Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Dave Something

Real Name Dave Something   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname DG
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Oct 12, 2002, 03:11
Total Comments 1671 (Pro)
User ID 14793
 
User comment history
< Newer [ 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 ] Older >


News Comments > Metaverse
2. Re: Metaverse Mar 4, 2009, 14:32 DG
 
"YouTube has a responsibility to respect the artists it facilitates and resist punishing them to make a business point," Young wrote at his site, Neilyoung.com.
YouTube responded [...] It is the record labels' responsibility to represent and pay their artists."
well said.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
2. Re: Op Ed Mar 4, 2009, 10:21 DG
 
I often find this a minor irritation, but it tends to be more due to a bad story generally which then finishes up with some badly done set up for a sequel.

But is it the loose ending itself that is the issue? I'm not so sure it matters when done well. Is it so common for a major event (something to make a game, film or book about) to have a decisive ending? Actual that's a minor bugbear about games, books but especially films anyway - everybody and everything is presented as if it exists only for the story.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Gamer Drone Pilots
4. Re: Gamer Drone Pilots Mar 4, 2009, 10:08 DG
 
instead of merely cutting costs they should make it a profit centre by releasing it as a game over XBL.

But seriously, I expect those drones would be armed with sensors only, not armaments.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
5. Re: Op Ed Mar 3, 2009, 14:02 DG
 
IMO "design" is the key feature of game development, and design refers to the merging between the relevant arts and the relevant forms of engineering. Both.

See Wiki's opening paragraph on design http://en.wikipedia.org/wiki/Design

Architecture is perhaps the most easily conveyed example. Art and engineering are both vital, and determining where one stops and the other begins is at most a point for conjecture. An artistic vision requires to be possible to engineer to become reality, and engineering may prompt artistic vision - Eiffel tower?

Good programming can certainly contribute, but mostly, programming is there to implement the vision of the designers and artists, and is a fairly mechanical contribution to the game. But if it's poorly done, it can ruin the game.
That seems absurd, and IMO a line of thought I often find in people whom consider themselves "artistic" but are unable to produce anything. AKA talentless wastes of space. As if a half-formed vague idea is art, the higher form - while actually implementing / communicating it is some triviality for lesser mortals. (That doesn't just apply to wannabe artists but most self-important but talentless wastes of space.)
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Fallout 3 Patched
7. Re: Fallout 3 Mar 2, 2009, 17:07 DG
 
I'm not buying any of this DLC until they sort the level cap and ending the game. Actually, I'm not sure if I'll get any of it since I find it too easy to be cynical (or bewildered, keep switching between the two) about the reasons they are leaving until the last DLC stuff that IMO should have been fixed in the first patch.

FO3 IS a great game, thoroughly enjoyed it for a lot of playing time. But when RPG is a significant element of a game, once a levelling cap is reached that whole element is more or less gone.

Yeah I have the 360 version, I ordered the PC version and they sent me the wrong one (the more expensive one). I kept it since didn't want to have to wait and was anyway dubious about how PC was getting the DLC.

This comment was edited on Mar 2, 2009, 17:09.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > BioWare Montreal and Mass Effect 2
2. Re: BioWare Montreal and Mass Effect 2 Mar 2, 2009, 17:00 DG
 
hmm, I'm not one for optimism when EA buys a studio then starts mucking about with the structure of it. They seem adept at breaking up a pool of talented people. presumably (cynically?) because it's more profitable to have several pools of people with just enough talent to have good selling games than one brilliant team making fewer but better games. However, talented people like working with talented people and have the ability to move wherever they get (and are able to utilise) inspiration.

This comment was edited on Mar 2, 2009, 17:01.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
9. Re: Out of the Blue Feb 26, 2009, 13:17 DG
 
I doubt it would be someone making it up at the time. Someone opened the manual, found the entry for "bomb goes off in garage" and followed the instructions to "advise occupants of air conditioner failure; thus avoiding panic scenario 13b while communicating necessity for orderly evacuation". (obviously illustrating, not real quotes)

Wiki quote, my empahsis: "Altogether, six people were killed and 1,042 others were injured, most during the evacuation that followed the blast."

Sometimes you have to accept that "the man" is right to lie, and even that telling the truth is the absolute worst thing they can do. I'm sure if you were first on the scene with an accident victim you would instinctively tell them they are fine. Not telling the truth when it is no longer entirely in the public's interest not to is another matter.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Braid Steam Plans
7. Re: Braid Steam Plans Feb 25, 2009, 17:17 DG
 
when you solve the "tougher" ones, you will realize they weren't tough at all, you were just approaching it from the wrong perspective
Yes that's pretty much the gameplay. Most gamers are well practised at puzzles but this takes the one thing you normally rely on as a constant and change it to be the variable, the hard bit is just trying to think in the right way. Like trying to solve a puzzle that you're viewing through multiple mirrors. Or something.

Actually I wonder if it's a good lesson for experienced gamers. Perhaps those new to gaming have a similar task just to get used to the things we take as a given.

On top of that the story plays out brilliantly.

