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User information for Michael Rigs

Real Name Michael Rigs   
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Nickname Rigs
Email Concealed by request - Send Mail
ICQ None given.
Description ATI lackey - Hardcore PC gamer (simRacing, flight-sims, space-sims, strategy/wargames) - PC builder/troubleshooter (25+ years) - Weather fanatic (especially winter storms, blizzards and Nor'Easters)
Homepage http://
Signed On Sep 10, 2002, 02:12
Total Comments 1746 (Pro)
User ID 14292
 
User comment history
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Nov 19, 2014, 12:11 Rigs
 
siapnar wrote on Nov 19, 2014, 12:04:
Can't gamestop get in some pretty serious trouble if their staff sells to minors?

I had a brief stint working at EB Games when I was younger and I shut down a woman trying to buy GTA3 for her kid.

"Oh, it's not for him, it's for his big brother! Silly sales clerk..." Rolleyes


=-Rigs-=
 
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'We talked about peace! You didn't want peace. We talked about cooperation! You didn't WANT cooperation. You WANT war! Is that it? You want a war? Well, you've GOT a war!'
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News Comments > Far Cry 4 Piracy Perspective
16. Re: Far Cry 4 Piracy Perspective Nov 18, 2014, 23:57 Rigs
 
xXBatmanXx wrote on Nov 18, 2014, 22:10:
hahahah Also, all of those "black screen", door problems, bla bla bla. All pirated copies.

They're actually outing themselves and hoping no one notices or is too 'ashamed' or scared to come out and say, yeah, it's just a bug in the pre-release version.

Well, it's just bugs in the pre-release version. They posted a patch yesterday which fixed most of the issues (which was then distributed in up-teen different group 'fixes'). But to say they were deliberate to show who pirated it and who didn't? Cmon', you give them way too much credit! I'm sure they watch the torrent sites like anyone else. They saw the hassles people were dealing with that last few days and wanted to get a pat on the back for something they really had no hand in doing (except releasing a semi-broken game) and hoping most of the gaming public (sheep) wouldn't catch it...

And, btw, the 'new' release on the sites (as in, the retail version) has a FOV slider just fine, so I've been told...

PHJF wrote on Nov 18, 2014, 22:23:
Got nothing to do with being pirated. Significant bugs/lack of FOV were in release code of game. The day-one patch is basically mandatory and is the reason there was no prerelease review code for the PC version.

And according to TPB, the day-one patch was still released to pirates before Far Cry 4 even went live today.

BINGO!


=-Rigs-=
 
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'We talked about peace! You didn't want peace. We talked about cooperation! You didn't WANT cooperation. You WANT war! Is that it? You want a war? Well, you've GOT a war!'
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News Comments > Ships Ahoy - Far Cry 4
46. Re: Ships Ahoy - Far Cry 4 Nov 18, 2014, 23:31 Rigs
 
Quboid wrote on Nov 18, 2014, 22:46:
I haven't met a hunter yet but they are presumably to counteract this at more difficult bases. It feels a bit like using a spell, the animal seems to just appear as if you had waved a wand.

Hunters can use animals against you and the icon above the animal will change from a set of 'jaws' to the same symbol of the Hunter. The only way to break it is by killing the animal or the Hunter that is using it. Typically there's almost always a wolf or two that accompany Hunters and most Hunters roam in packs of 3-4, so if you find one, there's almost certainly a wolf or two and 2-3 more Hunters around. They don't show on your radar but for a few seconds, even when directly observing them. They coordinate via 'chirps', sound like birds. At night it's pretty easy to catch but during the day it's nearly impossible unless you're really paying attention. They use arrows and are very accurate, taking almost all of your health in one shot. I haven't encountered them 'in the wild' unless within a mission and they are sometimes posted at Outposts.

Spoiler: In the first 'Choose which side' mission, if you choose the girl's side, Amita, and go for the intel, you will encounter 3-4 Hunters at Alpha Base with 1-2 wolves, then another 3-4 Hunters with one wolf on the way to Base Bravo and another 3-4 Hunters and 1-2 wolves AT the base. Not an easy mission at all and one I was stuck on for quite a while. STEALTH is about your only ally here, going in guns blazing will get you killed quickly. I'm sure it's possible, but it will probably be a lot more frustrating and less rewarding. I didn't do the other mission, so I don't know what you encounter on that one.

