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User information for Dave Something

Real Name Dave Something   
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Nickname DG
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Oct 12, 2002, 03:11
Total Comments 1666 (Pro)
User ID 14793
 
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News Comments > BioWare Montreal and Mass Effect 2
2. Re: BioWare Montreal and Mass Effect 2 Mar 2, 2009, 17:00 DG
 
hmm, I'm not one for optimism when EA buys a studio then starts mucking about with the structure of it. They seem adept at breaking up a pool of talented people. presumably (cynically?) because it's more profitable to have several pools of people with just enough talent to have good selling games than one brilliant team making fewer but better games. However, talented people like working with talented people and have the ability to move wherever they get (and are able to utilise) inspiration.

This comment was edited on Mar 2, 2009, 17:01.
 
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News Comments > Out of the Blue
9. Re: Out of the Blue Feb 26, 2009, 13:17 DG
 
I doubt it would be someone making it up at the time. Someone opened the manual, found the entry for "bomb goes off in garage" and followed the instructions to "advise occupants of air conditioner failure; thus avoiding panic scenario 13b while communicating necessity for orderly evacuation". (obviously illustrating, not real quotes)

Wiki quote, my empahsis: "Altogether, six people were killed and 1,042 others were injured, most during the evacuation that followed the blast."

Sometimes you have to accept that "the man" is right to lie, and even that telling the truth is the absolute worst thing they can do. I'm sure if you were first on the scene with an accident victim you would instinctively tell them they are fine. Not telling the truth when it is no longer entirely in the public's interest not to is another matter.
 
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News Comments > Braid Steam Plans
7. Re: Braid Steam Plans Feb 25, 2009, 17:17 DG
 
when you solve the "tougher" ones, you will realize they weren't tough at all, you were just approaching it from the wrong perspective
Yes that's pretty much the gameplay. Most gamers are well practised at puzzles but this takes the one thing you normally rely on as a constant and change it to be the variable, the hard bit is just trying to think in the right way. Like trying to solve a puzzle that you're viewing through multiple mirrors. Or something.

Actually I wonder if it's a good lesson for experienced gamers. Perhaps those new to gaming have a similar task just to get used to the things we take as a given.

On top of that the story plays out brilliantly.

I don't see myself going back for a second game but the once was worth it.
 
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News Comments > Out of the Blue
19. Re: Weekend Sales Feb 24, 2009, 13:06 DG
 
Or not!

http://tech.slashdot.org/article.pl?sid=09/02/24/1337245
TBF, "mail itself remained accessible through IMAP clients"

I do think you're less likely to get a virus if your email is coming through a large email provider, as they have some serious commercial kit kept much more up to date than the usual once a day at best that you get from retail programs. The only time a virus has been detected on my PC is when I ran POP/IMAP mail. It was unactivated in the junk email folder, which means at the time the AV missed it coming in. Admittedly Thunderbird junked it and I wouldn't have opened it anyway, but my massive Hotmail and Gmail junk folders never go anywhere near my pc.

(with IMAP you can also set to not download junk folders, though you might have to review them occasionally so a web interface is handy)
 
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News Comments > Op Ed
8. Re: New New New Games Journalism Feb 22, 2009, 08:40 DG
 
Journalists are supposed to discover and report the truth. They are supposed to ask the tough questions and they are supposed to get the answers.
That's a reporter, just one type of journalist. It's an easy confusion since the other types of journalists like to try and associate themselves with the characteristics of a reporter . That's because anyone with an opinion can be a "journalist", and if they are creative and entertaining they can make career out of it. A reporter meanwhile is a professional, their work is producing reports and we rely on their integrity.

One thing the article gets right IMO is that Clarkson is perhaps an inspiration of what games journalism could be. He is entertaining first and foremost, but nonetheless his opinion on cars has value. Watch Top Gear, they do a load of mucking around having fun in "reviews" but that's all just entertainment, the only actual review is the final comment that tells you all you want to know from them: is it great to drive? I see these 4 page game reviews in magazines and online and they're so much crap. I get a better review in two sentences in a forum, and TBFH it's more reliable.

