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User information for Mike Fisk

Real Name Mike Fisk   
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Nickname killer_roach
Email Concealed by request
ICQ None given.
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Homepage None given.
Signed On Oct 31, 2002, 20:40
Total Comments 1351 (Pro)
User ID 15013
 
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News Comments > Sunday Consolidation
2. Re: re: GoW controversy Mar 11, 2013, 00:18 killer_roach
 
Jivaro wrote on Mar 10, 2013, 23:09:
While the reviewer is mistaken as to what exactly the trophy is given for, and I personally agree that the name of the trophy is questionable, at the end of the day the God Of War games are mature rated entertainment. To make a fuss about a trophy called "Bros before Hos" would be similar to complaining about similar jokes on Saturday Night Live....where the punch line is often rich in sarcasm and irony. Can people misunderstand the point of the reference? Sure. Getting yourself all twisted about something like that when you just got finished kicking a woman's face in rings as hollow as getting bent about a SNL race joke when you just got finished laughing at it.

Generally speaking, I don't find political correctness to be nearly as overdone as many people do, but this complaint by this particular reviewer comes off as a bit too "White Knight" and very thin on credibility. From the beginning of the series, which the reviewer claims to love, women have been treated as either sex objects or punching bags. To cry "misogyny" over a trophy name at the end of game number 5 is just ridiculous and sensationalist.

Then again, games journalism has become about as neutered a profession as possibly exists, with the possible exception of Gloria Allred's paralegals.
 
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Mar 7, 2013, 14:17 killer_roach
 
CrimsonPaw wrote on Mar 7, 2013, 14:12:
Still not understanding why everyone's freaking out that the final hardware was not shown. If memory serves me right, the original XBox360 demo (with the dancing robot) was run from servers hidden from view. Even the PS2's look was not revealed until a few months before release.

Simple - people need some reason to irrationally hate things.
 
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News Comments > Morning Consolidation
3. Re: Morning Consolidation Mar 7, 2013, 13:34 killer_roach
 
nin wrote on Mar 7, 2013, 13:28:
I was going to say the same, but keep in mind that's shipped, not sold.

But even 16 million shipped would be impressive...

It's doable, but heavily dependent on what they can put out there in terms of first-party game development. Third-party stuff sells the biggest units overall, but most of those (due to community lock-in) are basically defaulting to Microsoft at this point. They need to create the buzz, even if those internal titles don't sell that well (which, news flash - they rarely do).

EDIT: That last sentence works pretty well to sum up Microsoft's canning of Gore Verbinski's game as well. It created buzz for Kinect, was costing them more and more money to develop... it served its purpose.

This comment was edited on Mar 7, 2013, 13:59.
 
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News Comments > Crayon Chronicles Kickstarter
2. Re: Crayon Chronicles Kickstarter Mar 6, 2013, 23:14 killer_roach
 
dj LiTh wrote on Mar 6, 2013, 22:01:
5k to help GPG employee's? Nah...thats like giving money to a crack addict for 'food'.

I thought the same thing... and then saw that it's a tiny game where you can back the project and get the game for $1.

...honestly, I've done far dumber things with far more money than that.
 
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News Comments > Op Ed
21. Re: Op Ed Mar 3, 2013, 22:59 killer_roach
 
I'd argue that, on balance, developers don't hate gamers. Furthermore, they're actually giving the vast majority of them what they want.

...and giving it to them good and hard, but I digress.
 
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News Comments > Morning Consolidation
32. Re: Morning Consolidation Mar 1, 2013, 18:21 killer_roach
 
Julio wrote on Mar 1, 2013, 18:04:
100 GB+ downloads, that's not going to work with current available internet speeds. Not to mention data caps/throttling. I'll have that movie rental in about a week of downloading.

I'm thinking the guy's numbers are a bit off. A Blu-Ray-quality film presently is about 20-40GB, and that typically includes multiple lossless audio streams, so probably closer to 13-30GB for the video stream itself. Assuming no ability to further compress a larger image over a smaller one (which is itself dubious - there were considerable advances from DVD to Blu-Ray in this regard), you'd be looking at four times the data going from 1080p to 4K - so now you'd be at 52-120GB for the video, and then tack on another 2-5GB for a single lossless DTS-MA 7.1 audio stream.

That being said, current 1080p digital downloads of movies aren't anywhere near that quality - they're about 4-10GB, including an audio stream (although usually not high-resolution lossless like the disc would be). Going from that, you'd be talking more like 3-9GB for the video stream, quadrupling to 12-36GB for the increase in resolution, and then adding 1-2GB for a 7.1 DTS stream to get to 13-38GB (which is quite large, but not completely unfeasible).
 
