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User information for Mike Fisk

Real Name Mike Fisk   
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Nickname killer_roach
Email Concealed by request
ICQ None given.
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Homepage None given.
Signed On Oct 31, 2002, 20:40
Total Comments 1420 (Pro)
User ID 15013
 
User comment history
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News Comments > Ships Ahoy - PC Deadlight
8. Re: Ships Ahoy - PC Deadlight Oct 26, 2012, 02:35 killer_roach
 
Jerykk wrote on Oct 25, 2012, 23:37:
Did MS actually fund the development of Deadlight and Mark of the Ninja or did they just agree to publish them on XBLA? If the latter is true, then it makes sense that the games are appearing on PC so quickly.

I'm pretty sure that it's the latter. (Klei, the developers of Mark of the Ninja, have previously had games published through EA Partners)
 
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News Comments > Distance Kickstarter
28. Re: Distance Kickstarter Oct 26, 2012, 02:32 killer_roach
 
I really wanted to like Nitronic Rush, but it just had a lot of weird idiosyncrasies with handling and level design. So far, I'm not seeing anything that really changes my mind with this.

The concept is cool, but these guys have issues with implementation.
 
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News Comments > Ships Ahoy - PC Deadlight
4. Re: Ships Ahoy - PC Deadlight Oct 25, 2012, 22:17 killer_roach
 
nin wrote on Oct 25, 2012, 21:53:
Interesting...the second game, after Mark of the Ninja, from MS studios that doesn't mention GFMFWL. Times they are a changin?


Hell, I was just going to say "Microsoft-published XBLA games are finally coming to PC?"... seriously, there's been more downloadable titles console-exclusive to the PS3 that have appeared on the PC than there were from the 360, and that's not exactly a vote of confidence (as there aren't many PSN exclusives that aren't from first- or second-party devs).
 
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News Comments > Quoteworthy
1. Re: Quoteworthy Oct 19, 2012, 19:24 killer_roach
 
He's partially correct.

Consumers WILL pay for crap - but most won't pay for much or for very long.

Regardless, that's not a good model for monetizing social gaming.

Even still, there's a bit of a learning process going on with the social/casual gaming space, so ultimately developers and publishers will have to figure out the particular cost structure of developing a social game are as well as figuring out what people will be willing to pay for (and how much).
 
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News Comments > Torchlight 2 Patch Plans
24. Re: Torchlight 2 Patch Plans Oct 18, 2012, 20:05 killer_roach
 
Prez wrote on Oct 18, 2012, 16:13:
Have you tried looking at the total hours played for those friends of yours? Most of my friends who own it have played it for 30+ hours, often more than 60.

My stats apparently say I've only played TL2 for 9 hours, but I think that's due to Steam having issues reporting time correctly on it (namely, it doesn't when I'm offline, which is frequent).

As far as I can tell by my own informal reckoning, I'm a bit past 30 hours on it, and that's from being heavily distracted by other stuff.
 
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News Comments > Project Eternity Did Pass $4M
8. Re: Evening Consolidation Oct 17, 2012, 23:17 killer_roach
 
cocoreno wrote on Oct 17, 2012, 23:03:
My innate cynicism has be believing we'll only see a slight improvement in quality of these Kickstarter-funded games as we do from the overall PC market.

I hope I'm proven wrong.

Speaking of which, anyone know when the first project (game) is slated for release?


One of the big early Kickstarter game success stories, FTL, is already out...
 
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News Comments > etc.
2. Re: etc. Oct 17, 2012, 16:07 killer_roach
 
Mr. Tact wrote on Oct 17, 2012, 11:49:
I bid $100 for IGN!

No need to overpay, sir...
 
