User comment history
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| News Comments > Risen 2 DLC Already on Disc? |
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| 25. |
Re: Risen 2 DLC Already on Disc? |
May 6, 2012, 18:22 |
Smellfinger |
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| In the future, developers will keep the finished DLC off the disc and wait a while to release it. This will give the illusion that it was worked on after the game shipped. |
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News Comments > Valve on Half-Life 3 Ricochet 2 |
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| 49. |
Re: Valve on <strike>Half-Life 3</strike> Ricochet 2 |
Apr 23, 2012, 15:32 |
Smellfinger |
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Beamer wrote on Apr 23, 2012, 14:23: Game design has advanced a ton. I know people love posting that jpg of Doom levels vs today's levels, but Doom had shitty pacing and just recycled shit over and over as you crisscrossed the same area with new monsters popping out of new closets. It's terrible, and we shouldn't look fondly at it. Pacing? At least you didn't say 'set pieces' or some other lame buzzword that undoubtedly came out of some shitty game design school.
You can't really compare Doom to modern shooters because they're so different. Exploration has been abandoned in favor of heavily scripted linearity and Smash TV-style monster swarms have been replaced by tactical hide-and-shoot gameplay with a limited amount of enemies. |
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News Comments > Valve on Half-Life 3 Ricochet 2 |
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| 37. |
Re: Valve on <strike>Half-Life 3</strike> Ricochet 2 |
Apr 23, 2012, 14:23 |
Smellfinger |
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| I'd rather Valve create something new like they did with Portal and Left 4 Dead. Then again, I've never been big on sequels because every series jumps the shark at some point. Talented developers are at their best when they're free from the creative shackles of an established brand. |
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| News Comments > Diablo III Open Beta Weekend |
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| 160. |
Re: Diablo III Open Beta Weekend |
Apr 22, 2012, 18:26 |
Smellfinger |
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| What's depressing is that this stinker will probably end up shattering all previous PC sales records. Blizzard will never be held to account for their lackluster game design because they own the PC platform. |
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| News Comments > Diablo III Beta Open to All Battle.net Accounts? |
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| 53. |
Re: Diablo III Beta Open to All Battle.net Accounts? |
Apr 20, 2012, 15:10 |
Smellfinger |
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Jdrez wrote on Apr 18, 2012, 19:47: I quit Torchlight after a few days for this reason. I barely got anywhere in Diablo 2. Boggles my mind that people still play it.
But whatever floats your boat. I have a friend who is so obsessed with loot that these types of games trump anything else for him. *shrug* Google 'operant conditioning' and 'B.F. Skinner'. |
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| News Comments > EverQuest F2P Stats |
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| 2. |
Re: EverQuest F2P Stats |
Apr 17, 2012, 21:43 |
Smellfinger |
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| I was interested until I found out that the time locked progression (classic) servers aren't F2P. It would have been fun to relive the experience of playing vanilla EverQuest. |
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| News Comments > Grim Dawn Kickstarter |
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| 13. |
Re: Grim Dawn Kickstarter |
Apr 17, 2012, 18:04 |
Smellfinger |
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Esoteric wrote on Apr 17, 2012, 17:40: I suggest reading the entire kickstarter page. It sheds light on why they're doing this, and a lot of other things too. They could have still completed the game, but they want to make it bigger and better, faster. The kickstart will allow them to do that. They're just trying to get a piece of the Kickstarter pie before the bubble bursts, like everyone else who jumped on the bandwagon after Tim Schafer. The crash is going to be spectacular. |
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| News Comments > Wasteland 2 Kickstarter Concludes at $3M+ |
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| 27. |
Re: Wasteland 2 Kickstarter Concludes at $3M+ |
Apr 17, 2012, 16:04 |
Smellfinger |
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Looking forward to the inevitable Kickstarter bubble that will be brought about by the inevitable abuse of this system.
If there's one thing modern developers are good at, it's shitting where they eat. |
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| News Comments > Origin Bans No Longer Cover Solo Play |
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| 30. |
Re: Origin Bans No Longer Cover Solo Play |
Apr 16, 2012, 20:24 |
Smellfinger |
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Beelzebud wrote on Apr 16, 2012, 19:49: No I'm not. They're just games. They are not essentials of life, or replacements for life experiences. My life will still be complete having never played either of those games. Unless you're in love with the fetid diarrhea that passes for triple A gaming these days, you aren't missing anything. I don't even call it boycotting anymore. It's more like not stepping in shit. |
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| News Comments > Morning Legal Briefs |
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| 32. |
Re: Morning Legal Briefs |
Apr 16, 2012, 19:59 |
Smellfinger |
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| Centralized government has failed in America. It's time to flush the Constipation and Bill of Goods down the toilet and start over where the Articles of Confederation left off. |
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| News Comments > Shadowrun Returns $1M Milestone |
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| 15. |
Re: Shadowrun Returns $1M Milestone |
Apr 15, 2012, 17:49 |
Smellfinger |
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I knew it was only a matter of time before someone dropped a turd into the Kickstarter punch bowl, but I didn't think it would be this soon.
Coming Soon: Donate $59.99 to the Kickstarter campaign and get excluse access to the whole game, which will be sold piecemeal to everyone else for the combined total of $200! |
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| News Comments > Abrash on Valve, Snow Crash, and Wearable Computers |
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| 36. |
Re: Abrash on Valve, Snow Crash, and Wearable Computers |
Apr 15, 2012, 17:03 |
Smellfinger |
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| Half-Life was a product of its time. If you didn't like it, then you didn't like single player FPSes in the late '90s because none of them had Doom's monster swarms and maze-like level design. The technology didn't allow for that style of FPS after the genre made the jump to 3D so it was only natural that the focus shifted to heavily scripted on-rails gameplay. |
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| News Comments > Valve Confirms Hardware Plans |
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| 55. |
Re: Valve Confirms Hardware Plans |
Apr 13, 2012, 17:33 |
Smellfinger |
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Here are my predictions/wishes.
1. It's a hardware box running a Linux-based operating system designed by Valve to maximize game performance.
2. Valve will continue to support Windows. They will also make it as easy as possible for developers to port their Windows-based games to this new OS if they so desire.
3. The 'leaked' modular controller that allows users to swap a trackball into the right thumbstick position will potentially become the industry standard since it closes the accuracy gap between traditional dual thumbstick gamepad and keyboard/mouse. At the very least, it will be a popular option for gamepad users who play on the PC. |
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| News Comments > Evening Consolidation |
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| 7. |
Re: No subject |
Apr 4, 2007, 15:13 |
Smellfinger |
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IIRC the PS1 sold horribly in its first year or so as well... Where'd you hear that? The original PlayStation immediately eclipsed its nearest competitors - the Sega Saturn, 3DO and Atari Jaguar - and continued to dominate the market after Nintendo 64 was released. Saturn's my favorite system of all time, but it can't be denied that PlayStation was an unstoppable force right out of the gate. This comment was edited on Apr 4, 15:15. |
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| News Comments > Team Fortress 2 Details |
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| 68. |
Re: classes? |
Mar 25, 2007, 00:34 |
Smellfinger |
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Ok for one, if you play tactical shooters you know there's a lot of subtle but important differences between these two guns Slight variations on the same theme seems to be the road that most developers travel when dealing with weapons. It's telling that Dystopia, the most original online FPS in years, is an independent mod. I guess it doesn't pay to try something different when a mediocre World War 2 FPS with "realistic" weapons is guaranteed to sell no matter what.
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323 Comments. 17 pages. Viewing page 8.
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