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User information for fujiJuice

Real Name fujiJuice   
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Homepage http://
Signed On Oct 1, 2002, 22:05
Total Comments 475 (Amateur)
User ID 14675
 
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News Comments > The Late Show
4. Re: No subject Jul 15, 2005, 11:14 fujiJuice
 
Wow didn't know that Ultimate Spiderman was being raved about.

I'm quite sure you were being sarcastic, but just incase, I was talking about AoE 3

 
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News Comments > The Late Show
1. No subject Jul 15, 2005, 02:09 fujiJuice
 
Looks HOT, damage effects/animations look very cool.

Wish it had more in-game footage.

 
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News Comments > Codename Panzers: Phase Two Demo
5. Re: No subject Jul 8, 2005, 14:48 fujiJuice
 
From what I gather here on BN, oozing sores should start to appear all over your body very soon...

Define oozing... these seem more bubbly than oozy.

 
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News Comments > Codename Panzers: Phase Two Demo
2. Re: No subject Jul 8, 2005, 12:12 fujiJuice
 
I just installed it, how do I check?

This comment was edited on Jul 8, 12:13.
 
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News Comments > No S.T.A.L.K.E.R. in 2005?
10. Done... Jul 8, 2005, 11:42 fujiJuice
 
It's a shame, it did look interesting in the beginning, but I now have no hope of it ever turning out what it was meant to be.

 
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News Comments > Out of the Blue
1. No subject Jun 23, 2005, 10:34 fujiJuice
 
I was under the impression it only worked with your squad as well, unless of course you are squad leader.

 
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News Comments > Ships Ahoy - Half-Life 2
134. Re: No subject Nov 16, 2004, 14:55 fujiJuice
 
Vampire should appeal to the... "upper class" gamers, if you will. People seeking games with... *substance*. Meaning. Depth. Something not quite as stale as the traditional FPS title. Surely this is not hard to understand?

Surely no it isn't, but that doesn't make it true. To suggest that those who play Vampire are more mature and intelligent then those who play Half-Life 2 is laughable.

Is it possible Vampire is a better game? Of course. Might it be more difficult and require more thinking? Absolutely. However proposing some sort of Gaming Class System based on who playes what, is complete nonsense and probably one of the more ridiculous things I've read online.

 
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News Comments > No Vampire Multiplayer
39. No subject Oct 12, 2004, 01:06 fujiJuice
 
Like a couple other people here, I didn't even realize this had multiplayer planned. I can't see the fact that it doesn't hurting sales too much.

We have multiplayer geared games throwing in half-assed single player, and single player geared games throwing in half-assed multiplayer. Sure it may look good putting that extra bit on the box and in your ad, but it just slows us down getting to what we really came for.

 
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News Comments > RollerCoaster Tycoon 3 Demo
15. No subject Sep 27, 2004, 14:09 fujiJuice
 
I was able to crank up the visuals and it ran great, no complaints from me in that department.

 
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News Comments > Ships Ahoy - Star Wars Battlefront
24. No subject Sep 21, 2004, 13:25 fujiJuice
 
Repost from server thread...

I was all set to be disappointed by this but am glad that I was am not. It turned out much better than I though it looked. And I think the graphics are pretty darn good, nothing ground breaking but they have a nice style to them. Just wished they had made setting up the controls on the PC a little less frustrating.

 
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News Comments > Star Wars Battlefront Server
15. No subject Sep 21, 2004, 12:46 fujiJuice
 
I was all set to be disappointed by this but am glad that I was am not. It turned out much better than I though it looked. And I think the graphics are pretty darn good, nothing ground breaking but they have a nice style to them. Just wished they had made setting up the controls on the PC a little less frustrating.

 
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News Comments > Conflict Vietnam Demo
3. Re: is this any good? Sep 15, 2004, 13:26 fujiJuice
 
Textures are very poor, sounds crack and pop, voice acting is terrible, changing key bindings to anything on the mouse doesnt seem to have any effect, and blasting squad mates seems to be ok with everyone, even the squad mate.

However the jungle does look somewhat junglish, which is a plus. Thats all I can think of at the moment though.

I'd say pass.

 
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News Comments > Gold - Star Wars Battlefront
8. Re: Could be a hoot Sep 2, 2004, 14:49 fujiJuice
 
Of course thats the same day the game ships, Id like to have it a little sooner, but Im just an impatient prick.

 
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News Comments > S.T.A.L.K.E.R. Movies
30. No subject Jul 6, 2004, 12:00 fujiJuice
 
Well I guess Im the only one who found these videos to be a little disappointing. The animations are absolutely horrible compared to the rest of the environment, and the limited number of vehicles is a let down as well.

 
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News Comments > Kreed Patch
3. Re: Require Kreed/Creed Joke Jun 30, 2004, 14:46 fujiJuice
 
Touché

 
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News Comments > Rapid Gunner Trial
1. Re: No subject Jun 30, 2004, 14:16 fujiJuice
 
Looks kind of meh...
http://www.3dgamers.com/screenshots/games/rapidgunner/

Anyone try it?

 
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News Comments > Gates of Troy Stolen, Delayed
42. Off Topic Jun 19, 2004, 12:29 fujiJuice
 
I'm wondering how the comany name "Slitherine" doesn't get them sued?

 
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News Comments > Painkiller Patch
8. No subject Jun 11, 2004, 14:19 fujiJuice
 
I was just so bored in the middle of this game I never bothered to finish it.

 
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News Comments > Ships Ahoy - Thief & Singles
86. Re: PC Game May 30, 2004, 23:04 fujiJuice
 
This is the case with all games that have bump mapping. Take a close look at the textures in Far Cry, or Halo with bump mapping on...same thing happens to them.

I have to disagree with you there. Far Cry had textures that were atleast 10x more detailed than Thief's. Now don't get me wrong, I really dig the game, but whoever wrote the engine needs to head back to the drawing board. The quality of the graphics vs. the way it performs just doesn't make any sense.

This comment was edited on May 30, 23:05.
 
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News Comments > Thief Demo Today
12. No subject May 28, 2004, 13:13 fujiJuice
 
Does firing an arrow hard and direct into the face of a guard still just startle him?

Only if he is already aware someone is about. Just like the original 2.

 
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475 Comments. 24 pages. Viewing page 20.
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