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User information for ]-UnderTOW-[

Real Name ]-UnderTOW-[   
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Nickname None given.
Email Concealed by request
ICQ None given.
Description Project Leader of Battle Command
Homepage http://www.planetunreal.com/mentallic/
Signed On Oct 21, 2002, 23:19
Total Comments 40 (Suspect)
User ID 14877
 
User comment history
< Newer [ 1 2 ] Older >


News Comments > Into the Black
2. No subject Oct 26, 2006, 21:18 ]-UnderTOW-[
 
From that vapmire article:
"Legend has it that vampires feed on human blood and once bitten a person turns into a vampire and starts feasting on the blood of others."

Isn't that wrong? I thought in vampire mythology, to become a vampire you need to drink the blood of a vampire after being fed on. This whole thing of vampires turning others simply by biting them like a plague or something is only in more recent things like Blade.

EDIT: What Cutter just said.

This comment was edited on Oct 26, 21:19.
 
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News Comments > Prey: Limited Edition, Yes - Linux, No
1. No subject Jun 26, 2006, 21:59 ]-UnderTOW-[
 
Be nice if we were getting the limited edition here. Fucking Take Two fuckers.

 
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News Comments > SiN Episodes: Emergence Patch
2. Re: sigh May 17, 2006, 23:29 ]-UnderTOW-[
 
Unfortunately, no.

I still await the patch that makes the game good.

 
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News Comments > SiN Episode 1: Emergence Preloads
11. No subject Apr 5, 2006, 19:57 ]-UnderTOW-[
 
Best news i've heard this week! Pity my home PC has died, but luckily my work PC has been graced with a shiny 6800GT.

Oh and prozac, how to put this...



...you idiot.

 
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News Comments > Mark Rein Q&A
6. Re: No subject Nov 12, 2005, 23:45 ]-UnderTOW-[
 
It's pity he couldn't see through clouds of his own prejudice.

Don't you mean stupidity?

 
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News Comments > S.T.A.L.K.E.R.'s Latest Slip
22. Re: xBox 360? Oct 29, 2005, 19:06 ]-UnderTOW-[
 
"Stalker is doomed. Any game that takes so long to develop if it even sees the light of day is going to be dated by the time it comes out. And that's a fact jack. "

Yeah, just like HL2. 6 years to develop and when it came out it was so outdated and boring.

You idiot.

The problem with STALKER is it's devs are freaking paranoid about leaks. I've heard they don't even have Source control which is totally moronic.

 
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News Comments > Bet on Soldier SP Demo
21. No subject Sep 2, 2005, 09:32 ]-UnderTOW-[
 
two words:
shit house

Give PoS a miss.

 
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News Comments > Call of Duty Sequel Plans
15. Not WW2 Feb 8, 2005, 19:10 ]-UnderTOW-[
 
Call of Duty 2 will not be set in World War 2.

 
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News Comments > Sunday Tech Bits
11. No subject Jan 30, 2005, 15:43 ]-UnderTOW-[
 
Oh, don't tell me you linked that bullshit source vs doom article. It's the most bullshit crap i've read. The guy has no freaking clue.
Anyone can run a site and put up anything and people will beleive it.

 
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News Comments > No Win98 DOOM 3
17. No subject Jul 27, 2004, 21:51 ]-UnderTOW-[
 
HAHAHAHAHA! People bitching that it wont run on Win 98. That's the funniest thing i've read all day.

Ditch that peice of crap 98!

 
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News Comments > DOOM 3 Music & SDK Plans
105. I don't beleive it Jul 19, 2004, 21:28 ]-UnderTOW-[
 
I reckon this theme is just bullshit and has nothing to do with Doom 3. There's nothing about it at www.teaker.net, and frankly i can't see iD deciding to use this as the theme. It doesn't come off as a video game theme, and certainly not a theme for Doom 3. Quake 1's style would far better match Doom 3

 
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News Comments > Painkiller Demo Next Week
14. No subject Feb 13, 2004, 03:06 ]-UnderTOW-[
 
As you say, more akin to Doom, Blood, etc...

