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User information for Dave Something

Real Name Dave Something   
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Nickname DG
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Oct 12, 2002, 03:11
Total Comments 1683 (Pro)
User ID 14793
 
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News Comments > On Sale
2. Re: On Sale Jul 1, 2012, 08:26 DG
 
15 for ARMA II, still too much just to try out the Day-Z mod.  
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News Comments > Diablo III RMAH Issues
39. Re: Diablo III RMAH Issues Jul 1, 2012, 08:24 DG
 
jdreyer wrote on Jul 1, 2012, 05:44:
How has it destroyed the game? I voted with my wallet and didn't buy this (will play TL2 instead), so I'm wondering. If you don't spend actual money will you be way underpowered?
Hmm, I only hit lvl 60 this week and beat Hell (2nd hardest, excluding Hardcore mode) last night without much problem. There was only a brief period throughout that I had problems and I'm now sure that was lag. Only using the gold AH.

Inferno may be another story. There's a huge leap in prices on the gold AH for inferno-quality items.

But probably the real issue is how the RMAH encourages bots, and the response from Blizz has basically been to nerf players' grinding. Diablo players expect to need to do a lot of grinding to beat Inferno. When they increased the repair costs it was a bit of a joke, though they've since halved them and increased the loot drop tables so it's not as bad as when the brouhaha kicked off.

That and the relatively ignored issue that crafting is too expensive, partially because the rolls aren't very good and partially because you can't point the affixes towards what you want, so it's random.
 
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News Comments > Civilization V - Gods and Kings Demo
17. Re: Civilization V - Gods and Kings Demo Jun 29, 2012, 17:45 DG
 
The whole spearmen occasionally defeating tanks is debated to death on civ fan forums all the time.

Main thing is really it's just an avatar of a low-tech, cheap military unit against a high-tech high-resource one. I mean, if you're going to say it's the same spearman you created 2,000 years ago... While we're at it, the tank unit is maybe 4 tanks while it'll be 100 spearmen or whatever.

Sure they could probably change the graphic more as the eras progress and turn it into guys with pistols and molotovs or whatever, but then it'd be harder to keep track of whats going on.

Regardless, yeah a spearman could take out a tank. Tanks are crap at unconventional warfare. Hide up a tree, drop down, open hatch and stab everyone inside. Or dig a pit trap. We lost tanks to civilians with molotovs in Iraq. Shit, we lose tanks just moving them around because they fall apart.

There was a point in Civ IV when it was clearly happening too frequently, but it should always be possible for a spearman to defeat a tank.
 
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News Comments > New AMD/ATI Drivers
7. Re: Out of the Blue Jun 29, 2012, 17:19 DG
 
eunichron wrote on Jun 29, 2012, 15:25:
An aside, whatever happened to hardware roundup reviews? You know, when reviewers would get 10+ pieces of the same hardware from different vendors and pit them against each other to find out which was the best bang for the buck, highest performing, most stable, what have you. They seem to be non-existent these days.
Because they're all exactly the same chips. They're often all the same PCB also, especially at launch. Not sure on the position now, but years ago Sapphire used to be the one actually making a huge chunk of all cards.

Most of those that are not the same PCB, they're all compliant with the AMD/Nvidia spec, so they're effectively identical.

Usually it's a few months down the line, which is when the weird coolers start coming out, that the cards actually have differences in PCB design. Even that's not really significant as all still in spec.

The only real difference is how good they are at soldering chips onto PCB, which affects reliability rather than performance. Otherwise it's down to the custom coolers. Oh and warranty.
 
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News Comments > Out of the Blue
14. Re: Out of the Blue Jun 25, 2012, 15:15 DG
 
Make the call - most folk are quick to voice dissatisfaction, few to give praise.


On Diablo 3, is it just down to me getting into the late 50's level or has the AH (EU here) gone strange? I'd never paid more than 50k for an item and suddenly it's hundreds of thousands for trivial stuff like an enchantress focus. And the prices are all over the place, something goes for maybe 250k then something slightly better is into the millions.
 
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News Comments > Saturday Tech Bits
2. Re: Saturday Tech Bits Jun 23, 2012, 17:56 DG
 
Yeah Libre Office is more than adequate for my home needs. However if I take work home it doesn't cut it, it has to be MS Office. For example the formatting in Word documents always gets screwed up (I don't care which software is at fault, work uses Office).

But I'm not paying 80. I'd maybe get it for 30.

I have a hard time imagining just about anyone paying 80 for Office at home. Maybe small biz users who'll get it as a tax deduction, though I suspect most of them would just pirate or get Libre Office.

(and no that doesn't mean I pirate fwiw, I take a laptop)
 
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News Comments > Digital Diablo III Now Spends 72 Hours as Starter Edition
80. Re: Digital Diablo III Now Spends 72 Hours as Starter Edition Jun 22, 2012, 10:44 DG
 
Thinking about it, I'm wondering if the level of CC fraud is so bad they've had warnings that they could be cut off by the payment processors?  
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News Comments > Digital Diablo III Now Spends 72 Hours as Starter Edition
78. Re: Digital Diablo III Now Spends 72 Hours as Starter Edition Jun 22, 2012, 10:34 DG
 
LMFAO.