I don't see myself going back for a second game but the once was worth it.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
19. Re: Weekend Sales Feb 24, 2009, 13:06 DG
 
Or not!

http://tech.slashdot.org/article.pl?sid=09/02/24/1337245
TBF, "mail itself remained accessible through IMAP clients"

I do think you're less likely to get a virus if your email is coming through a large email provider, as they have some serious commercial kit kept much more up to date than the usual once a day at best that you get from retail programs. The only time a virus has been detected on my PC is when I ran POP/IMAP mail. It was unactivated in the junk email folder, which means at the time the AV missed it coming in. Admittedly Thunderbird junked it and I wouldn't have opened it anyway, but my massive Hotmail and Gmail junk folders never go anywhere near my pc.

(with IMAP you can also set to not download junk folders, though you might have to review them occasionally so a web interface is handy)
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
8. Re: New New New Games Journalism Feb 22, 2009, 08:40 DG
 
Journalists are supposed to discover and report the truth. They are supposed to ask the tough questions and they are supposed to get the answers.
That's a reporter, just one type of journalist. It's an easy confusion since the other types of journalists like to try and associate themselves with the characteristics of a reporter . That's because anyone with an opinion can be a "journalist", and if they are creative and entertaining they can make career out of it. A reporter meanwhile is a professional, their work is producing reports and we rely on their integrity.

One thing the article gets right IMO is that Clarkson is perhaps an inspiration of what games journalism could be. He is entertaining first and foremost, but nonetheless his opinion on cars has value. Watch Top Gear, they do a load of mucking around having fun in "reviews" but that's all just entertainment, the only actual review is the final comment that tells you all you want to know from them: is it great to drive? I see these 4 page game reviews in magazines and online and they're so much crap. I get a better review in two sentences in a forum, and TBFH it's more reliable.

I can read about the features, see the fake screenshots and view the trailers from the marketing crap. All I want to know is does it work. Is it fun? Games journos keep trying to waffle on about games as an art, that games are Important. The Gaming Experience.

True, I did read a skilled piece of quality journalism connecting art and a videogame (GTA IV). I think it was in the Guardian, a source that can talk about art and be neither contrived nor bullshitting.

I do find it odd that computer games have now mostly won the whole "think of the children" war, and are starting to get there with DRM, despite no real games journalism asking questions. Fortunately we've had other sources filling their place, mostly journalists in a related field that has more experience of this kind of thing in a much more societally significant area: technology.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Mirror's Edge Map Pack
11. Re: Mirror's Edge Map Pack Feb 21, 2009, 08:57 DG
 
Personally, the value of DLC carries over the the value of the base game. Good patching with free additions makes the game itself better value, I'm more inclined to revisit a game I once skipped over (particularly when it gets a price cut; once the "complete edition" comes out the separate packages are irrelevant to me).

Similarly, paid-for DLC carries over. When reconsidering buying a game I consider it all as one package. Therefore when the DLC is good I'm more likely to buy the original game too.

But when the DLC costs money yet seems to be including stuff that maybe should have shipped with the game, or stuff that simply isn't good value, it devalues the original game too. Partly because it's a total cost : total value thing, but partly because I just assume they took the same attitude with the game.

Oh and level editors & mods. These mean developers have a community producing extra content for next to nothing. Every time they release a decent mod, the game becomes that bit more appealing to people who once skipped over it. Civ IV is a great example of this, some people buy that game just to play Fall from Heaven mod. Some people buy the game, keep playing it due to mods then buy expansions. Some publishers seem to be taking the approach of "monetizing" (I really hate the word) everything, and that a high value game does nothing but raise expectations and slow down the time until the next game is bought. For these people free content doesn't just cost to produce, they think it costs them sales of the next game too.

This comment was edited on Feb 21, 2009, 09:06.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Intel Sues NVIDIA
18. Re: Intel Sues NVIDIA Feb 18, 2009, 14:31 DG
 
In other news, AMD/ATI is reported to be very pleased.
not necessarily, nvidia takes some money away from intel.

Some consumers may go AMD rather than Intel just to get a Nvidia board, but I think Nvidia would just exit the chipset business.

OK, if Nvidia goes down the pan AMD owns the gaming market, and everywhere else graphics is important. However more likely Intel would buy up Nvidia at some point (or at least buy some IP and grab some engineers). That leaves AMD facing either their video card business suddenly having a competitor with vastly more money, or Intel stopping supporting AMD video cards leaving consumers choosing between an Intel or AMD PC.

Nvidia did quite a lot to shake up chipsets in a way that favoured the consumer, particularly enthusiasts and gamers. If they exit the business both AMD and Intel have less reason to continue to provide those features.

The short term view for us consumers is we'll have less choice in chipsets. The long term view looks worse.

On the other hand Intel is probably just pressing to get a higher royalty fee.

This comment was edited on Feb 18, 2009, 14:32.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
4. Re: Morning Consolidation Feb 17, 2009, 12:59 DG
 
going with a proprietary drive was one of their bigger screwups imho. It's not just expensive due to MS's peripheral markup, due to it being proprietary MS is having to pay well over the going rate for it too.

that said, I thought you could link up to the pc and at least backup to there?

