User comment history
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| News Comments > Take-Two Financials |
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| 13. |
Re: Take-Two Financials |
Feb 3, 2012, 19:14 |
killer_roach |
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ASeven wrote on Feb 3, 2012, 18:37:
netnerd85 wrote on Feb 3, 2012, 16:51:
ASeven wrote on Feb 3, 2012, 13:40: And indie are quickly reaching AAA production standards, like Renegade X. Think you will find the reason for that is a lot of "indie" developers are previous employees of BIG named companies. So they aren't your teenage/young pup developers, they are seasoned professionals turned "freelance" in a sense...
Wave goodbye to the publishers, they are no longer needed. Which is what I've always said, devs are finding out that going indie is far better than being tied to a publisher. Hell, Notch refused to be hired by EA and that's a prime example of indie's attitudes today, they do not want to work in one of the most brutal work environments on present day.
Developers are slowly finding out that it's far more profitable, in work environment terms, in family terms, in available time terms and in financial terms if they make it good, to ditch the middle man that are publishers and go for it by themselves. And that's a bloody good thing. All depends on the size, scale, and scope of the game you're doing. You don't see indies trying to make AAA titles for the most part - mostly because, on balance, they can't. For the foreseeable future, you'll need a publisher once your budgets exceed a certain level, and for many indies that level is astonishingly low (possibly anything over mid-five-figures is going to test the average indie dev's resolve to do on their own). It's not to say they can't make good games - just like in film or music, there's a lot of quality in the indie gaming scene - but their capacity for production value is, for the most part, considerably lower than it is for other forms of media.
Another interesting side note... THQ's GAAP loss: $0.50 a share. THQ's current share price: $0.53. They lost almost the entire value of their company, and in the last quarter alone, no less. |
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| News Comments > Reckoning Dev: Piracy Prevents PC Exclusives |
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| 46. |
Re: Reckoning Dev: Piracy Prevents PC Exclusives |
Feb 2, 2012, 19:21 |
killer_roach |
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Julio wrote on Feb 2, 2012, 19:00: I like how devs of games that suck blame piracy for their game being garbage. 38 Studios can go console exclusive for all it matters. ...and this is why we can't have anything nice. |
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| News Comments > Reckoning Dev: Piracy Prevents PC Exclusives |
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| 40. |
Re: Reckoning Dev: Piracy Prevents PC Exclusives |
Feb 2, 2012, 17:45 |
killer_roach |
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Dev wrote on Feb 2, 2012, 17:33: Also, as soon as next gen consoles hit, ports to PC will take a MAJOR step forward in graphics and shiny features. This silly stuff about many games still being released using DX 9 is because thats closer to what consoles use, and consoles are holding back game development on PC. It's been rumored that the next Xbox will use either a Radeon HD 6xxx or 7xxx GPU... if the late 2013 release date holds, we may very well be seeing PCs with a 9xxx-class GPU and DirectX 12 in comparison.
With the original Xbox, Microsoft had a GPU that was marginally ahead of PCs at the time of launch (as it was halfway between the GeForce3 and GeForce4 when the GF3 was the high-end PC card), with the 360 was marginally behind (Radeon X1xxx-class versus HD 2xxx-class in PCs), and with the next console, if rumors are to be believed, it will be 2-3 full generations behind PCs.
Call me skeptical, but consoles going forward will only be more of a technological anchor, not less. |
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| News Comments > Reckoning Dev: Piracy Prevents PC Exclusives |
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| 35. |
Re: Reckoning Dev: Piracy Prevents PC Exclusives |
Feb 2, 2012, 16:21 |
killer_roach |
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Bhruic wrote on Feb 2, 2012, 15:10:
So they likely can get more money making a new game for PC than for console. The question isn't so much about what platform has the highest profit margin, it's whether the amount they "lose" to piracy is equal to or greater than the amount they make from consoles. Now, if there truly was a 1:1 piracy:lost sale ratio, then yes, that could be the case, but I think even publishers are well aware that's not the case. Agreed.