When you finish the mission and see Sabal for the next, he gets all mad at you for choosing Amita's side and slams a door in your face, telling you to go to the monastery to 'learn about your Father's vision'. It pissed me off! I shot up the house he was in and used every last bullet and grenade. Of course it didn't actually do any damage to the building he was in, but this whole time up to that point, you were just caught in the middle of everything and asked to help. Now, the first time you make a decision on your own to do something to help these people, which you didn't actually have to do, your character could have just told them to go FUCK OFF!, and he gets mad at you?! I'm sorry, I didn't know I owed you a damn thing?! If I want to help, then I can do so any way I fuckin' please! If you don't like it, then BYE! So, yeah, it pissed me off a little bit...lol...


Like I said originally, a royal pain in the ass!


=-Rigs-=

This comment was edited on Nov 18, 2014, 23:47.
 
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News Comments > New AMD Beta Driver
3. Re: New AMD Beta Driver Nov 18, 2014, 20:29 Rigs
 
Rhett, try upping the textures to 'Med' or 'High' and turning down 'Post Effects' to 'Med' or below. Made a big difference on my 7850! I was then able to up the textures to 'High' (and even 'Ultra' but the stuttering got really bad when turning, especially with 'Motion Blur' on)...

I'm on Cat 14.4's, btw.


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News Comments > Ships Ahoy - Far Cry 4
40. Re: Ships Ahoy - Far Cry 4 Nov 18, 2014, 19:50 Rigs
 
Beamer wrote on Nov 18, 2014, 18:11:
I've heard there are animal whisperers or whatever so that you can't just lure a tiger into the base and watch it kill everyone.
Which makes me a bit sad, as that never got old.

Hunters, actually. They're a royal pain the ASS! In a good way..kinda. I've been playing FC4 for a few days now (*ahem*), I mean, a few hours now and I'm really digging it so far. There was a problem in the beginning with the first door you go through after the intro would crash the game back to desktop but I finally fixed it and then there wasn't a map, it was all black, but I finally found a fix for that as well, though that fix makes my game stutter more. Some others are having trouble with it going to a black screen on start-up or having all black shadows, something to do with the 'Ambient Occlusion' setting, I guess. I didn't have trouble with that save for one time and fooling with the graphics settings fixed it.

Now, I have a Core i5-750/2.8ghz, 6gigs of DDR3-1666 RAM and an AMD Radeon HD7850/1gb (I know, pathetic!) running on Windows 8.1 and Catalyst ver. 14.4's. I get pretty good peformance with a few hiccups and stutters but my fps stay around 30 at the 'HIGH' settings.

PRO TIP: By setting 'POST EFFECTS' to 'Medium' or below, it takes a LOT of load off the GPU! At least with my HD7850. So if you are having trouble, try that first. I've had nearly everything jacked up to 'ULTRA' (except for 'Godrays' (WTF is that, anyway?!) set to 'Off' and the 'POST EFFECTS' to 'Medium') while that makes it a stuttering mess, my fps is still pretty respectable. I think if the stutter went away, it would be playable at 'ULTRA', which is surprising. Textures at 'ULTRA' are beautiful, btw.

Some possible semi-spoilers but not really...

The setting is gorgeous and the background mountain vistas are seriously jaw-dropping. Watching them along with some of the soundtrack songs (a couple of which are somewhat 'chillout-ambient' in tone) really blow you away.

For those that think it might just be FC3 with a mountain setting instead of tropical island....it is, in a way. There are a lot of similarities. The jumping animation is the same. The 'quick heal' animations are similar. The UI is somewhat similar. There's still crafting and outposts and towers. But it's been tweaked enough to not feel dull and like you're slogging through the same thing again. The villain is...meh. I'm about 40% through (I think) and so far he hasn't been as memorable as FC3's Vaas. At least the character you play is easier to relate to. I've just met Hurk, who seems to be the American frat-boy stereotype to a tee. *rolls eyes* Whatever...

