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User information for Michael Rigs

Real Name Michael Rigs   
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Nickname Rigs
Email Concealed by request - Send Mail
ICQ None given.
Description ATI lackey - Hardcore PC gamer (simRacing, flight-sims, space-sims, strategy/wargames) - PC builder/troubleshooter (25+ years) - Weather fanatic (especially winter storms, blizzards and Nor'Easters)
Homepage http://
Signed On Sep 10, 2002, 02:12
Total Comments 1753 (Pro)
User ID 14292
 
User comment history
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News Comments > Tomb Raider Gold
27. Re: Out of the Blue Feb 7, 2013, 22:55 Rigs
 
Argue
Optional nickname wrote on Feb 7, 2013, 17:49:
Tomb Raider was responsible for every computer enthusiast to buy ourselves a Voodoo 3DFX addon card, back in the day. Bat
Cutter wrote on Feb 7, 2013, 18:19:
No it wasn't, Quake was. Fight
crypto wrote on Feb 7, 2013, 18:33:
Yep. Tome Raider sold consoles. Rifle
theyarecomingforyou wrote on Feb 7, 2013, 19:31:
It was Half-Life (and to a lesser degree Quake 2) that got me to buy a 3DFX card and it was definitely worth it. Flamethrower
Orphic Resonance wrote on Feb 7, 2013, 20:46:
Thank you for clearing that up. F*cking revisionist history. Smash
Flatline wrote on Feb 7, 2013, 20:21:
better not say "fucking" you naughty boy! woo! crisis averted, nice job Whip

Drunk2

Lol_dies


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Buzz Aldrin's Space Program Manager Announced
6. Re: Out of the Blue Feb 7, 2013, 22:40 Rigs
 
Damn, this was just announced today and I still didn't get it sent in fast enough! I'll never be a professional news sender-iner like nin and Ant, jus' never! Pouting


=-Rigs-=

This comment was edited on Feb 8, 2013, 02:17.
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Tomb Raider Gold
20. Re: Out of the Blue Feb 7, 2013, 19:31 Rigs
 
Optional nickname wrote on Feb 7, 2013, 17:49:
Tomb Raider was responsible for every computer enthusiast to buy ourselves a Voodoo 3DFX addon card, back in the day. Bat
Cutter wrote on Feb 7, 2013, 18:19:
No it wasn't, Quake was. Fight
crypto wrote on Feb 7, 2013, 18:33:
Yep. Tome Raider sold consoles. Rifle
theyarecomingforyou wrote on Feb 7, 2013, 19:31:
It was Half-Life (and to a lesser degree Quake 2) that got me to buy a 3DFX card and it was definitely worth it. Flamethrower

Popcorn

Giggle


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > BioWare: Mass Effect 4/ME4 References "A Disservice"
39. Re: Out of the Blue Feb 7, 2013, 17:56 Rigs
 
Flatline wrote on Feb 7, 2013, 17:07:
Rigs wrote on Feb 7, 2013, 12:06:
I was watching the 'Fleet Battle' from the third game... *snip*

We don't need Mass Effect though for a kickass space combat sim. We just need someone to make a kickass space combat sim. I'd be perfectly happy with an original IP.

And once you get into development, I think you'd encounter issues with an ME space combat sim. You'd have like... two weapons. Your rapid fire mass accelerator, and your heavy mass accelerator. No space superiority fighters, interceptors, bombers, or variants among loadouts and or much of anything interesting. Fighters actually seem like they're an inefficient solution in the ME universe. Corvettes seem like they'd be the best starting point- large EZ0 reactors for powering the mass effect fields necessary to launch heavy ordinance or maintain rapid fire. The mass effect field makes maneuverability a null issue- the closer you crank down the effective mass of an object, the more effect you see from thrust. At effectively zero mass, maneuverability becomes infinite from a thruster standpoint.

With that kind of maneuverability and firepower, you'd need insanely powerful computers (not necessarily AI) to pick the most statistically probable firing solutions and saturate them with fire, as well as evasion computers who are trying to calculate evasion patterns that are hard to predict. Not to mention once these slugs leave the mass effect field they're subject to plain old relativity now, which makes time dilation *really* fucking complicated.

Taken to it's logical ends, I don't see fighters... or even frankly organics, taking part in space-based battles. The organics strap into G-force webbing/cocoons and wait for the central computer to finish the fight.

Which, oddly enough, is how space combat works in the book Forever War by Haldeman. Definitely worth reading.