What can they be thinking at Blizz HQ? I mean, this must have obtained approval from several people and not had that much dissent from the ranks either.

It's total lunacy, if I was their landlord I'd seriously be considering sending someone out to check for some kind of chemical leak into the aircon or water. Wait, they've been developing this game forever right? Is it possible they have lead plumbing?
 
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News Comments > EU Diablo III Patch Live; Repair Costs Draw Fire
56. Re: EU Diablo III Patch Live; Repair Costs Draw Fire Jun 21, 2012, 08:53 DG
 
Completed nightmare yesterday. A more fun than normal but still a bit boring. Is it normal to not get a single rare from bosses the entire playthrough? Getting one from elite packs but not from bosses.

Some might remember me asking about my problems with elites. Literally not had a problem since posting, not sure what happened there though I did up my HP a bit which just gives that margin for a potion or more usually to get that kill and a health orb.

That said I have my suspicions the sudden massive HP loss is due to lag - playing during the day I'm teleporting quite a lot and seeing a half second delay between doing an attack and seeing it on screen. The HP still goes down quite fast but doesn't just disappear. I'm wondering if when I was playing in the evenings it just wasn't getting half of my commands, and I wasn't seeing damage being done until too late. Surprising though on a 20mb connection which usually gets ~20 ping on TF2.

Also I got a bit lucky with the AH and the patch. Logged in and what was now easily the best weapon on the AH for my level was buyout at 30k (didn't have ASI so prior to the patch it was well down the list). Gave my enchantress my old weap (also now pretty good as it didn't rely on ASI, and actually had decent int stat) and she's pretty effective now. Yesterday I'd done a fair bit of damage to an elite pack but had to run away and regen, came back and she'd finished them all off, clever girl.

Still looking for some depth to this game though. It doesn't feel like an RPG, it's just going through it collecting gold and buying better shit on the AH. Farmville has a lot more depth.
 
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News Comments > Ships Ahoy - Civilization V: Gods & Kings
5. Re: Ships Ahoy - Civilization V: Gods & Kings Jun 19, 2012, 15:51 DG
 
theyarecomingforyou wrote on Jun 19, 2012, 11:30:
In the UK we have to wait another two days.
They just lost a sale due to that. I'm off work this week, saw the post and thought "thank you very much", but nope.
 
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News Comments > Microsoft Unveils Surface
28. Re: Microsoft Unveils Surface Jun 19, 2012, 07:37 DG
 
You know MS might have actually done something well when it's being ignored on Slashdot, LOL.

One glance at the pic and I stunned myself by thinking I might actually have a look and consider buying that. That keyboard in the detachable cover (it's attached by magnets) is a big win.

They probably screwed up in oh so many ways and I'd probably be looking for someone putting Android or whatever on it, but first impression is waaaaaay better than the waste of space I was expecting.
 
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News Comments > On BF3 Cheating
17. Re: On BF3 Cheating Jun 18, 2012, 14:40 DG
 
Thing that surprises me is the cheat abilities. Half that shit shouldn't even be possible - evidently the game is doing stuff client-side that any game with a half-assed consideration of security has done on the server.

  • uberdamage - Why is the client able to determine damage?

  • autospot - why does the client even KNOW where people are in order to spot them? Shit, no wonder the BF games are so laggy, every client knows everything about every other client that it has no need to know about!

  • massmurder - tell me this is some server exploit? Such weak sever code is bad enough, but if it's all in the ability of a client that's a total joke of a developer.


  • The response by the dev is a total joke as well. The best way to combat cheating is to look at stats? Wipe first then ban for second offence? They're only even trying to get the most flagrant to buy a second copy.

    The cheaters find a way to hack the game. DICE applies a fix. The cheaters find a new exploit.
    Well no shit when you're taking an approach where the client has all kinds of info it doesn't need and is making the determinations that should be done on the server.

    This is really confirming my suspicions about the quality of DICE development after my foray into the BF series with BF2142. They are totally and utterly shit.
     
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    News Comments > Saturday Consolidation
    19. Re: Saturday Consolidation Jun 17, 2012, 06:15 DG
     
    Dev wrote on Jun 17, 2012, 05:11:
    they are shooting for 10 years for the 720 cycle? Longer than the 360 is looking to be right now?
    360 lifecycle will be ~10 years. It's 7 in a few months, maybe 8 before 720 released, and it'll survive a couple of years after that.

    Sure once 720 comes out the early adopters will shift over, but they'll still be doing good sales on the 360. Those sales are all super profitable too, because they've paid off the R&D costs and aren't making a gross loss on the hardware.
     
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    News Comments > Saturday Consolidation
    9. Re: Saturday Consolidation Jun 16, 2012, 19:42 DG
     
    Damn, read the whole article then saw Dev could have saved me the bother

    Bear in mind with the specs that consoles are a lot more efficient with CPU, GPU and RAM. The 360 only has 512mb.
     
