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User information for Mike Fisk

Real Name Mike Fisk   
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Nickname killer_roach
Email Concealed by request
ICQ None given.
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Homepage None given.
Signed On Oct 31, 2002, 20:40
Total Comments 1351 (Pro)
User ID 15013
 
User comment history
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News Comments > Obsidian Kickstarter
52. Re: Obsidian Kickstarter Sep 14, 2012, 17:41 killer_roach
 
Draugr wrote on Sep 14, 2012, 17:29:
It's almost like they find publishers to be as annoying as we perceive them to be.

Basically. I think publishers in a lot of cases are a necessary evil, but they have been strategically short-sighted. Kickstarter campaigns seem to be bringing back the idea of a mid-budget gaming title as a desirable entertainment property, something that had been completely disregarded in recent years (even as Microsoft and Sony try to encourage development in this area for their online stores - a large number of their titles are either indies or first-party publishing).

Even if it doesn't change how publishers work in a fundamental sense, there's something to be said for showing them that not every financially successful title has to be a high-risk, high-reward AAA blockbuster, and that if you can cater to a specific audience, a mid-market product can be every bit as successful in relative terms. (If you think of publishers as an analog to VC firms, some may still stick with bankrolling AAA titles, but others may start looking at development ideas like those featured on Kickstarter as a way to diversify their business and provide them protection from a major release going bust.)
 
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News Comments > Obsidian Kickstarter
41. Re: Obsidian Kickstarter Sep 14, 2012, 17:18 killer_roach
 
Creston wrote on Sep 14, 2012, 17:15:
Yeah, that's a good point. I doubt Avellone would walk out on his promise to help with Wasteland 2 (especially since it was a stretch goal, so I'm pretty sure he's getting PAID to do so.) They may just want to get the money in and get started with the design and some tools etc.

I'm thinking Avellone's role on Wasteland 2 was more supervisory and consultative in nature - it's possible he could do that and work on Project Eternity concurrently, not to mention the two projects being at different stages of development may help as well.
 
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News Comments > Bundle in a Box
2. Re: Bundle in a Box Sep 14, 2012, 16:49 killer_roach
 
Minuit wrote on Sep 14, 2012, 12:09:
And it comes with its own DRM. That's awesome.

Every single game in the bundle has a DRM-free download... that's more than I can say for most of these sorts of bundles (HIB notwithstanding).
 
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News Comments > Mark of the Ninja Coming to Steam?
6. Re: Mark of the Ninja Coming to Steam? Sep 14, 2012, 01:42 killer_roach
 
Jerykk wrote on Sep 13, 2012, 22:45:
If true, this is somewhat surprising. I thought MS published this? Usually such games never see the light of day on PC.

Well, The Maw and Insanely Twisted Shadow Planet were exceptions to this, but still...
 
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News Comments > Evening Mobilization
8. Re: Evening Mobilization Sep 13, 2012, 00:26 killer_roach
 
xXBatmanXx wrote on Sep 12, 2012, 20:37:
Randy Pitchford still wants Borderlands 2 on the Vita.

That scares me.....make me worry about the quality of the game.

Doesn't really make me worry... considering the art style Borderlands uses, it could likely run just fine on the Vita.
 
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News Comments > Morning Consolidation
8. Re: Morning Consolidation Sep 11, 2012, 12:17 killer_roach
 
Creston wrote on Sep 11, 2012, 11:18:
HAHAHAHAHAHAHA. Close to Avatar's quality. Have you idiots at Geomerics, whatever the fuck that is, actually SEEN the rumored specs for these boxes? They won't even be able to match Witcher 2's graphics, much less Avatar's.

Fuck, the hype machine that's underway is already reaching fucking ridiculous proportions. MS and Sony dollars are obviously being spent well.

Edit : Okay, so he's just talking about the lighting. I don't think the lighting in Avatar really stood out, so that's probably possible

Seeing as, if I'm recalling correctly, not even Avatar was using fully ray-traced lighting, it's quite possible to reach those levels of lighting with the rumored specs of the x720/PS4.

As far as hitting the overall level of graphics of The Witcher 2... with the rumored specs, I'd say it's possible, but not going to be a cakewalk, either. (Lower system overhead on a console helps, as does targeting shader design to a specific architecture... even still it may require use of APUs to fully pull off what the PC versions can do.)
 
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News Comments > Out of the Blue
7. Re: Out of the Blue Sep 9, 2012, 18:23 killer_roach
 
eRe4s3r wrote on Sep 9, 2012, 17:29:
Seriously, who the hell is Floyd Mayweather.. no actually, what did he ever win? Last time I checked zeh Klitschko's hold all titles.

