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Real Name SpectralMeat   
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Nickname SpectralMeat
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Signed On Sep 4, 2002, 23:39
Total Comments 4394 (Master)
User ID 14225
 
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News Comments > Elite Dangerous Trading Video
13. Re: Elite Dangerous Trading Video Jun 5, 2014, 11:24 SpectralMeat
 
There will be docking computers (not available for us yet) that will help you with docking bigger ships.
Dock an Anaconda is quiet a challenge.
 
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News Comments > Elite Dangerous Trading Video
10. Re: Elite Dangerous Trading Video Jun 5, 2014, 10:59 SpectralMeat
 
http://media.pcgamer.com/files/2014/04/pew.jpg  
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News Comments > Elite Dangerous Trading Video
7. Re: Elite Dangerous Trading Video Jun 5, 2014, 09:03 SpectralMeat
 
No subscription.
As for advantage, well the Alpha players have advantage over us beta players.
It's the way the cookie crumbles. Same goes for Star Citizen or any games that are released early.
However this game you can play in single player and you can safely ignore the MP all together if you wish.
Not sure I can say the same about SC
 
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News Comments > Elite Dangerous Trading Video
5. Re: Elite Dangerous Trading Video Jun 5, 2014, 08:58 SpectralMeat
 
Yes NPCs. These areas are for new players to "grind" for cash to have some money to upgrade the ship, buy a new one or invest into some products to trade.
There are areas in the game where players hang out for PVP.

This video sums it up pretty well:
http://youtu.be/cJ4LgIyUmaE
 
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News Comments > Elite Dangerous Trading Video
3. Re: Elite Dangerous Trading Video Jun 5, 2014, 08:45 SpectralMeat
 
Speaking of interdiction, finally last night I've decided to play some MP as I've played all the single player scenarios and I am pretty good at controlling my ship now.

Jumped into MP spawned at the space station, selected one of the hunting grounds from the list of places to go to and off I went into super cruise. In the middle of nowhere a pirate pulled me out of super cruise and started scanning my cargo. I got pissed and opened fire at him. He was in a Cobra I was in my starter Sidewinder with a single pulse laser. Almost killed him and he ran away with 5% hull left.
Back into super cruise headed for the hunting ground ones again, then I am getting pulled out of SC again. Same fucker.

This went on for 2 more times however the last time he brought friends, one of the pirates was in a Lakon 9 heavy ship. As soon as I saw that I put all power to the engines and boosted away while flipped on charge the hyper drives so I can enter super cruise and gtfo.
Just as they opened fire on me I entered super cruise.
It was pretty exciting!

Finally made it to the hunting grounds and racked up some kills, flying with other players around. Everyone was super nice, not stealing each others kills and stuff. It was surprisingly enjoyable.
Nothing quiet like you and 5 other players shooting the shit out of a pirate Anaconda.
Made enough money to upgrade my guns but I didn't feel like flying back to a station to buy them as I was having too much fun killing pirates.
Maybe I'll do the trip tonight.

This comment was edited on Jun 5, 2014, 08:52.
 
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News Comments > Star Citizen Arena Commander Released
109. Re: Star Citizen Arena Commander Released Jun 5, 2014, 08:23 SpectralMeat
 
Tom wrote on Jun 5, 2014, 08:18:
Hey, after all this time they finally released something, so I felt like sharing my first impressions. Were they overly critical? Yeah probably. That'll tend to happen here on Blue's News. Why is that? Well, we've all been around the block more than a few times. Our standards are shaped by the greatest games in history. WC2 is still my all-time favorite game.

Yes, I know it's an alpha and plays like it. I played the DOOM alpha where you ran around with a bayonet poking imps frozen in space, unable to harm them. Yet it was still utterly amazing. I've released alphas of my own. It takes guts to put something unfinished out there, even when circumstances force you to. They gave it the appropriate disclaimers. People are still going to judge and they know it.

Now, CR's stated goal, which he reminded us of in this AC announcement, is to make the "best damn space sim ever". Well that doesn't happen by accident, and it takes more than money. It takes vision, making the right design decisions, and executing them properly. This alpha is our first glimpse at seeing the results of those things. We really want to know. CR did it before. Can he do it again? Time and again we've seen legendary game developers from the nostalgic past attempt to achieve greatness one more time. We want them to succeed, sometimes ever so desperately. But usually they fail spectacularly, a la Richard Garriott. It's incredibly hard to achieve greatness and then do it again.

Anyway, since Elite: Dangerous is also attempting to be a great space sim, and it's pretty much the only other game in town at this point (LT doesn't really have the same aim and isn't playable yet anyway), the comparisons are inevitable. As I said before, I'm looking forward to seeing what happens with both games. They both have tremendous potential, which is awesome after the utter drought of space sims we've endured.
+1 well said
 
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News Comments > Star Citizen Arena Commander Released
106. Re: Star Citizen Arena Commander Released Jun 5, 2014, 06:45 SpectralMeat
 
Lord Tea wrote on Jun 5, 2014, 06:33:
So it would've been easier (and less time consuming for all of us) to just write:
"It's an alpha version, feels, looks, plays like an alpha version. End of story."
No not really because I wanted to know the details he listed.
If you don't like his post just skip it, what's the problem?
It's his opinion and he took the time to make a detailed post about for anything I appreciate his efforts.
 
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News Comments > Star Citizen Arena Commander Released
104. Re: Star Citizen Arena Commander Released Jun 5, 2014, 06:10 SpectralMeat
 
Lord Tea wrote on Jun 5, 2014, 04:30:
What's the point of your rant? It doesn't help anybody,
I didn't think it was a rant, more like an overview of what the Alpha is like.
It helped me not to worry too much about the download because other than the pretty graphics there is not much else there that I am missing out on.
 
