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User information for Squirmer

Real Name Squirmer   
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Nickname None given.
Email Concealed by request
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Homepage http://
Signed On Aug 28, 2002, 23:14
Total Comments 694 (Apprentice)
User ID 14094
User comment history
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News Comments > Bioshock (Not SS3) Announced
21. Re: Not SS3. But you know what? Oct 8, 2004, 20:12 Squirmer
I was preparing myself for this, but I'm still upset about the way they hyped the announcement.

I'm not sure why anyone was anticipating SS3, since EA has the rights to it. Blame Gamespot for their deliberate attempt to get people's hopes up by saying 'it will please fans of System Shock 2'. That implies a direct sequel, when they knew that was not the case.

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News Comments > Vampire-Bloodlines Movie
44. Re: No subject Oct 3, 2004, 21:53 Squirmer
You can't expect this to look as good as HL2, even if it's using the same engine. Bloodlines has a lot more going on behind the scenes, so they can't just pump resources into graphics. Name an RPG that looks better than Bloodlines. Anyone?

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News Comments > C-S: Source Next Week
6. Re: TFC Sep 29, 2004, 09:20 Squirmer
Why can't we get a DVD edition unless we pay $80???

I don't want 6 more cds!

Me neither. How pathetic. Still, I kinda want HL1 Source anyway, so ...

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News Comments > Saturday Q&As
11. Re: Eon of Tears Sep 26, 2004, 07:12 Squirmer
Games based on the Bible could be great, I think, if developers bring a kind of 'Last Temptation of Christ' attitude to it. Not a game for Christian audiences, but a game based on one of the most important pieces of literature in the Western world.

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News Comments > TRIBES Vengeance SP Demo
9. Re: clue me in Sep 10, 2004, 13:50 Squirmer
I seem to recall an interview in which a developer said they've put a fair bit of effort into the SP game. I think the story was written by Ken Levine, who also wrote the System Shock 2 story, so ...

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News Comments > Elder Scrolls IV: Oblivion Official
21. Re: No subject Sep 10, 2004, 12:50 Squirmer
Hopefully there's some world interaction this time. Not just the NPCs, but the whole environment was so non-interactive. You could only pick stuff up to put it in your inventory, and that was it. I want to be able to manipulate the world this time, not just walk through pretty pictures.

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News Comments > Transport Giant Add-on Revealed
3. Re: No subject Sep 6, 2004, 03:36 Squirmer
Of course we have also included specific Australian industries. You can now transport ostrich eggs, kiwis, kangaroo meat or opals.

Uh ... I think they mean emu eggs, not ostrich, and kiwis are associated with New Zealand, not Australia ...

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News Comments > Morning Q&As
3. Re: STALKER interview Aug 31, 2004, 08:15 Squirmer
The devs aren't promising the world? They've been promising some pretty amazing things, and I'm very sceptical about it. I'd love to be wrong, but they've made some really big claims.

Some of the stuff they're planning have me a bit worried too. Weapons that jam? Come on, not even a hardcore military sim like Op Flashpoint has that sort of anal detail. It doesn't sound like fun to me.

I'm keeping an eyebrow raised on this one.

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News Comments > Ghost Recon 2 X2
31. Re: Who cares Aug 26, 2004, 04:08 Squirmer
Ghost Recon 2 == DX 2:IW || Thief 3

DX:IW suffered from Xbox development and immature technology, but Thief 3 less so. That was still a great game.

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News Comments > Medieval Lords German Demo
6. Re: Comments Aug 26, 2004, 04:05 Squirmer
Thanks for the comments, Quboid. I've been keeping an eye on this, but I'll wait for the English demo before I try.

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News Comments > DOOM 3 Trailer
44. No subject Jul 31, 2004, 12:33 Squirmer
Doom 3 isn't going to advance shooter gaming. But it's going to polish it until it twinkles like a diamond. I've been slamming iD for making a remake of a 10 year old game (and I still think they're wasting their talent in a lot of ways), but even I'm getting excited. Bring on the demo, at least.

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News Comments > Thief Patch
17. Re: No subject Jun 19, 2004, 01:53 Squirmer
Uhh so your promoting a hack that was made to get around the bug that this patch fixes? Are you retarded?

