Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Keilun

Real Name Keilun   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Keilun
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Oct 30, 2002, 00:02
Total Comments 120 (Novice)
User ID 14964
 
User comment history
< Newer [ 1 2 3 4 5 6 ] Older >


News Comments > Out of the Blue
6. Re: Out of the Blue Apr 15, 2015, 10:16 Keilun
 
On the topic of GTA Online, looking at the heists, it looks like apart from one, they're all 4 player heists. Is there enough online content for just 2 players for those of us that want to remain secluded from public matching? Excluding the "make your own fun" type of content.  
Reply Quote Edit Delete Report
 
News Comments > Diablo III Trial Changes Contemplated
3. Re: Diablo III Trial Changes Contemplated Apr 13, 2015, 11:12 Keilun
 
Wallshadows wrote on Apr 13, 2015, 11:06:
What they considered as a solution to the Trials-related issue won't actually resolve the problem at hand. Getting trial keys isn't hard, you can take a handful of minutes to go clear a Rift and you'll get one and most folks have many kicking around in their bank from chaining Rifts to get gear. The problem is the Trials grind where groups and players who are capable of hitting high rifts have to go through the process of leveling each trials key they have separately.

Think of it as buying food with nothing but nickles. The act of paying takes longer than enjoying what you paid for and once it's done, you have to do it all over again!

A solid solution was provided a long time ago: Instead of going through the typical bullshit of progression for each trial, work in a system which saves your best trial and allow you to pick up from there with new keystones. Unfortunately, everything with this development team is an uphill battle.

Yep, that's basically it. I don't see why they're dragging their heels on this. I don't exactly see what the issue is with allowing people to pick up where they left off and turn your trial keystones into your best grift completed. Maybe there's a technical issue? But really I feel like they're trying to find some other design to fit the grift entrance gating, which I don't understand since the progression of taking your best grift key seems sound to me.

Then again this is the D3 design team who I can't say I have must trust in, particularly after the 2.2 PTR debacle.
 
Reply Quote Edit Delete Report
 
News Comments > Star Control Reboot FAQ
3. Re: Star Control Reboot FAQ Apr 8, 2015, 11:40 Keilun
 
It sounds like they're keeping the same adventure style game. I think they're just saying they're going to make the game moddable such that you could create your own star cluster along with its own set of stories and aliens to discover with your Precusor mothership.

It sounds ambitious. The fact that they don't have access to the original aliens leaves pretty big shoes to fill. And I'll be honest, I haven't been particularly fond of anything Stardock has put out in the past, so fingers crossed.
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Patched
6. Re: Diablo III Patched Apr 7, 2015, 23:29 Keilun
 
AngelicPenguin wrote on Apr 7, 2015, 22:36:
I dunno - I think they nerfed IK horribly by removing Mortick's. Last minute with no notice either - sheesh.

Yeah it kinda defeats the purpose of the whole PTR process if they're just going to sneak in last minute changes like that.
 
Reply Quote Edit Delete Report
 
News Comments > Dirty Bomb Beta Returns; Splash Damage Pulls Away from the Brink
6. Re: Dirty Bomb Beta Returns; Splash Damage Pulls Away from the Brink Mar 27, 2015, 10:32 Keilun
 
Yeah my gf and I had fun in Brink as well. The problem we had was that the amount of content in the game was too small. The story was short and the number of maps quite limited.

We basically played it during a free weekend well after all the launch issues were sorted. We started playing on a Friday night and finished the whole game and multiplayer on the Saturday night. At that point we were already feeling the game's lack of content and design issues (choke points).

So even though the game was down to $10, we felt like we played out everything the game would have had to offer in those 24 hrs. We kept an eye out for patches/expansions but they never came. There wasn't any further support to the game that we saw after that weekend which was a shame. Had they continued to support it and add in more content, we surely would have bought it.
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Launch Postmortem
44. Re: Diablo III Launch Postmortem Mar 6, 2015, 17:58 Keilun
 
Here:

http://www.diabloprogress.com/class.barbarian

GRift Solo leaderboards for barbarians.
HC tops out at 44
SC tops out at 51
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Launch Postmortem
38. Re: Diablo III Launch Postmortem Mar 6, 2015, 15:41 Keilun
 
Wallshadows wrote on Mar 6, 2015, 15:01:
...or quit. I've pretty much run out of juice at this point because the builds I like aren't considered optimal like my Triple Tornado WW Barbarian or the always entertaining Grinning Reaver WD which struggle.

