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User information for Mike Fisk

Real Name Mike Fisk   
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Nickname killer_roach
Email Concealed by request
ICQ None given.
Description
Homepage None given.
Signed On Oct 31, 2002, 20:40
Total Comments 1418 (Pro)
User ID 15013
 
User comment history
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Jun 11, 2014, 20:00 killer_roach
 
Ozmodan wrote on Jun 11, 2014, 17:13:
Cracks me up when they finally get a console running at 1080p they have to brag about it, when most of us have been running at that resolution for years.

Counting back to the first game I ran at resolutions at or exceeding 1080p, it's been about fourteen years since I've been doing that on my machines (back then it was mostly Quake 3, UT, Madden 2001, and Heavy Metal F.A.K.K.2 on a 21" CRT at 1920x1440...).
 
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News Comments > Morning Metaverse
5. Re: Morning Metaverse Jun 10, 2014, 20:52 killer_roach
 
jdreyer wrote on Jun 10, 2014, 15:02:
Verizon, what a joke. The only way they could have such low throughput is if they were intentionally throttling. I mean, for their wired DSL to be slower than Clearwire's wireless internet is unbelievable.

It's sad when Canada has better average throughput than the USA.

Also keep in mind that there are more DSL providers in the US (who comprise the bulk of the bottom of the list), and Canadian ISPs typically don't have as low of bottom-tier speeds even on cable (keep in mind the vast majority of cable Internet users don't get anything beyond the basic package).

Personally, on Time Warner Cable, where they stand on there seems about right. Don't really have any widespread issues (nor should I on a 20Mbit line), but every once in a while something isn't right.
 
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News Comments > Saturday Mobilization
2. Re: Saturday Mobilization Jun 7, 2014, 22:25 killer_roach
 
HorrorScope wrote on Jun 7, 2014, 12:07:
Set sights on the general market not the Apple Air user's they aren't even looking your way... ever.

I don't think they're aiming for the individual consumers, this seems to be more geared toward trying to convince IT departments to stick with Microsoft's offerings in the face of non-tech employees seeking to have their company deploy Apple hardware.

Overall, the Surface Pro 3 looks intriguing, but I think that the price is too much for the sake of portability for most corporate customers, and consumers will simply stick with Apple, Samsung, or Amazon tablets.
 
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News Comments > Op Ed
7. Re: Op Ed Jun 7, 2014, 18:09 killer_roach
 
CJ_Parker wrote on Jun 7, 2014, 16:57:
Phuck E3 that retarded monkey circlejerk wankfest. PC games need crowdfunding and not that annual meeting of the industry's greatest asshats.

Depends. If you're looking to do something small, you really need neither - much of it could be handled on a hobbyist basis until you have something that you could start selling bona-fide preorders for (if not putting on Steam Early Access).

If you're looking for something more involved and ambitious, then crowdfunding would seem to be the way to go... assuming that a) you have some big names attached to your project or b) you are extraordinarily good with relatively traditional marketing. Some of the more "indie-friendly" publishers (Sony comes to mind first, but Atlus and Deep Silver come to mind, and occasionally EA whenever management goes off their meds and goes to a more beneficial side of their love/hate relationship with small developers) may, despite the fact that they'll assert some creative control and take a good chunk of the receipts, be a better way to go if you're more convinced on your ability to sell a game to a single person or a small group than you are in your ability to do retail marketing (not to mention will be considerably better at getting you media access to try to better pitch your title on your terms).

I mean, look at the big Kickstarter gaming successes... almost all of them come from developers with intimidating resumes, not your typical indie devs. One of the major exceptions to that is FTL, but they played a surprisingly effective marketing game of their own - to the point where almost any indie developer looking to crowdfund might want to look to them as the template for how to run a campaign, and the devs themselves may want to consider writing a book on their experiences.
 
