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User information for Dave Something

Real Name Dave Something   
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Nickname DG
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Oct 12, 2002, 03:11
Total Comments 1668 (Pro)
User ID 14793
 
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News Comments > etc.
3. Re: Video game voice actors worry Dec 7, 2009, 14:08 DG
 
The only reason big actors (voice, screen, presenters, whatever) get big money is their name draws in the crowds and that individual is critical to success.

Voice actors for games don't get paid very well because there are lots of them who are amply capable. People who can't get better paid work get to pay the rent. Unions pretend they are protecting the little guy but really what they do is protect their middle guy by shafting the little guy and the customer - raise minimum fees and what happens is those cheap guys now cost the same as the middle guys.

If game companies aren't offering enough money, don't do the work.

edit: http://www.imdb.com/name/nm1043186/

"Despite his extensive credits, Wittenberg earns roughly $30,000 a year from his video game work and, like most of his peers, supplements that income by doing voice work for animated TV shows."
- uh, according to IMDB he did 11 bit parts ("Guard", "Male Pedestrian #1" etc) of "VG" in 2008, mostly games I haven't even heard of. I can't be arsed counting, but it looks to me like he did more TV than VG.

This comment was edited on Dec 7, 2009, 14:23.
 
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News Comments > Metaverse
2. Re: myspace Dec 7, 2009, 06:46 DG
 
Interesting case study of how big corporations just can't do entrepreneurship. 'Course entrepreneurs often are very bad at doing proper strategy but at least they tend to have a long-term focus on their customers - big corporates tend to have a short-term view of revenues.

FT was never exactly "hip" but they seem to have got absurdly out of touch...

The curmudgeonly media baron [...] had re-invented himself as a 21st-century internet hipster
Um, no. Everyone with half a feel of internet culture knew the writing was on the wall for myspace as soon as they heard he had taken over.

There were encouraging signs recently that the site continues to strike a chord with young users. The premiere of New Moon, the sequel to ­Twilight, was streamed live on MySpace and attracted close to three ­million viewers – far more than watched a Shakira music video that ­premiered on Facebook around the same time.
New Moon: this is the film that no two females could occupy one room without discussing how desperately they were looking forward to it. And this is my experience of women 25-50ish, never mind the film's target market.
Shakira: that's that chick with the great ass who did that song several years ago, right?

...
 
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News Comments > Saturday Consolidation
7. Re: Saturday Consolidation Dec 6, 2009, 07:38 DG
 
Creston
+1
 
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News Comments > Games for Windows LIVE Digital Distribution Nears
14. Re: Games for Windows LIVE Digital Distribution Nears Dec 5, 2009, 09:26 DG
 
I would welcome the introduction of a major player into online game distribution.

When MS gets truly enthusiastic and committed they generally pull it off. However imperfectly, they get the job done through sheer scale of resources and weight.

But Windows Live appears to be a triviality to MS, otherwise it would be impossible to miss the vast amounts of marketing they throw at everything that they are committed to.
 
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News Comments > Left 4 Dead 2 Patched
3. Re: Left 4 Dead 2 Patched Dec 5, 2009, 08:58 DG
 
When can we vote out AFK lobby leaders?
And have an option for the lobby to join private servers i.e. specify a specific server which only requires one player to have the password, and then that server is effectively public for the remainder of that round.
 
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News Comments > On Left 4 Dead 2 Sales & DLC
16. Re: On Left 4 Dead 2 Sales & DLC<br> Dec 1, 2009, 18:02 DG
 
> pointless moan ahead...

today I spent more than half an hour with servers apparently crashing on or just after connect. Just now I check and there's a patch out - same thing's happened a couple of times before. Bit annoying when this happens on Steam, servers get ahead or behind you and you don't have the option of catching up until the client gets around to it.

Yeah #whine I know, but when you have about 1 1/2 hours spare time losing half an hour to silly things like that is annoying, especially when it means there isn't enough time left for a campaign. Most games give some kind of indication of what the issue is so you can either sort it or go do something else.
 
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News Comments > Out of the Blue
8. Re: Very interesting, but funny? Not so much Dec 1, 2009, 13:36 DG
 
Can Attack Dogs Be Rehabilitated - interesting, there's been another child killed by a (illegal) dog over here and this morning the BBC had some expert on who was complaining about the dogs automatically being destroyed because he felt there was a missed opportunity to learn something.