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News Comments > Morning Consolidation
30. Re: Morning Consolidation Mar 1, 2013, 16:50 killer_roach
 
Creston wrote on Mar 1, 2013, 15:47:
I meant the data in this particular research, not their overall data in general. (though their monthly sales statistics and comparisons of console vs pc sales are meaningless as well, because they never take Steam into account.)

Bookscan data on book sales doesn't include Amazon, warehouse stores, or book clubs, and it's still considered the benchmark on that industry.

Most any purchase data, unless compiled directly from suppliers or a comprehensive set of vendors, is going to be fundamentally flawed. The question is how you adjust for those issues. (While individuals can't necessarily tease out the details for themselves out of NPD data due to their exclusion of digital distribution, they're not who matter in terms of strategic decision-making - that's the publishers, who can interpolate pretty closely what other titles in the market are doing based on the NPD data and interpolations of their competitors' sales digitally based off of knowing exactly how many copies they sold of their own titles.)
 
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News Comments > Morning Consolidation
27. Re: Morning Consolidation Mar 1, 2013, 15:19 killer_roach
 
Remember, any poll is only as valid as the assumptions that go into it. Often you can even adjust seemingly flawed poll data if you think the assumptions are different to come to your own conclusion.

That being said, NPD pretty well protects the meat of their survey data behind a massive paywall, so it's not like they'd just, say, let me tinker around with the numbers (although I have applied to work for them in the past).
 
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News Comments > More Games Get the Steam Greenlight
12. Re: More Games Get the Steam Greenlight Feb 26, 2013, 19:11 killer_roach
 
Parallax Abstraction wrote on Feb 26, 2013, 15:51:
Garbage iOS tower defense game gets Greenlit, Pinball Arcade and Incredipede sit in limbo. Such a shame.

Yeah... I don't see The Pinball Arcade getting greenlit anytime soon. Let's face it, the children are running the show on the Greenlight selections.
 
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News Comments > No Diablo III PC/PS4 Play
11. Re: More Big Picture Details Feb 25, 2013, 22:06 killer_roach
 
PHJF wrote on Feb 25, 2013, 21:38:
Most console games don't cross-play with PC because they're designed with the 360 in mind

The announcement was "Diablo III coming to PS3/PS4".

Note why I said "most games". There's nothing stopping them from adding cross-platform play if they're not having to mess with the 360. They simply choose not to.
 
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News Comments > Evening Consolidation
4. Re: Evening Consolidation Feb 25, 2013, 20:57 killer_roach
 
Beamer wrote on Feb 25, 2013, 20:39:
I've speculated on pricing here a ton, and I'm 100% certain the publishers are investigating it.

I'd agree for the most part, speaking as an MA in Applied Econ with some research focus in price theory.

If anything, current prices for the "blockbuster" "tentpole" titles like a new Halo, Diablo, CoD, or the like are lower than the market could support. Possibly significantly so. However, there's enough alternatives to make being the first mover a bit gutsy. CoD is about the only one with the draw to try something like that and get away with it right now.

The problem for publishers right now is in terms of pricing their product at retail. Online, they can pretty much name their price and change it at will. Brick and mortar retailers will likely try to get their own pound of flesh out of such short-term sales, asking for things like refunding the difference on outstanding inventory or a window of exclusivity on a sale, things that you don't see as issues online presently. As a result, a publisher is likely forced to stick with frequent price drops throughout a game's life cycle, using time as a mechanism of price discrimination, but will have the benefit of being able to make such changes on a somewhat random basis such that consumers don't get caught in a habit of "waiting out the next sale".

I think going forward we're more likely to see moves toward maintaining (or possibly lowering) launch MSRP for many titles and then trying to upsell on various packages with preorders and launch copies (at the front end) and a steady stream of DLC (at the back end, especially so with games that have a following either in their multiplayer or in their single-player storylines).

However, the "frequent random sales" strategy is one that you'll likely see adopted as another way of coaxing out marginal buyers as more and more game sales move online.
 
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News Comments > No Diablo III PC/PS4 Play
2. Re: No Diablo III PC/PS4 Play Feb 25, 2013, 20:26 killer_roach
 
PHJF wrote on Feb 25, 2013, 20:13:
Heaven knows Acti-Blizzard don't have the kind of resources Valve was able to muster in making Portal 2 function across platforms...

Most console games don't cross-play with PC because they're designed with the 360 in mind, and Microsoft doesn't let anyone in and out of their walled garden (without paying for the privilege, and that's one way only). No such restriction on the PS3.

If anything, this might be a case where PC-console cross-platform play got scuttled from the PC end. After all, Blizzard doesn't want anything getting into their precious...
 
