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User information for Squirmer

Real Name Squirmer   
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Nickname None given.
Email Concealed by request
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Homepage http://
Signed On Aug 28, 2002, 23:14
Total Comments 668 (Apprentice)
User ID 14094
User comment history
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News Comments > Transport Giant Add-on Revealed
3. Re: No subject Sep 6, 2004, 03:36 Squirmer
Of course we have also included specific Australian industries. You can now transport ostrich eggs, kiwis, kangaroo meat or opals.

Uh ... I think they mean emu eggs, not ostrich, and kiwis are associated with New Zealand, not Australia ...

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News Comments > Morning Q&As
3. Re: STALKER interview Aug 31, 2004, 08:15 Squirmer
The devs aren't promising the world? They've been promising some pretty amazing things, and I'm very sceptical about it. I'd love to be wrong, but they've made some really big claims.

Some of the stuff they're planning have me a bit worried too. Weapons that jam? Come on, not even a hardcore military sim like Op Flashpoint has that sort of anal detail. It doesn't sound like fun to me.

I'm keeping an eyebrow raised on this one.

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News Comments > Ghost Recon 2 X2
31. Re: Who cares Aug 26, 2004, 04:08 Squirmer
Ghost Recon 2 == DX 2:IW || Thief 3

DX:IW suffered from Xbox development and immature technology, but Thief 3 less so. That was still a great game.

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News Comments > Medieval Lords German Demo
6. Re: Comments Aug 26, 2004, 04:05 Squirmer
Thanks for the comments, Quboid. I've been keeping an eye on this, but I'll wait for the English demo before I try.

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News Comments > DOOM 3 Trailer
44. No subject Jul 31, 2004, 12:33 Squirmer
Doom 3 isn't going to advance shooter gaming. But it's going to polish it until it twinkles like a diamond. I've been slamming iD for making a remake of a 10 year old game (and I still think they're wasting their talent in a lot of ways), but even I'm getting excited. Bring on the demo, at least.

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News Comments > Thief Patch
17. Re: No subject Jun 19, 2004, 01:53 Squirmer
Uhh so your promoting a hack that was made to get around the bug that this patch fixes? Are you retarded?

Okay, I'll explain that program better: it lets you set difficulty in areas like how well an NPC can hear you, how well he can see you, how well he can feel you, how many hitpoints he has, how much damage he does to you, and how fast he attacks. It gives a LOT more customisation than four distinct difficulty levels give you. Like someone else said, you can set the loot requirements lower by selecting a lower difficulty, but this program will bump it back up to whatever settings you choose, so you can control loot requirements that way too.

Furthermore, the City sections in Thief 3 are always Normal difficulty, regardless of what difficulty you choose for individual missions. This program sets the difficulty for the WHOLE game, so you can play the City on Expert (or higher). Which is very good because there are plenty of places in the City that could almost be called missions in their own right.

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News Comments > Thief Patch
11. Re: No subject Jun 19, 2004, 00:58 Squirmer
Just pimping this great Thiefbot program that gives you custom difficulty:

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News Comments > etc.
10. Re: Thief 3 Jun 9, 2004, 19:57 Squirmer
Just when I start thinking I don't have enough reasons to avoid Thief 3 like the plague a really hideous impossible to fix massive bug pops up. Thank you.

I don't understand you. You're making yourself hate the game. I would have thought any self-respecting gamer would like to play a good game. Thief 3 is a good game. Great, even, regardless of the bug. You're really missing out.

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News Comments > Game Reviews
7. Re: DX:IW Jun 7, 2004, 19:57 Squirmer
Even many people who routinely bash the game still admit that it's 'okay'. It's certainly not the pile of crap that the more 'simple' reviews would have you believe. It just doesn't measure up to the original in terms of environment, story and characters. It is an advance over the original in gameplay terms, but many people are incapable of seeing that. The advances IW makes are below the surface, so most gamers won't realise it (and this includes people who call themselves 'hardcore' gamers).

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News Comments > Game Reviews
7. Re: No subject Jun 6, 2004, 05:56 Squirmer
Oh, and a lot of people consider the Cradle to be one of the best missions they have ever played, from any game. So folks, don't just take Ray's word for it. Have a look around. Even hardcore Thief fans like this game.

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News Comments > Game Reviews
6. Re: No subject Jun 6, 2004, 05:54 Squirmer
Framerate is lower, engine is even chunkier (that's saying a lot when looking at the Dark Engine,) Garrett can no longer swim, rope arrows are non-existent, the climbing gloves do not consistently work, the stupid loot twinkles now, the mist 'o level loads completely take you out of the game, there are ridiculous amounts of loot in the game (finished with over $40K), the NPCs magically respawn, the AI occasionally just wigs out, etc.

