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User information for Wakka Wakka!

Real Name Wakka Wakka!   
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Nickname mag
Email Concealed by request
ICQ None given.
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Signed On Oct 24, 2002, 15:22
Total Comments 2401 (Senior)
User ID 14905
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News Comments > Out of the Blue
12. Re: Out of the Blue Mar 4, 2013, 15:10 mag
Creston wrote on Mar 4, 2013, 14:47:
Cutter wrote on Mar 4, 2013, 14:00:
Holy shitsnacks! They've cured AIDS!!!

Holy... shit. That is incredible. I'm sitting here, reading this article, with my jaw hanging below my desk...

Not a cure. This is not something they can just do to people. They just have one example that it may be possible to protect infants from their mothers' HIV if they're immediately stuck on the usual HIV antiretroviral treatment after birth. No new drugs or treatments involved, aside from having the opportunity to do it so early.
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News Comments > Out of the Blue
12. Re: Out of the Blue Mar 4, 2013, 01:05 mag
Creston wrote on Mar 3, 2013, 22:40:
No we can't

Eh. One of many.

We can do it. We need to detect and predict early. We need more sky mapping.
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News Comments > Out of the Blue
9. Re: Out of the Blue Mar 3, 2013, 18:35 mag
Creston wrote on Mar 3, 2013, 13:55:
Yeah, don't do that, Blue.

If the grinder in your sink is powerful enough you could grind them first, but even that's iffy...

As for "How could we stop a meteor hitting Earth": We can't. Well, we could if it was a small size, and we were fortunate enough that one of our ICBMs was in the right place at the right time to plan an interception, AND we somehow figure that having a nuke detonate in our atmosphere is better than being hit by a relatively small asteroid.

Any asteroid over several hundred meters in size would likely be dense enough that it would just break up from the blast, in which case we have multiple chunks headed for earth rather than one big chunk. That might make a difference, I guess. Not sure. Is the energy from one massive impact more than the energy from three slightly less massive impacts? I was never that good at physics...

That Project Snooker thing is fucking AWESOME. I'm pretty great at pool / snooker, but I quickly get out of my depth if I have to go off more than one cushion. That thing would be AWESOME to train with. Dear genius person who developed this: Please put this on Amazon so I can buy it, mmkay?


We can absolutely deflect an asteroid, with enough lead time, and the actual solutions discussed rarely involve 'blow it up'. That's... even kind of what the article you responded to explained.

Anyway. Lots of solutions. Fire a(n extremely) powerful laser at it for a few years. Land a bunch of super-efficient ion drives on it and slowly nudge it away. Put a large object near it and let gravity tug it.

With enough time, it just takes a very tiny nudge.

Edit: But something really big that's going to hit us tomorrow? We are SOL. That's why it's important to put more money into our sky surveys. I'm kind of horrified at the level of ignorance about are current capabilities. People were claiming that we had mapped every large-ish rock that might come by Earth some day. No. No. NO.

I read an estimate from a scientist that actually works on that kinda thing, and he said that we had maybe 90% of the really really big rocks. And that doesn't get into the ones that could crush a city, or the ones that fly in from further out in the solar system.

This comment was edited on Mar 3, 2013, 18:40.
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News Comments > Deus Ex: Human Defiance Likely a Film Title
17. Re: Deus Ex: Human Defiance Likely a Film Title Mar 2, 2013, 10:50 mag
Don't be so down, guys. It could be every bit as good as the first Mortal Kombat.  
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News Comments > On Diablo III's Future
19. Re: On Diablo III's Future Mar 2, 2013, 05:04 mag
God, I hate Diablo 3. When dry it shreds your mouth, but the instant you put it in milk it turns into soggy mush.  
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News Comments > The Witcher 3: Wild Hunt Details and Screenshots
26. Re: The Witcher 3: Wild Hunt Details and Screenshots Mar 1, 2013, 17:04 mag
Redmask wrote on Mar 1, 2013, 16:22:
Quinn wrote on Mar 1, 2013, 16:01:
You don't understand this point. That says more about you than your implication that I'm being vague or whatever.

What a smarmy little brat you are. You've seen a very limited amount of game content and if all you took from it was 'too much snow, been there done that' then there is no pleasing you. The Witcher 3 is now set in the amazon rain forest, baby all better now?