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News Comments > On Sale
3. Re: On Sale Jun 5, 2014, 20:42 killer_roach
 
jdreyer wrote on Jun 5, 2014, 20:35:
Mashiki Amiketo wrote on Jun 5, 2014, 19:23:
Witcher 3 pre-orders are up. Hit the GoG page, discount varies, but is between 15-20% off.

Hmm, my discount is only 10%. And that's logged in. Wonder what gets you the extra amt off?

20% off if you own both Witcher games on GOG. 10% if you only have one of them.
 
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Jun 5, 2014, 15:48 killer_roach
 
theglaze wrote on Jun 5, 2014, 15:23:
The Half Elf wrote on Jun 5, 2014, 14:18:
Horizon wasn't bad, but it was more Forza Need for Speed, vs Forza in an open world (which would be awesome).

Exactly.

I tried to use my racing wheel peripheral with Horizon but it was awful, especially compared to the awesome physics engine and wheel force feedback that has been found in all other Forza titles on the 360. Furthermore, once Horizon launched all other DLC cars/tracks for Forza 4 stopped and they released Horizon content.

I felt totally alienated by one of my favorite franchises. So much so that I didn't buy into XB1 and Forza 5 with it's limited track and car selection and day 1 DLC...and no day 1 compatible wheel available for sale and the one that did release had a high failure rate (check out amazon Thurstmaster TX reviews).

It was good run Turn 10, but you've lost your way.

Turn 10 didn't develop Horizon, it was Playground Games, which is mostly a bunch of former Bizarre Creations devs (which probably explains its excessively PGR-like nature). But Forza 5... definitely their fault.
 
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News Comments > Tetris Ultimate Announced
6. Re: Tetris Ultimate Announced Jun 4, 2014, 19:46 killer_roach
 
Krovven wrote on Jun 4, 2014, 17:25:
I thought EA owned Tetris?

Nope, EA simply licensed Tetris from Pajitnov's holding company to make their games. Been quite a few official Tetris developers over the years...
 
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News Comments > Evening Consolidation
2. Re: Evening Consolidation May 29, 2014, 20:34 killer_roach
 
Cutter wrote on May 29, 2014, 19:13:
Well I guess the suckers that backed their KS can kiss their money goodbye.

Yeah I'd just be happy if they got a good RDR port out for the PC nevermind another game. 7 years since the last one isn't what anyone would consider a franchise. They'd consider that Valve Time.

I think the layoffs were pretty well known in advance - which is why they needed the money. Had the KS failed, it probably would've been some of that team that would've been on the chopping block instead.

Then again, Harmonix has an almost embarrassingly large head count for a studio that doesn't release a lot of games - I know for a while they were over 300 employees.
 
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News Comments > Wasteland 2 Intro Movie
13. Re: Wasteland 2 Intro Movie May 25, 2014, 20:10 killer_roach
 
jimnms wrote on May 25, 2014, 18:27:
jdreyer wrote on May 25, 2014, 13:56:
Doesn't look like they spent TOO much on this, but surprised that some of the KS money went toward making this.

They didn't spend much at all on it. I thought the details on how it was filmed was on the KS page, but it's not and I can't remember where I read it. It's driving me crazy too, I just spend 30 minutes looking for where I read it. From what I remember, Fargo said he shot it himself with his personal camera and used stock footage of the nuclear blasts and missiles that is free.

From Update 49:

"We knew we shouldn’t spend too much cash, so I got a little creative and took my camera to the Wasteland Weekend. Using that footage, stock footage and some new footage shot with actors, we got an effective opening for less than $30K. The opening cinematic explains the history of the setting and the Rangers before setting up the start of our game."
 
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News Comments > Saturday Mobilization
8. Re: Saturday Mobilization May 24, 2014, 19:56 killer_roach
 
[VG]Reagle wrote on May 24, 2014, 18:51:
Wireless broadband can reach the moon, and maybe Mars.

So basically it would lag about like Fidelity internet does.....

You'd be talking about adding another three seconds minimum latency round-trip to the moon, and basically 7-25 minutes round-trip to Mars, depending on the orbit.
 
