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User information for Wakka Wakka!

Real Name Wakka Wakka!   
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Nickname mag
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Oct 24, 2002, 15:22
Total Comments 2445 (Senior)
User ID 14905
 
User comment history
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News Comments > Dark Souls II Next March
13. Re: Dark Souls II Next March Jun 3, 2013, 14:40 mag
 
FU wrote on Jun 3, 2013, 13:42:
Don't worry. All reports indicating that they castrated part 2, to some degree. Everyone should be able to win at any game nowadays.

They backtracked on a lot of that, and some of the key people said that it will be even harder. The gameplay video they showed looked pretty great, to my eye, and I have a few hundred hours in Dark Souls.
 
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News Comments > On Sale
20. Re: On Sale Jun 2, 2013, 04:10 mag
 
D4rkKnight wrote on Jun 2, 2013, 00:59:
If you dont want the bulleted version:

Morrowind is an intelligent, mature rpg

Skyrim is a simple, action rpg.

Morrowinds biggest fault is its combat - which has barely any feeling to it. If you could take Skyrims (already crappy but certainly better) combat and drop it into Morrowind - it would hold up awesome. The graphics improvements help tremendously but the combat can't be fixed.

Morrowind's conversation system was pretty ridiculously bad, too.
 
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News Comments > Metro: Last Light FOV Workaround
8. Re: Metro: Last Light FOV Workaround May 16, 2013, 13:05 mag
 
Quboid wrote on May 16, 2013, 12:31:
They've updated that comment, fixing the typo in the last paragraph (it's r_base_fov, not _fox - I'm sure none of you would have figured that out).

Apparently this is the vertical FOV so don't go overboard. What's the vertical equivalent of 80? Is it a simple aspect ratio conversion, i.e. 50 on a 16:10 display?

Edit: according to that thread the default FOV is 50.625 so if that's true and the game's too narrow, either my formula is wrong or 80 isn't enough. 90 (vertical FOV of 56.25 according to my formula) might be better.

90 is what I always use--that's about the widest you can get without it starting to distort, I think. Also the max the slider goes to in TF2 (probably other HL2 games), for reference.
 
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News Comments > Into the Black
1. Re: Into the Black May 16, 2013, 01:45 mag
 
how is headd fromed?  
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News Comments > Game Reviews
18. Re: Game Reviews May 15, 2013, 12:10 mag
 
nin wrote on May 15, 2013, 08:23:
mag wrote on May 15, 2013, 01:03:
jimnms wrote on May 14, 2013, 23:49:
I got the Metro: 2033 free with a video card. I loved it, and was close to pre-ordering this one. Then I looked at my Steam page and saw that I finished it in 17 hours. I looked at the friends view that shows your friends time and notice no one else had more than 17 hours on it either. Even with GMG's 25% off I didn't think it was worth it for a < 20 hour game, so I'll wait for it to hit ~$10.

FWIW, I'm 95% positive Steam doesn't accurately keep track of time spent in Metro 2033. I spent a couple hours and it said 30 mins, when I first got it.


I always thought it rounded down to an hour (ie you didn't get any credit until you completed a full hour), but that was just a guess...

I have no idea how it does it, really. But I've got a few games that I know I've spent ~20 hours on, and Steam reports like... 5.
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation May 15, 2013, 12:09 mag
 
Xbox 720 job ads point to X86 processing, PC architecture.

Isn't this already known? Like, 100%, no doubt, duh-duh-duh known? I thought the AMD CPU/GPU thing had been confirmed.
 
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News Comments > Metro: Last Light HUD "Fix" Inbound
25. Re: Metro: Last Light HUD May 15, 2013, 12:06 mag
 
Frijoles wrote on May 15, 2013, 11:58:
Darks wrote on May 15, 2013, 10:33:
I don't know about the rest of you, but I'm sick and tired of 3D as a whole. They have ruined movies with this crap, you cant even go to the theaters and watch a good movie in Imax anymore without it being in 3D. And the 3D is not even that good.