There are a lot more guns available now and they are bad ass. I found myself throwing a lot of knives this time around, it just feels better implemented. There are a lot of new animals but like FC3, you've seen one, you've seen them all. They're just there as a nuisance (like the eagles that swoop down and take like 75% of your health every time) or to kill and craft with. The plants are there again, too. Not as many as FC3 and not as noticeable. The NPC's seem smarter and at the same time still pretty dumb. The enemy NPC AI has been stepped up, though and they are a lot deadlier than in FC3. Outposts are hella-hard to take out, especially if they call in reinforcements! They have mortars and THEY USE THEM! I can't count the number of times I've been killed by mortars when I was busy trying to kill soldiers. It's nasty.

The map is bigger and there are a lot more things to do. There are more side quests and activities. I've been focusing on the campaign but there are escort missions, assassination missions, racing, supply runs, hostage rescues...you name it. The driving is a little better this time around. The cars don't feel like bricks with wheels that pivot in the center anymore. And driving a big truck is definitely different from driving a car or ATV.

Overall, it's a worthy sequel from what I've played so far. It carves out it's own little space instead of being just 'another FC3' with new paint. There are similarities, no doubt about it. But you probably knew that. I can recommend it to even those that played FC3 and Blood Dragon (as I just played through BD like a month ago again)...


=-Rigs-=
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
50. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 15:26 Rigs
 
DangerDog wrote on Nov 16, 2014, 15:16:
Funny that you could never find a pirated copy of the alpha or beta anywhere.

There's only ONE way you could've known that and that's by looking yourself. But, yes, you are correct, there are no E:D torrents that I'm aware of and, yes, I've looked - A LOT...


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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
20. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 14:48 Rigs
 
What a great fucking way to start a new week! What the hell is wrong with Braben?! He, of ALL people, should know the allure of a completely offline, to-yourself, type of grand space-trading sim! It's how he got where he is! It's like everything has to be connected now even if I don't WANT it connected. And obviously I'm not the only one that feels this way. I think part of that is because a lot of us long-time gamers still separate the online games from the offline and what we consider goes in each category. Had Elite4 been built in the late 90's with this always on vision in mind, it would have been declared revolutionary and many of us would want to see it done. Because we didn't know what it was like to have a single player type game in a multiplayer world. We do now, it's been done and we know, for sure, that unless it does something that hasn't been done before, it isn't needed. Plenty of games that are mainly single player have online features (I'm thinking like 'Autolog' from the NFS series) but they also have full offline single player and work without the online servers if they can't be reached. Unless that is what E:D can do when the servers can't be reached (or you don't want the servers to be reached), it wasn't very clear. This needs to be explained IN DETAIL. Of course, it's the weekend, so people are going to have to deal with speculation until at least tomorrow. Not good. This could be well out of hand by then. In fact, with the amount of refunds, it might already be...

What a clusterfuck and they were so DAMN close to perfection...SO CLOSE!


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News Comments > No Blood Dragon 2 Plans
2. Re: No Blood Dragon 2 Plans Nov 10, 2014, 09:16 Rigs
 
nin wrote on Nov 10, 2014, 09:05:
"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!"

(dammit!)



Took the words right outta my mouth...err, keyboard...


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News Comments > Assassin's Creed Unity Trailer
8. Re: Assassin's Creed Unity Trailer Nov 6, 2014, 03:35 Rigs
 
Freakin' Ass Creed got Heist Missions before GTA5 did, fuck me! This industry's screwed up...


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News Comments > Morning Interviews
17. Re: Morning Interviews Nov 4, 2014, 19:53 Rigs
 
Prez wrote on Nov 4, 2014, 12:57:
@Rigs - I don't have a problem with you having issues with the game's portrayal of violence or having an opinion about it; what I want to know is do you think the game can inspire mass murders or other violent behavior? Based on what?

