Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for SpectralMeat

Real Name SpectralMeat   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname SpectralMeat
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On Sep 4, 2002, 23:39
Total Comments 4343 (Master)
User ID 14225
 
User comment history
< Newer [ 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 ] Older >


News Comments > Watch Dogs Season Pass Details
5. Re: Watch Dogs Season Pass Details Apr 29, 2014, 12:43 SpectralMeat
 
Verno wrote on Apr 29, 2014, 12:27:
Season passes are almost always a losing proposition for me. Either the quality of the content isn't there or they take so long to release updates that I've long since lost interest.
I am the same way.
I found if I buy the game at release I play the shit out of it then I loose interest in it for a while.
Then a Steam sale comes along all DLC on sale and I'll grab what I am interested in if I still want more of the gameplay.
I too ended up buying season passes and never bothered with the content because I lost interest in the game.
Borderlands 2 was the latest game that ended up like that.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Hits $43 Million
31. Re: Star Citizen Hits $43 Million Apr 29, 2014, 12:18 SpectralMeat
 
xXBatmanXx wrote on Apr 29, 2014, 12:17:
UPDATE:

For those of you wanting a quick read, let me summarize to this point -

Poker, apologists, Elite, Freelancer, tsunamis, yin/yang, Hitler, Oculus Rift, Hats, bobbleheads, cut scene for landing, loading screens, douchebaggery, teleport, F2P, Another mention of Elite, fan boy.

Continue.
Sweet thanks for the short version.
Sounds like a typical SC thread on Blues
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Project CARS vs. Real-Life Comparison Video
4. Re: Project CARS vs. Real-Life Comparison Video Apr 28, 2014, 20:09 SpectralMeat
 
jdreyer wrote on Apr 28, 2014, 19:34:
jacobvandy wrote on Apr 28, 2014, 18:09:
They need to overcome those weird reflections, too. I don't know if that's an issue with the geometry of the car or just an insistence to exaggerate the effect so that people notice it more, but it's way off.

Yeah, it's like the most amazing mirror finish you've ever seen.
It doesn't bother me much.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > PC Plants vs. Zombies Garden Warfare in June
2. Re: PC Plants vs. Zombies Garden Warfare in June Apr 28, 2014, 10:37 SpectralMeat
 
Gameplay vids looked like it is fun, but not sure I'd pay too much money for this.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Star Citizen "Coming Together"
64. Re: Star Citizen Apr 28, 2014, 06:09 SpectralMeat
 
Prez wrote on Apr 27, 2014, 08:48:
Tons of bickering, name-calling, and negativity... must be a Star Citizen thread on Bluesnews!
Yep some of the most entertaining ones to read
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Sunday Consolidation
8. Re: Sunday Consolidation Apr 28, 2014, 06:07 SpectralMeat
 
jdreyer wrote on Apr 28, 2014, 02:13:
Xbox One production update- Inventory piling up as sales slow down.

No one could have foreseen...
yep shocking
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Project CARS Trailer
14. Re: Project CARS Trailer Apr 24, 2014, 21:46 SpectralMeat
 
Dmitri_M wrote on Apr 24, 2014, 18:44:
Creston wrote on Apr 24, 2014, 12:49:
Looks excellent, though I'm pretty sure that at least half of that trailer was pre-rendered.

If it handles/drives well, I'm definitely signing up.

I'm in the beta and I can assure you nothing is pre-rendered.

Creston check out Team VVV network on youtube Alan makes some awesome videos of Project cars with his GoPro camera and triple screen setup.
Here are some of his latest ones:
http://youtu.be/ARkiSndFC8w
http://youtu.be/u_Ai-Ek6DZ8
http://youtu.be/WSW_5n3xPP8
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Project CARS Trailer
11. Re: Project CARS Trailer Apr 24, 2014, 13:06 SpectralMeat
 
Creston wrote on Apr 24, 2014, 12:49:
Looks excellent, though I'm pretty sure that at least half of that trailer was pre-rendered.

If it handles/drives well, I'm definitely signing up.
Not sure about that prerendered stuff, the game does look really good. Check some youtube gameplay vids.
Other than that I agree I will be curious how it handles. A lot of people that are in the beta doesn't want to comment on this because the game isn't finished and they are still working on the handling for most of the cars.
I am looking forward to check this out.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Watch Dogs Multiplayer Video
8. Re: Watch Dogs Multiplayer Video Apr 23, 2014, 21:09 SpectralMeat
 
In case anyone missed the PCGamer article today
http://www.pcgamer.com/previews/watch-dogs-preview-hands-on/
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Project CARS Trailer
2. Re: Project CARS Trailer Apr 23, 2014, 20:37 SpectralMeat
 
This looks pretty impressive.
November huh? Hope they'll work on that Ai, from what I am hearing it is in worst shape than it was 2 years ago
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Morning Kickstarter Roundup
11. Re: Morning Kickstarter Roundup Apr 23, 2014, 12:53 SpectralMeat
 
