See the problem is, most of us still suffer from the fallacy that a company as large as microsoft ...The problem with Microsoft is that they must cater to their corporate customers and shareholders. That's why it took them so damn long to implement popup blocking: their biggest customers rely on popups to generate ad revenue and Microsoft couldn't risk pissing them off. Only after Firefox began to take off did they realize they had no choice. A completely ass backward way to treat a program like MSIE, let's not make the experience better for those who actually use the program, but rather let's turn it into a revenue generating scheme for our shareholders.
I imagine a Christian game would be about as entertaining as Christian rockI just like seeing developers do something different, risky, and out of the box. Even if the result is bad I give them high marks for trying. I imagine creating an FPS without blood, gore, sex, violence, or Satan worship and still be entertaining for adults and appealing to kids would be a very tall order.
HL2 uses BSP trees too.I thought almost all modern FPS engines did. Unreal has always used BSP and it's been famous for its ability to do really huge (spacious) levels. Older technologies (e.g., portals) supposedly had problems with long lines of sight and large outdoor areas, but I thought BSP did that kind of thing really well. But I ain't no engine programmer.
The only thing that had me scratching my melon was how to fuel the research system. When I discovered that capturing structures gives you research points I had cleared the last hurdle toward knowing the rules.Thank you thank you thank you! The last few times I played I was really trying to upgrade things. I had guessed that it was the number of Darwinians you made so I spent a lot of extra effort capturing as many souls as I could, but it didn't always seem to work and I guess when it did "work" it was just coincidience.
PLaying this demo made me feel like I had just picked up a C64 gameAgreed. I've been so disappointed with the AAA glitzy games that have come out the last couple of years, with their hundreds of thousands of polys, bump mapping, realtime lighting ... blah blah blah ... and their crappy boring gameplay. It's nice to pick up something that's fun for a change and doesn't try to be more than it is.
What kind?A Dell wireless keyboard and mouse combo. Came with the system.
Hey are cordless mice actually slower in responsivnessI have a cordless optical mouse and I detest it. It completely sucks for games. Now I don't know whether it's the cordless part o the optical part or maybe a combination of the two, but I'm going back to the corded variety as soon as I can.
... and no address/contact is listed.Yup. Same here. Very pissed off. Although in my case I'm also working on putting maps online so I wanted to take a look at their interface and see what I could steal or crib.
...Doom 3 engine ... handle large open spacesNow I can't remember the who it was but some piece of game news had a developer mention how real-time lighting, shaders, etc., just didn't work with wide-open spaces and long lines of sight. As for Doom 3 specifically, I have no idea whether it is any better or any worse than today's engines with similar graphics capabilities. I do know the levels were designed first and foremost to look good and to make the monsters look good rather than to be fun. I suspect that's why things were so dark, to make the shadows look better and so we'd appreciate how the flashlight reflected on things and cast great shadows. I personally think the idea of "horror" was a secondary consideration.
There are allready cracks that don't require an internet connection whatsoever.Really? I didn't know this. I know everyone was predicting it but I was kind of waiting to see how the Steam model would play out wrt pirating. So people really have managed to crack/pirate HL2? That's too bad.
He created his own game company to be in charge of games based off his movieAre you SERIOUS?? I had absolutely NO idea! We're both talking about Vin Diesel, right? Vin Diesel started up his own game company for his movies?? How come I never heard about this (I read Blues everyday, 6 times a day in fact)?? That's so bizarre. I'm impressed, and, yes, I DO hope the trend spreads to other super mega movie stars.
Chronicles of Riddick ... I do have to say it is one of the best games I have played this year.It boggles the mind. That a mindless crappy crappy Vin Diesel movie could make a decent game, let alone a great game. But I've heard this as well and my copy should be waiting for me when I get home from work today. I can't wait to load it up and give it a go. Seriously, who would have thunk it?
I was about to sign up with Netflix, but a few friends I know said they weren't too happy with them because you usually have to wait forever to get new releasesI dunno. I've had Netflix for a year now and I always get my DVDs a day or two sooner than they say I will. I haven't noticed declining quality as my subscription has aged. But: a) I live very close to their main distribution center. b) I don't rent very many popular movies.
While the game suckedI actually think Daikatana was more fun than Doom 3.