I don't think it inspires everyone, as in violent depictions such as this and those in shock-horror films (like A Serbian Film, Human Centipede, Hostel), which I personally think are garbage (I mean, what's the point? What kind of message is the film trying to put across? There just doesn't seem to be anything meaningful with it other than to see how much gore they can put on screen before it makes people uncomfortable and then they push it further). Like I said before, most people know the difference between right and wrong. But children don't think like adults. They're impressionable. Not ALL children, but you can't tell me you never had that one kid in school or in the neighborhood that you knew was just a little off. The one that liked the weird shit or talked about doing strange or messed up crap over the weekend. I knew a few, including one that talked about burying kittens up to their heads and then going over them with a lawn mower! No shit. Whether he actually did it, who knows. But for someone to even think something like that is cool and makes him look better has a screw or two loose. Did he grow up to be a killer? I have no idea. Probably not. But the chance is always there. I just recently heard about an OLD study that showed that kids who see domestic violence in their household are twice as likely to commit it themselves when they get older. So, in essence, they're influenced by what they see. How can seeing something like this game not effect their minds in some possible way? Not every kid is well adjusted or has the upbringing to teach them that shit like that is bad. Some kids are lucky to have any attention paid to them at all. No one can know what goes through their minds but I'd rather not take the chance of giving them ideas on how to take out their anger and frustration.

People see someone railing against something like this as an attack on their freedoms. That's NOT my concern. I care about shit like this getting into the hands of kids and highly impressionable or mentally unhinged individuals. There isn't a perfect solution for things like this, I know. But that doesn't mean we just don't try because there isn't a perfect solution.


=-Rigs-=

This comment was edited on Nov 4, 2014, 20:03.
 
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News Comments > Red Faction Guerilla Open Beta Drops GFWL & DX10
16. Re: Red Faction Guerilla Open Beta Drops GFWL & DX10 Nov 4, 2014, 19:24 Rigs
 
christheshitter wrote on Nov 4, 2014, 14:32:
Really Volition! I am still waiting for my Freespace 3!

Wow, took longer than I thought for someone to bring up FS3...didn't Volition lose the rights to the Freespace franchise also? So sad they never continued with it. I remember playing the first one's demo when it came out on the PC Gamer Demo CD. I was floored, it was so good and just felt so right! I was always curious why they gave it the name Descent: Freespace for the first one yet it had no tie to the Descent series in any meaningful way (except name). Maybe they'd intended for it to in the beginning and then dropped it? I dunno. All I know was I bought the first one on DAY ONE release, grabbed it's expansion on DAY ONE release and FS2 when the 'GOTY' version was released.

Actually, to be honest, I got FS2: GOTY Edition as a freebie from Interplay for owners of Star Trek: Klingon Academy websites, when their planned PR-blitz that would include all the major KA sites together fell through. As thanks for signing up for the program, we all were allowed to pick one game for free (along with a very snazzy ST: KA t-shirt that I still have in almost brand new condition that I plan to frame at some point). Most picked ST: KA, which didn't come out for another six months, I picked FS2: GOTY Edition and got it nearly right away since it had been out for about a year (this was in 2000). I had planned to buy KA anyway on my own on launch day, which I did, while the ones that had picked it for free waited something like two or three weeks after launch for theirs. I remember a lot of irate people on the official KA board bitching for weeks that they hadn't got it while I was busy playing it and being a smug bastard... Smug


=-Rigs-=

This comment was edited on Nov 4, 2014, 19:30.
 
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News Comments > Morning Interviews
4. Re: Morning Interviews Nov 4, 2014, 12:22 Rigs
 
NKD wrote on Nov 4, 2014, 10:36:
What's with the uptick in "oh noes violent video games!" bullshit going on around this game? Is it just a reflection of all the anti-gamer/self-hating gamer sentiment going on right now?

Excuse me, but don't discount my opinion (or concern) just because you don't agree with it! I'm not going to go into why I think this 'game' has some issues in the way violence is presented - again - but let's just say that while other games that have come out with extreme violence were typically all either stylized (ie. cartoon-ish depiction), done in a tongue-in-cheek or sarcastic way or with 'wink, wink' to it's audience. Games like Manhunt and this one don't present any commentary other than solely killing just to kill. And it's not aliens, demons, monsters, ghosts, gangsters, military, whatever, it's ordinary civilians and local police and it's done in the most realistic way possible for the most shock value possible. To say this won't have some kind of 'effect' (I'm not going to say influence) on it's players is absurd. We all know that even if this got an 'MA' rating (which it probably will), kids are still going to play it. And with the amount of socially isolated, mentally unstable kids out there, it's a recipe for disaster. Children and those with mental issues don't think like normal adults. For you or me, we see the difference. We know what's right and wrong. Apparently, for whatever reason, there are a lot of people lately that don't see the difference or can't. Games like this, that don't have a 'context', a reason for existing, no story other than KILL KILL KILL, are just adding fuel to the fire.