Wrong 3D. They're not talking about actual 3D (like with Nvidia glasses). The UI is modeled in the game, not a flat 2D interface like most games have. They specifically give us an example:

The main reason for maintaining a fixed FOV is because we have 3D elements like the watch and weapon ammo that need to remain visible.

These are actual models in the game. Why they couldn't get that to work with an adjustable FOV, I don't know. But this has nothing to do with playing the game in 3D. The biggest bug I see in the game right now is that the shadows are flickery as hell.

This really confused me. I haven't played Metro 2033 in a while, but wasn't it the same way?
 
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News Comments > Game Reviews
16. Re: Game Reviews May 15, 2013, 01:03 mag
 
jimnms wrote on May 14, 2013, 23:49:
I got the Metro: 2033 free with a video card. I loved it, and was close to pre-ordering this one. Then I looked at my Steam page and saw that I finished it in 17 hours. I looked at the friends view that shows your friends time and notice no one else had more than 17 hours on it either. Even with GMG's 25% off I didn't think it was worth it for a < 20 hour game, so I'll wait for it to hit ~$10.

FWIW, I'm 95% positive Steam doesn't accurately keep track of time spent in Metro 2033. I spent a couple hours and it said 30 mins, when I first got it.
 
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News Comments > Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale
52. Re: Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale May 14, 2013, 13:23 mag
 
Jerykk wrote on May 14, 2013, 12:29:
mag wrote on May 14, 2013, 02:29:
eRe4s3r wrote on May 14, 2013, 01:33:
19 purchases 0 issues

(also i fixed my GMG store checkout issues, was on my end.. bah)

I've only made one GMG purchase, and it went through and all, but my CC company did contact me very quickly about a potentially fraudulent use of my card. And they've never said a word about what on paper would seem sketchy uses (various other international purchases online, purchases in other countries with no warning or other connection). So I'm not sure what makes GMG seem so sketchy to banks.

I think they assume that any site with "gaming" in it is related to gambling. GMG is also based in the UK. If you've never bought anything from the UK before, it's not surprising that banks would consider it suspicious.

I hadn't thought about the potential connection to gambling. That seems quite possible.
 
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News Comments > Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale
36. Re: Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale May 14, 2013, 02:29 mag
 
eRe4s3r wrote on May 14, 2013, 01:33:
19 purchases 0 issues

(also i fixed my GMG store checkout issues, was on my end.. bah)

I've only made one GMG purchase, and it went through and all, but my CC company did contact me very quickly about a potentially fraudulent use of my card. And they've never said a word about what on paper would seem sketchy uses (various other international purchases online, purchases in other countries with no warning or other connection). So I'm not sure what makes GMG seem so sketchy to banks.
 
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News Comments > Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale
31. Re: Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale May 14, 2013, 00:57 mag
 
Frijoles wrote on May 14, 2013, 00:48:
So I just fired it up, and the game is lagging like a mother fucker. Anyone else having that issue? I'm on an AMD 7900 (something or other). Turning is just a stuttering mess. Feels blurry also, but I can't be certain.

And yeah, the FOV is making me ill. I doubt I can play this much until ti's fixed. Kinda disappointing. I preordered it since the previous one was so awesome. Didn't think they'd fuck it up. The intro movie has me interested.

Ranger mode has two modes under it (regular Ranger and Hardcore). Hardcore turns off all UI elements and makes things harder. Regular Ranger mode eliminates some of the UI and makes things harder as well, just not as hard as the other. One nice little feature of the UI, the dude's watch has local time on it (either that or I just happened to fire it up at the same exact time Steam was showing). I thought that was cool. Can't play though with it stuttering so much.

If it's anything like the first one: Disabling vsync in the game will help a ton with the lagging and stuttering. If you need to have it enabled, do it with the CCC or RadeonPro or what have you.
 