Yes. That's what attracted me to it. It reminds me so much of one of my all time favourite games, Blood.

 
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News Comments > Painkiller Demo Next Week
9. No subject Feb 13, 2004, 01:38 ]-UnderTOW-[
 
Awesome! Been waiting for this for ages!

And #2, take a crowbar and try to pull your head out your arse.

 
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News Comments > UT2004 Demo Soon
12. Re: Pfft... Jan 30, 2004, 01:33 ]-UnderTOW-[
 
Outdated graphics... as in "more than 5 % of gamers out there can actually run the game in full detail?"

Right, so you want all new games NOT to use DX9 features, just so most people can run it in full detail? Is everyone that defends UT2003/4 a moron?

 
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News Comments > UT2004 Demo Soon
11. Re: Pfft... Jan 30, 2004, 01:29 ]-UnderTOW-[
 
hey undertow, name 3 games out there (i.e. released) that look as good as UT2003 with all the graphics turned up

We're not talking about UT2003, dink, we're talking about UT2004, an as of yet, unreleased game that has DX7 graphics. All the effects used in UT2004 can be done in the much older Quake 3 engine.

As for the game, Epic keep regurgitating this tired and shit gameplay with the knowledge that idiots like you will buy it. UT2003 is fucking boring. Halo, with all the problems and unbalance issues that Gearbox don't seem to have a clue how to fix, or just don't have the will to, is far more fun than UT2003. CoD mops the floor with it. Even XMP is more fun than UT2003. UT2004's going to be no better, the addition of vehicles and a couple "new" game types isn't going to make it any more appealing.

It plays well on a lot of machines, it has been the least buggy games across the widest hardware, and it has solid bot support.
Makes it one of the top two games for small lan parties in my book.
I see. So gameplay isn't a factor at all, when it comes to what makes a good game? Moron. And it's bots are not freaking solid. Totally inhuman.

Besides, i'm getting so sick of these MP games. I'm looking to forward SP games.

 
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News Comments > UT2004 Demo Soon
5. Pfft... Jan 30, 2004, 00:50 ]-UnderTOW-[
 
I personally couldn't give a shit about it. Outdated graphics with uninspired and regurgitated gameplay with the addition of vehicles (bet you they'll suck, just like XMP's vehicles).

Rather have the Painkiller demo.

 
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News Comments > Third-Person Thief III
34. Re: No subject Jan 22, 2004, 18:12 ]-UnderTOW-[
 
If you try to read that very fast (or are dyslexic like me), it starts to read "ROMERO .... ROMERO .... ROMERO"

AAAAAAAAAAAAAAHHHHHHHHH!!!!!!!!

 
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News Comments > Third-Person Thief III
22. No subject Jan 22, 2004, 17:02 ]-UnderTOW-[
 
Fuck you Ion Storm, you fucking game raping, retarded mother fuckers.

 
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News Comments > Thief: Deadly Shadows?
12. Re: No subject Jan 14, 2004, 01:44 ]-UnderTOW-[
 
Ion Storm is a bunch of hacks

Yes. I mean, what was so great about DX? It had shitty graphics (even for it's time), poor weapons, terrible action side of gameplay, terrible stealth side of gameplay, the voice acting alone makes me retch in some places. So why was it successful? Simply because it had a very intriguing and engaging story, the atmosphere felt great, and it had something we hadn't really seen in other games, the multipathed way to solve missions, which can open up other levels and gives a lot replayability. The length of the game was also a huge pro.

 
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News Comments > Thief: Deadly Shadows?
8. Re: Hopefully Jan 14, 2004, 00:32 ]-UnderTOW-[
 
knowing that the same team is doing Thief

That's just it, it's not the same team. I've you've seen those ingame movies of thief 3, you'll see that their artists are about 1000x better than those used for invisible war. And Harvey Smith isn't leading the design, but then again, Smith or Spector may do something to influence the designers and add stupid ideas, like the removal of water that they have already done. I'm also worried about level size. Thief levels = massive and super cool. Invisible war levels = rediculously small and shitty.

This comment was edited on Jan 14, 00:33.
 
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40 Comments. 2 pages. Viewing page 1.
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