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Real Name SpectralMeat   
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Nickname SpectralMeat
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Signed On Sep 4, 2002, 23:39
Total Comments 5747 (Guru)
User ID 14225
 
User comment history
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News Comments > Spaceship Ahoy - Elite: Dangerous
962. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 20:16 SpectralMeat
 
Ok so here is my Asp setup:
[Asp]
S: 1E/G Beam Laser
S: 1E/G Beam Laser
S: 1G/G Multi-cannon
S: 1G/G Multi-cannon
M: 2F/G Multi-cannon
M: 2F/G Multi-cannon

BH: 1I Lightweight Alloy
RB: 5C Power Plant
TM: 5E Thrusters
FH: 5B Frame Shift Drive
EC: 4E Life Support
PC: 4C Power Distributor
SS: 5E Sensors
FS: 5C Fuel Tank (Capacity: 32)

6: 6E Cargo Rack (Capacity: 64)
5: 5E Shield Generator
3: 3E Cargo Rack (Capacity: 8)
3: 3E Cargo Rack (Capacity: 8)
3: 3B Fuel Scoop
2: 1E Cargo Rack (Capacity: 2)
2: 1E Basic Discovery Scanner

Link

When I try to upgrade my thrusters the game tells me it exceeds mass. Soo what does that mean? How can I upgrade them?
 
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News Comments > Offworld Trading Company Early Access
3. Re: Offworld Trading Company Early Access Feb 12, 2015, 19:24 SpectralMeat
 
BIGtrouble77 wrote on Feb 12, 2015, 17:56:
This was on a holiday sale for like $12 not long ago.
Are you sure? It just came out on Steam EA today
 
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News Comments > Offworld Trading Company Early Access
1. Re: Offworld Trading Company Early Access Feb 12, 2015, 17:47 SpectralMeat
 
Looks pretty cool but I am not sure I'd want to pay this much for this game. I'll probably grab it on sale ones it's released.
Looks more like a $20 game.
 
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News Comments > Company of Heroes 2/Total War: ROME II Free Weekend/Competition
7. Re: Company of Heroes 2/Total War: ROME II Free Weekend/Competition Feb 12, 2015, 17:42 SpectralMeat
 
Kosh401 wrote on Feb 12, 2015, 15:51:
Verno wrote on Feb 12, 2015, 15:23:
I can't say I really care for the unlock stuff they've done in the game though.

I just started running the Pepperidge Farm map with the Autohotkey script so you can leave it on over night, while at work, etc and get home to collect all your bulletins/commanders. Works alright, still dislike the whole system though.

Reddit has a post showing some bits added to the game files in the Feb 4 patch that suggest we're gonna have customizable commanders soon, possibly along with an in-game currency..
Thanks!
 
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News Comments > Game Reviews
14. Re: Game Reviews Feb 12, 2015, 17:23 SpectralMeat
 
The WaB review of Evolve worth a watch. Well done. Now with 100% more bells!  
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News Comments > Game Reviews
10. Re: Game Reviews Feb 12, 2015, 15:38 SpectralMeat
 
Let's read. Let's just fucking read!

This comment was edited on Feb 12, 2015, 15:43.
 
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News Comments > Morning Crowdfunding Roundup
5. Re: Morning Crowdfunding Roundup Feb 12, 2015, 14:58 SpectralMeat
 
Offworld Trading Company™ is in Early Access on Steam.
I will probably grab it ones it comes out. Looks pretty good.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
960. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 13:58 SpectralMeat
 
Mr. Tact wrote on Feb 12, 2015, 13:56:
SpectralMeat wrote on Feb 12, 2015, 12:51:
I don't understand why I can not upgrade the thrusters on my Asp. It says exceeds limit or something. So do I need a better power plant, or do I have to remove some stuff like cargo expanders to make the ship lighter?
Hmmm. Try putting your current build into the ship builder site. It will show you the power usage.
Thanks, I'll do that when I get home from work.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
957. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 12:51 SpectralMeat
 
I don't understand why I can not upgrade the thrusters on my Asp. It says exceeds limit or something.
So do I need a better power plant, or do I have to remove some stuff like cargo expanders to make the ship lighter?

