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User information for Anon Anon

Real Name Anon Anon   
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Nickname Icewind
Email Concealed by request
ICQ None given.
Description
Homepage None given.
Signed On Aug 21, 2002, 18:44
Total Comments 1394 (Pro)
User ID 13929
 
User comment history
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News Comments > ZeniMax Buys Machinegames
3. Re: ZeniMax Buys Machinegames Nov 5, 2010, 15:52 Icewind
 
Well, as long as they give EA and Activision some competition, I'm game.  
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News Comments > Icewind Dale 2 Complete on GOG.com
1. Re: Icewind Dale 2 Complete on GOG.com Nov 4, 2010, 21:59 Icewind
 
One of my favorite end game D&D battles was in IWD2. I loved how they set it up. Not to spoil anything, but you can't even kill the end bosses. You have to trick them into destroying themselves.  
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News Comments > Dark Age of Camelot Patched
2. Re: Dark Age of Camelot Patched Nov 4, 2010, 17:13 Icewind
 
Hard to believe DAoC is still around. Played it around November/December 2001. Like all MMORPGs, it didn't last me much longer than a couple months.

 
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News Comments > Relic on GFWL and Steamworks
28. Re: Relic on GFWL and Steamworks Nov 4, 2010, 15:13 Icewind
 
I have to laugh at the people upset about the "constant" patches to Steam.

I've been using Steam since HL2 came out in the fall of 2004. I've never seen a Steam client patch last more than 20 seconds.

If you can't wait less than half a minute to play your game then you have issues.
 
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News Comments > Morning Legal Briefs
5. Re: Morning Legal Briefs Nov 3, 2010, 17:40 Icewind
 
Beamer wrote on Nov 3, 2010, 15:56:
This whole thing is based around Postal 2.

...and what's funny about it is that Postal itself was a game that was purposely lampooning the violent video game industry and spitefully doing it in the face of all of its detractors.

It was a game that existed for one reason and one reason only: To tick off Jack Thompson.
 
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News Comments > Perry: Gaikai "Ready to Launch"
6. Re: Perry: Gaikai Nov 3, 2010, 14:53 Icewind
 
elefunk wrote on Nov 3, 2010, 14:38:
You guys realize that Gaikai isn't remotely a competitor to OnLive, right? Like, they're not similar at all, in any way shape or form, in business models.

Right?

From Gaikai's website's official FAQ:

Gaikai is a cloud-based gaming technology that allows users to play major PC and console games like Call Of Duty or World Of Warcraft instantly, with one click. No download or install required.

From OnLive's own official support page:

The OnLive® Game Service is a revolutionary, on-demand video game platform capable of delivering the latest and most advanced games instantly over a broadband connection on virtually any PC or Mac®, or on an HDTV, via OnLive's MicroConsole™ TV Adapter.

So enlighten me wise one, what's the difference here?
 
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News Comments > Dragon Age Facebook Game
12. Re: Dragon Age Facebook Game Nov 3, 2010, 14:31 Icewind
 
So when will the Dragon Age 2 trailers featuring Marilyn Manson's latest single be released?
 
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News Comments > Perry: Gaikai "Ready to Launch"
4. Re: Perry: Gaikai "Ready to Launch" Nov 3, 2010, 14:28 Icewind
 
Wait...so there are two cloud gaming services now? I thought OnLive was the only one.

I guess America's measly 3mbps average broadband speed is good enough to stream a modern FPS perfectly across the wires then? Common sense tells me otherwise.
 
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News Comments > Borderlands Patch
16. Re: Borderlands Patch Nov 3, 2010, 02:37 Icewind
 
I had the PC one. Played it on PC for 3 months, but eventually moved to the console version. Sad to say, but this game was made for the consoles. I'm as diehard a PC fanboy as they come (Look at my post history) but even I have to admit that the PC version was a redheaded stepchild to Gearbox.

It isn't jsut the lack of true Widescreen or the DRM either. It's the fact that the GUI still doesn't work properly, the game has shitty multi-core support, the game is finicky with the recent ATI drivers, the microphone controls are hidden away in the .ini files, and it uses Gamespy for its matchmaking...

and there is no latency indicator next to the games that pop up in the browser as a result of that.

Buying it for the Xbox not only helped me avoid those problems, but it made the GUI much easier to manage. Which is odd for an arthritic old man like me who prefers the ease of us a Keyboard gives me.
 
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News Comments > Ships Ahoy - James Bond 007: Blood Stone
5. Re: Ships Ahoy - James Bond 007: Blood Stone Nov 3, 2010, 02:19 Icewind
 
Really bad timing putting it up against Goldeneye for the Wii. Even though it is a Wii game, the Goldeneye game at least has its pedigree going for it, though probably not much else.

