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User information for Mike Fisk

Real Name Mike Fisk   
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Nickname killer_roach
Email Concealed by request
ICQ None given.
Description
Homepage None given.
Signed On Oct 31, 2002, 20:40
Total Comments 1354 (Pro)
User ID 15013
 
User comment history
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News Comments > Morning Mobilization
3. Re: Morning Mobilization Nov 5, 2012, 13:55 killer_roach
 
Verno wrote on Nov 5, 2012, 09:20:
I don't place $20 of value in mobile games but I wish them good luck.

Oddly enough for them, the only top-end Square-Enix iOS games I own were ones that got put on sale for 99 cents (FF1, FF2, and Chaos Rings).

That being said, they don't need as many sales at the $20 price point to break even, while at the same time they're taking a gamble on a combination of name recognition and high production value being enough to convince people to part with that amount of money.
 
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News Comments > Saturday Metaverse
4. Re: Groupon Nov 5, 2012, 05:45 killer_roach
 
Frijoles wrote on Nov 4, 2012, 11:20:
Groupon is basically QVC on a phone, IMO.

Except Groupon might be even more personnel-heavy than QVC. That's why the stock is in freefall - having numerous different local sections, each with their own sales staff, it's an approach that incurs a lot of ongoing costs without any good way of reducing that downside risk, and the further they expand the more they run into diminishing returns.
 
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News Comments > Sunday Mobilization
2. Re: AnandTech - iPad 4 GPU Performance Analyzed. Nov 5, 2012, 03:09 killer_roach
 
Fantaz wrote on Nov 4, 2012, 19:09:
Those are pretty impressive results... safe to say it blows away the PS Vita in terms of graphics performance.

That should be a given. The iPad 3 had basically the same GPU as the Vita, but it also had greater memory bandwidth. The SGX554MP4 in the iPad 4 is a generational leap ahead of what was in the iPad 3 and the Vita.
 
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News Comments > Saturday Consolidation
10. Re: Saturday Consolidation Nov 4, 2012, 23:31 killer_roach
 
SpectralMeat wrote on Nov 4, 2012, 07:23:
HoSpanky wrote on Nov 4, 2012, 00:33:
It's less praise and more "just the truth" than you think. When Activision killed Bizarre, a large number of them ended up at Playground Games. Play the demo, you'll see.
I think some of the Dirt series devs worked on this as well.
It is a pretty awesome game regardless but yeah I also feel the same way about DLC cars. The rally expansion sounds pretty good though.
Did you guys see the price of the season pass for this game? 4000 points !!

Yeah, there's a heavy amount of influence from PGR and Dirt in the game, and, for that matter, pretty much any racing game series worth caring about for the past decade. Other than the fact that there's simply less to do in Horizon than in previous Forza games, and the aesthetic of the game bugs me, it's really a pretty good "all things to all people" racer.
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Nov 3, 2012, 08:10 killer_roach
 
The Half Elf wrote on Nov 2, 2012, 18:43:
Took them how many years and 2 games to finally get GT5 out the door and it was a mess. Forza is where it's at, where ALL the cars are 'premium' cars.

I'd say Forza's level of detail on cars is somewhere between GT5's "normal" and "premium" levels. Ultimately, the two games scratch completely different itches for me - Forza is a better racing game, GT is a better driving sim.
 
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News Comments > Sine Mora PC Plans
5. Re: Sine Mora PC Plans Nov 2, 2012, 02:16 killer_roach
 
Looked it up... it came out on the 360 back in March, and is supposed to come out later on the PS3 and Vita. Seems like it's reasonably well received, though.  
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News Comments > Sine Mora PC Plans
2. Re: Sine Mora PC Plans Nov 1, 2012, 21:39 killer_roach
 
Closed Betas wrote on Nov 1, 2012, 20:39:
ugh, console to pc... sorry dont think anyone asked or even heard of this crap... guess it cost em about $10,000 to port.. so yeah, worth the risk if get free advertising from scream. err steam

It's not ringing a bell to me... then again, I usually only have my PS3 online, so it might be just on the 360, and may very well be an XBLIG release. If that's the case, they're practically designed to be cross-platform (although usually not a ringing endorsement of their quality).
 
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News Comments > Morning Safety Dance
11. Re: Out of the Blue Oct 29, 2012, 19:57 killer_roach
 
Prez wrote on Oct 29, 2012, 19:16:
I just wonder why is Anonymous even bothering. Zynga is already in a massive death spiral.

Along with most of the rest of the social gaming space, yes.

I've been an observer and occasionally casual admirer of Zynga, seeing them as being a bit of an experiment as far as the economics of gaming were concerned. Nonetheless, I've considered their stock to be pretty overpriced, even today.

Unfortunately, they ultimately decided to go all-in on one business model that really hasn't shown itself to be sustainable. If they don't learn from their mistakes and start trying something different, they'll be put on the ash heap of history, and I certainly won't mourn their loss. Creative destruction in action and all that.
 
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News Comments > Out of the Blue
22. Re: Out of the Blue Oct 29, 2012, 19:53 killer_roach
 
xXBatmanXx wrote on Oct 29, 2012, 18:02:
Won't they be for hundreds of years?
You still can't safely be around Chernobyl for any good length of time - even though you can take a tour - you still should wear a suit and the tour is limited in time.

In all fairness, comparing Chernobyl to Fukushima Daiichi would be like comparing the Great Chicago Fire to a backyard barbecue.