I have a rather idiosyncratic view on piracy anyway, so I doubt I'll change any minds from publishers, but I see casual piracy mostly as a function of people being either unable to properly ascertain the value of a particular game to themselves or that they feel like there is no likelihood that they will be able to justify the price of the game at any point in their planning horizon.
That means, in the former case, there are things you could do to help that (proper demos / trial versions of a game can go along way here), and they may even come back to buy the game legitimately later on, and in the latter case they're likely not going to buy the game no matter what.
Ultimately, it comes down to coming up with a product that people are willing to pay you what you're charging for it, and that's something that publishers have largely lost sight of. |
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| News Comments > Reckoning Dev: Piracy Prevents PC Exclusives |
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| 30. |
Re: Reckoning Dev: Piracy Prevents PC Exclusives |
Feb 2, 2012, 14:50 |
killer_roach |
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Bhruic wrote on Feb 2, 2012, 14:36: Now, ask publishers if they would rather have a PC-exlusive title that had no piracy, or as PC/XBox360/PS3 release that had piracy. Financially speaking, the latter is going to earn them substantially more money than the former (all other factors being equal). Here's the rub, though - thanks to digital distribution, it's likely that a new PC game is more profitable, unit per unit, than a new console game, which has to not only go through manufacturing and retail, but also has to deal with console licensing fees. So they likely can get more money making a new game for PC than for console.
The problem, mind you, lies in the fact that PC gamers seem to expect a much faster rate of price drops on games than their console counterparts do... so your window to get those larger profits is quite narrow indeed.
In terms of pricing strategy, what would seem like a profit-maximizing approach would be (apart, mind you, from making some sort of promotional agreement with Microsoft or Sony, which would likely be more lucrative yet) to release a new AAA title first on PC at $60 for about 30-60 days (with possibly the promise of bonus DLC to spur early purchases), then launch on consoles at the same price point and simultaneously give the PC version the customary $10-20 haircut. You're effectively continuing the process of price discrimination by willingness to wait, but taking a new half-step to get larger (per-unit) profits from the PC crowd first. |
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| News Comments > Hardware Reviews |
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| 5. |
Re: Hardware Reviews |
Jan 31, 2012, 19:35 |
killer_roach |
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Ray Marden wrote on Jan 31, 2012, 18:54: But...you get performance equivalent to much older cards at a current day premium price. Where are the significant updates in performance? It's bad enough that the consoles are holding back the entire PC market, but the industry isn't even trying to improve the technology that much - they just want you to get a second, third, or even fourth card. Unless there's need to price lower, it's not in their best interest - especially considering they spent a large amount in R&D on a new GPU architecture. Considering what the first batch of driver updates did for the 7970, there's still some upward movement to go on that architecture, and it's now (apart from BF3) pretty clearly faster than similarly-priced Nvidia cards (for now).
Better for AMD to take the money while they can and then have room to price downward once Nvidia releases their next flagship GPU.
Regardless, you'd be insane to buy a 79xx card right now unless you absolutely need to upgrade right away. |
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| News Comments > THQ Receives Stock Delisting Warning |
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| 2. |
Re: THQ Receives Stock Delisting Warning |
Jan 31, 2012, 11:29 |
killer_roach |
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DeadFire87 wrote on Jan 31, 2012, 11:09: SOLD!!!!! haha. Someone BUY IT. I'm guessing they have a significant amount of debt on their balance sheet if they haven't been bought out already - hell, the daily lunch tab at EA likely approaches THQ's market cap.
