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Real Name SpectralMeat   
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Nickname SpectralMeat
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Homepage None given.
Signed On Sep 4, 2002, 23:39
Total Comments 4343 (Master)
User ID 14225
 
User comment history
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News Comments > Steam Summer Sale
38. Re: Steam Summer Sale Jun 19, 2014, 16:25 SpectralMeat
 
Creston wrote on Jun 19, 2014, 16:23:
SpectralMeat wrote on Jun 19, 2014, 14:06:
X3 is on sale, wonder if I should grab it now.
Also The Bureau for $4 is not bad, I should probably pick it up.

That seems like a pretty great price. Thanks for the heads up on that.
Np
It is the cheapest it's ever been according to : http://isthereanydeal.com/
 
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News Comments > Star Citizen's Realistic Flight Explained
39. Re: Star Citizen's Realistic Flight Explained Jun 19, 2014, 15:17 SpectralMeat
 
Yeah jaw usually really slow and can not be used for turning. It is more for fine adjusting your aim.  
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News Comments > Star Citizen's Realistic Flight Explained
34. Re: Star Citizen's Realistic Flight Explained Jun 19, 2014, 14:55 SpectralMeat
 
Yep Scott Manley videos are pretty awesome and informative.
This is his SC dogfighting video and his opinion.
 
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News Comments > Steam Summer Sale
19. Re: Steam Summer Sale Jun 19, 2014, 14:29 SpectralMeat
 
They have to do something against the increasing business GMG gets on preorders with their coupon promos.
You can pretty much preorder any games (except most EA titles) most of the times with 20-30% coupons
 
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News Comments > Steam Summer Sale
8. Re: Steam Summer Sale Jun 19, 2014, 14:06 SpectralMeat
 
X3 is on sale, wonder if I should grab it now.
Also The Bureau for $4 is not bad, I should probably pick it up.
 
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News Comments > Star Citizen's Realistic Flight Explained
21. Re: Star Citizen's Realistic Flight Explained Jun 19, 2014, 13:24 SpectralMeat
 
Mordhaus wrote on Jun 19, 2014, 13:11:
Too late, CR, a lot of us already have...
Can you actually get a refund, or just store credit?
 
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Jun 19, 2014, 11:03 SpectralMeat
 
MGS looks pretty cool.
It is no longer platform exclusive is it?
Wish they'd have a PC version. I might actually end up getting a PS4 when that comes out.
 
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News Comments > Star Citizen's Realistic Flight Explained
7. Re: Star Citizen's Realistic Flight Explained Jun 19, 2014, 10:43 SpectralMeat
 
Watched that PCGamer interview with Chris Roberts and he said he want the game to be fully released in 2016.
Apparently the single player part of the game will be episodic.
First Person module by the end of this year iirc.
They want this game to be the jack of all trades and I am afraid flight controls and mechanics is going to be pushed aside and marked as "finished" so they can move on to the next "feature" on the endless list of features.
Kinda works = finished
Don't worry about it guys we can patch it later, let's work on that helmet paint job instead so we can push it out to our store for people to buy it for $5 each
 
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News Comments > Star Citizen's Realistic Flight Explained
6. Re: Star Citizen's Realistic Flight Explained Jun 19, 2014, 10:34 SpectralMeat
 
Tumbler wrote on Jun 19, 2014, 10:18:
That means when the player pushes hard right the ifcs may only try and turn you at 20% max rate. As you drop power it will turn your faster as it takes less energy to redirect you.
That is exactly how it works in Elite, and you have a hud indicator of the ideal speed to maximize your ships agility. Extremely important in dogfighting. Then when you get good at it turn off flight assist and let the fun begin

In SC dogfighting module I just couldn't get a hang of the handling with mouse and kb or controller or my joystick. It's just all over the place. It feels so 2 dimensional or something. No sense of speed or ship agility. The ship just rocks all over the place and doesn't really matter when you turn if you are max speed or slow as a snail. All in all I just found it not entertaining to fly. I know it is an Alpha, so I hope they will listen to feedback and tweak it accordingly.

Great visuals though.
 
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News Comments > Star Citizen's Realistic Flight Explained
4. Re: Star Citizen's Realistic Flight Explained Jun 19, 2014, 10:15 SpectralMeat
 
I did not notice any of this stuff he is talking about in the dogfighting module.
Maybe the "realistic flight model" will be implemented later?
The enemy Ai ships had no problem stopping on a dime and take off at full speed in a totally different direction.
Maybe that is realistic in space I am not an astronaut so I have no idea, but in a video game it is frustrating.
 