I can read about the features, see the fake screenshots and view the trailers from the marketing crap. All I want to know is does it work. Is it fun? Games journos keep trying to waffle on about games as an art, that games are Important. The Gaming Experience.

True, I did read a skilled piece of quality journalism connecting art and a videogame (GTA IV). I think it was in the Guardian, a source that can talk about art and be neither contrived nor bullshitting.

I do find it odd that computer games have now mostly won the whole "think of the children" war, and are starting to get there with DRM, despite no real games journalism asking questions. Fortunately we've had other sources filling their place, mostly journalists in a related field that has more experience of this kind of thing in a much more societally significant area: technology.
 
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News Comments > Mirror's Edge Map Pack
11. Re: Mirror's Edge Map Pack Feb 21, 2009, 08:57 DG
 
Personally, the value of DLC carries over the the value of the base game. Good patching with free additions makes the game itself better value, I'm more inclined to revisit a game I once skipped over (particularly when it gets a price cut; once the "complete edition" comes out the separate packages are irrelevant to me).

Similarly, paid-for DLC carries over. When reconsidering buying a game I consider it all as one package. Therefore when the DLC is good I'm more likely to buy the original game too.

But when the DLC costs money yet seems to be including stuff that maybe should have shipped with the game, or stuff that simply isn't good value, it devalues the original game too. Partly because it's a total cost : total value thing, but partly because I just assume they took the same attitude with the game.

Oh and level editors & mods. These mean developers have a community producing extra content for next to nothing. Every time they release a decent mod, the game becomes that bit more appealing to people who once skipped over it. Civ IV is a great example of this, some people buy that game just to play Fall from Heaven mod. Some people buy the game, keep playing it due to mods then buy expansions. Some publishers seem to be taking the approach of "monetizing" (I really hate the word) everything, and that a high value game does nothing but raise expectations and slow down the time until the next game is bought. For these people free content doesn't just cost to produce, they think it costs them sales of the next game too.

This comment was edited on Feb 21, 2009, 09:06.
 
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News Comments > Intel Sues NVIDIA
18. Re: Intel Sues NVIDIA Feb 18, 2009, 14:31 DG
 
In other news, AMD/ATI is reported to be very pleased.
not necessarily, nvidia takes some money away from intel.

Some consumers may go AMD rather than Intel just to get a Nvidia board, but I think Nvidia would just exit the chipset business.

OK, if Nvidia goes down the pan AMD owns the gaming market, and everywhere else graphics is important. However more likely Intel would buy up Nvidia at some point (or at least buy some IP and grab some engineers). That leaves AMD facing either their video card business suddenly having a competitor with vastly more money, or Intel stopping supporting AMD video cards leaving consumers choosing between an Intel or AMD PC.

Nvidia did quite a lot to shake up chipsets in a way that favoured the consumer, particularly enthusiasts and gamers. If they exit the business both AMD and Intel have less reason to continue to provide those features.

The short term view for us consumers is we'll have less choice in chipsets. The long term view looks worse.

On the other hand Intel is probably just pressing to get a higher royalty fee.

This comment was edited on Feb 18, 2009, 14:32.
 
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Feb 17, 2009, 12:59 DG
 
going with a proprietary drive was one of their bigger screwups imho. It's not just expensive due to MS's peripheral markup, due to it being proprietary MS is having to pay well over the going rate for it too.

that said, I thought you could link up to the pc and at least backup to there?

/has a 120gb drive and bags of room despite using the game install option
 
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News Comments > Weekend Sales
35. Re: Nice price! Feb 15, 2009, 13:06 DG
 
Did the game get lots of stuff added?
dunno about since the weekend trial, but there is some free DLC coming in spring:

February 11, 2009 The recently announced Left 4 Dead Downloadable Content (L4D DLC) will be delivered to Xbox 360 and PC gamers free of charge.

Due for release this spring, the DLC for 2008's best-selling new game property on the PC and Xbox 360, is dubbed the L4D Survival Pack and introduces a new multiplayer game mode entitled, Survival, plus two complete campaigns for Versus Mode (Death Toll, Dead Air). A Critic's Choice Edition of the game will be heading to retail stores this spring, and will include access to all the content introduced in the L4D: Survival Pack.

