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User information for Squirmer

Real Name Squirmer   
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Nickname None given.
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Homepage http://
Signed On Aug 28, 2002, 23:14
Total Comments 748 (Apprentice)
User ID 14094
 
User comment history
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News Comments > Loot Drop's Tom Hall/Brenda Brathwaite Kickstarter
10. Re: Loot Drop's Tom Hall/Brenda Brathwaite Kickstarter Oct 3, 2012, 11:11 Squirmer
 
I can't believe how childish you people are. Romero makes one bad game over a decade ago and now everything he does is a scam/shit/worthless? Grow up.  
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News Comments > Guild Wars 2 Password Attacks
3. Re: Guild Wars 2 Password Attacks Sep 7, 2012, 21:19 Squirmer
 
eRe4s3r wrote on Sep 7, 2012, 20:34:
maybe wouldn't be a problem if their password system accepted the full range of ASCII symbols and not just keyboard typable symbols....
?

It would be exactly the same problem. You could have a super long password with the most complex mix of symbols possible, but it still means fuck all if you use the same username and password on an insecure fansite.
 
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News Comments > Guild Wars 2 Stress Test Tomorrow
21. Re: Guild Wars 2 Stress Test Tomorrow Aug 15, 2012, 07:42 Squirmer
 
Turglar wrote on Aug 14, 2012, 21:54:
Cool so I only have to pay full box price to stress test their servers. Where do I sign up?

What makes you think you're entitled to play the game for free? There have been a lot of pre-purchases and they have all the people they need to test the servers. Why would they open up access to a freeloading little runt like you?
 
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News Comments > Guild Wars 2 Beta Details
45. Re: Guild Wars 2 Beta Details Jul 10, 2012, 03:52 Squirmer
 
I still don't think Axis has actually played the game. He sounds like someone who plays another MMO and feels threatened by this one.  
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News Comments > Guild Wars 2 Golden Rules
29. Re: Guild Wars 2 Golden Rules Jul 5, 2012, 07:53 Squirmer
 
Zetler wrote on Jul 5, 2012, 07:22:
Some people are calling GW2 the savoir of the MMO industry, well if this is the savoir then please let the genre die. For all it's pretentious "nextgen" trappings GW2 is just a over streamlined and soulless theme park. There are times when I'm playing this game where I had to go make coffee or take out the trash out and my quests still got done thanks to a zerg of nameless Charrs.

Its as if someone determined that WoW was too "hardcore" because it required a pulse and a person to be in front of the computer. So they engineer a MMO in which an antisocial drooling simpleton can complete the content. Why even bother with the game then? Why not just streamline it some more by following the load screen with a choice of level cap tier rewards for your class and a link to the cash shop??

Well you definitely haven't played the game, because I can't imagine that someone who has would say something this silly.

But on the off chance you are that silly ... First of all, they weren't your quests. If you were AFK, any events that started around you were just things that happened in the world, regardless of your presence. And if you were AFK, you didn't get rewarded for them.

Some of the events are quite easy to complete sometimes, but some are very difficult. One of the most common complaints after the beta weekends, in fact, was that the content was very hard. It's not consistent, because it's hard to be consistent with so many variables in public events, but overall the difficulty was much higher than most other MMOs. It's simply wrong to say you coast through the game, which also suggests you haven't actually played it.

You sound like a WoW (or some other MMO) player feeling threatened by GW2. I don't see why. There are many games out there that have the traditional trinity system, the traditional quest hub system, the traditional solo content system. There are plenty of games that will satisfy you. But it's not a bad thing that GW2 is doing things differently, and an awful lot of people seem to agree.
 
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News Comments > Guild Wars 2 Golden Rules
27. Re: Guild Wars 2 Golden Rules Jul 5, 2012, 07:44 Squirmer
 
Axis wrote on Jul 4, 2012, 23:26:
^ Someone never played GW1 or realize a game sequel should improve upon (or in the very least equal) the gameplay of the original title.

I have played GW1 quite a lot. GW2 is certainly different but it makes great advances in the genre. They may not be advances that you like, but that's your problem. You're welcome to ignore the game if it's not appealing to you, but the fact remains your criticisms don't make sense.
 
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News Comments > Guild Wars 2 Golden Rules
17. Re: Guild Wars 2 Golden Rules Jul 4, 2012, 22:42 Squirmer
 
NKD wrote on Jul 4, 2012, 16:38:
All this will do is give critics a laundry list of claims to throw in their face when they don't make good on them.

But they are making good on them. We've played the game. We know.

I don't know what kind of problem you and Axis have, but it seems like either you haven't played the game at all, or you have some weird grudge against it. In any case your criticisms are nonsensical.
 
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News Comments > The Secret World Launches
31. Re: The Secret World Launches Jul 4, 2012, 01:58 Squirmer
 
Trevellian wrote on Jul 3, 2012, 12:11:
I beta tested this game and thought it was one of the most uninteresting, boring MMOs I had played in years. How anyone could think this game was important to the MMO genre is beyond me. It wasn't even impressive graphically, the character models alone looked amateur and had clunky unlifelike animations. I can usually find something redeeming in most MMOs after a few weeks, but with this one the most redeeming moment was uninstalling the beta and playing something else.

I felt the same way. I don't know what people are seeing in it, except maybe the setting, which won't be enough to justify the business model. The MMO part of this game is very poor, so it has no staying power.
 