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News Comments > Line Of Defense $99 Early Access
72. Re: Line Of Defense $99 Early Access Jun 18, 2014, 12:45 SpectralMeat
 
Creston wrote on Jun 17, 2014, 21:46:
Also, holy shit, he got gray! I feel his pain there...
Fending all you trolls off on this board took a lot out of him
 
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News Comments > Battlefield Hardline PC Beta Instant Access
18. Re: Battlefield Hardline PC Beta Instant Access Jun 18, 2014, 12:13 SpectralMeat
 
ASeven wrote on Jun 18, 2014, 11:34:
Verno wrote on Jun 18, 2014, 10:18:
I didn't really enjoy this, spent a few hours with it on the weekend. I like BF games in general but this feels like a weird mishmash of BF mechanics with other subgenres and sits in a strange spot as a result.

Would this be the best way to describe what you feel?
It really takes no time at all for people to come up with those memes these days
Sums it up pretty nicely too.
Wish these big corporation like EA and Activision would look at those as feedback and not trolling.
Unfortunately they will all just take the positive feedback and ignore all the negativity. Should be the other way around.
 
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News Comments > Battlefield Hardline PC Beta Instant Access
10. Re: Battlefield Hardline PC Beta Instant Access Jun 18, 2014, 10:11 SpectralMeat
 
ASeven wrote on Jun 18, 2014, 09:36:
Nothing more than a total conversion mod with all the bugs from BF3 and BF4 and obviously EA is asking full price for this crap.

http://i.imgur.com/WfVDNGc.gif
Thanks I don't think I will even bother to download it.
 
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News Comments > Battlefield Hardline PC Beta Instant Access
9. Re: Battlefield Hardline PC Beta Instant Access Jun 18, 2014, 09:57 SpectralMeat
 
CrimsonPaw wrote on Jun 18, 2014, 09:37:
SpectralMeat wrote on Jun 18, 2014, 09:13:
When is the beta end?
It ends about 9 months after release - HEYOOOOO!
 
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News Comments > Battlefield Hardline PC Beta Instant Access
2. Re: Battlefield Hardline PC Beta Instant Access Jun 18, 2014, 09:13 SpectralMeat
 
When is the beta end?  
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News Comments > GRID Autosport Street Discipline Trailer
6. Re: GRID Autosport Street Discipline Trailer Jun 18, 2014, 09:04 SpectralMeat
 
ViRGE wrote on Jun 18, 2014, 00:11:
Correct me if I'm wrong, but isn't it far more sim-like than GRID 2?
"far more" is a little far fetched but yes they've made some changes to the handling model so it handles more like Grid 1
Grid is not a sim, it is an arcade game. Handling doesn't even come close to games like Asseto Corsa or Rfactor or iRacing.
It was actually harder to play Grid with a steering wheel than with a controller. Grid 2 was pretty much impossible and super frustrating to play with a steering wheel. The game was made for gamepads.
 
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News Comments > Team Fortress 2 Love and War Update Plans; New Trailer
7. Re: Team Fortress 2 Love and War Update Plans; New Trailer Jun 17, 2014, 21:42 SpectralMeat
 
Silicon Avatar wrote on Jun 17, 2014, 21:24:
Oh geez..

It got me to reinstall the game.
Mission accomplished
 
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News Comments > GRID Autosport Street Discipline Trailer
1. Re: GRID Autosport Street Discipline Trailer Jun 17, 2014, 21:41 SpectralMeat
 
They bring in these real world car racers to do the PR for this game yet the game is not a sim. It is an arcade game where the cars handle nothing like real cars in real life.
I don't understand the mixed message they are trying to go for with this game.
They can't even get the dang dashboard working properly wtf are they trying to achieve here?
 
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News Comments > Team Fortress 2 Love and War Update Plans; New Trailer
2. Re: Team Fortress 2 Love and War Update Plans; New Trailer Jun 17, 2014, 20:38 SpectralMeat
 

That was pretty awesome
 
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News Comments > Line Of Defense $99 Early Access
66. Re: Line Of Defense $99 Early Access Jun 17, 2014, 19:26 SpectralMeat
 
Dirwulf wrote on Jun 17, 2014, 17:25:
He couldn't help himself over a PC gamer. HAD to respond to the comments. Get yer popcorn.
There is a reason why his game is called line of defense
 
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4343 Comments. 218 pages. Viewing page 7.
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