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User information for Anon Anon

Real Name Anon Anon   
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Nickname Icewind
Email Concealed by request
ICQ None given.
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Homepage None given.
Signed On Aug 21, 2002, 18:44
Total Comments 1365 (Pro)
User ID 13929
 
User comment history
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News Comments > Neverwinter Nights 2 Patch
4. Re: I tried really hard myself Apr 11, 2007, 20:07 Icewind
 
So far, I don't care for it either. I took my monk as far as to the last few minutes of the game, right before what my guide told me was the last dungeon. I just couldn't finish it. not because the last dungeon was hard, but because it felt like a chore. Like you two guys said, the AI was atrocious. I was constantly having to instruct them and getting frustrated when they kept reverting to flat-out suicidal behavior. Even the built-in AI routine selector didn't work right. Seemed weird to me.

I didn't care for NWN1 either though, to be honest. I only started playing it when the really good user content started coming out. Shadowlords, Dreamcatcher, Forge of Fury, Sunless Citadel, the Eye of the Beholder, Elegium Eternum, Daggerdale, ect...

I recently reinstalled Baldur's Gate 2 and plopped my goldbox games into DOSbox, so you can imagine where I'm getting my D&D fix if I'm not getting it from NWN2.

Hopefully, some user created content will come out that will make the game fun. Just about everything that NWN1 lacked (Horses, multiple henchmen, tradeskills, advanced crafting, demi-human races being playable, ect...) were hacked in via the mod community, so I hope after a year or two NWN2 follows suit.

 
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News Comments > Shivering Isles Bug
13. Re: No subject Apr 10, 2007, 03:30 Icewind
 
I would normally think that Half-Elf, but a box popped up after the Argonian's death saying "you have killed the quest giver and this quest cannot be completed" or some such thing. According to some board members I talked to about this on beth's site, it wasn't suppose to happen.

Eh well. I hate lizardfolk anyway.

As for what the "bug" does, it apparently uses up all the item IDs in the game at some point, eventually causing no new items to spawn or previous items disappear to make room for the new ones. That could be devestating if one of those removed items is a crucial quest item.

I remember a bug in Vanilla Oblivion where supposedly you would suffer huge framerate drop after your 150th hour of play in any one saved game slot. there was a hack to solve it, but my longest save slot is at about 87 hours, so I never encoutnered it.

This comment was edited on Apr 10, 03:34.
 
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News Comments > Shivering Isles Bug
11. No subject Apr 10, 2007, 01:53 Icewind
 
Well, I checked that website and looked at the Form ID (hex number) of an item after dropping it, and apparently I'm ok. It's still at FFxxxxx. I also checked it by taking their other test, which was drop an item, save, then reload and see if it was still there and it was.

I think the script messing up was just do to some random variable Bethesda didn't account for. Insufficient Q&A budget perhaps? Typical of them...and others.

I might as well DL the fix now before it DOES become a problem though. Hope no one finds themselves too far gone and is unable to recover their save. Talk about shitty programming.

 
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News Comments > Shivering Isles Bug
9. No subject Apr 10, 2007, 00:58 Icewind
 
Sounds like Gothic 3. You basically have bugs that will cripple NPC/plot scripts even when you aren't in those cells in which they initially fire.

My save game is around 60 hours, and I noticed when I hit sheogorath's city that the lizard asking for the Fork of Horipulation, after conversing with me, turned around to see every guard in town (and some townspeople) attack him. Caused chaos throughout the city as factions bumped up against each other and half the town lay dead at my feet...without me even unsheathing my sword or casting a single spell.

I thought maybe it was suppose to be that way, you know, his city being the seat of madness and all of that...but by the looks of this bit of news, I guess not.

 
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News Comments > Evening Consolidation
5. Fuzzy Math Apr 4, 2007, 01:35 Icewind
 
Didn't Blue post a news story from Gamespot a few days ago where it was said that the PS3 was statistically outselling the Xbox 360 or some simple shit?

Right this very minute the Sony PR team must be thinking of some off-handed "Fuzzy math" way to spin this.


 
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News Comments > Team Fortress 2 Details
57. Over-dramatic, sensationalist war movies Mar 23, 2007, 19:33 Icewind
 
right, so why were you saying they filmed it like a cartoon?