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News Comments > Guild Wars 2 Stress Test Next Week
39. Re: Guild Wars 2 Stress Test Next Week Jun 22, 2012, 10:28 Squirmer
 
NKD wrote on Jun 21, 2012, 17:13:
PR spinnage. By doing their stress test only for preorders and only for a small window during off-peak hours, they avoid any of the perception that their servers aren't ready for launch.
Very America-centric of you. It's peak hours for much of Europe, and their Euro player base is probably just as big if not bigger than the US one.

There might be some PR influence, but ArenaNet's clearly been doing genuine testing of this game, not just beta-marketing.
 
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News Comments > Guild Wars 2 Stress Test Next Week
38. Re: Guild Wars 2 Stress Test Next Week Jun 22, 2012, 10:21 Squirmer
 
Veterator wrote on Jun 22, 2012, 06:19:
Yeah I heard good things about it. But it's been like that with other games and I ended up being disappointed with what they thought was fun. I mean it's kind of general rule that I like to try games first, especially if I am going to be paying full price. MMOs are just one of those things, even fixed price MMOs because GW had 4(?) expansions, I suspect GW2 will have a number of expansions you'll need to continue to on soon enough resulting in a good 150-200 dollar investment if you buy them as they are released.

I totally understand not buying something without trying it, but it's silly to accuse the game of costing $150-200. If you pay the $60 box price and don't like it, then it's cost you $60, nothing more. And if you do like it, you can then decide to buy expansions or not.
 
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News Comments > Dishonored Gameplay Trailer
17. Re: Dishonored Gameplay Trailer Jun 2, 2012, 06:51 Squirmer
 
wtf_man wrote on Jun 1, 2012, 18:54:
Hmmm... did Harvey Smith finally pull his head out of his ass?

I guess maybe Arkane Studios and Raf Colantonio gave his shoulders a good tug.

We shall see.


Maybe you should get your head outta yours.
 
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News Comments > DayZ Modification for Arma II
47. Re: DayZ Modification for Arma II May 16, 2012, 21:54 Squirmer
 
PHJF wrote on May 16, 2012, 19:34:
a terrible, horrible, broken game called ARMA

Betraying your ignorance here. Arma 2 is none of these things.
 
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News Comments > Guild Wars 2 Stress Test
30. Re: Guild Wars 2 Stress Test May 12, 2012, 01:31 Squirmer
 
InBlack wrote on May 11, 2012, 03:10:
As for Guild Wars 2, I think it would be a better strategy to let 'everyone' in for a stress test. Its a great way to demo your game and its a great way to spread some goodwill around.

They would succeed at crashing the servers, but that's about all. There's no need for more testers; they already had 'hundreds of thousands' playing during the beta weekend, from pre-purchases alone, and the servers filled up insanely quickly.

A victim of their own success perhaps, but I doubt they're upset about it.
 
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News Comments > John Romero's Shooter Plans
19. Re: John Romero's Shooter Plans Apr 6, 2012, 02:28 Squirmer
 
Wraith wrote on Apr 6, 2012, 02:18:
All you ever were, was a level designer for the most advanced engines ever made.
A level designer on a game with some of the best level design ever seen.

If you're suggesting Doom was only successful because of its technology, you're not qualified to give critical commentary on any videogames.
 
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News Comments > John Romero's Shooter Plans
18. Re: John Romero's Shooter Plans Apr 6, 2012, 02:24 Squirmer
 
D_K_night wrote on Apr 6, 2012, 02:19:
And wasn't ION Storm(does it still exist?) just focused on iOS games?
I'm used to a lot of ignorance in comment threads about videogames, but this takes the cake.
 
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News Comments > etc.
10. Re: etc. Mar 11, 2012, 19:42 Squirmer
 
eRe4s3r wrote on Mar 11, 2012, 18:53:
And who the hell cares? Every N7 edition has it included for free anyway

Not sure if you're being serious here. You do know the collector's edition costs more money, right? So no, it's not included 'for free'. It's included when you pay more money.
 
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News Comments > Evochron Mercenary Patch & New Demo
6. Re: Evochron Mercenary Patch & New Demo Jan 27, 2012, 20:23 Squirmer
 
nin wrote on Jan 27, 2012, 14:24:

Wonder why steam doesn't have the demo...

The demo is actually the full game but time limited. That might not work too well with Steam.
 
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News Comments > More Mass Effect 3 Bonus DLC
19. Re: More Mass Effect 3 Bonus DLC Jan 26, 2012, 20:38 Squirmer
 
Fion wrote on Jan 26, 2012, 15:39:
Why do I get a sneaking suspicion that Bioware is worried about this game so they are throwing all kinds of bonuses at purchasers.

I don't think so. They're using the game's guaranteed success to convince their fans to buy more and more extraneous rubbish besides the game itself. Gotta maximise the profits.
 
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News Comments > Skyrim Collector's Edition Shockingly Large
2. Re: Skyrim Collector's Edition Shockingly Large Sep 7, 2011, 21:56 Squirmer
 
Almost as big as the hole in your wallet.  
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News Comments > Deus Ex: Human Revolution Q&A
31. Re: Deus Ex: Human Revolution Q&A Aug 16, 2011, 10:29 Squirmer
 
Oh you guys, listen to you with your 'gameplay in service of the story' guff. This a video game. Gameplay comes first. You rewrite and mould your story around the gameplay. Some designers still get this but it seems fewer and fewer do.  
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748 Comments. 38 pages. Viewing page 11.
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