Girls, girls. You're both pretty.
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News Comments > Out of the Blue
21. Re: Out of the Blue Mar 1, 2013, 15:17 mag
DG wrote on Mar 1, 2013, 12:31:
Well, this is timely!

I need to replace my MX510 which was excellent but has suffered enough (too much, evidently).

I had been thinking the G500. Surprised at the comment that G400 > G500? It looked like the G500 was a straight upgrade from G400 with higher DPI, what looked like slightly better build quality plus two additional buttons - plus variable DPI and weights, which admittedly I hadn't been looking forward to fiddling about with.

edit: I can also find a G9x, albeit for twice the price of the G400.

No one's brought it up yet I think, but I have a G700. I love it. Takes standard rechargeable AA batteries instead of the proprietary G7 ones. Comes with rechargeable eneloops, even.

The only thing I fear is that the micro-USB connector (like all micro-USB connectors) just looks like it should break eventually, but I've had it for a year and a half and it is just as tight and solid a fit as ever.
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News Comments > Evening Consolidation
6. Re: Evening Consolidation Mar 1, 2013, 03:07 mag
PropheT wrote on Mar 1, 2013, 02:34:
The PS4 interface they showed at the reveal looked a lot like the current store you see on the PS3, which sort of reminds me of the ad-covered TV screens they had in Idiocracy.

I definitely would not want it for the console's UI itself (I much prefer the relatively simple PS3 one to something like the 360), but the new PSN store is about a million times better than the old store.
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News Comments > Morning Legal Briefs
22. Re: Morning Legal Briefs Feb 28, 2013, 05:08 mag
xXBatmanXx wrote on Feb 28, 2013, 03:02:
"You cannot legislate the poor into freedom by legislating the wealthy out of freedom."

"What one person receives without working for, another person must work for without receiving."

"You cannot multiply wealth by dividing it."

Our current problem in Minnesota - one of the nations welfare havens:
"When half of the people get the idea that they do not have to work because the other half is going to take care of them, and when the other half gets the idea that it does no good to work because somebody else is going to get what they work for...that my dear friend, is about the end of any nation."

And most importantly:
"The government cannot give to anybody anything that the government does not first take from somebody else. "

Dude what?
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News Comments > War of the Roses Free Weekend; Patch
6. Re: War of the Roses Free Weekend; Patch Feb 28, 2013, 02:56 mag
jacobvandy wrote on Feb 27, 2013, 23:55:
Okay, so people in NA? Majority of Americans (using major ISPs), and pretty much all Canadians have bandwidth caps. Feel sorry for those neighbors up north, they also get fucked on their mobile data plans...

US-American, here, and none of the local ISPs have data caps.
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News Comments > Deus Ex: Human Defiance TMed
25. Re: Deus Ex: Human Defiance TMed Feb 27, 2013, 19:05 mag
J wrote on Feb 27, 2013, 18:46:
In the original Deus Ex stealth was tricker. Even the prod had to be used on the lower spine otherwise it required two charges. Knocking out with a baton required melee upgrades and a hit to the head. Miss for whatever reason and follow through too slowly and you risk a lot of heat on you.

Stealth in DX:HR, in my opinion, was easier and more rewarding.

I think the lower spine thing was only a necessity on the MJ12 troopers? I usually stun prodded to the head until then, I think.
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News Comments > Morning Safety Dance
10. Re: Morning Safety Dance Feb 27, 2013, 19:03 mag
John wrote on Feb 27, 2013, 13:10:
Cutter wrote on Feb 27, 2013, 13:04:
Some teens, just barely of legal age are likely to be tried in adult court.
Does 'barely legal teens' have to be together in the phrase or will they delete even if the words are separated like that?

The derivatives market that tanked the economy was barely legal. Teens would be well served to learn from these mistakes, so that we can avoid it happening again in forty years.
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News Comments > Deus Ex: Human Defiance TMed
22. Re: Deus Ex: Human Defiance TMed Feb 27, 2013, 16:13 mag
Cyanotetyphas wrote on Feb 27, 2013, 15:29:
Also just finished a playthrough recently. Very fun game.