That's where the whole 'fun vs realistic' thing comes into play. Sure you could go your route but it wouldn't be very fun or much of a game. So, if they do make an ME space-combat sim then they'll have to introduce some new weapons and concepts. Obviously fighters were effective to some degree in the universe or they wouldn't have been featured in the game (even if it was only a 2-min clip in a cinematic, it's still 'canon'). You can't really go by weapons available on the Normandy to show what weapons might be available to fighters or lesser craft. They're totally different. I agree that maybe having Corvette-sized ships available to play as might also make it somewhat more interesting. Hell, you could go the Starshatter route and start out in fighter/bombers and work your way up to the big guns. Now that would be the bee's balls right there! Especially if the visuals were close to the cinematic in quality and in the ME universe and if the last campaign was the battle at Earth, where you command a fleet of cruisers, destroyers, frigates and fighters/bombers and then have the option to jump into any one of those craft to fight... Drool Yowza!

And you're right, it doesn't have to be the Mass Effect universe, but it would be nice to have a big-budget space-combat sim...


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > BioWare: Mass Effect 4/ME4 References "A Disservice"
21. Re: Out of the Blue Feb 7, 2013, 12:06 Rigs
 
I was watching the 'Fleet Battle' from the third game, when they all go after the Reaper fleet after jumping in-system and when they cut to the fighter pilot getting ready to engage, I thought that this would be an awesome game on it's own! I would love to fly a fighter in a massive fleet battle with these kinds of pyrotechnics and immersion and with the ME's story background, it would have plenty of stuff to add in. Maybe start out sometime during the middle of the second game and run concurrent to ME2/3's story with Shepard, but telling it from a different angle and explaining how other parts of the military got ready for the fight. It's kind of the same thing I thought about when they included some space dogfighting in HALO: Reach, it would be wonderful on it's own and fleshed out with it's own story amidst the larger conflict... *shrugs*


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Hitman Movie Reboot Plans
22. Re: Out of the Blue Feb 6, 2013, 17:59 Rigs
 
Coulda been worse, they could have asked Jake Gyllenhaal to do it... Puke

I'm still not recovered from Brokeback Mountain...


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Evening Consolidation
6. Re: Out of the Blue Feb 6, 2013, 06:32 Rigs
 
Beamer wrote on Feb 5, 2013, 10:49:
How long did consoles really blow us away?

C'mon, Doom came out in 1993. It was far better graphically than anything the SNES, only two years old then, could produce.

Yes, true, but it also took nearly two decades for a PC to be able to handle emulating a 16-bit console. While the PC's had Doom, the sound hardware on a PC was decidedly lacking compared to console. PC's could do a really crappy midi or a really compressed digital audio which sounded almost as bad. Even if the soundtrack of the game was good, you needed a Roland soundcard to here it like it was meant to be. The SNES has no problem in that area. In fact, a lot of older 16-bit RPG 'soundtracks' are very popular (especially from Chrono Trigger and Final Fantasy). On the graphics side, it wasn't a case of which was necessarily better at everything but rather each had it's own strengths and weaknesses. Hardware was much more stylized and proprietary which made it harder to code for unless you knew said hardware intimately. PC's were just starting to come into a standardized modular design. (Unless you bought a Packard Bell, then all bets were off! ) While PC's did 3D and polygons better, the SNES did scaling and 2D far better. While there were hundreds of 2D 'shoot-em ups' on console, PC had one in the early 90's, Raptor. (There was also Zone66 and later Firefight, when DirectX and Win95 were in their infancy, but still no match for console) PC's had joysticks and a mouse, but the best way to game was still a joypad. PC's wouldn't get a decent pad until the Playstation was a household name and 3D accelerators were commonplace, along with their more sophisticated games...

Back in the 90's, when a new console was going to come out, the anticipation was enormous. The whole industry held their collective breaths and speculated on the 'unbelievable' hardware. Each generation would be the one to bring 3D and VR home. The games would be something never seen before and the wait for release was agonizing. That was how consoles were supposed to be. They were to be the trend setters that the PC's would aspire to beat given time. They always did. But now it's not even a contest. And now, a new console generation is a 'take it or leave it' kind of thing, not a 'OMG!!!' moment like it was when the first Sony Playstation was announced and then released first in Japan. The console gamers over here at the time would have gladly shaved themselves bald and tattoo any phrase on their skulls for one. eBay didn't exist so the only other option was to pay over $1000 (I know because I seriously considered doing it) to have one shipped here. But then it could only play games made in Japan. But it didn't matter. Just having the thing would have been an honor. You don't see that anymore because the hardware is not such a leap as a it used to be and not nearly as exotic...


