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User information for Mike Fisk

Real Name Mike Fisk   
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Nickname killer_roach
Email Concealed by request
ICQ None given.
Description
Homepage None given.
Signed On Oct 31, 2002, 20:40
Total Comments 1420 (Pro)
User ID 15013
 
User comment history
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News Comments > Evening Consolidation
16. Re: Sony blocking used game sales Jan 4, 2013, 16:00 killer_roach
 
PHJF wrote on Jan 4, 2013, 15:43:
Seems like some poor design decisions were made under the hood that the XBOX managed to avoid.

360 games are on DVDs

And beyond that, the Forza games (3 and 4) did more or less require large content installs to the hard drive...

Also, the mandatory installs weren't as frequent as Microsoft apologists would like to believe.

(Additionally, a move to even a 4x BD-ROM drive would mean that they'd be able to load content faster than any DVD-ROM drive could ever hope to, making the arguments largely moot. Honestly a bit surprised Sony didn't move to this in later PS3 models, and then have the installs be subject to a version check.)
 
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News Comments > Op Ed
12. Re: Op Ed Jan 3, 2013, 23:19 killer_roach
 
jacobvandy wrote on Jan 3, 2013, 23:16:
I think we all know the answer to that.

Of course.

Female aliens, duh.
 
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News Comments > Evening Metaverse
1. Re: Evening Metaverse Jan 3, 2013, 22:49 killer_roach
 
Twitter isn't even close to an $11 billion company. Considering their business model, I'd have to think any sort of a market cap over $500 million would be purely wishful thinking (and even a half-billion valuation would be assuming, more than likely, that it gets bought out by somebody else).  
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News Comments > Evening Consolidation
5. Re: Sony blocking used game sales Jan 3, 2013, 22:45 killer_roach
 
jdreyer wrote on Jan 3, 2013, 22:05:
nin wrote on Jan 3, 2013, 21:36:
And what happens when your hardware dies?

C'mon, that never happens!

There's some thought that such a system could tie to a PSN ID, which would allow a safety valve (and allow you to take a game to a friend's house). Also, an RFID-based solution should, depending on implementation, be reasonably easy to adapt for rental copies.
 
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News Comments > Morning Metaverse
5. Re: Morning Metaverse Jan 3, 2013, 20:07 killer_roach
 
Panickd wrote on Jan 3, 2013, 13:49:
Why the fuck would anyone with any other option use HughesNet? Satellite internet is just awful. I can understand why someone who lives out in the boonies where there isn't anything else offered might think to pay for their piss-poor service but even low rent cable and DSL offerings are way better (and cheaper).

That being said, there are a lot of places that are that far in the boonies. (Seriously, some of these more rural areas in Kentucky neither my girlfriend or I, on Verizon and T-Mobile respectively, can get cell service at all, much less data.)
 
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News Comments > Op Ed
12. Re: Op Ed Dec 29, 2012, 22:03 killer_roach
 
Axis wrote on Dec 29, 2012, 20:39:
Game manufacturers already label minimum requirements.

In all seriousness, though, a lot of system requirements are especially confusing to people who aren't familiar with PC hardware.

Case in point:

"The game says it requires a GeForce GTX 260... I have a GeForce 520, how come it runs like garbage?"

To a lot of people, this would be a perfectly acceptable question (even if pretty much everyone here would be laughing quietly, and hysterically, to themselves).
 
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News Comments > Morning Metaverse
3. Re: More Big Picture Details Dec 28, 2012, 16:28 killer_roach
 
HorrorScope wrote on Dec 28, 2012, 15:59:
Since we are talking Smart TV, we are talking living room. Remember the big thing... "Winning the living room"? Wow that was a total fizzle for companies like MS and Sony. They thought a game box would win them the living room and make them swim in dollars. Both companies stock go nowhere, one's seemingly hanging on by a thread. You take those two consoles today and break them from their companies, they couldn't stand on their own. Winning the living room was a lie. This isn't the 50's.

Although their stocks have been going nowhere for opposite reasons. For Microsoft, their Xbox team is modestly profitable, but requires huge amounts of revenue for their meager margins (and possibly being a drain on the Windows team due to Microsoft de-emphasizing the PC as a gaming platform). For Sony, their gaming division isn't particularly profitable, but it might be one of the more profitable parts of the company at the moment, seeing as their TV and camera businesses are in the toilet at present with little (if any) hope for recovery, and the film and music businesses being about as much of a money suck as the Xbox is for Microsoft.
 