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News Comments > Get a Free Origin Game?
67. Re: Get a Free Origin Game? Oct 14, 2012, 16:16 killer_roach
 
Prez wrote on Oct 14, 2012, 09:27:
I don't have a whole lot of experience with Origin (what little I do have was enough to learn that it utterly sucks balls) but as far as I know with the games on offer here you really only ever need to run Origin once to install and activate the game, then never again. That was how it was when my friend gave me a code for The Old Republic (HORRIBLE game!). Unless they changed it anyway. If it's still true though it really shouldn't be enough to stop you from buying a game that doesn't explicitly require Origin to run.

It will start up the Origin service and have you log in for online games that utilize its features, although you can still play without an Internet connection (as was the case with NFS The Run).

Honestly, the client sucks, but the actual process of playing games through Origin is pretty unobtrusive (not to mention seems to use considerably less system resources than Steam).
 
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News Comments > Get a Free Origin Game?
40. Re: Get a Free Origin Game? Oct 13, 2012, 21:28 killer_roach
 
Prez wrote on Oct 13, 2012, 19:53:
About the only game I'd be slightly interested in that I don't already own would be Syndicate, and I'm not seeing that on the list. EDIT: Never mind - they are still asking 60 frickin' bucks for Syndicate. Are they high?

Yeah... I got it from GamersGate a while back for $7.50 or $10, I think. Couldn't be bothered at much more than that.
 
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News Comments > Get a Free Origin Game?
30. Re: Get a Free Origin Game? Oct 13, 2012, 19:24 killer_roach
 
Creston wrote on Oct 13, 2012, 19:10:
Dev wrote on Oct 13, 2012, 18:02:
from SD, the list of games this has been confirmed on:

The only thing on there even worth anything to me is Burnout Paradise, and I was going to get it until I saw online advertising... ugh.

Anyone play Burnout Paradise?

Creston

I've played it extensively... fantastic game. The online advertising stuff is pretty minimal (just a handful of billboards that get updated - most of them are static). Bigger question is how you feel about an open-world racing game.
 
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News Comments > Get a Free Origin Game?
18. Re: Get a Free Origin Game? Oct 13, 2012, 17:21 killer_roach
 
SpectralMeat wrote on Oct 13, 2012, 16:51:
killer_roach wrote on Oct 13, 2012, 16:44:
I was hoping to apply it to the C&C Ultimate Collection, but it doesn't work for that. Oh well. (Not sure what else they have that I'd actually consider worth snagging... maybe FIFA 12?)
I was trying to get Fear3 but it doesn't work for that either. I have 0 interest in Dragon Age, and I've played Bulletstorm on the console already. Kind of annoying game but I might grab that since not much else there is that I do not own already or I am even remotely interested in.

Yeah, that's where I was at - I've been pretty good at snagging sales from various places to have populated my Origin account on the cheap. Most everything left I have precious little interest in, if that.
 
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News Comments > 0x10c Interview; Test Footage
37. Re: 0x10c Interview; Test Footage Oct 13, 2012, 16:57 killer_roach
 
Prez wrote on Oct 13, 2012, 14:42:
Minecraft didn't grab me; Terraria (the 2D Minecraft ripoff) totally did. I much preferred Terraria because even though it wasn't a graphical powerhouse its graphics were charming in their simplicity and it wasn't ugly.

Hell, you can't even blame it on the blockiness - Voxatron and (a bit further up the food chain) 3D Dot Game Heroes look better despite being the same sort of blockiness. In the case of Minecraft, it was simply a lack of art direction because Notch admits he's not much of an artist (an understatement if ever there was one).
 
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News Comments > Get a Free Origin Game?
15. Re: Get a Free Origin Game? Oct 13, 2012, 16:44 killer_roach
 
I was hoping to apply it to the C&C Ultimate Collection, but it doesn't work for that. Oh well. (Not sure what else they have that I'd actually consider worth snagging... maybe FIFA 12?)  
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News Comments > Op Ed
31. Re: Op Ed Oct 12, 2012, 19:52 killer_roach
 
Prez wrote on Oct 12, 2012, 19:36:
Well it mattered enough for Dude to write an article about it, hence the discussion. Rarity doesn't generally preclude discussion of whether it's a sound practice or not.