This is MY opinion and only that. By telling me to 'get some balls' or 'stop being a pussy', you're not going to change my mind in the least, so I suggest you don't go that way. I'm not saying you have to think like me or that I'm right but do realize that there are other opinions out there that are markedly different from your own or the popular opinion. That's all I'm saying...


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News Comments > On Sale
6. Re: On Sale Nov 4, 2014, 02:39 Rigs
 
'Hatoful Boyfriend'

I keep seeing that as 'HatEful Boyfriend'....and then think how conveneient that it came out around the same time as Gamer Gate then realize that's not what it says and feel guilty for putting the game down without even knowing what it's really about...This is what GG does to me! Ahhhh! Wreck

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News Comments > Morning Metaverse
1. Re: Morning Metaverse Nov 3, 2014, 10:45 Rigs
 
'IE11 finally passes IE8 to become the world's most popular browser, Chrome flat, Firefox continues to fall. '

Someone's been on the Meth pipe again, I see... Rolleyes


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News Comments > Summer Camp Announced
6. Re: Summer Camp Announced Nov 1, 2014, 17:49 Rigs
 
This one time, at Summer Ca-....ah, forget it...


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News Comments > Spacebase DF-9 Released; Free Hack n' Slash for Backers
9. Re: Spacebase DF-9 Released; Free Hack n' Slash for Backers Oct 28, 2014, 17:22 Rigs
 
Wallshadows wrote on Oct 28, 2014, 15:56:
The DF9 links are dead. Whoop whoop.

I think their server is just getting hammered. It took a sec but it eventually came up for me...


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News Comments > X-Wing & TIE Fighter on GOG.com
54. Re: X-Wing & TIE Fighter on GOG.com Oct 28, 2014, 15:36 Rigs
 
Krovven wrote on Oct 28, 2014, 15:30:
So 51 posts and not one of you has bought these new versions and posted impressions. Just a whole lotta yammering about nostalgia.


Welcome to Blues! Buy a shirt! (Wait, are there still shirts? Because mine is wearing out!)


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News Comments > X-Wing & TIE Fighter on GOG.com
53. Re: X-Wing & TIE Fighter on GOG.com Oct 28, 2014, 15:34 Rigs
 
double post nonsense - stupid firefox  
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News Comments > PC Valkyria Chronicles Confirmed
12. Re: PC Valkyria Chronicles Confirmed Oct 28, 2014, 15:30 Rigs
 
It's funny, my daughter played the demo on my PS3 for a while and said it was really good, though she wasn't much of a strategy gamer. I started playing it - a lot. Just the demo though. Finally she walked by and said, 'Why don't you just buy the full version, cheapskate!'... Yup, I guess she got me there. Now I don't have an excuse, I'll definitely be grabbing this...

As for it being a port, I think the worst port in history would have to be Ride To Hell: Retribution. Man, I don't know how the orig....wait... *puts hand to earpiece*...I'm being told that this wasn't a port just the game itself...Oh. My. God...

*cue quick-zoom Doge meme and dun-dun-DUN! sound*



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News Comments > X-Wing & TIE Fighter on GOG.com
51. Re: X-Wing & TIE Fighter on GOG.com Oct 28, 2014, 15:19 Rigs
 
jdreyer wrote on Oct 28, 2014, 13:43:
Jivaro wrote on Oct 28, 2014, 12:10:
lol...all these "thanks Disney" comments...

Disney is the new Obama!

I wonder if that's a new corollary to Godwin's law:

As a thread increases in length, the probability of a comment blaming Obama approaches 1.

No, no, that's GamerGate...or Derek Smart...but we try not to talk about those things lest someone actually come up with a logical argument...


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1746 Comments. 88 pages. Viewing page 1.
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