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User information for Squirmer

Real Name Squirmer   
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Nickname None given.
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Aug 28, 2002, 23:14
Total Comments 668 (Apprentice)
User ID 14094
User comment history
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News Comments > Vampire Patch Plans
39. Re: Hmm... Nov 27, 2004, 18:47 Squirmer
Let's get something straight here. Bloodlines was not finished 6 months ago. Troika was not waiting for HL2 to be released before releasing Bloodlines. They never said this. They never even hinted at it. The idea that Bloodlines was done months ago is nothing but a rumour, and a false one.

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News Comments > Shellshock Sequel Plans
12. Re: That just defies all sanity Nov 26, 2004, 20:57 Squirmer
All those great games that sold poorly, and all these awful, woeful games that sell great ... No wonder there's so much confusion about what game to make, which audience to target, which platform to make it for. Success in this industry seems to be based on blind luck.

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News Comments > Half-Life 2 Authentication Follow-up
11. Re: Ready to play in 130 minutes??? Nov 16, 2004, 23:10 Squirmer
I just installed the five-CD game, and now it seems to be downloading MORE stuff, telling me: "Updating Half-Life 2: Ready to play in approximately: 130 minutes 54 seconds."
(it's coming in VERY slowly, sometimes it'll jump up to 131 minutes)

is this normal?? i'm sure the game is great, but i'm not happy about this wait. (or apparent problem)

If you're on a 56K connection it will take a long time. It took me about 90 minutes to install the game because I had to download a heap of stuff (even though I bought the retail version ...). 131 minutes sounds like a lot, but yes, there will be a wait.

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News Comments > Vampire Next Week
15. Re: Potential problem... Nov 9, 2004, 17:11 Squirmer
Either HL2 or Bloodlines better suck, because I won't be able to decide otherwise.

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News Comments > Spector Departs ION
36. Re: No subject Nov 8, 2004, 22:15 Squirmer
Making games is not unlike making a painting. Imagine if some famous artist is working on a great piece for a whole year telling everybody how great it is. It'll be greater than the Sisteen Chapel and change your life forever. But when he finally reveals it to the public the damn thing is half finished, pencil lines everywhere, and somebody punched a hole right through it.

You can pretty much apply countless analogies to crappy games. And Invisible War WAS a crappy game. Anybody who likes something for what it "could have been" and not what the fuck IT IS and how you were lied too should be shot for failing the human race.

But Ion Storm never hyped the game at all. The only hype came from (reasonable) expectations based on the original game. Ion Storm never said the game would be the greatest thing ever made or be all things to all people. (That's not to say they deliberately made it worse than DX1; just that they didn't hype it themselves.) I remember that during the run up to release people were complaining because there was very little hype: few interviews, few screenshots, few videos, what have you. It's amazing how poor memories become in these siutations.

Second, the good things about DX:IW are not what 'could have been'. There are plenty of interesting ideas implemented in final version. They might be hard to see because of poor presentation, but they are there.

This comment was edited on Nov 8, 22:17.
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News Comments > Spector Departs ION
25. Re: Meh Nov 8, 2004, 18:43 Squirmer
Wow, there's so much bullshit in this thread.

First of all, Harvey Smith left voluntarily. He was not fired.

DX:IW was a much more innovative game than it's given credit for, but the presentation was very poor. I understand why people didn't like it.

But Thief 3 was a great game. Don't let your 'hatred' or whatever of DX:IW blind you to that. Thief 3 was excellent.

And as I understand it, Ion Storm had a new studio director several months back, so Spector leaving doesn't seem very surprising.

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News Comments > Half-Life 2 Cleared Down Under
11. Re: No subject Nov 2, 2004, 15:32 Squirmer
This whole 'possibly banned' stuff was complete rubbish anyway. It was started by some idiot on a website who was basing his theory off another country's rating system.

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News Comments > Op Ed
1. Scotsman Oct 31, 2004, 06:54 Squirmer
That 'How computer games grew up' article is pretty bad. It implies the only reason people buy GTA games is because of their sexual content. People keep buying them by the truckload because they're simply great games. And the sexual content (hiring hookers) is an extremely small part of the actual gameplay. It doesn't sound like the journalist has played many games ...

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News Comments > Saturday Q&As
9. Scrapland Oct 30, 2004, 22:48 Squirmer
Wow, I didn't know the Rebel Act people (Severance) were behind Scrapland. It's good to see they landed on their feet, since Severance was a very nice game.

