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Real Name SpectralMeat   
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Nickname SpectralMeat
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Signed On Sep 4, 2002, 23:39
Total Comments 5173 (Guru)
User ID 14225
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
686. Re: Spaceship Ahoy - Elite: Dangerous Jan 20, 2015, 15:46 SpectralMeat
 
Mr. Tact wrote on Jan 20, 2015, 15:35:
Mind giving the specifics?
Remember the market is player driven even in solo.
If he gives specifics and we all start doing the same trade run the market may get flooded and no longer profitable.
With that said I have no clue how much of an influence a single player has on the market tbh.

This comment was edited on Jan 20, 2015, 15:57.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
684. Re: Spaceship Ahoy - Elite: Dangerous Jan 20, 2015, 13:36 SpectralMeat
 
Wow that is really good!
No wonder you have kick ass ships and a fat bank account
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
681. Re: Spaceship Ahoy - Elite: Dangerous Jan 20, 2015, 11:24 SpectralMeat
 
Mr. Tact wrote on Jan 20, 2015, 11:10:
*ugh* Insurance on a reasonably equipped Python -- $5.5M
Yeah but that ship itself cost 56mill or something. It's probably up in the 80-90 mill range when you have it well equipped.
Not really sure what you'd use it though, killing all the smaller ships would probably rack up your repair bill.
Also this doesn't make me want to run out and buy one as soon as I have the money for it.
I guess if you fly in a pack it can be a super powerful ship but solo not the best idea
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
678. Re: Spaceship Ahoy - Elite: Dangerous Jan 20, 2015, 10:09 SpectralMeat
 
I got 2 more stations to hit before I am back where my Cobra is parked. Can't wait to get out and kill some stuff, maybe do a few missions too.
This trade run makes lots of money but mindbogglingly boring.
The only excitement I got was yesterday when an Eagle interdicted me on my way to the station.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
676. Re: Spaceship Ahoy - Elite: Dangerous Jan 20, 2015, 08:51 SpectralMeat
 
Am I the only one still hauling rare goods?  
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News Comments > Sid Meier's Starships Announced
26. Re: Sid Meier's Starships Announced Jan 20, 2015, 08:39 SpectralMeat
 
eRe4s3r wrote on Jan 19, 2015, 22:22:
And at the end of the vid I spied a APP STORE icon, meaning it's gonna be a tablet game.. meh.
It is. It says it right in the announcement.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
672. Re: Spaceship Ahoy - Elite: Dangerous Jan 19, 2015, 22:41 SpectralMeat
 
Thanks for the info Vall
Man I wish I can afford a Python. That thing looks like a beast of a ship.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
671. Re: Spaceship Ahoy - Elite: Dangerous Jan 19, 2015, 22:40 SpectralMeat
 
Mr. Tact wrote on Jan 19, 2015, 21:26:
Vall Forran wrote on Jan 19, 2015, 14:48:
True. Multicannons also lack the range of lasers, so you might end up wasting a ton of bullets. Lasers have a damage drop off, but at least you can needle ships from 2km away.
The multi-cannons don't fire if the target is out of range.
That is true but even within range if you are kind of far say 2km ish you miss a lot with multi canons.
If you are up close multi canons rip pretty hard than.
 
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News Comments > Magnetic: Cage Closed Announced
1. Re: Magnetic: Cage Closed Announced Jan 19, 2015, 15:13 SpectralMeat
 
Looks pretty cool.
I like Portal like games
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
667. Re: Spaceship Ahoy - Elite: Dangerous Jan 19, 2015, 15:05 SpectralMeat
 
I see.
I never waste time scanning I just shoot when someone is wanted. I should start scanning
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
665. Re: Spaceship Ahoy - Elite: Dangerous Jan 19, 2015, 14:53 SpectralMeat
 
Why do you warrant scan?
Is that for missions only or do you want to know the bounty before you start shooting?
 
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News Comments > Sid Meier's Starships Announced
16. Re: Sid Meier's Starships Announced Jan 19, 2015, 14:17 SpectralMeat
 
Krovven wrote on Jan 19, 2015, 14:14:
I'm willing to bet this is more like Sid Meier's Ace Patrol. A smaller mobile focused game.
Yeah looking at the screenshots this does look like a mobile game
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
663. Re: Spaceship Ahoy - Elite: Dangerous Jan 19, 2015, 13:47 SpectralMeat
 
Ones the shields are down the multi cannons do a lot more damage than the lasers, especially if you are close.
I often fire them all at the same time to do max damage also but it is nice to have the option to use them separately.
 
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News Comments > Call of Duty: Advanced Warfare "Reverse Boosting" Bans
7. Re: Call of Duty: Advanced Warfare Jan 19, 2015, 13:16 SpectralMeat
 
Thanks for the feedback.
I didn't mind the MP when I've played on the free weekend, but it is not something I'd sit down and play for 8hrs a day.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
660. Re: Spaceship Ahoy - Elite: Dangerous Jan 19, 2015, 12:44 SpectralMeat
 
Yeah that is never a bad idea.
I've been killed by my life support running out of air on me as my ship was touching down on the landing pad.
The A rated one gives you like 15 minutes of air or something.
Glad to hear my setup works out for you though
Do you have the guns set on 2 different fire groups or all on one?
 
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News Comments > Call of Duty: Advanced Warfare "Reverse Boosting" Bans
5. Re: Call of Duty: Advanced Warfare Jan 19, 2015, 12:40 SpectralMeat
 
Is anyone playing this game online right now?
How is the MP?
Is it still popular? I kinda miss the old CoD games.
WaW was one of my favorites back in the day.

Edit: I've tried the MP on the free weekend and the graphics looked pretty dull. I don't know if some of my settings were off or the game just looks like that due to console graphics capabilities

This comment was edited on Jan 19, 2015, 12:48.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
658. Re: Spaceship Ahoy - Elite: Dangerous Jan 19, 2015, 12:11 SpectralMeat
 
Oh nice same setup I have  
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News Comments > Spaceship Ahoy - Elite: Dangerous
656. Re: Spaceship Ahoy - Elite: Dangerous Jan 19, 2015, 11:53 SpectralMeat
 
What ship did you fly and what loadout?
The Ai I am not really sure of. It's a hit an miss. Sometimes it whips my ass so bad with a Python or Asp, sometimes I mop up the floor with Anacondas.
 
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News Comments > Sid Meier's Starships Announced
2. Re: Sid Meier's Starships Announced Jan 19, 2015, 10:11 SpectralMeat
 
That was quick.
Beyond Earth just came out but I guess this was done by a different team
Will be interesting how this game connects with Beyond Earth.
This will also be out on tablets
 
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News Comments > Steam Top 10
28. Re: Steam Top 10 Jan 19, 2015, 09:55 SpectralMeat
 
Interesting how that DayZ mod managed to trigger the flood of DayZ-like games. This H1Z1 reminds me of that other one made by the Russian dev that also turned out to be a bust or ripoff or whatever. Survivor games and their drama  
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5173 Comments. 259 pages. Viewing page 6.
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