2.2 looks like happy days for WW barbs though. That Skull Grasp and new IK Set for perma fury and WotB should make for fun times.

I still don't think it'll make them desirable at the competitive high end GRs, but I don't particularly care about that. I just like to mess around with builds.
 
Reply Quote Edit Delete Report
 
News Comments > EA Closing Maxis?
6. Re: EA Closing Maxis? Mar 4, 2015, 16:34 Keilun
 
Well there goes my hope for a proper SimCity sequel this year, not that SimCity 2013 gave me much to hope for going forward.

Hopefully Cities:Skylines can scratch my city building itch.
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
42. Re: Out of the Blue Feb 27, 2015, 15:30 Keilun
 
Cutter wrote on Feb 27, 2015, 11:55:
It's black and blue. However, someone pointed out something interesting that it could be people's monitors affecting this - colour temp, viewing angle, etc. However, color blind people will see it as light-bluish white and goldish-brown.

In fact here's a quick color blind test for you all. I scored perfect meaning I'm not colour blind. And when you hover over the colour wheel you can see why colour blind people would see it as such.

Color Blindness Test

I scored perfect on that test too and I see the original image as white and gold and the later image as blue and black. So uh yeah, what does that tell you?
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Microtransactions Coming to Asia
23. Re: Diablo III Microtransactions Coming to Asia Feb 21, 2015, 23:31 Keilun
 
Redmask wrote on Feb 21, 2015, 20:08:
Keilun wrote on Feb 21, 2015, 11:08:
Too true. I mean look at character transfers in WoW. I'm sure it's a simple automated process that runs now. But they charge $25 per character. I mean really? On top of the subscription and on top of buying the game $25?? I get that they want to put a barrier in there to prevent abuse, but there are other ways to achieve that without lining their pockets, but you know how it goes...

Or perhaps the more ridiculous service charge: Name change service... $10 a pop.

All of that stuff has a design cost, SQL queries don't make themselves. I do agree with you that its way too much money but ultimately they're giving people what they want. If the price was really too high people wouldn't pay it. It makes me sad that people are that lame to pay $25 for a few lines of SQL but that's how it goes. Shit is way worse in the mobile world, Blizzard looks downright saintly by comparison.

I'd be pretty surprised if they hadn't already automated this process from the start. Sure there's a design cost, but isn't that the point of the subscription fee? To maintain the service and add new features. One could easily consider the design cost of these transfers as a new "feature".

Scale it back and consider the name change service. You can't tell me that the "design cost" of that feature was extensive enough to warrant $10 a pop. That one is flat out monetization of a simple service.

Either way the point is, some people are willing to pay it and now it's almost expected/standard practice, which is unfortunate because it really was a big reason for me stopping my WoW subscription. If I was able to still play with active friends, it would have made the boredom of the alt grind a lot more tolerable. So because they wanted to bilk customers out of $25 per transfer (char or faction), they lost a steady subscription. I can't imagine I'm the only one in that position, so you'd think someone in charge would have the business sense to rethink that practice.
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Microtransactions Coming to Asia
20. Re: Diablo III Microtransactions Coming to Asia Feb 21, 2015, 11:08 Keilun
 
Armengar wrote on Feb 21, 2015, 07:07:
Oh yeah, ive been clamouring to pay more money on top of the full price and expansion costs. No, how about fuck off. Stupid thing is, people will pay it so a precident will be set so the s shit happens by default.

Too true. I mean look at character transfers in WoW. I'm sure it's a simple automated process that runs now. But they charge $25 per character. I mean really? On top of the subscription and on top of buying the game $25?? I get that they want to put a barrier in there to prevent abuse, but there are other ways to achieve that without lining their pockets, but you know how it goes...

Or perhaps the more ridiculous service charge: Name change service... $10 a pop.