But yeah, even still the fish are likely to possess residual radiation levels above what would typically be considered "safe" for many years, possibly decades or centuries.
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Oct 29, 2012, 16:56 killer_roach
 
Verno wrote on Oct 29, 2012, 16:04:
That's pretty much where I'm at now too, each sale has maybe one or two things that I want.

Same here. This sale's haul from me is just Hell Yeah!, simply because it looked interesting and, at half off this soon after launch, seemed like a no-brainer.
 
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News Comments > Morning Safety Dance
6. Re: Out of the Blue Oct 29, 2012, 15:55 killer_roach
 
jdreyer wrote on Oct 29, 2012, 15:14:
I don't condone illegal activity, but being targeted by Anon couldn't have happened to a nicer company. I despise Zynga and their tactics, and this new one is just one more rung on the ladder to hell.

I'm rooting for casualties. Hopefully a long, bloody war of attrition between them.
 
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News Comments > Minecraft Mod Adds Far Cry 3 Content
15. Re: Minecraft Mod Adds Far Cry 3 Content Oct 27, 2012, 23:51 killer_roach
 
theyarecomingforyou wrote on Oct 27, 2012, 22:09:
jacobvandy wrote on Oct 27, 2012, 21:22:
If you can't get past the graphics, it's no wonder you aren't capable of comprehending why Minecraft is so great.
As I stated, I didn't find the gameplay appealing either. If I'm going to play computerised-Lego then I'd like it to look good and do something interesting at the end of it. The point is, Minecraft deliberately went for shitty graphics to make it arty and I'm not into that sort of pretentious, hipster nonsense.

It's not that they went for that graphics style to make it arty - they went with that art style because Notch sucks as an artist. It just happened to catch on, so it turned out to be pretty utilitarian.
 
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News Comments > Saturday Metaverse
3. Re: Saturday Metaverse Oct 27, 2012, 15:47 killer_roach
 
I didn't even have to check the link on that last headline to realize it was from The Register...  
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News Comments > Saturday Mobilization
4. Re: Saturday Mobilization Oct 27, 2012, 14:52 killer_roach
 
Creston wrote on Oct 27, 2012, 12:45:
All of these "Oh, I forgot my prototype phone at a bar somewhere!" stories are so fucking fabricated. It's just cheap publicity for the company, and they sue the shit out whatever poor schlep finds it, so they get their money out of it too.

Seeing as Google just cancelled their press event for Monday as a result of Hurricane Sandy, this may end up serving as the official launch of the device
 
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News Comments > Ships Ahoy - PC Deadlight
8. Re: Ships Ahoy - PC Deadlight Oct 26, 2012, 02:35 killer_roach
 
Jerykk wrote on Oct 25, 2012, 23:37:
Did MS actually fund the development of Deadlight and Mark of the Ninja or did they just agree to publish them on XBLA? If the latter is true, then it makes sense that the games are appearing on PC so quickly.

I'm pretty sure that it's the latter. (Klei, the developers of Mark of the Ninja, have previously had games published through EA Partners)
 
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News Comments > Distance Kickstarter
28. Re: Distance Kickstarter Oct 26, 2012, 02:32 killer_roach
 
I really wanted to like Nitronic Rush, but it just had a lot of weird idiosyncrasies with handling and level design. So far, I'm not seeing anything that really changes my mind with this.

The concept is cool, but these guys have issues with implementation.
 
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News Comments > Ships Ahoy - PC Deadlight
4. Re: Ships Ahoy - PC Deadlight Oct 25, 2012, 22:17 killer_roach
 
nin wrote on Oct 25, 2012, 21:53:
Interesting...the second game, after Mark of the Ninja, from MS studios that doesn't mention GFMFWL. Times they are a changin?


Hell, I was just going to say "Microsoft-published XBLA games are finally coming to PC?"... seriously, there's been more downloadable titles console-exclusive to the PS3 that have appeared on the PC than there were from the 360, and that's not exactly a vote of confidence (as there aren't many PSN exclusives that aren't from first- or second-party devs).
 
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News Comments > Quoteworthy
1. Re: Quoteworthy Oct 19, 2012, 19:24 killer_roach
 
He's partially correct.

Consumers WILL pay for crap - but most won't pay for much or for very long.

Regardless, that's not a good model for monetizing social gaming.

Even still, there's a bit of a learning process going on with the social/casual gaming space, so ultimately developers and publishers will have to figure out the particular cost structure of developing a social game are as well as figuring out what people will be willing to pay for (and how much).
 
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News Comments > Torchlight 2 Patch Plans
24. Re: Torchlight 2 Patch Plans Oct 18, 2012, 20:05 killer_roach
 
Prez wrote on Oct 18, 2012, 16:13:
Have you tried looking at the total hours played for those friends of yours? Most of my friends who own it have played it for 30+ hours, often more than 60.

My stats apparently say I've only played TL2 for 9 hours, but I think that's due to Steam having issues reporting time correctly on it (namely, it doesn't when I'm offline, which is frequent).

As far as I can tell by my own informal reckoning, I'm a bit past 30 hours on it, and that's from being heavily distracted by other stuff.
 
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News Comments > Project Eternity Did Pass $4M
8. Re: Evening Consolidation Oct 17, 2012, 23:17 killer_roach
 
cocoreno wrote on Oct 17, 2012, 23:03:
My innate cynicism has be believing we'll only see a slight improvement in quality of these Kickstarter-funded games as we do from the overall PC market.

I hope I'm proven wrong.

Speaking of which, anyone know when the first project (game) is slated for release?


One of the big early Kickstarter game success stories, FTL, is already out...
 
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1354 Comments. 68 pages. Viewing page 24.
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