Left 4 Dead is a survival action game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 25 industry awards from outlets around the world.

For more information, please visit www.l4d.com

 
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News Comments > Out of the Blue
16. Re: Re:Escape From City 17 Feb 15, 2009, 08:43 DG
 
I'm allergic to Will Smith, though, so I doubt I'll ever watch the movie.
I am Legend, IMHO, is the closest he has come to proper acting and I had to revise my opinion of his talents after watching this a few times. The movie itself can be relatively subtle and it's easy to miss things on the first viewing.

However people also have been missing things in the film because they had certain expectations of Will Smith. It simply didn't occur to quite a few people to look out for him actually acting in it, they expected the typical brash action movie. The main focus of the movie is actually Smith's character and he pulls it off surprisingly well.
 
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News Comments > Out of the Blue
14. Re: Re:Escape From City 17 Feb 15, 2009, 06:18 DG
 
Go watch "I am Legend", Will Smith did an awesome job. At least IMO.
My favourite film of last year and a very good example to emphasise my point. To resolve the problem of having a single/lone good guy they:
1) repeatedly flashed back to the past,
2) played recordings of TV news conversations,
3) added good guys towards the end,
4) had him recording video diaries so that he could talk,
5) had him talking to mannequins,
6) had him talking to himself,
7) gave him a dog.
 
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News Comments > Out of the Blue
6. Re:Escape From City 17 Feb 14, 2009, 17:00 DG
 
I still think HL2/episodes would make for a good movie, or "film series" like Band of Brothers. I figure HL2 would adapt better than HL1 due to the additional characters... bit tricky making a film almost entirely with a single good guy, and a mute one at that.  
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News Comments > Out of the Blue
10. Re: Out of the Blue Feb 12, 2009, 14:41 DG
 
Wicked Clock, nice find Blue.
It was opened a while back now, by Stephen Hawking.

IMO, while it's actually master craftmanship and very expensive (not to mention a cool concept), it actually looks horrid - like something cheap manufactured en masse in china.


On a related note... Anyone know why I can't get the video to work? Since I formatted recently quite a few video sites don't work: Wired, the Guardian, MSN... I have the latest flash and everything.

I thought maybe Adblock interfering but I can see the video player, the static image of the clock, the "menu" etc buttons work, I can even scroll to select other videos - but nothing actually plays.
 
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News Comments > Out of the Blue
9. Re: Out of the Blue Feb 12, 2009, 14:30 DG
 
Round 2!

Who was more important? Lincoln vs. Darwin! Fight Fight! Fight!

http://www.newsweek.com/id/143742
I'm somewhat unimpressed with that article, most of Lincoln's pro's seem to apply to the USA, while Darwin's are global. Put another way, I'd guess say 95% of American's learn about both Darwin and Lincoln in school, while in the rest of the world they learn Darwin but not Lincoln.

The article authors ultimately base their decision on the north winning the US civil war vs. biology, and for some reason pick the former. Sure, other's had theories about evolution; but there were also others in the civil war. Arguably, evolution only became widely accepted because of Darwin - and particularly his backers, several of whom were strong opponents to the idea (some say that a mutual friend of Darwin and Wallace pressurised Darwin to publish first, singularly because he felt that Wallace would not have been accepted, which would then make it all the harder for Darwin).
 
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News Comments > Amazon Casual Pricing Flap
11. Re: Amazon Casual Pricing Flap Feb 12, 2009, 13:32 DG
 
absolutely agree with Amazon's position. They are selling the product, they choose the price. If the publishers don't like it, they need to supply in a way that stops this. They can put it in their contract with Amazon that they get paid $15 per sale which means Amazon can't sell at 10 bucks without taking hits, but unless it's in the contract, it's fair game for Amazon and others.
QFT.

Funny how these things only brew up when it comes to download sales. Nobody cares when Walmart/Tesco/whoever retail marks down games (or any other product).