/has a 120gb drive and bags of room despite using the game install option
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Weekend Sales
35. Re: Nice price! Feb 15, 2009, 13:06 DG
 
Did the game get lots of stuff added?
dunno about since the weekend trial, but there is some free DLC coming in spring:

February 11, 2009 The recently announced Left 4 Dead Downloadable Content (L4D DLC) will be delivered to Xbox 360 and PC gamers free of charge.

Due for release this spring, the DLC for 2008's best-selling new game property on the PC and Xbox 360, is dubbed the L4D Survival Pack and introduces a new multiplayer game mode entitled, Survival, plus two complete campaigns for Versus Mode (Death Toll, Dead Air). A Critic's Choice Edition of the game will be heading to retail stores this spring, and will include access to all the content introduced in the L4D: Survival Pack.

Left 4 Dead is a survival action game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 25 industry awards from outlets around the world.

For more information, please visit www.l4d.com

 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
16. Re: Re:Escape From City 17 Feb 15, 2009, 08:43 DG
 
I'm allergic to Will Smith, though, so I doubt I'll ever watch the movie.
I am Legend, IMHO, is the closest he has come to proper acting and I had to revise my opinion of his talents after watching this a few times. The movie itself can be relatively subtle and it's easy to miss things on the first viewing.

However people also have been missing things in the film because they had certain expectations of Will Smith. It simply didn't occur to quite a few people to look out for him actually acting in it, they expected the typical brash action movie. The main focus of the movie is actually Smith's character and he pulls it off surprisingly well.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
14. Re: Re:Escape From City 17 Feb 15, 2009, 06:18 DG
 
Go watch "I am Legend", Will Smith did an awesome job. At least IMO.
My favourite film of last year and a very good example to emphasise my point. To resolve the problem of having a single/lone good guy they:
1) repeatedly flashed back to the past,
2) played recordings of TV news conversations,
3) added good guys towards the end,
4) had him recording video diaries so that he could talk,
5) had him talking to mannequins,
6) had him talking to himself,
7) gave him a dog.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
6. Re:Escape From City 17 Feb 14, 2009, 17:00 DG
 
I still think HL2/episodes would make for a good movie, or "film series" like Band of Brothers. I figure HL2 would adapt better than HL1 due to the additional characters... bit tricky making a film almost entirely with a single good guy, and a mute one at that.  
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
10. Re: Out of the Blue Feb 12, 2009, 14:41 DG
 
Wicked Clock, nice find Blue.
It was opened a while back now, by Stephen Hawking.

IMO, while it's actually master craftmanship and very expensive (not to mention a cool concept), it actually looks horrid - like something cheap manufactured en masse in china.


On a related note... Anyone know why I can't get the video to work? Since I formatted recently quite a few video sites don't work: Wired, the Guardian, MSN... I have the latest flash and everything.

I thought maybe Adblock interfering but I can see the video player, the static image of the clock, the "menu" etc buttons work, I can even scroll to select other videos - but nothing actually plays.
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
9. Re: Out of the Blue Feb 12, 2009, 14:30 DG
 
Round 2!

Who was more important? Lincoln vs. Darwin! Fight Fight! Fight!

http://www.newsweek.com/id/143742
I'm somewhat unimpressed with that article, most of Lincoln's pro's seem to apply to the USA, while Darwin's are global. Put another way, I'd guess say 95% of American's learn about both Darwin and Lincoln in school, while in the rest of the world they learn Darwin but not Lincoln.

The article authors ultimately base their decision on the north winning the US civil war vs. biology, and for some reason pick the former. Sure, other's had theories about evolution; but there were also others in the civil war. Arguably, evolution only became widely accepted because of Darwin - and particularly his backers, several of whom were strong opponents to the idea (some say that a mutual friend of Darwin and Wallace pressurised Darwin to publish first, singularly because he felt that Wallace would not have been accepted, which would then make it all the harder for Darwin).
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
News Comments > Amazon Casual Pricing Flap
11. Re: Amazon Casual Pricing Flap Feb 12, 2009, 13:32 DG
 
absolutely agree with Amazon's position. They are selling the product, they choose the price. If the publishers don't like it, they need to supply in a way that stops this. They can put it in their contract with Amazon that they get paid $15 per sale which means Amazon can't sell at 10 bucks without taking hits, but unless it's in the contract, it's fair game for Amazon and others.
QFT.

Funny how these things only brew up when it comes to download sales. Nobody cares when Walmart/Tesco/whoever retail marks down games (or any other product).

For publishers, the whole idea of digital distribution is totally lost on them and instead it is seen as a mode of extending control both over supply channels and customers.

This is actually ironic. Online distribution SHOULD mean developers can just throw their product out on it and leave market forces to set the optimum point (the equilibrium). Online distribution channels should also be fiercely competitive (customers can switch easily) meaning that distributor are unable to add a large margin on the sale price, so compared to retail developers have greater quantity demanded at all price levels (their price being the retail price less distributor's margin).
 
Avatar 14793
 
Reply Quote Edit Delete Report
 
1671 Comments. 84 pages. Viewing page 51.
< Newer [ 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 ] Older >


footer

Blue's News logo