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User information for SpectralMeat

Real Name SpectralMeat   
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Nickname SpectralMeat
Email Concealed by request - Send Mail
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Homepage None given.
Signed On Sep 4, 2002, 23:39
Total Comments 5474 (Guru)
User ID 14225
 
User comment history
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News Comments > Spaceship Ahoy - Elite: Dangerous
948. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 11:35 SpectralMeat
 
Yeah it must have been a bug on my end than.
I remember specifically switching between economy and fastest route and the route did not change at all.
I know I have to click plot route again ones I switch between eco and fastest.

Anyways I am very happy that is works now. Those trade runs were a major pain in the ass and made my brain hurt by the end of the night
 
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News Comments > Evolve Skin Costs Tallied
18. Re: Evolve Skin Costs Tallied Feb 12, 2015, 10:38 SpectralMeat
 
This one sure ruffled up some feathers.
Just vote with your wallet guys. Since that's about all you can do.
 
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News Comments > Game Reviews
3. Re: Game Reviews Feb 12, 2015, 10:28 SpectralMeat
 
I've seen some of his reviews, like the X-Rebirth one was just a masterpiece, but I can not take too much of him at ones.
He can be funny but most times he just bitches about games for no reason.
I'd rather watch Total Biscuit's WTF videos.
 
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News Comments > Elite: Dangerous Patch
36. Re: Elite: Dangerous Patch Feb 12, 2015, 07:51 SpectralMeat
 
Mashiki Amiketo wrote on Feb 12, 2015, 00:41:
SpectralMeat wrote on Feb 11, 2015, 05:34:
Mashiki Amiketo wrote on Feb 11, 2015, 04:11:
So the real question is, is the game any fun?
Yes it is

Well I might have to snag it after looking at that.
I should contact Frontier for my commission
 
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General Discussion > Ignore list
5. No subject Feb 12, 2015, 07:50 SpectralMeat
 
That worked thanks!  
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News Comments > Total War: Attila Preloads
4. Re: Total War: Attila Preloads Feb 12, 2015, 07:40 SpectralMeat
 
Nope is the correct answer for this one.  
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News Comments > Spaceship Ahoy - Elite: Dangerous
946. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 05:19 SpectralMeat
 
Vall Forran wrote on Feb 11, 2015, 22:48:
SpectralMeat wrote on Feb 11, 2015, 21:43:
I just saw a FSD for my Asp for 5mill
Wow this ship will be expensive to kit out, but I get something like 30Ly jump distance with that! Whoo hoo!
Looks like class 5 stuff is hard to find though. I can't even find any class 4 fuel scoops at the stations I visit on the trade run.

My class 6 "A" drive cost me $16 million. :\ That was a week of grinding.
Yeah this is a class5 - A drive
I gotta work for it because those jump distances are awesome!
 
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General Discussion > Ignore list
3. No subject Feb 12, 2015, 05:15 SpectralMeat
 
I don't have that option when I click on someone's name, and yes he is
I've had some other people on the ignore list and they are all gone from it.
Not a huge deal I just wasn't sure if something has changed on the site or is it a bug maybe?
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
945. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 05:11 SpectralMeat
 
Vall Forran wrote on Feb 11, 2015, 23:18:
2-3 ly at a time?!!! Wtf!

That's wrong.

I found that the pre 1.1 version would hang while trying to calculate a route. I would have to select the system several times before it would finally fix itself. But, yeah, even then it had to be less than 100ly.

I'm flying out to the founders world to attempt to get my t9. I'll test out the route planner.

Yup
Literally a 70-80Ly distance was around 15-20 jumps
Whether I had shortest distance or economical route selected made no difference what so ever.
The last patch fixed that.
I thought it was like that for everyone that is why I did not say anything
 
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General Discussion > Ignore list
1. Ignore list Feb 11, 2015, 22:22 SpectralMeat
 
Sorry if I have missed this but did the ignore function got removed?
I still have the ignore list in my account tab but if I click on it nothing happens and people that were on itare no longer on it.
I can't add new people to it thouh
 
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News Comments > Homeworld Remastered Collection Story Trailer
3. Re: Homeworld Remastered Collection Story Trailer Feb 11, 2015, 22:19 SpectralMeat
 
John wrote on Feb 11, 2015, 20:03:
Looks good! I'm looking forward to playing these again.
that trailer sure brings back some memories
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
941. Re: Spaceship Ahoy - Elite: Dangerous Feb 11, 2015, 22:13 SpectralMeat
 
Vall Forran wrote on Feb 11, 2015, 21:52:
Go to high population, hi-tech stations. They will fit you up. Population, turns out, is quite important.