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News Comments > Saturday Mobilization
6. Re: Saturday Mobilization May 24, 2014, 18:13 killer_roach
 
jdreyer wrote on May 24, 2014, 17:55:
Killswitch wrote on May 24, 2014, 17:49:
Seems like every business wants you to convert world currency into these proprietary currencies that serve no purpose but to swindle consumers.

Check out the negative reviews Amazon Coins have.
Thanx for the heads up. Sounds like there are some major shortcomings with this.

Quite a few of them are user error (charging their card rather than using coins) or sheer stupidity (thinking that coins are double taxed), but the geographic restrictions are still one of the more puzzling (and valid) ones. Basically if you live in an area whose currency isn't denominated in dollars, pounds, or Euro, you're probably out of luck.

Some are complaining that you can only use them on Kindle content and not books or other goods from Amazon, but that's pretty minor. Why you can't use them for any digital content Amazon sells, however, is a bit more confusing.
 
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News Comments > Op Ed
11. Re: Op Ed May 24, 2014, 14:29 killer_roach
 
Julio wrote on May 23, 2014, 18:04:
I've tried Jeff Vogel's games, and I can't get past how bad the graphics are. I don't need amazing graphics, but they're on par with 25 year old games.

I would disagree that there is a fixed budget for gaming. If the right type and quality of games are there, I could spend more on them. Sure there's a limit, but I'm nowhere close.

I'd say the graphics are more on par with 12-15 years ago, really.

Honestly, though, I think the thing that indie games have potential to do is to grow the market - there's not a fixed number of "gamers" out there, even if there may only be a relatively static pool of consumers for any specific product. The best, most disruptive indies are the ones that attract people who aren't necessarily core gamers... something that could be said about both of the major champions of indie gaming in the past few years, Braid and Minecraft.

If you don't like the size of your piece of pie... make the pie bigger.
 
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News Comments > Saturday Mobilization
2. Re: Saturday Mobilization May 24, 2014, 14:25 killer_roach
 
xXBatmanXx wrote on May 24, 2014, 12:57:
A Free $10 Credit from Amazon.

Sweet - it is for Amazon coins - but those work like cash for a lot of their content. Fire TV here I come!

One other thing you might want to do to goose your credit further is to use some of that credit to buy GTA San Andreas from the Appstore - it's $6.99, but the promotion is still active where you get an additional 2000 coins ($20!) if you buy it.
 
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News Comments > Op Ed
2. Re: Op Ed May 23, 2014, 17:06 killer_roach
 
NKD wrote on May 23, 2014, 16:27:
Re: Crowdfunding

I've been saying this forever. The people who cry whenever someone who doesn't live in their mom's basement does a Kickstarter piss me off to no end. It's like they want Kickstarter games to fail, and they want the traditional publisher model to be the only choice you have.

Crowdfunding is the only option we have right now for getting niche titles or titles from hibernating genres out the door.

I wouldn't be broken up even if a major publisher tried to do a Kickstarter for a game - mostly because, for the likes of an Activision or an EA, that might be far riskier than simply making a new game in the traditional way. While it may blunt the immediate financial risk of a project, you're basically priming a public relations grenade that is set to go off shortly after the project is released.
 
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News Comments > Op Ed
30. Re: Op Ed May 22, 2014, 15:02 killer_roach
 
scarlet wrote on May 22, 2014, 13:36:
Hmm... Rolleyes Was this posted to support Ars wack-job PC, racialist ideas or was it posted to point at the absurdity of it and how Ars has increasingly lurched towards deepend? (They've been doing the same thing with their one-sided opinions on the global warming/climate change/[new meme] climate disruption front for a long time)

Most of Ars' writers are based out of Chicago or San Francisco. They don't know any better because they aren't exposed to it in the world around them other than the people who are so unhinged that they get bent out of shape over articles like these. As a result, it solidifies in their minds the idea that they are the noble, enlightened, highly evolved members of society and those that disagree with them are lesser beings. It's a self-fulfilling prophecy, really.
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation May 22, 2014, 14:54 killer_roach
 
jomisab wrote on May 22, 2014, 09:20:
Lol, as Blue noted, the "next-gen" consoles are already falling behind.