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Ships Ahoy - Dead Space 3
15. Re: Out of the Blue Feb 6, 2013, 06:02 Rigs
 
pagb wrote on Feb 6, 2013, 05:05:
robdot wrote on Feb 6, 2013, 02:19:
Im a console gamer who reads blues every day. All you guys ever do is bitch. And talk about all the games your not gonna buy. You endlessly whine about anti pirate techniques while you pirate every thing you can. pc gaming is dead. pc's are dead. no one even makes pc's any more. and no one makes pc games any more, and no one cares.My ps3 plays in 3d on my 60 inch plasma. Book stores are gone. Music stores are gone. Time moves on. Very soon publishers will stop making ports for you to steal ,or bitch about, or declare you wont buy.

About the piracy bit... Are you conscious that console versions are pirated up to two weeks before launch (if not more in some cases), while in PC we have to wait for the binaries to be unlocked (that's launch hour), right? Most of the time the piracy excuse is pure bs.

That's not really true as you can see them listed early when you hop onto Pirate Ba-....Aaaah, I see what you did there! Very clever... Thinking2 ('Sneaky, Charlie...sneaky Wink )


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Ships Ahoy - The Elder Scrolls V: Skyrim - Dragonborn
9. Re: Out of the Blue Feb 5, 2013, 23:45 Rigs
 
Hehe...'nudie mod'...perv...

I much prefer this nude mod instead... Suggwink (NSFW!!!)


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Notch Backtracks on Psychonauts 2 Support
44. Re: Out of the Blue Feb 5, 2013, 15:51 Rigs
 
There's a dev down there in Texas land...some big developer but the name escapes me at the moment...hmmm, made some marginally effective FPS's in the 1990's called Doom and Quake. Heard of them?

I want to know why there's such a dearth of good art talent for games these days? All these 16-bit (or, god forbid, 8-bit like 'Hotline Miami' and 'I seek the troof') wannabes with their 'art' is making me cross-eyed. C'mon, fellas, it was fun at first, but now you're just trying too hard to look like you're not trying...


=-Rigs-=

This comment was edited on Feb 6, 2013, 02:36.
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Evening Consolidation
3. Re: Out of the Blue Feb 5, 2013, 01:32 Rigs
 
Oh, for Christ- 'capable of DX11 performance'?! Big frakin' deal! Um, hello, it's 2013 and DX11 has been a viable platform since 2008-ish! WTF?! If I buy a new 'NEXT GEN' console, I want it to blow my socks to Cleavland! Not just be capable of doing what my 2 year old PC can do already! That was the point of consoles in the 90's, to blow us away with these 'amazing' visuals and awesome, never-seen-before games and gameplay. If it doesn't have that, then what the hell is the point? If the console isn't able to out-do current PC's, then buy a frakin' PC and consoles become irrelevant...


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Borderlands 2 Racism Discussion
58. Re: Out of the Blue Feb 3, 2013, 21:31 Rigs
 
Typically I don't waste my time to argue about all this bullshit...and that's all it is. But when reading the story (yes, my Blue brothers, I gave Kotaku a page hit, please forgive my transgressions!), this comment...

Malcolm Christiansen @DrShenanigans
@mikesacco @reverendanthony Hey big fan of BL2's writing here also, loved Handsome Jack, TT was a profound misstep & made me uncomfy thanks

...made me just want, very much, at this very moment, to punch this little girlie-mon right in the face! Slap 'Uncomfy'? UNCOMFY?!? Uncomfy is a really bad rash on your crotch, not a character's voice-over in a video game! I can see this pansy-ass strapping himself to a tree to protest a construction site! Where the fuck is my chiansaw?!? Bat


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Steam Top 10
7. Re: Out of the Blue Feb 3, 2013, 20:55 Rigs
 
And Euro Truck Sim 2 went where? *annoyed*


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > etc.
6. Re: Out of the Blue Feb 3, 2013, 12:36 Rigs
 
Rhino wrote on Feb 2, 2013, 22:22:
ASeven wrote on Feb 2, 2013, 22:03:
Mr. Tact wrote on Feb 2, 2013, 18:29:
$237.7 M of revenue for Mojang. Astounding.

While EA keeps losing money, Mojang makes it. Guess the industry is no longer what it was a couple years ago.

Well, that has a lot to do with spending, too. If money were booze then Mojang stores it up like a fine wine, sipping only that which it needs. EA goes on a bender and then pisses it all away after a few hours, hoping that it does something awesome while under the influence.

*goes to click 'Like' button*

Where the hell is the 'Like' button?! Geezus, Blue, get with the times!

