User comment history
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| News Comments > Get a Free Origin Game? |
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| 15. |
Re: Get a Free Origin Game? |
Oct 13, 2012, 16:44 |
killer_roach |
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| I was hoping to apply it to the C&C Ultimate Collection, but it doesn't work for that. Oh well. (Not sure what else they have that I'd actually consider worth snagging... maybe FIFA 12?) |
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| News Comments > Op Ed |
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| 31. |
Re: Op Ed |
Oct 12, 2012, 19:52 |
killer_roach |
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Prez wrote on Oct 12, 2012, 19:36: Well it mattered enough for Dude to write an article about it, hence the discussion. Rarity doesn't generally preclude discussion of whether it's a sound practice or not. To posit a counterfactual, it might be it merited an article not because it was happening frequently, but that people were incensed about it enough to make such an assessment worthwhile to publish (not to mention, in having a somewhat controversial opinion, it generates clicks). |
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| News Comments > Op Ed |
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| 28. |
Re: Op Ed |
Oct 12, 2012, 18:46 |
killer_roach |
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Mordecai Walfish wrote on Oct 12, 2012, 18:04: I think we have the same opportunity with Disc-Locked DLC, and I as well will think twice before supporting any game that blatantly ships with completed content locked on the disc. You assume the direction is toward more of it, rather than less, something that I might argue is erroneous. |
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| News Comments > Op Ed |
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| 23. |
Re: Op Ed |
Oct 12, 2012, 17:01 |
killer_roach |
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For me, it's a bit of a mixed bag, and I admit I'm more on the side of the publishers than most here. I find it particularly scuzzy that developers hide what's more or less vital parts of the game behind a paywall, but other things (like cosmetic items) I'm not as concerned about.
What the major problem is is the fact that games, like most other forms of media, fairly closely follow the monopolistic competition model for pricing. If a game simply has more content, they can't get away with charging more than their competition - if you need a certain average sales price to break even or get a market rate of return that's higher than the going MSRP, you're going to have to go the DLC route.
Ultimately, you'd think the publishers would figure out a cleaner way of making the break so as not to offend the consumer, but a disorganized rush to complete the game might result in such a mistake as Capcom has now done on multiple occasions. (I know they blame Microsoft's DLC rules on the 360 for why they do it, but they could always tell MS to go pound sand and whine for them to break their own rules - wouldn't be the first time a major publisher has gotten Microsoft to change policies as they go.) |
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| News Comments > Morning Consolidation |
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| 6. |
Re: Morning Consolidation |
Oct 12, 2012, 16:21 |
killer_roach |
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nin wrote on Oct 11, 2012, 10:26:
PS3 smashes through 5m barrier in the UK. Wait, they're just now hitting 5 million? That can't be right, can it?
Keep in mind the UK is about 20% of the population of the US, and the gaming market is about 10-15% the size. |
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| News Comments > No Terraforming in SimCity |
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| 19. |
Re: No Terraforming in SimCity |
Oct 12, 2012, 00:07 |
killer_roach |
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jdreyer wrote on Oct 11, 2012, 23:28: Steam isn't "always online." I just moved, and set up the computer first thing so the kids could play Steam games while we unpacked. We didn't have internet for three days, but the kids were able to play all their Steam games nonetheless. Really depends on the game. When I last reinstalled Windows on my desktop, I found that, after downloading my collection again (>2TB), some games had to at least be run online once before I could use them in offline mode. But that's not so much something on Steam as it is on the developers (mostly developers that use GFWL, to be honest). |
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| News Comments > Divinity Anthology Collector's Edition & Pick Your Price Promo |
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| 11. |
Re: Divinity Anthology Collector's Edition & Pick Your Price Promo |
Oct 11, 2012, 04:40 |
killer_roach |
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Keith wrote on Oct 10, 2012, 14:57: I checked the deal out. At first blush, seems like a good deal for a "pay your own price" schtick. Then I saw that you have to be one of the top contributors (e.g. pay the most) to get a shot at getting D2: Developer's Cut. Thought it might be worth a shot since you can fly as a dragon. The "maybe" aspect of it sucks though. So long as you meet or beat the price they quote you, you get the game into your collection. |
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| News Comments > Evening Tech Bits |
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| 2. |
Re: Evening Tech Bits |
Oct 11, 2012, 03:46 |
killer_roach |
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ViRGE wrote on Oct 11, 2012, 03:00: That has to be the dumbest article I've read all month. That's pure and simple link bait. Moving from a LiveCD to a LiveDVD is not "shutting out old PCs". DVD drives have been standard for over 10 years now. But what am I going to do with my AMD K5 desktop? </sarcasm> |
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| News Comments > More Project Eternity Stretch Goals |
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| 14. |
Re: More Project Eternity Stretch Goals |
Oct 6, 2012, 20:37 |
killer_roach |
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xXBatmanXx wrote on Oct 6, 2012, 18:39: Jumped on this yesterday and got the last 20.00 spot. Every time a $20 backer ups their pledge it frees up another spot at that level. I've seen it "sell out" four or five times at least, and I'm only checking on a daily or so basis. |
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| News Comments > Out of the Blue |
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| 24. |
Re: Out of the Blue |
Oct 5, 2012, 17:15 |
killer_roach |
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Creston wrote on Oct 4, 2012, 11:52: As for the triple crown not getting the attention it deserves, it's because quite a lot of fans are (grudgingly) starting to realize that batting average and RsBI are fairly pointless statistics. They're fun to look at in a glance, but people (even the mongrels at the BBWAA) are slowly coming to accept that there are much better statistics that tell you much more about how good and how valuable a player really is.