My guess is nobody makes a move on them until they enter Chapter 11, which, if they get delisted, will likely happen pretty fast (as their ability to raise more capital would be almost zero). |
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| News Comments > Morning Metaverse |
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| 17. |
Re: Ron Paul seeks to unmask YouTube user who uploaded offensive Huntsman ad. Post Comment |
Jan 30, 2012, 18:29 |
killer_roach |
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Bhruic wrote on Jan 30, 2012, 17:18:
Furthermore, what laws do you think corporations are breaking right now? What law did the banks break leading up to 2008? Point me to one. Exactly. Lots of people were complaining that no one on Wall Street has been prosecuted over the financial crisis, and how unfair that is when compared to case X. But the reality is that they (for the most part) didn't break any laws - there weren't any laws in this area for them to have to break. If you remove regulations, and just let the corporations do what they want, claiming you are "enforcing the law" is pretty pointless. Beyond that - in many cases they were doing specifically what the government incentives would dictate they do. Not that regulators intended that, mind you, they just either a) had some lofty domestic policy goals in mind (encouraging home ownership) and couldn't be bothered with secondary effects, or b) created particular rules without realizing that they could be circumvented in the future (when bank capitalization rules were made, for instance, nobody imagined that you could artificially create AAA-rated bond instruments from lesser-rated debt). |
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| News Comments > Morning Metaverse |
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| 14. |
Re: Ron Paul seeks to unmask YouTube user who uploaded offensive Huntsman ad. Post Comment |
Jan 30, 2012, 16:28 |
killer_roach |
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eunichron wrote on Jan 30, 2012, 15:43:
Beamer wrote on Jan 30, 2012, 15:32: Do you honestly think that just taking away the government's ability to do ANYTHING will solve the problem more? You completely missed the point. That's not what any Libertarian is advocating, that would be anarchism. What government should be doing, and already has the capability to do, is enforcing the law. Agreed. Most people criticizing libertarianism have no idea of what libertarianism actually is. While some anarchists would consider themselves to be libertarians, the two ideologies are wildly different. |
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| News Comments > Out of the Blue |
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| 5. |
Re: Out of the Blue |
Jan 30, 2012, 15:16 |
killer_roach |
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Cutter wrote on Jan 30, 2012, 11:11: Well I pretty much nailed the spread, just the wrong way, lol! So odd as the NFC dominates it most of the time. All-time, the AFC and the NFC are 21-21 in the Pro Bowl.
Might've been 22-20 NFC had Cam Newton not played, though. Somebody please explain to me why he was a Pro Bowler and Matt Stafford wasn't. |
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| News Comments > PixelJunk Eden on Steam Next Week |
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| 3. |
Re: PixelJunk Eden on Steam Next Week |
Jan 29, 2012, 16:23 |
killer_roach |
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deqer wrote on Jan 29, 2012, 15:13: The screenshot posted does the game no justice. I have no idea what this game is about, but I can tell you this--that screenshot shows me nothing; it makes no sense, and looks boring.
Perhaps next time these bloggers can get with the times--it's 2012 now--and start posting a video instead of a screenshot that shows practically nothing. Being a bit of a fan of the game, I'd argue that you're not going to get a good understanding of what the game is about from any screenshots. You'll probably have to see the game in motion to grasp what is going on, as the game itself is pretty abstract. |
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| News Comments > PC Rayman Origins in March |
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| 9. |
Re: PC Rayman Origins in March |
Jan 27, 2012, 00:26 |
killer_roach |
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Kitkoan wrote on Jan 26, 2012, 23:34:
Elf Shot The Food wrote on Jan 26, 2012, 22:27: Prince of Persia got released DRM free at retail and was pirated like crazy. This probably will be too. Spore was released with what was considered the worst DRM at its time... and was the most pirated game... Piracy seems to follow a game where people are unable to adequately evaluate for themselves what the value of the game is to them, or if the cost of the game greatly exceeds people's perceived value of it... |
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| News Comments > Morning Mobilization |
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| 12. |
Re: Morning Mobilization |
Jan 26, 2012, 15:52 |
killer_roach |
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wtf_man wrote on Jan 26, 2012, 15:50:
Parallax Abstraction wrote on Jan 26, 2012, 11:20: No way they'd launch the iPhone 5 that early. Actually some folks at Verizon were telling our employees that take care of the phones that the iPhone 5's may come out in Spring... LTE support and all (along with the iPad 3's).