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News Comments > Saturday Mobilization
18. Re: Saturday Mobilization Feb 23, 2013, 22:10 killer_roach
 
The Half Elf wrote on Feb 23, 2013, 21:24
uestion:
People already kill themselves by using a cell phone in places they shouldn't (driving, walking, etc), how much worse is it going to be when they are wearing them? [/quote:


All depends on how they're used, I would think. I could see some cases where such technology could reduce serious accidents (putting a notification in your field of view would be safer than having somebody hunt down their phone to see what's going on), but the easily distracted could have considerable problems.

In all seriousness, while I'm not likely to be an early adopter of this technology (I'm a believer in Ray Kurzweil's saying of "technology is only expensive when it doesn't work"), but it's something that I could see myself interested in a few years down the road.
 
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News Comments > Saturday Mobilization
9. Re: Saturday Mobilization Feb 23, 2013, 15:24 killer_roach
 
Cutter wrote on Feb 23, 2013, 15:17:
Google glasses - $1500 to show the world what a pathetic douchebag you are.

If they worked with existing prescription glasses, $1500 would be less than the cost of two pairs of glasses for me. It'd be like I'd get the tech for $700 (yes, my glasses cost that much - shut up).

Then again, that's probably not how that works.

Also, the "under $1500" number appears only in reference to developer models, which tend to sell for considerably more than consumer-targeted devices.
 
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News Comments > Sword of the Stars: The Pit and Demo Released
11. Re: Sword of the Stars: The Pit and Demo Released Feb 23, 2013, 13:14 killer_roach
 
Wolfox wrote on Feb 23, 2013, 10:57:
Ok, so I bought it. And you know what? I'm having a lot of fun with it, far more than with any other recent roguelike (I'm looking at you, Dredmor). It can get quite tense when you get beyond floor 10ish. Combat is fun, and there seems to be a lot of opportunities for crafting and such (though I'm playing with a marine with very weak decipher skills, which means I got no usable recipes yet, so no crafting for me).

All in all, I'm really glad I bought it. Really fun so far.

Played the demo, I enjoyed it, not sure I $10 enjoyed it, though. Might think about it regardless.
 
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News Comments > Saturday Mobilization
1. Re: Saturday Mobilization Feb 23, 2013, 12:31 killer_roach
 
The "free" Nexus 4 is basically the regular price from T-Mobile - you can either pay full price for the phone and get a lower monthly plan, or take $300 off of it and pay $15 extra a month on your plan for the next two years.

Basically just a yawn from me.
 
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News Comments > Sunday Legal Briefs
11. Re: Sunday Legal Briefs Feb 17, 2013, 20:15 killer_roach
 
xXBatmanXx wrote on Feb 17, 2013, 18:17:
That FB story makes me sick, and what makes me even more mad (in a time when the President is making TRILLION dollar increases to our debt and increasing taxes on the working man) is this: An article linked on that page citing the worst tax dogers in Corporate America....

Your turn Obama.....your turn....

You have to understand why Facebook paid zero income tax. It's all legal, and a protection they won't have after a few years.
 
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News Comments > Saturday Consolidation
10. Re: Saturday Consolidation Feb 16, 2013, 17:57 killer_roach
 
bhcompy wrote on Feb 16, 2013, 17:55:
The PS3 was also recently named one of the best Blu-ray players by CNET, another plus for the system.

Yea, sorry, bro, but CNET has all the credibility of Fox News and MSNBC these days.

If anything, that's more damning of the standalone players than it is lauding the PS3. (Seriously, a lot of them are absolute garbage.)
 
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News Comments > Evening Consolidation
8. Re: Evening Consolidation Feb 16, 2013, 15:44 killer_roach
 
Creston wrote on Feb 16, 2013, 15:42:
That's not backwards compatibility, that's called "Having a work-around."

10 bucks says you'll still have to PAY to play your "Backwards compatible" games.

Creston

It'll probably require a PSN+ subscription. Already have this, so it's a moot point, but still...
 
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News Comments > Saturday Consolidation
7. Re: Saturday Consolidation Feb 16, 2013, 15:42 killer_roach
 
Agent.X7 wrote on Feb 16, 2013, 14:23:
I don't think the PS4 announcement is going to drop the PS3 price at all.

Their analysis doesn't support their headline. Basically what the article says is that systems drop a lot in price from launch to the launch of their successor.

Considering the PS3 started at $500/600, I wouldn't be surprised to see it at $199/249 at the PS4's launch (consistent with what they're saying in the article), but the headline is wrong. The PS4 launch announcement will have (likely) no effect on price, and it sure as hell won't be 64%.
 
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1351 Comments. 68 pages. Viewing page 18.
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