But good luck with that, "the people" always demand "something must be done" whenever they are ashamed of not having made sure "something" got "done" before the bad stuff happened.

This comment was edited on Dec 1, 2009, 13:42.
 
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News Comments > On Left 4 Dead 2 Sales & DLC
7. Re: On Left 4 Dead 2 Sales & DLC<br> Dec 1, 2009, 13:31 DG
 
Yeah I crumbled at the good timing of the 25% off. Not played all campaigns yet but so far better than the demo. I'd agree with the upped difficulty, normal is more like advanced in L4D1, even allowing for less knowledge of levels.

Though not as bad as the demo, movement and aim feels a bit... Sloppy, bit like bad fps & ping lag but they report fine (though get drops on Hard Rain?). Going to try stripped down graphics see if it gets better.

So far overall I still think L4D is the better game (just seems... more carefully thought out or something) but yeah had some good games and bringing out the chainsaw when there's a horde rushing down a tight corridor was just as fun as it sounds.
 
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News Comments > US MW2 and EU L4D2 Restricted in Germany
4. Re: US MW2 and EU L4D2 Restricted in Germany Dec 1, 2009, 13:19 DG
 
soooo...

The EU L4D2 is gorier or whatever than the US or DE versions
The US MW2 is gorier or whatever than the EU or DE versions

... Or they have a special DE version which is OK and they simply haven't got around to checking some of the others variants yet.

AFAIK the only censored L4D2 was Australia though a German one wouldn't surprise me as they do it all the time.

/guessing "EU" version means "most of EU except for speshul places like Germany"
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Nov 29, 2009, 10:23 DG
 
test - comments seems borked on Saturday's OotB  
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News Comments > Steam Bans Grey Market MW2 Keys
73. Re: Steam Bans Grey Market MW2 Keys Nov 22, 2009, 11:22 DG
 
It's called price discrimination.  
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News Comments > Saturday Tech Bits
2. Re: apple Nov 22, 2009, 11:07 DG
 
Dust is mostly dead skin cells, things eating the dead skin cells... and their shit. Some dust is from animals. That's SO gross.

I don't see why anyone should have to repair a computer that has dust on it. Dust makes me sick.

Of course people shouldn't have to earn their wage by doing things that do not like.
 
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News Comments > Op Ed
21. Re: Op Ed Nov 20, 2009, 12:52 DG
 
Well, there's the "self" you show the world to fit into polite society and keep a job, family, and social life. Then there's the "self" that you are when no one else is around and no one to pass judgment on you. In an environment like the internet, where everyone is a faceless avatar who can pop in and out like the wind, is it surprising that most people jump at the chance to be the person they aren't allowed to be the rest of the time?
I think the vast majority of the shit online isn't even "the 'self' that you are when no one else is around and no one to pass judgment on you". It's acting out. Or being an asshole for the experience of being an asshole. Or balancing out the excess restraint they're under in the "real world". Or doing it because others are doing it - social norms, or hey they don't want to be the one getting picked on.

Its telling that people often refer to non-internet related activities as the "real world". Many people see the internet as the place where they can be not who they really are, but who they're not.
 
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News Comments > Metaverse
2. Re: Bing Nov 19, 2009, 14:53 DG
 
I'm not surprised MS holds a high share of the search market even though people even call it "googling" now.

I'm on secondment at the moment, their PC's are strictly locked-down so you're left with IE and that means Bing in the search box.

Load up Excel help. It used to load a help file from you PC but now what it does is offer you a box that searches the offline help file, online help and certain MS sites. I'm guessing they don't use Google for that.
 
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News Comments > Op Ed
13. Re: Op Ed Nov 19, 2009, 14:48 DG
 
it needs to be changed by the people in the community itself. For this to work though, especially in FPS games where it's more prevalent, you need the ability to admin the social space (i.e. game server). If you can't (i.e. no dedicated servers), you're screwed.
+1

Communities are best self-regulated. Their community, they set their own rules. But there's no equivalent of a "local community" nor any method of enforcement without dedicated servers or at least guilds/clans.
 