That was actually one of the big reasons I stopped playing WoW. Yes I was bored of it, but a large part of that was because my friends started up on another server and most those on my current server had waned on the game. In order to play with my other friends, it would have cost me $50/char (both char and faction transfer) to play with them - and I had 10 characters. Fat chance of that.

We'll see how this goes for D3. I don't have my hopes up. Hopefully this model stays in Asia.

This comment was edited on Feb 21, 2015, 11:50.
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Microtransactions Coming to Asia
12. Re: Diablo III Microtransactions Coming to Asia Feb 21, 2015, 01:27 Keilun
 
jacobvandy wrote on Feb 21, 2015, 00:07:
Speak for yourself! RNG is RNG. I've been having really shitty luck with my HC 'sader... I'm tough as a motherfucker but my damage is awful. I'm PL50 and only two bad weapons have dropped.

Pretty much this. Last season, it took 170 ish PL levels to get my HC monk to a T3 geared state. I then leveled an HC sader and in the time it took me to go from PL 170 to 175, she was fully geared out and well past my monk in both dmg and toughness. And moreover, all of that gear dropped in a single 3hr play session. RNG is RNG.
 
Reply Quote Edit Delete Report
 
News Comments > WoW Patch Next Week
3. Re: WoW Patch Next Week Feb 18, 2015, 10:27 Keilun
 
Wallshadows wrote on Feb 18, 2015, 10:08:
What a stagnant expansion once you hit 100.

Could you elaborate on that?

I was thinking about getting back into this but that statement holds weight since my problem with WoW always tends to be "what now?" once I cap out. I usually entertain myself with alts and some gear farming for a bit but that can only last for so long.
 
Reply Quote Edit Delete Report
 
News Comments > New Tron Game Revealed?
17. Re: New Tron Game Revealed? Feb 16, 2015, 22:21 Keilun
 
Ant wrote on Feb 16, 2015, 22:11:
Ah, I'll have to check it out when bored (too much other stuff to see and do). Too bad no reruns to record. Did it even have a series ending?

Nope, not really, but that only makes you even more angry at Disney for not continuing the show.
 
Reply Quote Edit Delete Report
 
News Comments > New Tron Game Revealed?
16. Re: New Tron Game Revealed? Feb 16, 2015, 22:13 Keilun
 
ViRGE wrote on Feb 16, 2015, 22:02:
Daft Punk only worked on the movie. The show was by another composer (Joseph Trapanese), though they were obviously going for the same Daft Punk vibe in their score.

Anyhow, Disney continues to have no clue what to do with that channel. Star Wars Rebels is getting the same poor ratings; the only thing holding it up is that it's one big ad for toys and movies.

Ah, Joseph Trapanese also scored the music in the sequel. I had it mixed up. I thought I heard somewhere that there was music leftover from the movies that was brought into the show, but I can't find any references to that, so it's probably my memory playing tricks on my old brain.

I didn't particularly enjoy Tron Legacy, but I'll take more of Tron Uprising any day. And yeah, Disney needs to get a clue...

This comment was edited on Feb 16, 2015, 22:18.
 
Reply Quote Edit Delete Report
 
News Comments > New Tron Game Revealed?
14. Re: New Tron Game Revealed? Feb 16, 2015, 22:06 Keilun
 
Ant wrote on Feb 16, 2015, 21:14:
Keilun wrote on Feb 16, 2015, 20:43:
Cutter wrote on Feb 16, 2015, 19:22:
There's nothing on IMDB except it's in development so don't hold your breath on this one. I did not know there was TRON cartoon. Huh, learn somethin' everyday.

If you're into cartoons, then definitely check it out! The animation/writing/characters/voice acting was all well done. The only unfortunate thing is that it only lasted 1 season. It does take 2-3 episodes before it really gets going though, so bear with it.
Hmm, I only saw its pilot episode. It got better? Do I need to see the movie's sequel to make sense of it? I enjoyed the original movie/film.


Yeah it got a lot better. Pilot episode was meh. Once the characters become more fleshed out, it gets a lot better.

You don't need to see the movie's sequel to make sense of it. The timing of Tron Uprising is between the original and the sequel. They throw in some references to some lore that shows up in the sequel, but it's not critical.
 