Because it was.

All it lacked was giant mallets and a talking mouse. It didn't even *try* to look authentic. Though, really, that was the point. If it had been even the smallest bit authentic, you wouldn't be here talking about it.

It would have instead been on the history channel sandwhiched between a WW2 documentary and R. Lee Ermy's mail call.

 
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News Comments > Elder Scrolls IV: Oblivion Patches
14. Facts Mar 23, 2007, 16:27 Icewind
 
One of the great things about Stalker is that it does not hold your hand, just dumps you into the world and lets you figure it out, like Bethsoft used to.

No kidding. Talk about Daggerfall flashbacks.

I've said it before and was told I was only lying so I could seem cool to the rpgcodex (A lame site to be sure) **ck suckers, but I'll say it again:

Daggerfall was when Bethesda peaked. It has been downhill from that point on.

I'm glad you like the modding community - however, to say it is essential is a gross over-exaggeration.

Are you a console gamer turned PC Gamer? Maybe, because this 21 year veteran of PC gaming considers end-user modding to be the sole reason why I buy the PC version of multi-platform games like Oblivion.

As with Morrowind, I went through Oblivion once without ANY mods, just to prove I could beat the game without help. Then after decimating this painfully unchallenging game with a Breton Spellsword, I downloaded around 40 different mods (Mostly for GUI/Graphics/Sound enhancements) and re-played it as a custom class using custom made armor, weapons, and a few houses.

The end result? I ended up juicing another play-through out of an otherwise mediocre CRPG...something that wouldn't have been possible were it not for gameplay enhancing mods.

Then I went back to Daggerfall.

This comment was edited on Mar 23, 16:29.
 
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News Comments > On WoW Bans
6. Yawn Mar 22, 2007, 11:30 Icewind
 
Any company which is stupid enough to run off paying customers doesn't deserve their business. I hope the people who get banned take their money to a game developer which deserves it.

Agreed.

Really, why do they ban these folks anyway? Because they want the game to be "cleaner" for the legit folks? Why should they give a heck anyway? Everyone knows MMORPG fans bitch about stuff like that but still play (and pay) anyway...so just collect the money and let the fans cry and moan about it. Lord knows they'll find something else to moan about eventually.

Cracks me up how the "fans" cry about gold farming, yet the Chinese Gold Farming companies make millions a year.

Blizzard takes this crap hole of a game almost as serious as its unwashed fanbase.

 
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News Comments > FASA Rumor & Follow-up
10. No subject Mar 21, 2007, 19:20 Icewind
 
Guess this kills any hope of a Shadowrun RPG coming out. Well, kills it even further then it already was.

Someone mentioned Xbox live. They could have released the Genesis Shadowrun RPG via XBLA and I promise it would have sold well.

 
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News Comments > Saboteur Revealed
9. Re: No subject Mar 18, 2007, 05:01 Icewind
 
+10 points awarded for the most original whining ever in a thread about a game no one's going to force you to buy or play.

I'll add to the whine, however, I'm not wasting my time whining about being "forced to buy" a game, Oh no Meatfarce my friend:

I'll instead whine that 90% of PC Gamers out there are mouth breathing simpletons who think the 585th WW2 era computer game they buy will be fun, even though they are aware that the whole setting has been done to death.

Yes, thanks to the slope-headed imbeciles who buy them and then *sigh* and admit they do it out of compulsion rather then actual love of the game (Elf Shot The Food, I'm looking at you) I can thankfully say that I won't have to worry about any non-WW2 inspired war games coming out any time soon.

Hooray for the lowest common denominator.

Eugenics, anyone?

 
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News Comments > Valve on Games for Windows
2. Doug isn't funny Mar 12, 2007, 18:55 Icewind
 
I'm not sure if MS is trying to expedite the death of PC gaming, but if they are making more money in the console market I could easily see them trying. They have been known as a rather unscrupulous bunch.

Bingo. Someone on Blues who actually *thinks*. Congratulations!

Valve is dead-on here. I know it makes people here seem cool and hip to their geek friends if they hate on Valve, but this company has always been dead on about the industry and what is happening within it. The success of CS, Steam, and the HL franchise is proof of that. This Doug Lombardi comment is just another example to add to the others.