Well, keep in mind the Xbox One's GPU is only about 1.3 TFlops... the Radeon R9 290X is about 5.6TFlops, and the GeForce GTX 780Ti is about 5.1 TFlops. Even with reduced system overhead on a console, that's too much brute force to overcome.

Where things get a bit more interesting, bordering on perverse, however... as best I can work out, the top-end integrated GPUs from AMD and Intel are each in the 900 GFlops range, meaning they'll hit PS4/XB1 level in a year or two, and the Kepler GPU in the Tegra K-1 is estimated to be around 326 GFlops (in other words, slightly faster than the GPUs in the PS3/X360), meaning we could theoretically see a tablet with "next-gen" 3D capabilities in about 3-4 years if current advances hold.
 
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News Comments > Evening Metaverse
2. Re: Evening Metaverse May 19, 2014, 20:55 killer_roach
 
HorrorScope wrote on May 19, 2014, 20:35:
A bribe?

At the very least, it's skid-greasing. AT&T knows that the FCC and FTC will put all manner of terms and conditions on this sort of a deal, better start with making the first offer before they bewilder you with their ideas.
 
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News Comments > Evening Consolidation
4. Re: Evening Consolidation May 17, 2014, 00:16 killer_roach
 
Creston wrote on May 16, 2014, 12:00:
Flo wrote on May 16, 2014, 04:23:
Beamer wrote on May 15, 2014, 20:26:
Microsoft announced 115,000 Xbones sold in April.
Ouch.
Sony better enjoy being the king of "next-gen". Reading those numbers, who knows how long they'll be around in this form.

They could always spin off and sell the Playstation division. Even if they go bankrupt that'd happen, so I wouldn't worry too much.

(Then again, what if MS then just buys them... )

More likely Sony and MS both spin off their console divisions into a joint venture. Seems like both are on the verge of spinoffs, and Sony is no stranger to these sorts of things...
 
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News Comments > Morning Mobilization
5. Re: Morning Mobilization May 16, 2014, 22:18 killer_roach
 
xXBatmanXx wrote on May 16, 2014, 10:19:
Grand Theft Auto trilogy released on Kindle Fire, Fire TV.

That has to be almost unplayable. Controls have to suck.

Well, the Fire TV uses a controller, so that should be no problem at all.

As for Kindle Fire, it's probably the same virtual joystick controls that the already-released Android versions use, which are serviceable but nothing overly impressive. I made it a fair way through GTA3 on my phone with them, though, and would imagine they'd be a bit more usable on a tablet.
 
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News Comments > Morning Metaverse
14. Re: Morning Metaverse May 15, 2014, 20:51 killer_roach
 
PropheT wrote on May 15, 2014, 13:14:
Beamer wrote on May 15, 2014, 11:06:
Anyway, Amazon's biggest issue, in the offices at least, is that they have their "bar," and only hire people that "raise it." This means they end up with positions open for months, interviewing dozens of candidates without any meeting "the bar," and meanwhile the ones in the job are dying because there's too few of them for the amount of work.

They do that where I work, too...and then they publicly pat themselves on the back and brag about how they're doing more with less because of their great employees. I've never worked anywhere with morale as low as it is right now despite working for two tech companies that were laying people off left and right when I was there.

It's also supposedly one of the best places to work in America, if you believe the reports, so I'm solidly convinced that you'll find miserable employees practically anywhere if that's what you go looking for.

One of Amazon's biggest issues is the fact that turnover at all levels, but particularly in management, is endemic. Sometimes things end up falling to end-line people and new hires simply because nobody knows who else to turn to, and you end up with the perverse issue where, in some parts of the company, veteran low-level people are more knowledgeable about what is going on than their supervisors (simply because they've been around long enough to witness most situations before).
 
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1418 Comments. 71 pages. Viewing page 2.
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