Reply Quote Edit Delete Report
 
News Comments > New Tron Game Revealed?
9. Re: New Tron Game Revealed? Feb 16, 2015, 20:43 Keilun
 
Cutter wrote on Feb 16, 2015, 19:22:
There's nothing on IMDB except it's in development so don't hold your breath on this one. I did not know there was TRON cartoon. Huh, learn somethin' everyday.

If you're into cartoons, then definitely check it out! The animation/writing/characters/voice acting was all well done. The only unfortunate thing is that it only lasted 1 season. It does take 2-3 episodes before it really gets going though, so bear with it.
 
Reply Quote Edit Delete Report
 
News Comments > New Tron Game Revealed?
6. Re: New Tron Game Revealed? Feb 16, 2015, 19:07 Keilun
 
Fantaz wrote on Feb 16, 2015, 18:18:
Skrillex making music for the new Tron game? *facepalm*

bringing Daft Punk on again would've been a better choice.

+1 to that.

I really enjoyed how Daft Punk played out in both Tron Legacy and Tron Uprising. Shame about Tron Uprising though. I really hope they resurrect that show when/if ever a new Tron movie swings around. Disney really screwed that series over when they moved it to their XD channel. And they wondered why viewership tanked...
 
Reply Quote Edit Delete Report
 
News Comments > Dragon Age: Inquisitions Patch to Fix Awkward Silences
11. Re: Dragon Age: Inquisitions Patch to Fix Awkward Silences Jan 20, 2015, 12:31 Keilun
 
Creston wrote on Jan 20, 2015, 12:10:
siapnar wrote on Jan 20, 2015, 09:37:
How's the mouse look in this game? My buddy said you have to hold the button down constantly..
Has that changed? Is it really cumbersome/fatiguing?

I was used to it from GW2 so it never bothered me, but it can see how it's annoying to a lot of people. On the flipside, I can also see why a Skyrim type system wouldn't work so well, as you need to be able to click on the main screen without panning. (And all the games that have tried a "click space to switch between panning or clicking" approach really have always felt cumbersome to me.)

So yeah, you do wind up holding that right mouse button an AWFUL lot, and it can definitely cause your arm to hurt.

Yeah the switching can be cumbersome, but at least you have the option to toggle the modes. I'm used to it from GW2 as well, but I could certainly appreciate the option to toggle modes. For those that are fine with it, they can disable the option, but my arm would surely appreciate it.

Tweaked the balance of the Demon Commander in multiplayer mode.

Took them long enough to fix this one. He very closely one shots my Legionnaire with full guard (fully spec'ed into guard) WHILE using shield wall with his one ability that you can't even dodge. At least on Intimidating difficulty and up. It got to the point where the only way to counter this was to anticipate his moves (also difficult to see in dark spaces) and put up my invuln ability.
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Legal Briefs
7. Re: Saturday Legal Briefs Jan 3, 2015, 13:49 Keilun
 
garrywong wrote on Jan 3, 2015, 11:16:
So I don't get it. Does this mean ISPs now have to do deep inspection of all people's traffic to see if they happen to be downloading something illegally? Or how does this even work? I can't imagine something like this can hold up to the Canadian constitution.

And how does something like this even pass into law in a democratic country without any people having any say in it?

Not at all. The way this works is, the ISP is now required by law to forward any copyright infringement notices that they receive from copyright holders. Previously it was voluntary on the ISP part and they largely ignored it.

Now, they are required to pass the notice on if they are given an IP address from a copyright holder claiming of infringement. They don't have to reveal the customer information, but they are required to:

1. Send their customer a notice indicating a copyright infringment claim.
2. Keep that letter of notice for a period of 6 months (in case the holder does decide to sue).

That's it really. It passed into law because we have a majority Conservative govt. They can pass everything they want. This just doesn't get as much press these days for whatever reason.

In any case, if the copyright holder does decide to sue, they still have to keep in mind that there is a limit per infringement of $5000 (for personal use) and $20000 (for commercial gain), so it still might not be worth their while to sue, should everyone decide to take it to court and cause enough legal fees to deter them. But hey maybe they'll see it as a worthwhile investment on their part.
 
Reply Quote Edit Delete Report
 
120 Comments. 6 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 6 ] Older >


footer

Blue's News logo