The bottom line here is that anyone with a modicum of intelligence can see that Vista is setting Pc gaming back another 10 years. More driver issues then WinME, weaker legacy support then even Win2K, and horrible backwards compatibility are just some of the myriad of issues gamers who foolishly upgrade have to tolerate.

Glad to see Doug didn't sell out.

 
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News Comments > Steam Plans
9. Re: No subject Mar 11, 2007, 05:06 Icewind
 
Wrong I have a garage load of 80's and games AND games consoles that you never heard off back from the time of a proliferation of home brew machines, the problem is, nobody wants the games. Remember the Amiga, people EMULATE that, same for the NES, tech is fast enough to do that you know. Nobody wants the hassle of finding compatible TV' to connect them to.

Newsflash, the games arnt worth diddly and anyway the media degrades.

Keep dreaming that dream of getting rich on your old "tech" junk.

Wow, you have read older posts of mine where I basically trumpet the merits of emulation and have been flamed/trolled/insulted for being an emulation lover, right? Kid, I've been into the emulation community since 1995, I think I know a thing or two about it. Heck, you can see two of my NES hacks on Zophar's domain, and they've been there since the site's glory days in 98.

As for getting rich off of my old stuff, Actually, on ebay, old games go for a lot if they are kept up. I sold Panzer Dragoon Saga (for the Sega Saturn) for 180 bucks on ebay last year. I sold River city ransom for HALF that. It was pristine as well. Clean box, untouched manual, even smelled new.

I saw a friend sell snatcher for the Sega CD for 120 three months ago. So I don't really see what you mean.

But uhhh, Moo baby. Here's the real kicker here kid...you are a burger flipper just like every other blues devotee. Another wet stain on your Burger King uniform and you'll get demoted to fry cook, am I right?

I love tormenting Blues-ites because they think they're special.

As for getting rich, I'm a F&AM. I get paid quite well for doing nothing in a job I didn't even have to earn. It's called being born into a thick bloodline. Something you aren't terribly familiar with I assume. Flame, troll, bite your lip...it will do you no good. Because behind the monitor little child...we both know what's there.

Keep dreaming, Moobaby. Keep dreaming.

 
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News Comments > Piracy versus PC Gaming
255. Oh Wow, I Smell Lies! Mar 11, 2007, 03:55 Icewind
 
I love what that fool of a man Broussard is saying on the fileshack version of this board. What a goddamn tool.

Basically, he is over there saying how Gears of War would never sell 4 million on the PC the way it did on Xbox...and some astute PC gamer called him on it and stated the FACT that G.O.W. is a subpar FPS that just isn't good enough to be a hit PC game, and what does this imbecile Broussard say?

Oh, I don't know, I was too busy laughing at the fact that he's two months away from collecting my trash and flipping burgers. Basically, he said GOW deserves its hype and that it earned those sales figures.

Bullcrap.

I have GOW. I bought into the hype and grabbed it. I beat it in two days. Roughly 4 hours of play. I stretched it out by going through Hardcore mode...that lasted another 4-5 hours making the game last a grand total of FIVE days.

The multiplayer consisted of only one game mode cleverly disguised to look like three, and only allowed 4 on 4. Ick! So, yeah, I went back to HL2DM and CS:S.

It's a fact Broussard, GOW is not good enough to be a hit PC Game. PC Gamers are nowhere near as likely to put up with short, shallow games like GOW on their platform. You see how horrible Quake 4 did, didn't you? Or how badly Unreal 2 did? We won't put up with that, unlike the console kiddies who will lap up anything like hungry dogs.

See, Piracy is a SYMPTOM, not the CAUSE of PC Gaming's decline. People torrent games because they aren't going to pay 50-60 bucks for a game that is a shallow as Duke Nukem's gene pool and as empty and soulless as the strippers on level 2 of his game. Got it?

I have several friends whom you would consider pirates, and they rarely buy PC games. The only time they DO buy them is when a game DESERVES their money. I've even asked them why they torrent, and that is the always their answer: "I won't buy something that isn't worth it".

Look at the drek that the PC Game world has dropped on us in the past 7 years. Has there been a good PC RPG since Fallout 2? Has there been a good FPS since the original UT and Q3a? Has there been a decent Diablo clone since Diablo 2? No, no, and a big NO on the third one.