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News Comments > S.T.A.L.K.E.R. Delay
24. Re: *shrug* Oct 28, 2004, 04:13 Squirmer
Can you imagine Operation Flashpoint with loading zones? That game managed huge island maps, though admittedly it didn't involve all the interactions that Stalker will have.

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News Comments > Morning Q&As
14. Re: No subject Oct 22, 2004, 08:52 Squirmer
So not only do we need to activate our product, but we need to have a Steam account, presumably install Steam as well, and no doubt patches will only be available via Steam. Is Valve vying for Microsoft's title of most infuriating software developer?

It's just a game, Valve, not an entire fucking home entertainment software setup. Go easy.

This comment was edited on Oct 22, 08:53.
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News Comments > No Vampire Multiplayer
46. Re: more reasons MP woulda been great Oct 12, 2004, 04:17 Squirmer
So yeah, I was hoping Vampire would be a true FPS/RPG hybrid. But instead, it looks like it will be mostly another CRPG with an FPS view.. a description used on the Deus Ex games by one review.

I would have said Morrowind is much more a CRPG from an FPS viewpoint. That's what I'm afraid Bloodlines will be too, instead of taking advantage of that 3D environment. The Deus Ex games are more geared towards letting you play how you want within that environment, not limiting your choices to traditional RPG stats, attributes, whatever.

I hope Bloodlines is not similar to Morrowind in that way (I don't even think Oblivion will be similar to Morrowind in that way!).

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News Comments > No Vampire Multiplayer
12. Re: Does it? Oct 11, 2004, 20:19 Squirmer
A good multiplayer game these days is essentially like saying it needs to compete with UT2k4 or Battlefield. Those games had huge budgets and were developed for multiplayer.

That's the issue, I think. With all these dedicated MP games out there, making an MP mode for Bloodlines would be a lot of effort for little payoff. It's just not worth it.

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News Comments > Bioshock (Not SS3) Announced
33. Re: Not SS3. But you know what? Oct 8, 2004, 21:23 Squirmer
Screenshots and release dates aside, I'm really interested in the kind of design behind this game (from what I can gather from that article anyway). Emergent gameplay is exciting stuff, and it sounds like Bioshock will have a very interactive and reactive environment.

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News Comments > Bioshock (Not SS3) Announced
21. Re: Not SS3. But you know what? Oct 8, 2004, 20:12 Squirmer
I was preparing myself for this, but I'm still upset about the way they hyped the announcement.

I'm not sure why anyone was anticipating SS3, since EA has the rights to it. Blame Gamespot for their deliberate attempt to get people's hopes up by saying 'it will please fans of System Shock 2'. That implies a direct sequel, when they knew that was not the case.

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News Comments > Vampire-Bloodlines Movie
44. Re: No subject Oct 3, 2004, 21:53 Squirmer
You can't expect this to look as good as HL2, even if it's using the same engine. Bloodlines has a lot more going on behind the scenes, so they can't just pump resources into graphics. Name an RPG that looks better than Bloodlines. Anyone?

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News Comments > C-S: Source Next Week
6. Re: TFC Sep 29, 2004, 09:20 Squirmer
Why can't we get a DVD edition unless we pay $80???

I don't want 6 more cds!

Me neither. How pathetic. Still, I kinda want HL1 Source anyway, so ...

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News Comments > Saturday Q&As
11. Re: Eon of Tears Sep 26, 2004, 07:12 Squirmer
Games based on the Bible could be great, I think, if developers bring a kind of 'Last Temptation of Christ' attitude to it. Not a game for Christian audiences, but a game based on one of the most important pieces of literature in the Western world.

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News Comments > TRIBES Vengeance SP Demo
9. Re: clue me in Sep 10, 2004, 13:50 Squirmer
I seem to recall an interview in which a developer said they've put a fair bit of effort into the SP game. I think the story was written by Ken Levine, who also wrote the System Shock 2 story, so ...

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News Comments > Elder Scrolls IV: Oblivion Official
21. Re: No subject Sep 10, 2004, 12:50 Squirmer
Hopefully there's some world interaction this time. Not just the NPCs, but the whole environment was so non-interactive. You could only pick stuff up to put it in your inventory, and that was it. I want to be able to manipulate the world this time, not just walk through pretty pictures.

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668 Comments. 34 pages. Viewing page 23.
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