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News Comments > Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale
3. Re: Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale May 13, 2013, 20:50 mag
 
Yeah. There we go from hotly-anticipated to never-buy, unless the FOV gets fixed.  
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News Comments > Sunday Tech Bits
14. Re: Sunday Tech Bits May 13, 2013, 18:36 mag
 
Prez wrote on May 13, 2013, 03:53:
JeffD wrote on May 13, 2013, 02:17:
really? audio latency? Who made this up? No lie, it is a pet peave of mine to notice if there is anything wrong with movie playback. Bad aspect ratios, banding, desynchs, I HATE it. I never goto the movies because theaters always screw something up. An audio delay of any kind in my movies or games I have not noticed. I think someone made it up and a bunch of yes men agreed. -_-


As mentioned, it is only an issue with audio recording. I use my PC to record my guitar, drums, and bass. Often, without futzing with the audio settings latency between the time you strike a chord or a drum and when the computer registers it and plays it can be VERY distracting. Macs have near zero latency, PC's generally have much higher.

It's a driver issue. When Anandtech benchmarks motherboards, that latency is one thing they test for. There is a wide spread of performance.
 
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News Comments > etc.
3. Re: etc. May 12, 2013, 00:15 mag
 
DangerDog wrote on May 11, 2013, 22:05:
39.6% capital gains tax plus that 3.8% medicare tax on income above $200,000.

/thanks obama

Cry

Edit: Wait. Not sure. Maybe this one? Crying

This comment was edited on May 12, 2013, 00:29.
 
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News Comments > On The XCOM Shooter's Evolution
5. Re: On The XCOM Shooter's Evolution May 11, 2013, 20:30 mag
 
Fletch wrote on May 11, 2013, 17:38:
Third-person... {sigh}.

Does every fucking new game HAVE to get consolized into this shit perspective/genre? And whatever the reasons or rationalizations used by these fucktards to justify turning a FPS into yet another cookie-cutter, cover-systemized, immersion-destroying, controller-limited, over-the-shoulder "action" game for luddites doesn't explain the fact that a FPS X-Com game was completely uninteresting in the first place. As a third-person, it's just console kiddie pablum unworthy of a second glance, even at bargain bin/holiday sale prices.

But hey... some of you Baby Dunce Bucktooth Drool2 Hole might like it.

Bwuh?
 
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News Comments > etc., etc.
11. Re: More Big Picture Details May 11, 2013, 10:25 mag
 
HorrorScope wrote on May 11, 2013, 10:12:
Nuhauser wrote on May 11, 2013, 01:30:
I really don't remember this game being co-op. Is that a misprint? I would love to do the campaign over again with a friend.

Coop is in, I didn't find it buggy.

I recall it tending to crash and/or lose connection semi-regularly...
 
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News Comments > etc., etc.
9. Re: etc., etc. May 11, 2013, 01:43 mag
 
Nuhauser wrote on May 11, 2013, 01:30:
I really don't remember this game being co-op. Is that a misprint? I would love to do the campaign over again with a friend.

Co-op was added in a patch a bit after release. It's buggy, but it mostly kinda works.
 
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News Comments > Defiance Renewed
19. Re: Defiance Renewed May 11, 2013, 01:38 mag
 
Cram wrote on May 11, 2013, 01:06:
I just want Eureka back, f*ck everything else on Syfy since they epic failed the Eureka call.

God, Eureka was the worst.
 
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News Comments > Morning Mobilization
21. Re: Morning Mobilization May 10, 2013, 06:00 mag
 
PHJF wrote on May 9, 2013, 20:26:
Seeing as how it's the 21st century and I'm not Michael Schumacher, I drive an automatic. Do you guys still use the telegraph, too???

Geez, you still use fire to cook some of your food? Get with the microwave, man.
 
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News Comments > Saints Row IV Gameplay Video
23. Re: Saints Row IV Gameplay Video May 10, 2013, 05:59 mag
 
ItBurn wrote on May 9, 2013, 14:54:
This looks like an expansion. It looks exactly like 3. I mean, the whole super powers thing is exactly the same as in the 3rd. The only difference seems to be that there's more stuff in it. If you told me that this was Saint Rows 3, I wouldn't have questionned it. Can't say I blame them, and I can't say that I don't want to play it, but I'm never going to pay 60$.

That's good, because I'm pretty sure I heard $30 as the price point.
 
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2445 Comments. 123 pages. Viewing page 27.
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