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News Comments > Festivus Mobilization
4. Re: Festivus Mobilization Dec 23, 2012, 23:34 killer_roach
 
Creston wrote on Dec 23, 2012, 23:28:
DangerDog wrote on Dec 23, 2012, 17:25:
and there goes Microsoft Surface Pro, straight into the bargain discount bin.

The Windows RT Surface isn't even worth its weight in recyclable materials.

It's astounding that there is nobody at Microsoft that understands basic marketing principles. You do NOT go to market first with your shitty, underpowered version, only to bring out the actual good product two months later. This sours the customer on your product, and they will have no interest in it anymore by the time it becomes worth taking a look at.

And yet MS happily keeps on doing it. "Let's release the Surface Shit first, so everyone can laugh at us and ignore the entire Surface product line before we ever get around to launching something that might actually be a good product and would get us some decent market share."

What a bunch of fucking morons.

Creston


Agreed - launch the flagship product first, get people excited about it, and then go "hey, here's the version you can actually afford!"

Works for the car companies.
 
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News Comments > On Sale
17. Re: On Sale Dec 23, 2012, 22:07 killer_roach
 
MoreLuckThanSkill wrote on Dec 23, 2012, 18:40:
Dev wrote on Dec 23, 2012, 18:22:
Its priced appropriately for the niche market they cater to (which isn't PC gamers). And the zombies DLC got enough crossover demographics that they made a special edition of the train simulator with the zombie DLC integrated.
Thats on sale for $9 right now.
http://store.steampowered.com/app/222540/

That's a classic pusher move, giving you the first one free, or cheap in this case.

Several hundred dollars worth of virtual trains later as you kneel in the smoking ruins of your games budget, in classic Platoon pose, arms upraised, yelling at the gods as the viet cong shoot you from the trees, we'll look back on these posts and wonder if this could have all have been avoided.

*EDIT* typo.

There's a few other free DLCs out there, and a lot of them go on sale regularly, but yeah - it's a daunting stack if you're into the "collect everything" mindset.
 
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News Comments > etc.
3. Re: etc. Dec 22, 2012, 14:09 killer_roach
 
Cutter wrote on Dec 22, 2012, 14:05:
Sounds like they wanted to have a fun party. Jesus, I work in an industry where females have it made so if there are some where they don't learn to suck it up buttercup. Gaming is male domain. Don't like it? Go do something else. I would have been motorboating those sluts like it was going out of style!

Keep in mind the article was on Kotaku, which is one of Gawker's properties. They seem to enjoy emasculated men around those parts.
 
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News Comments > Saturday Legal Briefs
4. Re: Saturday Legal Briefs Dec 22, 2012, 13:06 killer_roach
 
PHJF wrote on Dec 22, 2012, 12:43:
How are landline broadband caps such a red flag when the entire cellphone industry is based around data caps? Is wireless data really so much more precious than wired?

On the backhaul end, no.

On the spectrum end, oh yes.
 
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News Comments > Ubisoft Eyeing THQ?
28. Re: Ubisoft Eyeing THQ? Dec 22, 2012, 10:41 killer_roach
 
theyarecomingforyou wrote on Dec 22, 2012, 05:29:
Hopefully Valve will buy up the whole company, as I think that would be the best outcome. If not then Ubisoft is probably one of the better publishers, as it releases games on Steam and does excellent PC ports - EA would boycott Steam and require Origin; Activision would increase the price of games, make them all yearly series and fleece you on DLC; Bethesda seems to have no quality control;. 2K Games could be another reasonable choice but even though it has a larger revenue than Ubisoft it has a much lower operating income - it's really not being managed well.

UPlay certainly isn't necessary and is a minor annoyance but it's nothing compared to GFWL and it didn't really bother me with Far Cry 3.

Keep in mind that Ubisoft has a market cap of 750 million euro - just under $1 billion. They'd have to leverage themselves to the hilt to acquire THQ in total once they emerge from bankruptcy (as THQ's value was as low as it was due to its outstanding debt). They're just as likely, if not more, to be a "pick out pieces that we want" than even Valve would be (although Valve's actual market value is unknown since it's privately held, my best estimates would put it in the $1-3 billion range). For those wondering about Take-Two, they're almost exactly the same size as Ubisoft. (Just a wild guess, I'd place the value of a restructured THQ in the $500-800 million range, possibly as high as $1 billion.)

I've said before that the most likely players to acquire THQ in its entirety would be either Activision or Time Warner, with a bit of an edge to the latter. EA still is digesting a lot of their recent acquisitions, so I don't think they have much interest apart from possibly trying to pick up some IP on the cheap.
 