You cannot be serious. These are incredibly minor details that you DO NOT CARE ABOUT when actually playing. Not unless you're deliberately focusing on the negatives, in which case you've ruined the game for yourself.

I have a feeling a lot of people who don't like the game are the same people who hated DX:IW and went on a hate spree against Ion Storm. They slammed the game before they'd ever played it, and now find it impossible to look past the negatives. It's a real shame because Thief 3 is a fantastic game.

Even the person running thought the game was pretty good. Now that's saying something.

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News Comments > Specter of a Spector Departure?
56. Re: Shut up, fags. May 29, 2004, 10:20 Squirmer
I say fuck Ion Storm, They made one good game, Deus Ex, and thats about it. I will never forgive them for Daikatana.
They deserve whats coming to them. May they burn in Game Developer Hell where they will undoubtly end up being pulled by Eidos after all these job cuts.

Anyone who wishes game developers to fail really doesn't deserve a reply, but I will anyway. First of all, Daikatana was made by a totally different company, Ion Storm Dallas, not Ion Storm Austin who made Deus Ex. Second, if you bash Dallas, you at least have to acknowledge the other game they made: Anachronox, which is excellent.

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News Comments > Specter of a Spector Departure?
42. Re: My thoughts... May 28, 2004, 23:19 Squirmer
I don't care if a game is unpolished as long as it's good. DX:IW was a good game. I understand why a lot of people hate it, but underneath the presentation was quality game design. And it certainly wasn't a 'me too' game.

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News Comments > Specter of a Spector Departure?
39. Re: Warren Spector / DX2 May 28, 2004, 22:13 Squirmer
Making the game for xbox and pc at the same time is what hampered DX:IW... Not the technology....

I don't think you can separate those two issues.

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News Comments > Specter of a Spector Departure?
37. Re: Warren Spector / DX2 May 28, 2004, 21:45 Squirmer
Sorry, I should clarify: DX1 was certainly a better game overall. But the people who worked on DX:IW knew about gameplay. I think it's nothing short of a tragedy that the great gameplay in IW was so hampered by the technology. Remember that Ion Storm created their own tech for the game, and they did it in less than 3 years. How long has HL2 been in development? Not to mention the simultaneous constraints of Xbox development.

I remember Harvey Smith saying he wished they hadn't made their own tech for DX:IW, because it was so hard to make a game at the same time. It's a real shame.

This comment was edited on May 28, 21:52.
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News Comments > Specter of a Spector Departure?
34. Re: Warren Spector / DX2 May 28, 2004, 21:05 Squirmer
I don't think most people realise why DX:IW was a disappointment. If you could look under the flaws, there's a very innovative game there. The gameplay is actually better than DX1's, but it was hard to get to because of poor performance and sloppy presentation. I firmly believe that DX3 would have been an excellent game, but we might not even see it now. We should be mourning the downsizing of a company like Ion Storm, because they were one of the few companies holding the torch of innovation.

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News Comments > Game Reviews
2. Re: Gamespot review May 26, 2004, 19:58 Squirmer
Yeah, that's a strange thing to say. But also in this new game you have more options: you can sell loot for goods, but you can also steal goods from the City in between missions if you want more. Sounds okay to me.

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News Comments > Ships Ahoy - Thief & Singles
37. Re: No subject May 26, 2004, 01:19 Squirmer
Another thing to keep in mind is that the guy at Gone Gold, who has finished the game, said it's perhaps even better than the first two. This guy, remember, hated DX:IW. But he seems to love T3.

Personally, I'm not trusting any reviews on T:DS. I don't trust them to be completely honest. I'm getting it myself, and then I'll judge.

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News Comments > Game Reviews
14. Re: This is a real upgrade... May 24, 2004, 22:54 Squirmer
I find it quite strange that this review calls it 'a terrific game' and gave it 4 stars, and you guys are saying it's a failure.

You would write off a Thief game because it has poor graphics?

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News Comments > Snowblind Unveiled
22. Re: No subject May 24, 2004, 02:16 Squirmer
I love all this criticism about a game none of you know anything about. It's so rampant at this place (on the whole internet really). As soon as a new game is announced everyone pounces with the same old lines: PFFT! OLD! UNORIGINAL! RIP-OFF! LAME! CONSOLES SUCK (an old favourite)!

Think about all the criticisms that would have been leveled at Far Cry: yet another shooter, set on a deserted island, with some sort of scientific experiment that made a whole bunch of monsters. It's as hammy as a ham could possibly ham, but it was a good game.

Oh, and obviously Eidos isn't aiming at the PC elitists who won't have anything to do with consoles, so I don't think they'll cry over your lost money.

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668 Comments. 34 pages. Viewing page 24.
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