Odd about the fuel scoops, they are everywhere. Especially on refinery/extraction stations.

Not sure where you are, but Shonzi (spelling?) has pretty much everything.

Also, if you're still doing that rare trade run, there's a station called Ivins Vision in Ww Piscis Austrini. Just type the station name and it'll point you to the proper system. It's high tech (federation). I had a viper parked there for a while. There was a nearby combat zone. I think it's out near Zeetssze or however the fuck you spell that weird area.
thanks, I will look for that tomorrow
I am doing the rare trade run, it's "fun" now my ship's jump distance is actually used properly. Before the patch it didn't matter if my ship could jump 20ly the navigation on the galaxy map made me jump 2-3ly at the time. Took fucking forewer to do these trade runs.
 
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News Comments > Evolve Skin Costs Tallied
8. Re: Evolve Skin Costs Tallied Feb 11, 2015, 21:45 SpectralMeat
 
DangerDog wrote on Feb 11, 2015, 20:43:
If people want to throw money at the developers because I guess they really like them or something, go for it.

The silly thing is that putting on fancy outfits for your hunters only benefits other people because only they can see it, aside from maybe a few cut scenes and perhaps looking at your dead character in kill cam you don't really even see what you look like.

For some, i'm sure this would drive their OCD into overdrive because they have to have everything in the game.

That's even worst than hats in TF2 than
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
939. Re: Spaceship Ahoy - Elite: Dangerous Feb 11, 2015, 21:43 SpectralMeat
 
I just saw a FSD for my Asp for 5mill
Wow this ship will be expensive to kit out, but I get something like 30Ly jump distance with that! Whoo hoo!
Looks like class 5 stuff is hard to find though. I can't even find any class 4 fuel scoops at the stations I visit on the trade run.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
936. Re: Spaceship Ahoy - Elite: Dangerous Feb 11, 2015, 20:35 SpectralMeat
 
Yep, we've made it through the painful times.  
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News Comments > Spaceship Ahoy - Elite: Dangerous
934. Re: Spaceship Ahoy - Elite: Dangerous Feb 11, 2015, 20:10 SpectralMeat
 
Vall Forran wrote on Feb 11, 2015, 19:03:
I am still baffled why you use a docking computer.
Lazyness
 
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News Comments > Medieval Engineers Early Early Access
14. Re: Medieval Engineers Early Early Access Feb 11, 2015, 16:20 SpectralMeat
 
harlock wrote on Feb 11, 2015, 16:18:
ok, thanks... now i have a better understanding of how shallow and meaningless your complaints are
keep on trolling dude with your idiotic comments I wouldn't expect anything more from you
Why do I even bother replying to your shit, where is that ignore button
 
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News Comments > Medieval Engineers Early Early Access
12. Re: Medieval Engineers Early Early Access Feb 11, 2015, 16:15 SpectralMeat
 
harlock wrote on Feb 11, 2015, 16:11:
SpectralMeat wrote on Feb 11, 2015, 15:40:
harlock wrote on Feb 11, 2015, 15:32:
now what do you think?
Is Elite Dangerous still in Early Access?

so when they call space engineers "released", then it will be ok?
Yep
Are you okay with a dev put out multiple Early Access/ Alpha unfinished work in progress games at the same time?
You don't think that is kind of shady?
Don't you think they should finish one game before start another?
 
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News Comments > Medieval Engineers Early Early Access
10. Re: Medieval Engineers Early Early Access Feb 11, 2015, 16:08 SpectralMeat
 
Deathman29 wrote on Feb 11, 2015, 16:05:
SpectralMeat wrote on Feb 11, 2015, 15:40:
harlock wrote on Feb 11, 2015, 15:32:
now what do you think?
Is Elite Dangerous still in Early Access?

Nope it isn't. Its a released product now.
Exactly
 
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News Comments > Cities: Skylines Next Month
14. Re: Cities: Skylines Next Month Feb 11, 2015, 16:02 SpectralMeat
 
Heh with the 20% coupon the price on the GMG site works out to be the same as the CDN price on Steam.
Exchange rate sucks ass.
 
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5474 Comments. 274 pages. Viewing page 9.
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