Mayweather's not a heavyweight - he'll never go up against the Klitschko brothers, as they're much, much larger than he is. He fights primarily at welterweight, although he's held titles in a handful of the middle tier of weight classes.
 
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News Comments > Op Ed
11. Re: Op Ed Sep 8, 2012, 02:17 killer_roach
 
Rossafur wrote on Sep 8, 2012, 00:44:
Seems every time a Kotaku article shows up on here it's some ridiculous entitlement BS or just plain trolling. Do they write ANYTHING worthwhile? I don't feel particularly inclined to really look into it myself...

They're owned by Gawker. They're well-versed in the art of trolling for traffic.
 
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News Comments > Out of the Blue
3. Re: Out of the Blue Sep 6, 2012, 11:00 killer_roach
 
But isn't this what the Giants do every year? Suck it up the first few weeks, then storm back to life at the end of the year?  
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News Comments > DOOM 3 BFG Edition: No PC DOOM/DOOM II Multiplayer
29. Re: There's no need for this game on the PC at all. Sep 5, 2012, 17:36 killer_roach
 
zombiefan wrote on Sep 5, 2012, 17:29:
Ha. The games that helped launch internet gaming being sold without the very feature that they are most praised for. Idiots.

In all honesty, like the people interested in playing Doom or Doom II on PC are going to bother with this pack.

(Granted, I'd go a step further and say the market for this pack on PC probably is more or less non-existent, but whatever.)
 
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News Comments > DOOM 3 BFG Edition: No PC DOOM/DOOM II Multiplayer
25. Re: There's no need for this game on the PC at all. Sep 5, 2012, 17:05 killer_roach
 
Flatline wrote on Sep 5, 2012, 17:01:
I have to ask... why is this even a story?

Doom 3 is a decade old, Doom came out when I was in middle school. While I'd normally be all for ensemble packs like this, why is Bethesda pimping it like it's a real event? Is iD *that* crappy these days? That we have to go back to games we released a decade ago?

I guess some upgraded engine work/textures is kind of cool, but it's hard to get excited about this... at all.

I'm guessing they thought that there was a market for console-playable Doom, and that it was a pretty quick and easy project to do.
 
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News Comments > DOOM 3 BFG Edition: No PC DOOM/DOOM II Multiplayer
22. Re: There's no need for this game on the PC at all. Sep 5, 2012, 16:32 killer_roach
 
Shataan wrote on Sep 5, 2012, 13:28:
If a complete package for PC gamers is NOT there, then PC gamers should be able to pay LESS for the PC release. $39.00 bucks tops for the PC BFG Edition. Sounds fair.

Amazon is listing it for $29.99 on PC and $39.99 on consoles.
 
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News Comments > Out of the Blue
11. Re: Out of the Blue Sep 4, 2012, 17:46 killer_roach
 
Mr. Tact wrote on Sep 4, 2012, 17:30:
Don't kid yourself -- the NFL is doing this for their benefit, not yours. I see it as a money grab by the richest sport in the US.

You like it. I don't. Let's leave it at that.

Then again, it's the only one of the four major sports in the US that doesn't have events every day of the week. Keep that in mind (although not too loudly, don't want to give Goodell any ideas).
 
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News Comments > Black Ops 2 Specs; No XP Support
10. Re: Black Ops 2 Specs; No XP Support Sep 4, 2012, 17:44 killer_roach
 
Trevellian wrote on Sep 4, 2012, 17:27:
Flatline wrote on Sep 4, 2012, 16:25:
Even if this was a game I cared about I'd be fine with this. It's time to move on.

In that respect, it's also time to move on from 32-bit systems. I run, and my entire company runs, on win 7 64 bit now, and it's been a year or two and there hasn't been a single issue. I'm not sure *why* Windows 7 didn't come default as a 64-bit system in fact.

Couldn't tell you. I have run Win7 64 bit since Win7 was released. The whole time hearing people say how bad it was, yet I had no issues. Never made sense to me.

Used to hear the same things about WinXP x64 and Vista x64... ran both of them without incident, either. Regardless, considering my desktop has 16GB of RAM now, a 64-bit OS is basically mandatory.
 
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News Comments > More on Valve's Hardware Plans
3. Re: More on Valve's Hardware Plans Sep 4, 2012, 10:43 killer_roach
 
Mr. Tact wrote on Sep 4, 2012, 10:26:
I really don't understand where they're going with this. Seems like a bit of lark and I hope it doesn't cost them too much...

Like it or not, this is Valve's core business anymore. They're not a developer, they're not a publisher - they're a retailer and marketer. That's where their bread is buttered.
 