Okay, I'll explain that program better: it lets you set difficulty in areas like how well an NPC can hear you, how well he can see you, how well he can feel you, how many hitpoints he has, how much damage he does to you, and how fast he attacks. It gives a LOT more customisation than four distinct difficulty levels give you. Like someone else said, you can set the loot requirements lower by selecting a lower difficulty, but this program will bump it back up to whatever settings you choose, so you can control loot requirements that way too.

Furthermore, the City sections in Thief 3 are always Normal difficulty, regardless of what difficulty you choose for individual missions. This program sets the difficulty for the WHOLE game, so you can play the City on Expert (or higher). Which is very good because there are plenty of places in the City that could almost be called missions in their own right.

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News Comments > Thief Patch
11. Re: No subject Jun 19, 2004, 00:58 Squirmer
Just pimping this great Thiefbot program that gives you custom difficulty:

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News Comments > etc.
10. Re: Thief 3 Jun 9, 2004, 19:57 Squirmer
Just when I start thinking I don't have enough reasons to avoid Thief 3 like the plague a really hideous impossible to fix massive bug pops up. Thank you.

I don't understand you. You're making yourself hate the game. I would have thought any self-respecting gamer would like to play a good game. Thief 3 is a good game. Great, even, regardless of the bug. You're really missing out.

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News Comments > Game Reviews
7. Re: DX:IW Jun 7, 2004, 19:57 Squirmer
Even many people who routinely bash the game still admit that it's 'okay'. It's certainly not the pile of crap that the more 'simple' reviews would have you believe. It just doesn't measure up to the original in terms of environment, story and characters. It is an advance over the original in gameplay terms, but many people are incapable of seeing that. The advances IW makes are below the surface, so most gamers won't realise it (and this includes people who call themselves 'hardcore' gamers).

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News Comments > Game Reviews
7. Re: No subject Jun 6, 2004, 05:56 Squirmer
Oh, and a lot of people consider the Cradle to be one of the best missions they have ever played, from any game. So folks, don't just take Ray's word for it. Have a look around. Even hardcore Thief fans like this game.

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News Comments > Game Reviews
6. Re: No subject Jun 6, 2004, 05:54 Squirmer
Framerate is lower, engine is even chunkier (that's saying a lot when looking at the Dark Engine,) Garrett can no longer swim, rope arrows are non-existent, the climbing gloves do not consistently work, the stupid loot twinkles now, the mist 'o level loads completely take you out of the game, there are ridiculous amounts of loot in the game (finished with over $40K), the NPCs magically respawn, the AI occasionally just wigs out, etc.

You cannot be serious. These are incredibly minor details that you DO NOT CARE ABOUT when actually playing. Not unless you're deliberately focusing on the negatives, in which case you've ruined the game for yourself.

I have a feeling a lot of people who don't like the game are the same people who hated DX:IW and went on a hate spree against Ion Storm. They slammed the game before they'd ever played it, and now find it impossible to look past the negatives. It's a real shame because Thief 3 is a fantastic game.

Even the person running thought the game was pretty good. Now that's saying something.

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News Comments > Specter of a Spector Departure?
56. Re: Shut up, fags. May 29, 2004, 10:20 Squirmer
I say fuck Ion Storm, They made one good game, Deus Ex, and thats about it. I will never forgive them for Daikatana.
They deserve whats coming to them. May they burn in Game Developer Hell where they will undoubtly end up being pulled by Eidos after all these job cuts.

Anyone who wishes game developers to fail really doesn't deserve a reply, but I will anyway. First of all, Daikatana was made by a totally different company, Ion Storm Dallas, not Ion Storm Austin who made Deus Ex. Second, if you bash Dallas, you at least have to acknowledge the other game they made: Anachronox, which is excellent.

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News Comments > Specter of a Spector Departure?
42. Re: My thoughts... May 28, 2004, 23:19 Squirmer
I don't care if a game is unpolished as long as it's good. DX:IW was a good game. I understand why a lot of people hate it, but underneath the presentation was quality game design. And it certainly wasn't a 'me too' game.

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News Comments > Specter of a Spector Departure?
39. Re: Warren Spector / DX2 May 28, 2004, 22:13 Squirmer
Making the game for xbox and pc at the same time is what hampered DX:IW... Not the technology....

I don't think you can separate those two issues.

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694 Comments. 35 pages. Viewing page 25.
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