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    News Comments > Diablo III 1.0.3 Skill Changes Found?
    11. Re: Diablo III 1.0.3 Skill Changes Found? Jun 16, 2012, 19:22 DG
     
    What's "IAS"?

    edit: increased attack speed modifier

    TBF it was absurdly OP compared to other buffs, though so much so that it really should have made it to release. Also, they might want to consider if they need to counteract nerfs by buffing other, uh, buffs.

    This comment was edited on Jun 16, 2012, 19:28.
     
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    News Comments > Valve's Economist
    13. Re: Valve's Economist Jun 16, 2012, 06:21 DG
     
    LittleMe wrote on Jun 16, 2012, 00:43:
    So is he a Keynesian or Austrian economist?
    I suspect being able to experiment with this kind of thing is what attracted him to the job. The real world has a mass of external variables and other noise, this is an extraordinary opportunity for lab experimentation.
     
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    News Comments > Diablo III Hotfixes
    26. Re: Diablo III Hotfixes Jun 14, 2012, 14:50 DG
     
    Only got halfway through Nightmare due to work pressures but if there's one thing annoying me it's the variability in difficulty.

    Generally it's very easy, but with the very occasional near impossibility. I mean, 90% of the time progressing is boring and I don't go below 75% HP, even tanking bosses. Then there's the elites.

    No, it's not the elites per se. It's how they can go from being a fun battle that requires a bit of care to instant death with no opportunity to manage the situation (or should I say "play").

    I mean, I'm fighting something and it's got an observable behaviour and pattern, they out of nowhere a switch is flipped and every single one of them in unison turns on the fire chains, poison pool/fire pit (or whatever they are) and those spinning laser things. All at once.

    I've got into the habit of maintaining high health, never getting trapped in the middle of them (not so easy as a Barb), looking for the first sign of the shit-storm and running away. But, quite often the other thing they throw in at the same time is something that prevents you getting away like that fire-jail type thing or the freeze bomb things.

    Given full HP is being wiped out in 1-2 seconds in the shit storm, is there anything at all I can do about this? I read about upping resistance, but (for the gear available at this level) even a slight increase requires a hell of a lot of sacrifice. I mean, +100 points of intelligence results in +10 resistance points which in turn adds about 3 percentage points to damage reduction. To get +100 int, I'd need to give up a similarly levelled strength or damage attribute, which would result in ~10% dps.

    In other words, sacrifice ~10% dps (plus some armour maybe) in order to resist 3% of damage received?

    Am I missing something? Like why does +100 int = +10 resistance = 3% damage reduction? With everything else there's a multiplier effect, not a divisor. Something missed in my build?

    Only thing I can think of is using that spear power to pull each out of the pack and take them one by one? Might give that a go though means sacrificing a good power.

    Oh yeah and my favourite from the other day, managed to trip two elite packs, one appeared in the upper right corner of the screen while another in the upper left. 6 bastards chasing me, carpet bombing ordinance all over my tracks.

    This comment was edited on Jun 14, 2012, 14:56.
     
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    News Comments > Out of the Blue
    10. Re: Wyoming Jun 12, 2012, 14:40 DG
     
    The Portal video had excellent effects, but one thing always bothers me about these Portal videos.

    They all do the perpetual falling thing. It always ends safely.

    Sure, videos are entertainment, but when set in a context of Portal physics in "real life" there has to be a nod towards physics in real life.

    Terminal velocity is about 120mph when a skydiver takes maximum resistance (i.e. belly down), and it's reached in about 15 seconds. Going feet-first, all tucked in to avoid losing limbs on the edge of the portal, the speed could be getting on for 200mph.

    True, the upward motion should slow him until he reaches 0 mph at the peak. So we'd have to consider just the subsequent falling back.

    Even if we're to assume the height reached is correct when the exit portal is moved to the back yard, he free-falls after that for ~5 seconds, so assuming a belly-fall shouldn't he be going around 85mph when he falls back into it, and not much less than that when he goes splat onto the ground? Though maybe he'd already be dead from the instant change in direction.
     
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    News Comments > Diablo III Patched & Next Patch Notes
    24. Re: Diablo III Patched & Next Patch Notes Jun 7, 2012, 15:59 DG
     
    Odd move to be able to sell damaged items and get a free repair on the AH - when combined with the forthcoming dramatic increase in repair costs?

    Only thing I can think of is that they want to encourage people to use something for a level or so then sell it on?

    Based on my one play through I felt the AH was OP due to floods of gear on there, shouldn't this move exacerbate that?

    Not sure I'll have a second play through this game. I found the game pretty shallow in all respects. "Level design", for want of a better description, was very meh. The whole loot mechanic was totally lost to the AH. I sense a lot of excellent backstory, but the actual story in the game was meh. Combat was really meh, though I'll put that down to playing Barb on normal difficulty.

    OK it was about worth my time & money, but I'm not itching for another play through or anything.
     
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    News Comments > Mass Effect 3 Weekend Event
    5. Re: Mass Effect 3 Weekend Event Jun 7, 2012, 15:35 DG
     
    I quite enjoyed the MP as a brief distraction, though it had no staying power once I'd beaten the game.

    The main annoyance was the unlocks being random, and the frequent disconnects.
     
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