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News Comments > Evening Mobilization
5. Re: Evening Mobilization Aug 29, 2012, 03:21 killer_roach
 
JeffD wrote on Aug 29, 2012, 02:36:
Lack of game support. The obscene price of the memory sticks. The cost of the unit itself. The lockdown on the number of users per device (ie. . 1 user). Now the lockdown of 1 user to a memory stick so you can't share memory sticks. The hardware is great but every single other aspect of it fucking sucks and you are only hurting the industry by giving sony money for this pile of crap.

Only one handheld gaming unit has gotten it right imo... the ipod touch/iphone.

The iTouch/iPhone is a complete piece of shit when it comes to gaming, the iTouch in particular (<2 hour battery life in gaming, overheating issues, software stability issues... I speak from experience as an iTouch 4th Gen owner). The only thing it has going for it is cheap games, but most of them are cases where you get what you pay for.

We're still not seeing mobile phones specced to the level of the Vita (not even the Optimus G, although that will have a faster CPU... the GPU, on the other hand...), the problem is that the market has become too used to disposable gaming for the handheld segment and Sony isn't seemingly willing to do what Nintendo does to push their handhelds - namely, rape the ever-loving hell out of their IP portfolio in the hopes of appealing to nostalgia.

That being said, it seems as though mobile gaming has been effectively taken over by the casual crowd. Shame, really, but this is the ADHD Generation we're talking about.
 
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News Comments > Saturday Legal Briefs
11. Re: Saturday Legal Briefs Aug 25, 2012, 20:27 killer_roach
 
Steele Johnson wrote on Aug 25, 2012, 20:12:
I'd be freakin' pissed if I worked on something for 5 years using my own hard-earned money and all that time, only for someone else (a much bigger company) to come along and blatantly rip off my design and start selling it in just a few months! I'm glad Samsung lost. This kind of copying stalls technology because it does not encourage innovation. Apple and Samsung aside, this shouldn't happen to anyone! I hope the injunction goes through! No one should be able to sell a flippin' copy of my idea!! Think about if it was your idea! You'd be pissed too.

You might want to read the patents involved. This isn't about cloning, reverse engineering, or whatnot. Apple basically claims they own the right to make a rectangular-shaped tablet with a menu that features a rectangular grid of square icons, and they got a judge and jury to go along with it.
 
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News Comments > Saturday Legal Briefs
9. Re: Saturday Legal Briefs Aug 25, 2012, 20:02 killer_roach
 
Mordecai Walfish wrote on Aug 25, 2012, 18:37:
Wow a billion in damages and likely injunction(s) to prevent sales for many popular phones.. in the USA we call that stimulating the economy! Congrats to the lady-judge on securing some of that Asian scratch!

Talk is Judge Koh will issue an injunction effectively banning all Samsung smartphones and tablets in the United States.

All of a sudden my girlfriend's Galaxy Note 10.1 is becoming a collector's item...
 
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News Comments > Saturday Legal Briefs
4. Re: Saturday Legal Briefs Aug 25, 2012, 17:53 killer_roach
 
Mr. Tact wrote on Aug 25, 2012, 17:13:
Anyone paying close enough attention to know if Apple's patent suit is anywhere close to having merit? Or is it just normal stupid patent law that would have been thrown out before the trial started if common sense prevailed?

From what I know of patent law, most (if not all) of the patents at the core of the lawsuit should have been invalidated on the basis of prior art (then again, Judge Koh did all she could to bar evidence of this from the trial), obviousness, or triviality.

However, there's a reason why Apple filed the case where they did - Lucy Koh has a long-standing track record of delivering pro-Apple verdicts in lawsuits. I just hope Samsung, on appeal, requests the case be heard before Richard Posner in Chicago, who is likely to throw the case out and invalidate the patents in question.

As it currently stands, so long as the patents are upheld as valid, pretty much no company can make a smartphone or tablet without getting explicit permission from Apple. Scary stuff.
 
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News Comments > Dark Souls Resolution Hack
18. Re: Dark Souls Resolution Hack Aug 24, 2012, 16:12 killer_roach
 
Jivaro wrote on Aug 24, 2012, 16:01:
Am I the only one that wishes they had worked more on polishing the PC port rather then shoehorning some content in? I mean, if I am making the decisions, it would seem to me that you would be doing the game, the franchise, and your company a favor both in sales and in terms of long term reputation to manage your limited resources in a way that puts everything in the best possible light. Personally, I think that would have been to simply port the original game correctly rather then trying to add some limited additional content. People aren't buying this on PC because they expect a different game, they are expecting the same game except on a more capable platform. What good is it to release a half-assed port that doesn't take advantage of the platform? Now you have succeeded in nothing positive. Poor design choice, limited resources or not, imo.

It's not exactly easy to polish a PC port when a studio has no experience doing anything for PC.
 
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1351 Comments. 68 pages. Viewing page 27.
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