Regarding Stealth-
I've seen this complaint before, that a game that gave you "real choice" would not reward stealth like DR does with XP and easiness. That argument fails to take into account the whole picture. Sure its easier to survive a stealthier entry if you do it correctly, since you pretty much just have to hit q, but you pay in time and patience.

I sort of did a hybrid approach (knowing that I probably wouldn't get to a second playthrough for awhile) where I would sneak around til someone found me and then blast the survivors. Well when the guns came out, I dropped everyone on the level in a matter of minutes. They all run to where you are, there is no respawning enemies, and if you're armed for it the cover system makes you very strong. Too many? Grenades. Hell if you walk away for 30 seconds they forget where you are and you can start over with headshots. You definitely have to be more careful with the shooting but it drastically cuts down on the time you spend in a level.

Regarding Missing Link-
It was weird that it didn't integrate. I think its pretty obvious it was an after thought, as there's 0 callback to it in the game proper.

That being said they did a great job with it. Interesting setting, touches on the best parts of DX with the prisoner exploitation, ties into the main game lore wise very well, and it was super cool to see the "components" in the final boss of the main game.

Oh yeah and the Ending-
Well we all know the ending is Deus Ex 1, so they sort of are painted into a corner here. That being said, the approach they took was kind of lazy. If you haven't beaten it yet, time to tamper those expectations down. However everything up to that last second button press is excellent.

Ha. I did a stealth playthrough with the cover and press-this-to-do-cool-stuff buttons disabled. It was kinda tough at times.
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News Comments > Morning Legal Briefs
12. Re: More Big Picture Details Feb 27, 2013, 14:29 mag
Creston wrote on Feb 27, 2013, 11:02:
HorrorScope wrote on Feb 27, 2013, 10:34:
How many strikes do you have?

117. The funny thing about it is that

A) My ISP doesn't even bother joining in with it.
B) Even if they did, the proposed "throttled" speed would still be faster than my maximum speed anyway, so I still wouldn't notice anything.

Not that I download illegal stuff on my connection, because it just takes way too damn long.

Also, that Game of Thrones title is wrong. It really should be "Game of Thrones director realizes that illegal downloads don't matter."
It's not a claim, it's a simple fact.


I pirated GoT seasons 1 and 2 because it would cost me $100 to get HBO for a month. Pre-ordered both sets on Blu-Ray to atone for my sins, though. Quite well done.
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News Comments > Evening Mobilization
1. Re: Evening Mobilization Feb 26, 2013, 20:09 mag
Expensive to own, expensive to maintain, and tie you to a single carrier. What's not to love about US smartphones?  
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News Comments > Evening Consolidation
17. Re: Evening Consolidation Feb 26, 2013, 04:51 mag
SectorEffector wrote on Feb 26, 2013, 01:59:
Trevellian wrote on Feb 25, 2013, 21:31:
Beamer wrote on Feb 25, 2013, 20:39:
I've speculated on pricing here a ton, and I'm 100% certain the publishers are investigating it.

But not just high. Don't get me wrong, Call of Duty will always come in high. $59.99? Sure. $69.99? Why not.

Other games, though? They know damn well they can't sustain that. And they know damn well that there's a sweet spot. There are some issues:
1) Games will always sell a ton their first week, even if the price is high. It's hard to walk away from that
2) Games will always sell a ton when prices drop. Does a game on Steam sell better when it's released at $4.99 or when it's released at $9.99 then cut to $4.99 for two weeks every two months?

I'm guessing that last part is the big problem. Games hit at $59.99. They then go on sale from time to time. They then get price drops. They go on sale a few more times. Then prices drop again.

If the massive failure of JC Penny proves anything, it's that most people are motivated not by everyday low prices but by getting a bargain, especially a time-sensitive bargain that's act-now or lose.

Steam probably generates 30% of its annual revenue during the Christmas sale. Maybe more. Starting with a lower priced product instead of a higher one you regularly and quickly reduce probably wouldn't work as well.

I have to say 49.99 is the sweet spot. I will admit, even though it's only a 10 dollar difference, if a game I want comes out at 50 bucks instead of 60, I won't even bat an eye when it comes to purchasing it.