Don't blame piracy, blame yourselves. Make shallow, uninteresting, unchallenging pieces of sh*t and guess what you'll see? People downloading the iso off of a torrent.

As for not pirating an MMO, that's bullcrap too.

I have a friend on xfire now who DL'ed the WoW client and plays on a player run server where the level cap is 250. Apparently, there are several of these servers and you don't even need to pay Blizzard to play on them.

Research Mr. Broussard. Research.

Also, Laundry. Chop chop!

Mr. Broussard should be cleaning my laundry in about a week. You know, when the money he is getting for pretending to work on games runs out!

 
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News Comments > Steam Plans
6. Re: No subject Mar 11, 2007, 03:31 Icewind
 
What do you do after you install the game and image the disc? Nothing it just sits there being wasted. Thats what happens to mine.

Save them for my collection, what else?

I have boxes and manuals dating back to the mid 80's. The earliest of which is Pool of Radiance for my commodore 64...the game that made me a PC Gamer.

I guess I'm the only one who has roughly 250 NES games still in their original boxes with pristine manuals ready to be sold by my son on ebay once he gets old enough to realize what his dad has?

Ehhh...maybe so.

 
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News Comments > Saturday Consolidation
4. Re: PS3 UT3 keyboard/mouse!!! Mar 10, 2007, 22:21 Icewind
 
Tumbler:

I don't know, I used a mouse and keyboard for the PS2 FPS game "Red Faction 2". It worked quite well. All I did was put a small end table in front of my chair for the KB+Mouse and that was all it took to create a comfortable setup. I have no idea why the prospect of KB+M on a console bothers you so much.

 
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News Comments > Half-Life 2: Episode Two to be Longer (Too)
25. Re: No subject Mar 9, 2007, 13:27 Icewind
 
You'd have to be a twit not to see the difference between this and other release date "Whining". Normal release date whining is pathetic, I'll agree to that, but this is something different.

The difference is that Episodic gaming was advertised as being just (quote) "Short waits" inbetween each episode. No one expects release dates to be held up as stone-engraved edicts from on high, but when you advertise episodic content and hype it up as a "Short wait" only to have it take over a year for each chapter, you've earned that whining. 18 months is not a short wait. Was anyone really expecting 14-18 month waits inbetween each episode? Not anyone I was talking to about this. I was thinking more along 4-6 months at the longest.

What makes this even worse is that when the Elder Scrolls expansion comes out in two weeks, it will have been about one year (12 months) since the release of the main game...meaning that a confirmed 40 hour RPG game expansion was done in less amount of time then a 6 hour FPS episode. Don't you find that really pathetic?

Don't bring up Portal or TF2 either...they are both FPS's, and as such, are nowhere near as complicated as a "sandbox" RPG like ES:O.

Development time for an 8 hour FPS "episode" should be a lot less then a 40 hour RPG expansion.

 
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News Comments > Shadowrun & Windows LIVE "Gold" Accounts
45. Re: No subject Mar 6, 2007, 02:57 Icewind
 
Except how much the console gaming audience actually buys games from these stores? It's well-known that the overwhelming majority of gamers get their games from Best Buy and Wal-Mart. Now, if all the console gamers who shopped there started talking about their shiny new PCs, I'd be more inclined to believe you.

To put it bluntly, those folks shopping at Wal-Mart for their PC Games are not the kind of gamers that you really want to include in this comparison. Those folks don't really "game" on their PCs, they just occasionally pick up a title that they heard mentioned online somewhere and play it casually for a few weeks before going back to Metal Gear Solid and Final Fantasy. OR they are part of our over 30 old codger crowd who don't have the time, patience, or nerves to put up with the riff-raff you find at your average Gamestop.

What I'm referring to are the "hardcore" gamers who came to the PC to get at games they otherwise couldn't experience on their console(s). These folks are the only new blood coming into PC Gaming. You don't see little Junior skipping consoles and going straight to PC...it just doesn't happen.

Why, you ask? Because nowadays Console graphics can compete (to a somewhat decent degree) with PC Games.