For publishers, the whole idea of digital distribution is totally lost on them and instead it is seen as a mode of extending control both over supply channels and customers.

This is actually ironic. Online distribution SHOULD mean developers can just throw their product out on it and leave market forces to set the optimum point (the equilibrium). Online distribution channels should also be fiercely competitive (customers can switch easily) meaning that distributor are unable to add a large margin on the sale price, so compared to retail developers have greater quantity demanded at all price levels (their price being the retail price less distributor's margin).
 
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News Comments > Morning Consolidation
2. Re: The Sexy Sister Duo Feb 11, 2009, 15:42 DG
 
The brunette in "Onechanbara: Bikini Samurai Squad" looks about 9.  
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News Comments > New GoldenEye: Source Beta
6. Re: New GoldenEye: Source Beta Feb 9, 2009, 13:53 DG
 
Yeah, I keep hearing what a great SINGLE-PLAYER game the original was, but as far as I can tell of this mod, it is multi-player
single player was excellent, but it garnered a lot of it's deserved hype from multi-player.

However, perhaps the most significant factor in the greatness of Goldeneye N64 is irrelevant to single vs multiplayer. It proved that a console FPS can be excellent gaming if the game is wholly designed for the platform - particularly it's controller. I suppose it's the console equivalent of when you first put +mlook into the console in Quake.

I'm not saying this mod won't be a really good game, just that when I at least consider to be the main reason for it's greatness will be lost on the PC.

This comment was edited on Feb 9, 2009, 13:54.
 
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News Comments > Op Ed
24. Re: Op Ed Feb 9, 2009, 13:29 DG
 
So rewarding them for ruining their own product with DRM and funding further DRM annoyance, GfWL and Xbox exclusives makes sense to you? That's insane. You have to let your money talk and stop buying shit if you ever want to progress from shit. Otherwise you're just as much to blame as MS.
That's the same fallacy. The truth in one statement (that not buying is a vote that counts against DRM) does not somehow rub off or support any notion that using the software anyway is some kind of vote against DRM. If you want to protest DRM with your wallet, don't buy the software.

Where does pirating come into it? In what way does pirating software get counted as a vote against DRM?

All pirating software shows is that firstly you were prepared to pirate software and secondly that it was possible for you to do so. Executives then apply their own version of the false argument - the flip side of the same coin - to claim that all they need is stronger DRM and automatically all those downloads turn into sales. Unfortunately it's quite hard to convince them that their perspective is overly cynical when all these "votes against drm" are so awfully convenient, bit like going on hunger strike so long as the free pizza keeps coming.
 
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News Comments > Op Ed
20. Re: Op Ed Feb 8, 2009, 17:59 DG
 
There is a certain point where someone will just say "screw it" and resort to piracy. I think the point in the original article is that if he is going to have to go and pirate the game to get it to work, why even bother going to pick up a hard copy, finding out it doesn't work, and going through all the hassle.
Oh, I agree. But my point is people claim DRM as a reason, excuse and self-justification for obtaining a pirate copy and not paying for software.

But actually there is a choice to get the pirate version then make due payment. Downloading the pirate version and paying are not mutually exclusive. Therefore while IMHO DRM is a valid reason for obtaining the pirate copy, it is not an excuse nor justifies never paying.

The problem with the "screw it" argument is that it applies whether there is DRM or not.
 
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News Comments > Op Ed
17. Re: Op Ed Feb 8, 2009, 15:07 DG
 
If the problem is activation, how's about buy the software then download the crack to avoid activation? I don't really see why there is only supposed to be a choice between either suffering or being a full-blown pirate.

So you say, why bother paying when you're downloading a pirate copy anyway? Well in that case why bother paying at all, it's not like getting that pirate copy is an effort. Paying vs. not paying for PC software is now nearly just a moral decision, plus maybe a small consideration of getting caught.

My argument is only that there is this third option. Whether it's reasonable for the product to come with the DRM, and whether the DRM actually fulfils it's stated purpose are different debates.
 
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1666 Comments. 84 pages. Viewing page 51.
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