Couldn't have said it better myself, Rhino...


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Newell on Self-Publishing on Steam
2. Re: Out of the Blue Feb 1, 2013, 21:43 Rigs
 
Unlike Sepharo, I welcome our new steamy, portal-loving publishing overlords and only wish them great victory in the coming war with the traditional publishing tyrants...


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > X3: Reunion Linux Beta
6. Re: Out of the Blue Jan 29, 2013, 19:38 Rigs
 
RollinThundr wrote on Jan 29, 2013, 17:39:
Creston wrote on Jan 29, 2013, 11:31:
I had no idea Ego was porting stuff to Linux, though I have to wonder why they picked Reunion rather than any of the follow-up titles.

Creston

I'm kinda more amazed Ego is still around, there's only so many times you can re release the same buggy niche title and stay in business usually.

Always loved the concept of the X games, their execution is always shittastic though.

o.O

No comment...


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Steam Top 10
30. Re: Out of the Blue Jan 29, 2013, 01:19 Rigs
 
(if you ignore your GPS, at least, since it seems to relish in sending you across every fucking chickenshit dirt road in Europe)

Haha, you noticed that too, eh? Yeah, I love when it doesn't tell you to turn until you're RIGHT UP ON IT, which always causes me to slam the brakes and lurch over to the turning lane, usually with a loud *CRASH!* following close after as the car in that lane goes careening into the shoulder...Or, when you miss said turn and then try to find a turn-around along the middle of the highway and it's fucking steel BARRIERS for 40 miles! I love this fuckin' thing!


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Junction Point Closure Rumor
2. Re: Out of the Blue Jan 28, 2013, 21:44 Rigs
 
Tis what happens during a frakn' paradox...game developers close their doors...Where's Q when you need him?


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Steam Top 10
27. Re: Out of the Blue Jan 28, 2013, 00:01 Rigs
 
Creston wrote on Jan 27, 2013, 22:53:
Rigs wrote on Jan 27, 2013, 22:45:
EDIT: I am curious what this sim has to do with the other SCANIA Truck Sim as they both look nearly identical... *shrugs*


=-Rigs-=

It's made by the same company. The Scania games were earlier games, this is a more evolved version, basically. (though I think really the biggest difference between the two is that there are more trucks modeled in this game.)

Oh, and btw, there is an absolute shitload of mods available.

Creston

Indeed, I've been practically living on that site for the last two weeks, though I found it like three months ago when ETS2 first came out...

EDIT: Pretty bad when one of the first 'America' maps they get out has a picture of a head-on collision...

Ant wrote on Jan 27, 2013, 23:57:
netnerd85 wrote on Jan 27, 2013, 23:53:
Ant wrote on Jan 27, 2013, 23:46:
netnerd85 wrote on Jan 27, 2013, 23:35:
DmC: Devil May Cry needs more love! it looks beautiful on the PC
Was there a playable demo of it? Or did I miss it?
Only for the Consoles, they really need a PC demo because it blows them out of the water.
Yes, they do. I don't know if I would like the game.

Stupid question but is this a new version of DMC? I know DMC4 had a demo (or something you could call a 'demo') and it was gorgeous on PC, especially with DX10...but I hadn't heard of another version, if this is one I'll have to check it out...


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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News Comments > Steam Top 10
18. Re: Out of the Blue Jan 27, 2013, 22:45 Rigs
 
Using my Logi G25 and loving every bit of ETS2! It has plenty of support for wheel, pedals, and H-shifter (or sequential for the shifter panzies out there...) What I do is hook up both my G25 and my Logi RumblePad2 (a wanna-be Dualshock...hell, now that I think of it, I could probably actually use a PS3 DualShock also...hmmm...) and use both at the same time...since the G25 comes with 'only' 14 buttons (or so), having the pad for the others is nice. Plus I have a G510 keyboard, so my G-keys come in handy too! Everything is supported either in-game or through the Logi control panels. (I use this setup when sim-racing also) I haven't tried to play it straight kb+mouse style as I'm not really into the whole S&M thing...

I agree with MisterBenn 's analysis. The roadways and landscape don't exactly correlate to real-life but it looks good enough to not really care anyway...lol....at least to me. I wasn't going into it thinking this was the FSX of truck sims...though I suppose it could certainly be with a little more spit and polish! They have a good thing going with this sim, they need to keep it up! It makes the other trucks sims look like Big Rigs... *shudder...puke*

EDIT: I am curious what this sim has to do with the other SCANIA Truck Sim as they both look nearly identical... *shrugs*


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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1753 Comments. 88 pages. Viewing page 25.
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