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News Comments > Ubisoft Eyeing THQ?
14. Re: Ubisoft Eyeing THQ? Dec 21, 2012, 23:47 killer_roach
 
nin wrote on Dec 21, 2012, 23:40:
Somebody get Gabe on the phone. If we can twist his arm just right, he might even green light a space shooter from Volition, once he owns them.

(I can dream, dammit.)


That's all it would be - once emerging from Chapter 11, THQ will be considerably more valuable than their stock price indicated. Likely far too rich for Valve's blood (although Valve likely has the money to buy Volition or Relic should they be so inclined, and they don't get into a bidding war with anyone else).

Granted, the practical upshot of Ubi being the first confirmed bidder is that it means the bidding is likely starting off pretty low - they're not exactly swimming in cash.
 
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News Comments > Ubisoft Eyeing THQ?
9. Re: Ubisoft Eyeing THQ? Dec 21, 2012, 23:12 killer_roach
 
So Ubisoft is eyeing THQ assets. Guess what? Now that they've filed Chapter 11, so are pretty much everybody else (whether they'll publicly admit it or not).

Honestly, I think Ubisoft is more trying to make a play for some of THQ's licenses than anything, which THQ would likely be more than happy to unload - while a few are profitable, on balance they've been the millstone that ground THQ down into oblivion (that being said, at the right price it could be a win-win for both parties - THQ is without those recurring costs, and Ubisoft could acquire them for less than they likely would in the traditional negotiating process, thereby making them potentially profitable for them).
 
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Dec 18, 2012, 19:24 killer_roach
 
Porn-O-Matic wrote on Dec 18, 2012, 19:01:
Awwwwww.... poor Apple...

Fucking dicks. Go play schoolyard bully somewhere else.

And that was Judge Koh who turned down the request... she's basically been Apple's pet jurist for the last few years.
 
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News Comments > Op Ed
15. Re: Op Ed Dec 15, 2012, 15:42 killer_roach
 
Creston wrote on Dec 15, 2012, 14:18:
Dev wrote on Dec 15, 2012, 13:49:
Creston wrote on Dec 15, 2012, 13:46:
Let's look at it this way: Every game made through Kickstarter is a game for which those fucking parasitic roaches at publishers get ZERO FUCKING DOLLARS.
Aside from games that use kickstarter funds to make a pitch demo to get publisher funding. Or to show publishers that there's still interest so they fund more.

Fair enough. I'd never donate to projects like those, but I guess they are out there.

Creston

I know at least one project I backed ended up later securing publisher funding, but I wasn't deluding myself into thinking that the game would've been done on the budget that they were asking (they're still running betas, and have admitted that they ran out of their KS money months ago).
 
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News Comments > Morning Metaverse
7. Re: Morning Metaverse Dec 14, 2012, 21:12 killer_roach
 
Mordecai Walfish wrote on Dec 14, 2012, 14:40:
Our newest feature is the simplicity of removing features! A true Apple product! (well, okay.. we'll patch one back in for ya.. buggers!)

I'm still pissed they removed gapless playback from iTunes 11.
 
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News Comments > November Steam Hardware & Software Survey
3. Re: November Steam Hardware & Software Survey Dec 13, 2012, 13:23 killer_roach
 
jimnms wrote on Dec 13, 2012, 13:15:
I haven't gotten the Steam survey popup in a while. My system hasn't had any major changes in a couple of years, so that may be why.

I had it pop up on my laptop, but I declined to submit with that (mostly because it's still running, very poorly, the Win8 RC - AMD refuses to fully support its GPU in that OS, so I can't play OpenGL games at all in Win8, and DX gaming isn't exactly sprightly).

EDIT: As per the first comment, the question remains whether or not the Steam Hardware Survey is a representative sample of gamers at large - with Mac support being still relatively new and a perceived bias toward so-called "core gamers", not to mention a bias toward people who have embraced digital distribution... there's likely enough question marks in there to disqualify it as a representative sample, but it's likely reflective enough of the customer base to make decisions off of (and possibly to fill in the gaps as necessary for the remainder of the gaming market).

This comment was edited on Dec 13, 2012, 13:29.
 
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News Comments > On Sale
3. Re: On Sale Dec 8, 2012, 14:04 killer_roach
 
Good find on that Miner Wars 2081 deal, and even more so with the Steam key.  
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News Comments > Humble THQ Bundle Grows
20. Re: Humble THQ Bundle Grows Dec 7, 2012, 04:44 killer_roach
 
Not to mention the untold millions they pissed away on licensed IPs that they mostly just cranked out shovelware with.  
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1420 Comments. 71 pages. Viewing page 25.
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