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News Comments > Star Citizen Arena Commander Released
92. Re: Star Citizen Arena Commander Released Jun 4, 2014, 19:22 SpectralMeat
 
About another 8-10 hrs of download left. Think I'll be playing some Elite tonight  
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News Comments > Star Citizen Arena Commander Released
79. Re: Star Citizen Arena Commander Released Jun 4, 2014, 15:57 SpectralMeat
 
BadIronTree wrote on Jun 4, 2014, 15:48:
You can buy them in-game for Free
I know my comment was regarding that $15,000 package on their website.
You get 14 ships with that, 7 of those costs $750. The other 7 are not available to buy/view so no idea on pricing but apparently they'll be pretty expensive
 
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News Comments > Star Citizen Arena Commander Released
76. Re: Star Citizen Arena Commander Released Jun 4, 2014, 15:38 SpectralMeat
 
7 ships that are currently available to buy for everyone would cost $750. The other 7 ships must be super expensive, or "a day with Chris Roberts" costs so much I am not sure, but 15 grand for that package is pretty insane imo  
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News Comments > Star Citizen Arena Commander Released
74. Re: Star Citizen Arena Commander Released Jun 4, 2014, 15:31 SpectralMeat
 
jdreyer wrote on Jun 4, 2014, 15:18:
Haha, yeah, exactly. The cynic in me thinks they threw that up there just to make the $10,000 option look "cheap" by comparison.
Not to mention the price doesn't make any sense.
Unless the unknown ships will be 2-3 grand I don't know how they got $15,000 for 14 ships
 
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News Comments > Star Citizen Arena Commander Released
68. Re: Star Citizen Arena Commander Released Jun 4, 2014, 14:57 SpectralMeat
 
Mr. Tact wrote on Jun 4, 2014, 14:54:
jdreyer wrote on Jun 4, 2014, 14:49:
Aw, Tumbler, you really could have had some fun there.
I'd love to know how many of those they have sold.
I'll jump on this when it becomes available again apparently it is "sold out"
 
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News Comments > Star Citizen Arena Commander Released
55. Re: Star Citizen Arena Commander Released Jun 4, 2014, 13:07 SpectralMeat
 
nin wrote on Jun 4, 2014, 13:03:
I expected everyone to have shit framerates and we'd all need to upgrade in a year or two once it's finished
TBH I've always had shit frame rates in the hanger, I hope they've improved on that a bit. I didn't think the Crysis engine was that resource hungry the begin with but it was really struggling on my system.

The initial videos look really good, hope it feels as good to fly as it looks.
 
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News Comments > Star Citizen Arena Commander Released
53. Re: Star Citizen Arena Commander Released Jun 4, 2014, 12:47 SpectralMeat
 
Mighty Jingles checks out Arena Commander  
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News Comments > Star Citizen Arena Commander Released
33. Re: Star Citizen Arena Commander Released Jun 4, 2014, 11:13 SpectralMeat
 
CJ_Parker wrote on Jun 4, 2014, 11:07:
SpectralMeat wrote on Jun 4, 2014, 10:22:
Tumbler wrote on Jun 4, 2014, 10:19:
$5 for arena commander pass.
Why do you need that? I thought anyone who buys the basic $40 package gets Alpha/Beta access etc. which includes this AC module no?

No because they have run out of alpha slots some time ago.
AC is considered an alpha release so you need to pay extra for access if you have missed the "deadline" (I believe the cut-off was at 400K alpha slots).
Oh okay.
My account says "alpha access" so I guess I am still good to go.
I'll find out when I get home from work.

So do you decide which loaner ship you want to try out or do you just get a ship whatever they decide you get?
It would be nice to try out a ship before you pledge the cash for it.
Not that I want to do that but it would be interesting to see/feel what the difference is in between a $40 ship and a $150 one.
 
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News Comments > Star Citizen Arena Commander Released
23. Re: Star Citizen Arena Commander Released Jun 4, 2014, 10:35 SpectralMeat
 
Thanks Burrito, sounds good.  
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News Comments > Star Citizen Arena Commander Released
19. Re: Star Citizen Arena Commander Released Jun 4, 2014, 10:22 SpectralMeat
 
Tumbler wrote on Jun 4, 2014, 10:19:
$5 for arena commander pass.
Why do you need that? I thought anyone who buys the basic $40 package gets Alpha/Beta access etc. which includes this AC module no?
 
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News Comments > Call of Duty: Ghosts Anti-Cheat Improvements
5. Re: Call of Duty: Ghosts Anti-Cheat Improvements Jun 4, 2014, 10:20 SpectralMeat
 
ochentay4 wrote on Jun 4, 2014, 10:17:
And why do they rob us with expensive prices on old titles?
Rob you?
It is your choice to buy it or not isn't it?
They usually go on sale for 50% off etc but the cheapest way to get the older titles are the grey market key sellers.
 
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News Comments > Star Citizen Arena Commander Released
16. Re: Star Citizen Arena Commander Released Jun 4, 2014, 10:02 SpectralMeat
 
InBlack wrote on Jun 4, 2014, 10:00:
Has anyone tried this? (Spectralmeat Im looking at you) Im interested in impressions.
I am at work, won't have time until later tonight to give this a try, by that time others on here will most likely give their first impressions.
I would like to try it tonight though.
Wonder how long the downloading will take.
 
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4394 Comments. 220 pages. Viewing page 14.
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