That said, it is still a pretty tremendous achievement, and I applaud it.
Creston Then again, Mike Trout (the main rival to Cabrera for the MVP race) largely has a high WAR value due to blowing out the numbers on stolen bases, a stat that almost nobody specializes in anymore. As a result, even a modest stolen base total will cause a significant raise in WAR (as the average player at their position will have very few). For somebody like Trout, who ran away with the stolen base lead...
It results in interesting numbers, but saying Trout should be MVP based on WAR inflated by stolen bases means that Vince Coleman and Rickey Henderson should've almost never lost the MVP in their primes. |
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| News Comments > Cliff Bleszinski Leaves Epic |
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| 17. |
Re: Cliff Bleszinski Leaves Epic |
Oct 3, 2012, 20:19 |
killer_roach |
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Rattlehead wrote on Oct 3, 2012, 19:58: Lot's of haters here, all less successful. You'd think he somehow wronged all of these people personally...
...yes, Gears of War is a least-common-denominator cash grab, but it's a successful cash grab that a lot of people (although, clearly, few here) seem to enjoy, and Cliff seemed to enjoy making it.
In the grand scheme of things, that's all you can really hope for. Best of luck to him in any future projects, haters be damned. |
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| News Comments > Loot Drop's Tom Hall/Brenda Brathwaite Kickstarter |
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| 32. |
Re: Loot Drop's Tom Hall/Brenda Brathwaite Kickstarter |
Oct 3, 2012, 19:57 |
killer_roach |
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The Half Elf wrote on Oct 3, 2012, 19:29: But isn't this Romero's 3rd or 4th company since Ion Storm? The guy was given a TOWER, and a blank check and while Anachronax was interesting (from the demno), Daikatana was a failure and the only saving grace from it was Deus Ex (which wasn't even his). I remember one of the companies Romero and Hall started after Ion Storm was a mobile game developer that basically tried seeking out partnerships and then dissolved... I'm thinking their rationale for doing a Kickstarter is that they've gotten sick of making games to somebody else's whims. |
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| News Comments > Morning Metaverse |
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| 2. |
Re: Morning Metaverse |
Oct 2, 2012, 11:32 |
killer_roach |
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In terms of Chrome v. Firefox, I take a really warped way of going back and forth between them...
...seeing as I'm a naturally curious type, and a bit of a technological masochist, I run bleeding-edge versions of both (Canary for Chrome, Nightly for Firefox) and switch from one to the other when one has a build that is so exasperating to use that I have to put it aside.
So far, I've been on Chrome for the last two months (the longest streak for either browser I've had so far). |
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| News Comments > Evening Mobilization |
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| 8. |
Re: Evening Mobilization |
Oct 2, 2012, 10:59 |
killer_roach |
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Verno wrote on Oct 2, 2012, 09:14:
Fantaz wrote on Oct 2, 2012, 02:11: The PS Vita is an excellent device! The dual analog sticks feel really nice, and way better than the 3DS controls imo. Maybe it's bad timing? We're in transition mode also so developers may be too busy getting ready for the next generation of consoles. Sony has a history of shipping excellent devices with no support. The PSP was a disaster outside of Japan and Sony kept flip flopping on whether they were going to bury the platform or support it. The Vita is up against the combined libraries of the DS and 3DS, there's really no comparison. They needed third party support lined up pre-release, not to be wondering where it is now. Or, at the very least, have actual first-party support... your comment about first-party response to the PSP is basically where they're at now with the Vita.
The hardware is fantastic, but it's getting closer and closer to me biding my time until somebody hacks it so I can load the thing up with emulators (and then probably have an absolute blast with the device). |
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| News Comments > Evening Mobilization |
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| 3. |
Re: Evening Mobilization |
Oct 1, 2012, 20:57 |
killer_roach |
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nin wrote on Oct 1, 2012, 20:49:
Sony surprised and disappointed by third party support for Vita. This is what happens when you live in a bubble!
Then again, Sony did reduce the cost of development kits and put a lot of effort into improving their development tools.
It simply came down to developers going "hmm, we can spend $10 million making a Vita game... or we can spend $1 million making a 3DS game, which will likely sell three times better, or $500K making an iOS game that will sell better yet."
The mobile space is quickly becoming a race to the bottom. |
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| News Comments > Sunday Tech Bits |
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| 15. |
Re: Sunday Tech Bits |
Oct 1, 2012, 05:00 |
killer_roach |
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Prez wrote on Oct 1, 2012, 01:40: Not sure if you assumed I was, but just in case - I wasn't talking about you killer_roach. I don't want to mention names because I have the person in question on my ignore list so I consider it bad form to call him out like that. He knows who he is. Wasn't sure, but I thought I should be clear just in case. (After all, I'm pretty sure I'd remember saying something along those lines.) |
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| News Comments > Sunday Tech Bits |
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| 13. |
Re: Sunday Tech Bits |
Oct 1, 2012, 00:45 |
killer_roach |
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Prez wrote on Sep 30, 2012, 22:45: I see the world in 3D, which is enough. 2D entertainment is plenty for me. I'm laughing at the crazy predictions our self-proclaimed resident biz expert here on Blues made about how 3D TV-viewing would soon be ubiquitous. Of course, like Michael Pachter, being wrong doesn't serve as much of a deterrent. Don't recall ever thinking 3D would become ubiquitous... at best, I've thought that 3D-capable TVs might become ubiquitous, but that's simply an analog of the display panels getting higher refresh rates and not demand for the feature. |
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1088 Comments. 55 pages. Viewing page 12.
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