I used to buy far more games during the Xbox/PS2 generation because they were 50 dollars.

correct me if I'm wrong but I remember genesis games and TurboDuo games being $60

Carts were expensive. N64 games went up to around $70. I think SNES games went up to $60ish, too. PC games always seemed a ton cheaper than the console games. Then it was cheap to press a CD, so PS1 games were cheaper, and prices stayed down through the PS2/xbox gen.

New NES games were like $100 in today's money.
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News Comments > Saturday Mobilization
21. Re: Saturday Mobilization Feb 23, 2013, 22:24 mag
Quboid wrote on Feb 23, 2013, 20:12:
Is GoPro anything more than a camera? Google Glass is a lot more; directions, local information and augmented reality stuff - much of what a smartphone does.

I'm not saying it's worth $1500, or whatever the consumer price will be as I'm sure it will be horribly expensive, but I think it's a very cool project. Not cool in the traditional sense of course as wearing this will make you look very odd, particularly at first. I don't see why having this is a sign that you're a pathetic douche bag, why do you say that Cutter?

It's sort of like how wearing a Bluetooth headset looked odd, although I don't really understand the whole Blue-tool objection some people have. Wearing a Bluetooth headset makes you look like a taxi driver - there's nothing wrong with that, but there's nothing particularly great about it either.

I wonder what the Google Glass's battery life is like. Streaming video to and from the glasses, with GPS and the display on, all while being small and light enough to wear as glasses ... about 3 minutes?

killer_roach, I'd guess you could get prescription lenses for it. They probably wouldn't be cheap, but Google would be crazy not to offer this in some way.

I'm sure it can do... something else, but 95% of what they've shown of Glass has been, "Glass, take a picture of my food and paste it on Twitter," and "Glass, I'm in public, take a video of all of these guys and put it online!" and "Glass, I'm an x-gamer and doing something radical! Slap that shit on youtube!"
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News Comments > Saturday Mobilization
4. Re: Saturday Mobilization Feb 23, 2013, 14:14 mag
Very excited about augmented reality, but Google Glass is just a voice-activated, Twitter-enabled, head-mounted GoPro. For $1500. Durr.  
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News Comments > Torment Sequel Gets New Name, Website
10. Re: Torment Sequel Gets New Name, Website Feb 23, 2013, 10:41 mag
Optional Nickname! wrote on Feb 22, 2013, 15:29:
I would like to suggest that not only can Chris Avellone (and his worthy band) decide what can be labeled as a sequel to Planescape: Torment but that the unique and all-encompassing, established setting of D&D's Planescape is the only setting for a sequel.

"Torment" is the theme in "Planescape". A sequel would correctly be called "Planescape: Something After Torment" set in that D&D milieu, not new IP and certainly not in something other than D&D.

Why is this critical? One of Ps:T's most successful elements was that walking the planes was a well understood, eagerly anticipated, primary goal of many pen and pencil D&D players. It's where the gods and goddesses and their agents and subjects live, removed from mortal and mundane life.

Ps:T the game acted as an inspired AI Dungeon Master for a complex Planescape campaign envisioned as the ceremonial end of an epic-level PC D&D 'career'. Does this new title presume to offer that same sweeping scope in that same setting? If not, why name it PS:Ts sequel?

p.s. I do have a copy of Monte Cook's Planewalker's Handbook, this is not directed at Mr. Cook's authority or vast experience.

Nowhere is it called a sequel. It's a 'thematic successor.' It has Chris Avellone's blessing as that. D&D licenses are impossible to get, and tie your hands with what you can do, and Planescape is a dead setting in new-D&D.
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News Comments > Out of the Blue
25. Re: Out of the Blue Feb 22, 2013, 15:56 mag
Mr. Tact wrote on Feb 22, 2013, 13:25:
NegaDeath wrote on Feb 22, 2013, 11:50:
A damn shame B5 might never make it to Blu-Ray.
I loved B5, but the "special effects" would look even worse on Blu-ray.

They had filmed it in widescreen and... on film, in anticipation of a widescreen HD release. And then I think some boneheaded thing or other destroyed the sources for the special effects, so now they can't be redone easily.
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2401 Comments. 121 pages. Viewing page 31.
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