Every time I upgrade my weapons I am dreading the moment I activate them the first time and they trigger the oxygen censor of the ship.
How can I make sure that doesn't happen?
I put so many hours into this game but in a way I still feel like this

This comment was edited on Feb 12, 2015, 13:09.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
956. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 12:45 SpectralMeat
 
Vall Forran wrote on Feb 12, 2015, 12:38:
Mr. Tact wrote on Feb 12, 2015, 12:34:
Man, I'm surprised you could bear doing it at all that way. It's tough enough with the normal jumps. Nice commitment!

I know! I would've committed seppuku by now. The new route planner is awesome, saves so much time.
I am hardcore like that
The new route planner is very nice and fast!
By the way do you guys get lines going everywhere on the galaxy map when you select fastest route?
The system I am in looks like a spider with a million legs.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
954. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 12:37 SpectralMeat
 
I know
When I first saw how much my ship can actually jump after the patch I was like holy crap!
I always thought that the route has to go through that many systems because of the connection between them or something along those lines. Like there are hub systems you have to go through in order to reach a certain system you can not just make a straight connection between them.
So I did not complain about it but now I see it was obviously a bug.
Oh well I am happy it's fixed
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
952. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 12:26 SpectralMeat
 
Yeah that's why it didn't make sense my ship had 16-20ly jump range and I was doing like 2-3ly jumps.
That 11 stop rare run took forever!!
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
950. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 12:18 SpectralMeat
 
Mr. Tact wrote on Feb 12, 2015, 12:06:
Wait, are you saying you plotted the route and THEN switched to fastest?
Other way around
Select fastest route first than hit plot route.
Just for checking things out I hit economy route than plot again and than back to fastest and hit plot again and the route did not change from one to the other
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
948. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 11:35 SpectralMeat
 
Yeah it must have been a bug on my end than.
I remember specifically switching between economy and fastest route and the route did not change at all.
I know I have to click plot route again ones I switch between eco and fastest.

Anyways I am very happy that is works now. Those trade runs were a major pain in the ass and made my brain hurt by the end of the night
 
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News Comments > Evolve Skin Costs Tallied
18. Re: Evolve Skin Costs Tallied Feb 12, 2015, 10:38 SpectralMeat
 
This one sure ruffled up some feathers.
Just vote with your wallet guys. Since that's about all you can do.
 
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News Comments > Game Reviews
3. Re: Game Reviews Feb 12, 2015, 10:28 SpectralMeat
 
I've seen some of his reviews, like the X-Rebirth one was just a masterpiece, but I can not take too much of him at ones.
He can be funny but most times he just bitches about games for no reason.
I'd rather watch Total Biscuit's WTF videos.
 
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News Comments > Elite: Dangerous Patch
36. Re: Elite: Dangerous Patch Feb 12, 2015, 07:51 SpectralMeat
 
Mashiki Amiketo wrote on Feb 12, 2015, 00:41:
SpectralMeat wrote on Feb 11, 2015, 05:34:
Mashiki Amiketo wrote on Feb 11, 2015, 04:11:
So the real question is, is the game any fun?
Yes it is

Well I might have to snag it after looking at that.
I should contact Frontier for my commission
 
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General Discussion > Ignore list
5. No subject Feb 12, 2015, 07:50 SpectralMeat
 
That worked thanks!  
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News Comments > Total War: Attila Preloads
4. Re: Total War: Attila Preloads Feb 12, 2015, 07:40 SpectralMeat
 
Nope is the correct answer for this one.  
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News Comments > Spaceship Ahoy - Elite: Dangerous
946. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 05:19 SpectralMeat
 
Vall Forran wrote on Feb 11, 2015, 22:48:
SpectralMeat wrote on Feb 11, 2015, 21:43:
I just saw a FSD for my Asp for 5mill
Wow this ship will be expensive to kit out, but I get something like 30Ly jump distance with that! Whoo hoo!
Looks like class 5 stuff is hard to find though. I can't even find any class 4 fuel scoops at the stations I visit on the trade run.

My class 6 "A" drive cost me $16 million. :\ That was a week of grinding.
Yeah this is a class5 - A drive
I gotta work for it because those jump distances are awesome!
 
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5747 Comments. 288 pages. Viewing page 22.
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