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News Comments > Left 4 Dead 2 DLC Tease?
11. Re: Left 4 Dead 2 DLC Tease? Nov 19, 2009, 14:38 DG
 
Or possible Left 4 Dead DLC tease, which would make more sense considering they have only just released L4D 2.
I'm not expecting it, but it's probably quite plausable they could ship a DLC that works on both.
 
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News Comments > Dedicated Server Guide
4. Re: Dedicated Server Guide Nov 19, 2009, 14:35 DG
 
2.1. PEER-TO-PEER

well it didn't take them long to get onto P2P.

Looks like a good article, probably worthwhile reading for a newbie thinking of setting up a server.

Couple of additions though:

5.2.4. DON’T STORE CONFIGURATION FILES OUTSIDE OF THE INSTALL DIRECTORY
- Actually I'd argue the default should put the cfg in a game dir but they should allow for the config to be specified as elsewhere (supporting variables).

5.3.2. EXTERNAL SERVER QUERY PROTOCOL
- Players should always be able to query the server to determine non-sensitive (i.e. non-password) variables, particularly sv_cheats...

5.3.3. REMOTE ADMINISTRATION TOOL
- provide for at least 2 types of admin account - one being restricted to "referee" commands (as a rule of thumb they should be able to force anything that can be voted on).

Really the game should ship with a decent default config and come with a decent explanation of general commands and variables.

This comment was edited on Nov 19, 2009, 14:36.
 
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News Comments > New ATI Catalyst Reference Drivers
11. Re: New ATI Catalyst Reference Drivers Nov 17, 2009, 17:30 DG
 
IIRC Sapphire back in the 9800 Pro days was a quality manufacturer who made the bulk of the PCB's for ATI. Dunno about these days though.

Just don't buy Powercolor, my card is supposed to be factory overclocked but I actually have to underclock (vs stock) the memory. I noticed the fuckers since revised the card with the proper memory.
 
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News Comments > Pandemic Closure Confirmed
13. Re: Pandemic Closure Confirmed Nov 17, 2009, 17:20 DG
 
Yea publishers need to run efficiently and effectively but along with that comes the question why is the studio inefficient and ineffective?  
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News Comments > Op Ed
9. Re: Op Ed Nov 13, 2009, 13:18 DG
 
This guy sums up what is wrong with the industry:
Gamers have waged their own zealot war against a changing marketplace, irresponsibly made unreasonable decisions about their entitlements and bent the rules as they see fit to get what they think they’ve got coming.
Seriously? Get a clue. This guy believes that the suppliers tell the customers what they will have and the customers should take it and be thankful. That's the reverse of how the free market operates: developers and publishers exist to serve the wants of their market and only if they do it well do they get a profit in return.

"Gamers have waged their own zealot war" is outright admission that the market is demanding one thing and the industry is offering another. You're not supposed to make money doing that.

I firmly believe that if you want to keep getting games like Dragon Age, like Fallout 3, like Uncharted 2, like The Beatles: Rock Band then gamers are going to need to get on board with or at least stop openly revolting against things like Day-1 DLC.
WTH? They're all massive selling titles that either make a ton of profits or lots of people need to be fired for being outrageously incompetent (admittedly, a distinct possibility). Maybe what he means is we have to start buying the DLC to fund all the shit games that lose money because nobody wants them.

The industry is so fucking stupid they can't even stick to the basic math of a by-the-numbers approach to churn out a generic blockbuster title, they just have to throw some incomprehensibly idiotic shit in there like taking away dedicated servers. Time and time again with gaming the question arises: "WTF WERE THEY THINKING?"

OK so he bangs on about DLC a bit. I quite like DLC. He doesn't seem to grasp why the market dislikes Day-1 DLC, even though most people are plenty clear about it at the time. Just to recap: nobody likes day-1 DLC because it always seems like they just took something out of the game in order that they can charge you twice for it.

People generally do like, want and are willing to pay for DLC - when it's additional content.

If you want an industry that can take chances. If you want an industry that can be agile and adaptable to niche demands. If you want publishers that are willing to explore new IPs and put resources behind projects like Dragon Age, then you, my stubborn and well-intentioned comrades, need to turn UP the righteous fury until the industry finally starts listening to what they have to do to earn your hard earned money from you.
Fixed. Oh I kid. There's already plenty of righteous fury and they're still not listening.
 
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1668 Comments. 84 pages. Viewing page 38.
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