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User information for fujiJuice

Real Name fujiJuice   
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Signed On Oct 1, 2002, 22:05
Total Comments 560 (Apprentice)
User ID 14675
 
User comment history
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News Comments > WoW Patch Plans & Creative Audio Issue
52. No subject Oct 1, 2007, 14:09 fujiJuice
 
Onboard is definitely the way to go, its been atleast 5 or 6 years since I refused to buy another creative product, and smooth sailing has prevailed ever since.

Gigabyte makes fantastic boards with a very nice onboard setup, for the most part my experience has been Realtek technology, but they might have other types as well I don't know.

Direct 6 channel audio, optical, coaxial, DTS and Dolby Digital, all built in, there really is no excuse to use Creative anymore over onboard audio.

 
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News Comments > Preorder The Orange Box, Test TF2
3. No subject Sep 11, 2007, 15:14 fujiJuice
 
OK, but lets say I bought a video card that came with the "Black Box" edition, do I get in the beta too?

Is that edition even available still.

 
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News Comments > More S.T.A.L.K.E.R.s Loom
39. No subject May 17, 2007, 12:45 fujiJuice
 
A very good game, my only complaints are bugs, and the endless backtracking, it was just so very tedious, it's obvious they had vehicles in to make it less so, however when they removed them it just became a chore.

 
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News Comments > On Team Fortress 2 Animation
21. No subject May 15, 2007, 02:38 fujiJuice
 
While it might not be the most critical component of a multiplayer game, it serves to add to the experience. As someone else said it seems cool then you don't notice it until it isn't there anymore, like in a different game.

 
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News Comments > Daikatana Deathmatch
15. No subject May 9, 2007, 13:59 fujiJuice
 
I do, I picked up for like $2, not bad to have in the collection. I was actually enjoying the single player but lost my save games in a hard drive crash.

 
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News Comments > Daikatana Deathmatch
10. No subject May 9, 2007, 11:45 fujiJuice
 
Is this compatible with the full version, like if I have the full version installed, and someone just has this, would we be able to play together, or would I need this as well?

 
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News Comments > Company of Heroes Patch
4. No subject Apr 26, 2007, 12:23 fujiJuice
 
This patch came out about three weeks ago.

 
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News Comments > S.T.A.L.K.E.R. Patches
21. No subject Mar 27, 2007, 11:45 fujiJuice
 
Somebody needs to patch, run through real quick, and offer everyone save games from different areas.

 
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News Comments > S.T.A.L.K.E.R. Q&As
1. No subject Mar 17, 2007, 15:57 fujiJuice
 
I hope someone mods them back in, I like the idea of vehicles. I damn sure think I would want one if I were 'truly' heading into such an area.

 
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News Comments > WoW Patches
6. No subject Mar 6, 2007, 13:04 fujiJuice
 
Is it just me or are the patch notes exactly the same as the last patch?

 
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News Comments > G.O.L.D. - S.T.A.L.K.E.R.
6. No subject Mar 2, 2007, 11:07 fujiJuice
 
This is interesting, considering FilePlanet still has a "S.T.A.L.K.E.R. Beta Coming Soon" headline.

 
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News Comments > Lord of the Rings Online Stress Test
15. No subject Feb 22, 2007, 13:39 fujiJuice
 
The world feels very confining, and the graphics and animations are last generation. Don't even bother.

 
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News Comments > Torque Game Engine Advanced Released
6. Re: Oh that's right. Feb 16, 2007, 02:12 fujiJuice
 
I realize you were being sarcastic, but I really can't stand The Wizard of Oz.

 
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News Comments > World of Warcraft Updated
14. Re: No subject Feb 13, 2007, 18:21 fujiJuice
 
Hehe, well, umm...

Anyway, how about that local sports team?

 
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News Comments > World of Warcraft Updated
12. Re: No subject Feb 13, 2007, 17:21 fujiJuice
 
I need to find more casual players on Garona...

Switch to burning blade, my mother and I run the most casual guild in existence.

http://www.thelostorc.com

 
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News Comments > EVE Online Scandal Follow-up
21. Re: Sense Feb 9, 2007, 18:04 fujiJuice
 
Cheat server would be a better name for it.

 
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News Comments > Quake 4 Community Map Pak Submissions
15. Re: No subject Feb 3, 2007, 13:54 fujiJuice
 
That link doesn't work, I suppose that is why he didn't use it.

 
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News Comments > Enemy Territory Quake Wars Delayed, Maybe
16. Re: No subject Jan 26, 2007, 13:38 fujiJuice
 
While you may be right on some points, the largest contributor to RTCW:ET's popularity was the fact that it was free. QW:ET will not have such a luxury.

 
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News Comments > Gold - Vanguard: Saga of Heroes
29. No subject Jan 20, 2007, 02:25 fujiJuice
 
I just wanted to clarify your difficulty statement ... EQ had bosses that 70 people couldn't kill, thats almost 2x WoW raid size ... EQ was plenty difficult AND had time sinks ...

I keep hearing this difficulty argument from everyone I talked to, who hold on to what little hope remains for Vanguard. That this game in some fashion is more difficult than WoW, that it doesn't 'Hold your hand' so to speak. I'm afraid it just doesn't stand up to scrutiny though. The things you speak of have to do with number of players, not difficulty, sure it's more difficult to get that many people together but I certainly wouldn't catergorize that as a plus.

I played the beta for a few hours, not only was it not any more difficult than WoW, but it had many things that made it seem easier, granted those things I only heard about and hadn't a chance to try first hand. The lack of anything resembling some sort of art direction, had pretty muched clinched my decision to not bother with this game in the first couple hours. Things like mounts at level 10, a type of group where you can get XP while not even being online, these make it seem like my hand is going to be held quite a bit.
This comment was edited on Jan 20, 02:28.
 
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News Comments > Vanguard Dated
22. No subject Jan 11, 2007, 17:22 fujiJuice
 
I have to agree with all these negative comments, particularly in regard to graphics. While being touted as having spectacular graphics, they come off looking as if they were made by fresh out art school kids, trying to utilize every technology available. Not something which embodies style or even any kind of direction.

 
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560 Comments. 28 pages. Viewing page 22.
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