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User information for Squirmer

Real Name Squirmer   
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Nickname None given.
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Homepage http://
Signed On Aug 28, 2002, 23:14
Total Comments 775 (Graduate)
User ID 14094
 
User comment history
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News Comments > Rag Doll Kung Fu Steam Plans
40. Re: Cheap distribution Sep 19, 2005, 19:11 Squirmer
 
Not much weight. If Vivendi's version is $25 & Valve's version never changed, this all means that I could buy a retail version of the expansion for $5 in the future, but Valve will still charge $13.

How do you know the $13 will never change?

And come on, $13 for an expansion. That is way less than your typical expansion costs, and yet people still complain that Valve is trying to screw them over.

 
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News Comments > Rag Doll Kung Fu Steam Plans
37. Re: Cheap distribution Sep 19, 2005, 18:46 Squirmer
 
One thing that bugs me is, that i found a huge pile of Hl2 Boxes, 19.90EUR a pop, in my local electronics store last week.

Yes, thats the same version Valve still sells for 49.94Dollar via Steam.

The whole thing about 'cheaper games through cutting out the middle men' already was kinda fishy, when they introduced it for the exact same price on steam, but not following retail reductions is getting ridiculous.


The HL2 expansion will only cost $12.95, and I'm guessing the retail price will be more. Which adds weight to the claim that Valve was required to charge full retail price under their agreement with Vivendi. They're no longer dealing with Vivendi.

And man, people are such tightasses around here. $13 is a bargain for a game. You didn't expect this to be free, did you? Why? It's not a mod.

 
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News Comments > Half-Life 2 Dystiopia Demo Patch
5. Re: No subject Sep 17, 2005, 07:56 Squirmer
 
I really don't know why people are complaining about bottlenecks. The point is to encourage teamwork. If you put in three different pathways for people to take, your team is split up. The bottlenecks encourage teamwork because you need everyone working together to push past the enemies and reach the objective. I love it that way, personally. Big gunfights at the airlock are very exciting.

Now if you don't like working in a team and prefer to go your own way, that's up to you. But maybe this game isn't suitable for you, since there's such a strong focus on teamwork.

 
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News Comments > Quake II as an MMOG
9. Re: Yeah right... Sep 17, 2005, 07:44 Squirmer
 
They're not considering buying Quake 2, but a game built with the Quake 2 engine base. There's a pretty big difference.

 
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News Comments > ESRB Demands Audit
35. Re: No subject Sep 13, 2005, 08:38 Squirmer
 
Nobody's trying to mess with 3rd party mods. ESRB is concerned with developer created content. They are trying to make sure that everything the developers put on the disk, ESRB is aware of. That's it.

Read the last paragraph again. It certainly sounds ominous, even though I doubt they could do anything.

 
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News Comments > Michigan's Violent Gaming Law
2. Re: No subject Sep 12, 2005, 22:16 Squirmer
 
I don't really have a problem with making it illegal to sell games to underage kids (in Australia the rating system is government-controlled, so I'm used to it). What I have a problem with is the different treatment given to other entertainment mediums. If you make it illegal to sell games, make it illegal to sell movies. Just focusing on games suggests there's something inherently more dangerous about games, which has not been proven by any study anywhere.

 
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News Comments > ESRB Demands Audit
6. Re: 3rd party mods Sep 12, 2005, 22:13 Squirmer
 
They can't possibly try to control 3rd party mods. The best they could do is pressure developers to make it as hard to possible to make mods, which would suck. I wonder how they plan to control downloadable, online-distributed titles ...

 
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News Comments > Dystopia Source Demo
11. Re: No subject Sep 10, 2005, 09:48 Squirmer
 
I quit after 4 minutes of half the people playing the game spamming it.

"I don't think so sister"
"I don't think so sister"
"I don't think so sister"
"I don't think so sister"


Ha, yeah that happened on the server I played on too.

The mod is very nice. It encourages teamwork, and so far people seem to be playing nicely with each other.

Overon, given the size of the download (only 88MB) I'm fairly certain you need HL2. You start it up using Steam, if you're wondering.

 
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News Comments > IGN Gets Foxy
1. No subject Sep 8, 2005, 10:22 Squirmer
 
Bah. It continues.

