the games are made by small teams over a year or so of time, it's likely that the vast majority of them could pull an accounting profit just from the Humble Indie Bundle (assuming an average "salary" of about $40K/dev/year). It's not the big money, but if it's enough to comfortably fund the next game... |
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| News Comments > Arkham City Patched |
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| 18. |
Re: Arkham City Patched |
Dec 7, 2011, 15:51 |
killer_roach |
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Prez wrote on Dec 7, 2011, 15:38: It doesn't take having a bad day to have the craptacular GFWL piss you the f*** off. It just takes about 10 minutes of experience with it. You misspelled "seconds", but other than that, I agree. |
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| News Comments > Steam Coupon Support |
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| 21. |
Re: Steam Coupon Support |
Dec 7, 2011, 13:27 |
killer_roach |
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Deathhead wrote on Dec 7, 2011, 12:28: Using my 17 digit id number didn't work for me, once I went and made a custom url, that worked fine.
Found 113 Games with a value of $1655.87 USD
Its amazing how that adds up on you! Tell me about it...
Found 504 Games with a value of $6991.43 USD
Granted, I snagged the overwhelming majority of these on good sales, but still... |
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| News Comments > Out of the Blue |
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| 13. |
Re: Out of the Blue |
Dec 6, 2011, 16:06 |
killer_roach |
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Cutter wrote on Dec 6, 2011, 11:38: I can understand how Tom Waits music isn't everyones cup of tea but I've always liked his stuff. Swordfishtrombones and Frank's Wild Years are billiant albums both. Cold Cold Ground is still my fave tune of his. The man wrote some incredibly good drinking music. His new album Bad As Me is fantastic as well... but yeah, Swordfishtrombones is probably still his best. |
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| News Comments > New Epic IP Reveal Saturday |
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| 8. |
Re: New Epic IP Reveal Saturday |
Dec 5, 2011, 23:59 |
killer_roach |
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DangerDog wrote on Dec 5, 2011, 22:46: They should just take that "Blade Runner" like demo they made for UDK and make it into a game.
I've lost interest in their games mostly due to the use of over the top steroid character designs, that and Cliffy being a shill for xbox and turning his back on the PC. I'd be shocked if that UDK demo wasn't involved with their next game somehow.
As for CliffyB's love for the Xbox... well, money talks. Microsoft basically has Epic under their thumb, and Microsoft is about as anti-PC gaming as they get, as odd as that would seem. |
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| News Comments > Evening Mobilization |
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| 3. |
Re: Evening Mobilization - Vita |
Dec 5, 2011, 22:44 |
killer_roach |
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ASeven wrote on Dec 5, 2011, 22:34:
Agent.X7 wrote on Dec 5, 2011, 21:54: Yup, proprietary memory cards. Not much to complain about, however. Xbox 360 went the same route with hard drives. Guess who makes my 360 HDD? Sure as fuck not Microsoft. Someone will be along with cheap 3rd party memory cards soon enough.
Oh no, only 720p? It's a tiny screen with no video out. Not really an issue.
I honestly think people are just "discovering" things that they bill as bad because they have nothing else to publish about the Vita right now. $120 for a 32GB card is insane and retarded. Also depends a bit on the speeds of the cards. Comparing them to Class 2 microSD cards is just disingenuous, and it's one of the reasons why Sony doesn't want people using microSD cards.
Still, even assuming these are very high speed cards (i.e. equivalent of Class 15-20), I can't see how these should be priced more than about $2-2.50/GB apart from some other considerations that we don't know of yet. |
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| News Comments > South Park: The Game Announced |
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| 11. |
Re: South Park: The Game Announced |
Dec 2, 2011, 01:08 |
killer_roach |
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Sepharo wrote on Dec 2, 2011, 00:26:
jdreyer wrote on Dec 1, 2011, 23:47: Recent SP episodes have kind of sucked as they have kind of lost interest in SP Disagree. They've been just as hilarious and smart as ever. I'd say Season 11 is still my personal favorite, but 12-15 have had more quality episodes than most seasons (and certainly more than the first four, which haven't held up particularly well at all). |
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| News Comments > South Park: The Game Announced |
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| 7. |
Re: South Park: The Game Announced |
Dec 1, 2011, 23:30 |
killer_roach |
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StingingVelvet wrote on Dec 1, 2011, 21:40:
Sepharo wrote on Dec 1, 2011, 21:38: Figured this woulda been mentioned in the summary.
"Parker and Stone are writing the script, performing the dialogue, and overseeing the development of South Park: The Game." With someone else writing the script Obsidian's strong suit goes right out the window though. But without Trey and Matt the strong suit of the IP goes out the window. Wouldn't be surprised if people from Obsidian help South Park Studios flesh out the script and provide ideas, but it wouldn't be the same if it was just Obsidian. |
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| News Comments > Op Ed |
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| 8. |
Re: Op Ed |
Dec 1, 2011, 16:44 |
killer_roach |
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New goal in life: Figure out how to host a GDC panel without ever developing a game, just to royally piss this guy off. |
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| News Comments > Morning Mobilization |
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| 4. |
Re: Morning Mobilization |
Nov 30, 2011, 13:43 |
killer_roach |
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Ozmodan wrote on Nov 30, 2011, 12:37: Handheld consoles are basically dead. Pads will soon put them out of the market. Sony took too long to market the Vita. Anyone buying one should have their head examined. Honestly, I doubt it, but it will force Nintendo and Sony to have a fundamental rethink of pricing and hardware release strategy. You'll likely see future handheld game systems look and behave more like mobile devices, down to unified ecosystems and annual (or close to it) hardware refreshes, but there's still a market for them, depending on how they choose to market the devices. |
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| News Comments > Arkham City DLC Next Month |
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| 11. |
Re: Arkham City DLC Next Month |
Nov 29, 2011, 14:59 |
killer_roach |
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reisub wrote on Nov 29, 2011, 13:50: DLC announcements always make me want to wait for the GOTY edition. That was my plan... then Origin had it on sale for $25 yesterday.
Damn you, EA. |
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| News Comments > Kotick on SWOTR Economics |
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| 12. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 14:40 |
killer_roach |
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As much as I want to rip on Kotick...
...he's right.
Lucas is no idiot. Crappy filmmaker, sure. Can't write a decent script to save his life, absolutely. But there's a reason he's a billionaire, and that's because he's incredibly shrewd with his own stuff. SWTOR is likely to be quite commercially successful, but the major beneficiary of that success is not going to be EA or Bioware. |
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1104 Comments. 56 pages. Viewing page 32.
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