When we were young, console games looked like total garbage compared to the Home computers. There was no need to go for that Atari 2600 when you had Infiltrator running on your C64. Just look at the difference between Pool of Radiance on the NES and the IBM version. Or the advanced 3D engine in Ultima Underworld compared to Starfox on the SNES (Which was released significantly later then UW) to see what I'm talking about.

Basically, what I'm saying is, most new gamers go right to consoles, then after they get addicted to the hobby, begin eyeing up the PC. I'm willing to bet that less then 10% of new gaming PC purchases are that kid's first experience (or will be their first experience) with gaming.

This comment was edited on Mar 6, 03:03.
 
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News Comments > Shadowrun & Windows LIVE "Gold" Accounts
40. Re: No subject Mar 6, 2007, 02:30 Icewind
 
Erm, what exactly are you basing this off of..? I see no evidence suggesting that console gamers make up a large portion of the PC gaming demographic. Logic suggests otherwise, in fact.

Just an informed opinion, really. Walk into any EB or Gamestop store and observe. Talk. Start up a quick conversation. I'm a frequent after-work customer to my two local stores and over the past ten years I've noticed a big change. That change being that a lot of console kiddies are walking onto our playing field and setting up camp.

We long-time PC gamers are so used to this platform being untouchable by the console kiddies that we never really saw this coming.

The reason why you don't see it (Or simply don't believe it) is because you don't go out *there* and observe what's happening the way an obsessed freak like me does. Back in 97-99, I managed a software Ect. store and even saw it happening back then. I was witnessing a mass influx of so-called "Newbies" into the PC Gaming hobby. You can thank "Easy" and "accessible" games like Diablo, The Sims, and later WoW, for that.

Now as I chat up the current manager, I hear these kids come in talking about their first PCs and how they finally get to try Neverwinter Nights 2 and Warhammer.

...and I hear them when they come back the next day and whine about it.

 
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News Comments > Shadowrun & Windows LIVE "Gold" Accounts
35. Re: No subject Mar 6, 2007, 01:23 Icewind
 
After the first couple of games come out that require a subscription to play a regular ol' shooter online when the five shooters sitting next to it have the same thing for free, the market will decide whether free alternatives will always exist.

I used to think that. If we were having this same discussion 7 years ago, yes. The problem now is that a good chunk of PC gamers are just console gamers who "have" a PC. Their consoles come first, and they develop different views on gaming (and different expectations) because of this. They are used to paying for the right to play online.

I mean, heck, how many people play FFXI on the 360? It sold rather briskly from what I've heard. FFXI players not only pay the Gold fee, but also the MMO subscription as well. Same with PSU and EQA. Console gamers are used to paying double. These folks now make up a sizable portion of the PC gaming crowd as well.

Also, MS knows they have everyone's balls in a vice. If someone gets suckered into getting Vista this early, they'll just as easily be suckered into this.

Big companies don't like you to get anything for free. This is why the RIAA hates the internet and why you'll have your bandwidth sliced in a couple years.

 
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News Comments > Shadowrun & Windows LIVE "Gold" Accounts
30. Mmm....nah Mar 6, 2007, 00:53 Icewind
 
They also know that in order to charge for something you have to give something.

Fair enough, I'll give you that. What you fail to realize though is that this isn't jsut *any* business. All Microsoft has to do to warrant such a pay-to-play scheme feature is to say something like this at a press conference:

"This fee helps us to provide PC Gamers the best services, support systems, and features in their online games. With in-game match making, cross platform play, stat-tracking, chat rooms, unique avatars, and the chance to create their own online identity, we feel that we are ushering in a new era in the once cold, dark land of PC Gaming! One that previously was only known to consoles!"

Something along those lines will do just fine, I'm not their PR man.

I've been a PC Gamer for 23 years, a console gamer for 20, and an "online" gamer for 11, so after all this time I feel I've picked up on how the business (and the hobby it raped) conducts itself. Trust me here, this idea isn't stupid to Microsoft. This is the same company that thought making their first system (and its controllers) big enough to be considered lethal close combat weapons was hip and trendy in the era of "small is king". Not to mention the whole "Zune" thing.

Trust me, nothing is considered either risky or insane to Microsoft.

 
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1365 Comments. 69 pages. Viewing page 46.
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