 
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News Comments > The Early Show
3. Re: DMOM&M Sep 1, 2005, 19:10 Squirmer
 
The big DM video won't run on my computer and the small one in tiny. Couldn't they release a medium size?

 
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News Comments > Ships Ahoy - rFactor
1. No subject Aug 31, 2005, 18:58 Squirmer
 
This is why I like digital distribution. I'm in Australia and a US$40 game would normally cost around AU$70 at least. But getting it digitally only costs $55.

 
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News Comments > Sunday Screenshots
12. Re: No subject Aug 28, 2005, 20:42 Squirmer
 
Bethesda says the speech files take up half the DVD.

 
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News Comments > Microsoft Goes Digital
5. Re: No subject Aug 15, 2005, 22:00 Squirmer
 
I don't WANT to enjoy a console gaming experience on my PC... Console games are often dumbed down (not always) and while some are quite fun, I don't think it's the optimum platform for games like RTS with a lot of options (requiring a keyboard) and more.

Uh ... where did it say 'the EXEtender technology will force developers to make dumbed down games designed for gamepads'? That's not what it meant.

 
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News Comments > Rag Doll Kung Fu Goes Steam
11. No subject Aug 13, 2005, 00:46 Squirmer
 
This is a great example of why programs like Steam are important. Hundreds of thousands of people will hear about this game through Steam, but it's highly unlikely that it would ever be distributed through the traditional publisher system. Looks like fun too.

 
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News Comments > Saturday Q&As
8. Re: Tom Hall Aug 7, 2005, 18:40 Squirmer
 
That was Joey 'chinaman' Liaw.

 
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News Comments > Unofficial Vampire Bloodlines Patch
19. Re: No subject Aug 7, 2005, 09:26 Squirmer
 
Oddly, this is one of those "love it or hate it" games. I rarely see anybody saying it was just "ok."

Well I kind of have a love-hate relationship with it, actually. I think the writing and the acting are superb, and some of the quests (like the disturbing stuff happening in Hollywood) are brilliant. But the amateurish implementation of their design -- and the broken design itself -- meant the game became a chore to play for me. For everything that pushed me on, something else pushed me away.

When all's said and done though, I'm glad Troika made the effort. I do like this kind of game, and not enough people are making them.

 
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News Comments > Unofficial Vampire Bloodlines Patch
9. No subject Aug 6, 2005, 21:11 Squirmer
 
It's clear that Troika had no idea how to make a first person game; just look at that horrible sewer crawl through corridor after identical corridor. That's a typical top-down RPG dungeon crawl quest applied to a first person engine with not a thought for how it would actually play.

 
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News Comments > Op Ed
2. Re: No subject Aug 6, 2005, 21:04 Squirmer
 
The author might not be right up to date on modern gaming, but that's a good article. It pokes holes in the old and tired arguments that gaming's critics throw out there. The most striking is the comparison of crime rates and gaming's popularity, something that isn't mentioned enough. It's good to see the media give a favourable impression of games, and dismiss its critics as the out of touch wrinklies that they are.

 
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News Comments > Saturday Q&As
3. Re: new mmo Aug 6, 2005, 20:44 Squirmer
 
How do you know? The game's not even out of pre-production yet.

 
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News Comments > Dark Messiah of Might & Magic Announced
32. Re: No subject Aug 4, 2005, 20:51 Squirmer
 
But why does it say "fantasy action game"? Does "fantasy action game" sound like "RPG" to you? Don't you think they would have used an industry standard naming scheme like "RPG" if that is what they wanted customers to expect?

I'm listening to people who have some knowledge of the game, who have called it an RPG. It seems they can't speak about it right now though, so I won't call them out.

Why not call it an RPG? Who knows, maybe Ubi doesn't think an RPG will sell, maybe when people hear 'RPG' they think of the usual top-down games rather than first person games with fully featured combat systems, maybe the target audience is action gamers rather than hardcore RPG fans. People have different definitions. Deus Ex was marketed as an action game, but I would call it an RPG, or RPG-lite. You might not. Calling your game an 'something-lite' is probably not good marketing, even if that's what it is.

Of course I'm just guessing, like everyone else, but my guesses are based on what people who have more knowledge than the rest of us have said. With that, I'm going to wait two weeks to get some more info.

 
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775 Comments. 39 pages. Viewing page 23.
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