Maybe that cat simulator will be more successful than the CATLATERAL DAMAGE game on steam early access.
http://steamcommunity.com/sharedfiles/filedetails/?id=216373443

I didn't realize that there was such a big demand for games like these.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > Morning Kickstarter Roundup
8. Re: Morning Kickstarter Roundup Apr 23, 2014, 12:07 SpectralMeat
 
Maybe the problem is people throwing money at Kickstarter projects way too easily. That is why whoever starts up a kickstarter project doesn't feel the need for detailed information with goals and actual gameplay footage.
Just a guess.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > GRID Autosport Announced
33. Re: GRID Autosport Announced Apr 23, 2014, 09:43 SpectralMeat
 
Qbex . wrote on Apr 23, 2014, 08:30:
I't pains me to buy each and every Playstation just for Gran Turismo alone and miss out on Pc's superioriority in presentation and controls.
I could never get into Gran Turismo for some reason.
I am curious to see how the new one will look on the PS4 however.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > GRID Autosport Announced
29. Re: GRID Autosport Announced Apr 23, 2014, 06:28 SpectralMeat
 
AC is pretty awesome.
Loving that old F1 car they've released in 0.8
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > GRID Autosport Announced
25. Re: GRID Autosport Announced Apr 22, 2014, 16:27 SpectralMeat
 
By the way did anyone else have noticed the little text at the beginning of the trailer "actual PC gameplay footage"  
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > GRID Autosport Announced
24. Re: GRID Autosport Announced Apr 22, 2014, 16:25 SpectralMeat
 
Quboid wrote on Apr 22, 2014, 16:09:
Turns out, you make it about delivering cargo around Europe by truck.
You got it, and guess what it has Rift support too!
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > GRID Autosport Announced
20. Re: GRID Autosport Announced Apr 22, 2014, 14:47 SpectralMeat
 
theglaze wrote on Apr 22, 2014, 13:48:
I've tried every CM racing game since Dirt, and I think Codemasters biggest fumble has been the alienation of it's original fans over the last 7 years. Where in GT and Forza add and improve with each title to meet the demands of its maturing user base, CM seems content to keep focused on selling to the same demographic, 12-18 year olds who aren't avid fans of any motorsport.

It's probably just their business model. They know they can't actually make fundamentally sound AI or a car physics engine to compete with the best sim racers on any platform, so they're selling to kids who have a passing interest in automotive sports, and through CM market research, this target market cares about how many followers or fans they have and always want to put their raddest race on Youtube. And because they are crushing can after can of Mountain Dew, you need to keep telling them to put it on Youtube.

And yet rally and F1 are the two most awesome motorsports to simulate in video games, and those games attract those new to the sport and those how have been following it for decades, and CM doesn't know how to please everybody.

Remember kids, you're sick bro, that was awesome. Put it on Youtube!
I think you go a bit overboard with that stuff.
I don't think Grid or Dirt were ever aimed at the hardcore racing sim guys the begin with.
I agree the latest iteration of their games had too much of the Dudebro-ing going on but if you go back and play Grid 1 or Dirt 1 those games were hardly sims.

Forza is great I've put endless hours into it but every single Forza game had the exact same problem. They become super boring.
Grid never got boring for me, every race was exciting (except those damn LeMans races they were fucking frustrating)
Even Forza tried to go down the Dudebro path with Horizon and those drift events they've added into 4.

Anyways hope CM will return to their routes with this game and finally move on from that premature Ken Block style hip hop bullshit the whole Dirt series is poisoned with.
Leave that type of shit for Need For Speed.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > GRID Autosport Announced
15. Re: GRID Autosport Announced Apr 22, 2014, 13:42 SpectralMeat
 
HardCore74 wrote on Apr 22, 2014, 13:35:
I think the argument in other games to remove damage modelling is that companies don't want their logos being destroyed or something equally dumb.
Yeah I remember Forza using that excuse a while back.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > GRID Autosport Announced
12. Re: GRID Autosport Announced Apr 22, 2014, 13:31 SpectralMeat
 
HardCore74 wrote on Apr 22, 2014, 12:12:
Please have damage-modelling. Please have damage-modelling. Please have damage-modelling.
What makes you think it won't have dmg modeling?
Grid 1 had the best damage modeling I've ever seen in any racing games.
That demo derby mp track was one of the best.
They've toned it down a bit for Grid2 not sure why, but I don't see the reason why they would get rid of it in Grid Autosport.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
News Comments > GRID Autosport Announced
2. Re: GRID Autosport Announced Apr 22, 2014, 09:01 SpectralMeat
 
So no gymkhana or car acrobatics?
Color me interested.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
4343 Comments. 218 pages. Viewing page 23.
< Newer [ 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 ] Older >


footer

.. .. ..

Blue's News logo