To posit a counterfactual, it might be it merited an article not because it was happening frequently, but that people were incensed about it enough to make such an assessment worthwhile to publish (not to mention, in having a somewhat controversial opinion, it generates clicks).
 
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News Comments > Op Ed
28. Re: Op Ed Oct 12, 2012, 18:46 killer_roach
 
Mordecai Walfish wrote on Oct 12, 2012, 18:04:
I think we have the same opportunity with Disc-Locked DLC, and I as well will think twice before supporting any game that blatantly ships with completed content locked on the disc.

You assume the direction is toward more of it, rather than less, something that I might argue is erroneous.
 
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News Comments > Op Ed
23. Re: Op Ed Oct 12, 2012, 17:01 killer_roach
 
For me, it's a bit of a mixed bag, and I admit I'm more on the side of the publishers than most here. I find it particularly scuzzy that developers hide what's more or less vital parts of the game behind a paywall, but other things (like cosmetic items) I'm not as concerned about.

What the major problem is is the fact that games, like most other forms of media, fairly closely follow the monopolistic competition model for pricing. If a game simply has more content, they can't get away with charging more than their competition - if you need a certain average sales price to break even or get a market rate of return that's higher than the going MSRP, you're going to have to go the DLC route.

Ultimately, you'd think the publishers would figure out a cleaner way of making the break so as not to offend the consumer, but a disorganized rush to complete the game might result in such a mistake as Capcom has now done on multiple occasions. (I know they blame Microsoft's DLC rules on the 360 for why they do it, but they could always tell MS to go pound sand and whine for them to break their own rules - wouldn't be the first time a major publisher has gotten Microsoft to change policies as they go.)
 
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Oct 12, 2012, 16:21 killer_roach
 
nin wrote on Oct 11, 2012, 10:26:
PS3 smashes through 5m barrier in the UK.

Wait, they're just now hitting 5 million? That can't be right, can it?


Keep in mind the UK is about 20% of the population of the US, and the gaming market is about 10-15% the size.
 
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News Comments > No Terraforming in SimCity
19. Re: No Terraforming in SimCity Oct 12, 2012, 00:07 killer_roach
 
jdreyer wrote on Oct 11, 2012, 23:28:
Steam isn't "always online." I just moved, and set up the computer first thing so the kids could play Steam games while we unpacked. We didn't have internet for three days, but the kids were able to play all their Steam games nonetheless.

Really depends on the game. When I last reinstalled Windows on my desktop, I found that, after downloading my collection again (>2TB), some games had to at least be run online once before I could use them in offline mode. But that's not so much something on Steam as it is on the developers (mostly developers that use GFWL, to be honest).
 
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News Comments > Divinity Anthology Collector's Edition & Pick Your Price Promo
11. Re: Divinity Anthology Collector's Edition & Pick Your Price Promo Oct 11, 2012, 04:40 killer_roach
 
Keith wrote on Oct 10, 2012, 14:57:
I checked the deal out. At first blush, seems like a good deal for a "pay your own price" schtick. Then I saw that you have to be one of the top contributors (e.g. pay the most) to get a shot at getting D2: Developer's Cut. Thought it might be worth a shot since you can fly as a dragon. The "maybe" aspect of it sucks though.

So long as you meet or beat the price they quote you, you get the game into your collection.
 
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News Comments > Evening Tech Bits
2. Re: Evening Tech Bits Oct 11, 2012, 03:46 killer_roach
 
ViRGE wrote on Oct 11, 2012, 03:00:
That has to be the dumbest article I've read all month. That's pure and simple link bait. Moving from a LiveCD to a LiveDVD is not "shutting out old PCs". DVD drives have been standard for over 10 years now.

But what am I going to do with my AMD K5 desktop? </sarcasm>
 
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1420 Comments. 71 pages. Viewing page 28.
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