/shrug
We'll see... but LTE (and a person being in an area with LTE) would be about the only reason to upgrade. I'm thinking the next iPhone will most likely be just a slightly faster-clocked 4S with LTE support. It'll be a pretty minor upgrade for most people (unless you have LTE in your area, in which case it'll be pretty nice). |
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| News Comments > THQ Refocuses - Open Letter |
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| 51. |
Re: THQ Refocuses - Open Letter |
Jan 25, 2012, 19:44 |
killer_roach |
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Prez wrote on Jan 25, 2012, 19:38:
Don't forget the previous administrations as well, which lead up to the 2008 collapse. Absolutely. The collapse was actually in the making from the Clinton/Reno era. Some might even say from the FDR era. The worst thing is that we as a country, from the everyday common consumer to the largest corporation, have apparently learned absolutely nothing from it. Such is the problem with asset bubbles - you're stupid for getting in them (because you get hosed if you're left holding the bag at the end), you're stupid for not getting in them (because you're passing up outsized returns). In some ways modern finance more closely resembles a game of Russian Roulette than anything. |
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| News Comments > Origin Expanding |
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| 21. |
Re: Origin Expanding |
Jan 24, 2012, 12:48 |
killer_roach |
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eRe4s3r wrote on Jan 24, 2012, 12:26: Hmhhh.mhmhmhm.. i view Origin as a take all you can eat buffet with prices attached to each item where you can bring "codes" from outside to get the items just 50% cheaper than if you buy right there at the buffet.
Meaning i would never buy there either, but i would buy Origin games for 50% less elsewhere when i can register them on Origin anyway... Sometimes EA themselves runs a decent sale on Origin. Not regularly, but for a publisher they put their own stuff on fairly good sales semi-frequently. But yeah, the ability to throw codes into it? Major bonus. |
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| News Comments > Blizzard to Korea: Diablo III "Is Nearing" |
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| 11. |
Re: Blizzard to Korea: Diablo III |
Jan 23, 2012, 12:23 |
killer_roach |
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nin wrote on Jan 23, 2012, 11:35:
How can you still be on track to release soon when you're rewiring so many core systems? I wondered that also. I thought it was about good to go, until that post last week about reworking things... Release first, patch when you feel like it. After all, no rush, you've already got their money... |
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| News Comments > Sunday Mobilization |
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| 5. |
Re: Sunday Mobilization |
Jan 22, 2012, 19:19 |
killer_roach |
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Cutter wrote on Jan 22, 2012, 16:33: Apple and all those companies are proof that we need to eliminate free trade and get back to fair trade - i.e. tariffs. Reading articles like that just makes me angry on so many levels. And the saddest part is when you get these right-wing dingbats chiming in about how the problem is working people actually asking for a living wage and not their corporate masters raking in obscene amounts of profits at the expense of them and the environment. This exactly the sort of shit that makes me see the world as moving to the cold, dark, dystopian future instead of a bright and sunny one. And why is that? Because the pigs who support these companies are more concerned with the latest toy than doing what's right. Well, they're all going to work up broke, hungry, and cold sooner than later. Unless you're willing to support unlimited immigration of skilled labor, your proposal would condemn the developing world to pretty much perpetual poverty, as there would be no clear path to doing anything other than menial labor and subsistence agriculture. Way to go. |
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| News Comments > A Game of Dwarves Details; Trailer |
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| 9. |
Re: A Game of Dwarves Details; Trailer |
Jan 22, 2012, 04:15 |
killer_roach |
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Razumen wrote on Jan 22, 2012, 03:46:
WyldKat wrote on Jan 21, 2012, 23:26:
Elim wrote on Jan 21, 2012, 18:27: A more commercial and user friendly Dwarf Fortress would destroy the game. It is one of the last games for hardcore gamers, just leave us that one. Let them destroy all other games with their dumbed down mechanics. No one is saying we want them to dumb down the mechanics. Just implement a UI that isn't crap and graphics that aren't headache inducing. THIS. a more user friendly interface doesn't dumb down anything, and frankly the UI for DF is just downright terrible. Complicated and obtuse layers of menus DOES NOT make for deep game mechanics. I could maybe forgive it for the ASCII graphics, but how the game controls is not worth it at all, and it doesn't look like the developer will improve on this point any time soon. Agreed. Personally, I wouldn't mind a game having a long hand-holding period so long as it leads to something that makes that introductory period worth it. Would be cool to just design a game that slowly introduces the player to more and more features until it dawns on them that they've gotten themselves into something insanely deep... |
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1086 Comments. 55 pages. Viewing page 27.
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