What they should do is make an FPS/RPG hybrid like Deus Ex. Have it so bond can choose who to manipulate, who to work for and where to go through dialog or non-linear mission paths. Using DX1 as a guide, you'd have a good game on your hands that would stay true to the source.
 
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News Comments > Quote of the Day
15. Re: Quote of the Day Oct 29, 2010, 17:03 Icewind
 
Didn't Ken Levine also say that "the future of the PC [are games like] Farmville, F2P MMOs and Web games"?

Yeah, most of these guys are clueless.

You become and stay a PC Gamer because of 3 things you won't get on the consoles:

1:Mods

2:No multiplayer restrictions (Though they are trying to fuck us over)

3:Better visuals

As for the PC being about "Generic Shooter #572" or whatever that guy said, it's utter bullsh*t and proves that you aren't very knowledgeable.

What about Torchlight? The Witcher? Planescape? S.T.A.L.K.E.R.? Neverwinter Nights? Diablo 2 and later, Diablo 3? These are all PC only games (Don't hold your breath for that Witcher console port or that planned stalker x360 trilogy) that drastically heightened the bar.

Or wonderful programs that bring back classics in a modern age like Exult, DOSbox, PCSX2 or MAME?

Let's face facts: consoles are for kids or people with low incomes who can't afford the superior platform of the PC.
 
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News Comments > Zenimax Buys Tango Gameworks
2. Re: Zenimax Buys Tango Gameworks Oct 29, 2010, 03:41 Icewind
 
I don't think this is the last time we'll see a Japanese developer signing with a western developer. They keep talking about how they need to reach out to a western audience and I suppose this is how they intend to do it.

Let's hope "making a game appeal to a western audience" doesn't just mean making the heroes look like middle aged steroid addicts.

Quantum Theory, I'm looking at you.
 
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News Comments > Neverwinter Nights on GOG.com
24. Re: Neverwinter Nights on GOG.com Oct 27, 2010, 18:55 Icewind
 
Fond memories. I remember my mod, which I made way back in late 2003, was put in a top ten list on the official boards for "Cleric" themed adventures. A very tiny award, but something I look fondly back on. If only I had the same level of free time now that I did then, the wonderful things I could be making.

Though I hope everyone understands that NWN1 had its DRM removed completely by the second to last patch. Fan outcry in the forums forced them to remove the securom, since it was causing havoc with several configs at the time.

Some of my favorite player mods:

The Dreamcather series
The Forge of Fury
The Sunless Citadel
Daggerford
Wyvern Crown of Cormyr
and of course Hordes of the Underdark, the official Bioware expansion.
 
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News Comments > Borderlands Patch Next Month
5. Re: Borderlands Patch Next Month Oct 27, 2010, 18:50 Icewind
 
Creston wrote on Oct 27, 2010, 18:02:
Eh, didn't this level increase patch already get released? Right before Claptrap's DLC was available???

Creston

Well, it's funny you should mention this, since it's causing quite the stir in the official forums.

See, they originally said it would be released the same time as the GOTY version...it wasn't.

Then they said "October"...well, it wasn't.

Now they just say "November".

I made the mistake of buying the Claptrap DLC because I thought it would have the level cap increase within it, but it doesn't. Since I don't want to waste the quest experience I'll get in it I've been letting it sit on my HD gathering dust. I won't play the new DLC until the cap is raised.
 
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News Comments > Ships Ahoy - Star Wars: The Force Unleashed II
8. Re: Ships Ahoy - Star Wars: The Force Unleashed II Oct 26, 2010, 21:32 Icewind
 
I just recently figured out how to get Dark Forces 2: Jedi Knight working in Vista64, so I'll be busy playing that instead.

It's a shame that companies don't go back and look at what made that (and to a lesser extent, Outcast) work so well.

The powerful one-slice-and-a-limb-is-cut-off lightsabers and the Indiana Jones style jumping/leaping/running that was so fluid and nonstop.

I didn't particularly care for TFU1, but beat it anyway. I hear my one big gripe with it (The lock-on) hasn't been fixed, so I don't see what they spent their money on this time.
 
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News Comments > Evening Mobilization
2. Re: Evening Mobilization Oct 26, 2010, 01:05 Icewind
 
The forgotten 6th reason:

6: Because hipsters don't look cool unless they have apple products glued to their palms.
 
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News Comments > Blizzard on the DOTA Trademark
13. Re: Blizzard on the DOTA Trademark Oct 25, 2010, 14:34 Icewind
 
If Blizzard can fight Valve for the DOTA trademark, than I guess that means John Carmack & Id can fight Valve for Team Fortress, since TF was originally a part of Quake and therefore built and played by the old Quake community.

You hear that Carmack? Sue them!

Christ. Blizzard needs to just STFU and finish D3.
 
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News Comments > Diablo III Details, Trailer
9. Re: Diablo III Details, Trailer Oct 23, 2010, 04:43 Icewind
 
Health Orbs.

No attribute point distribution

Giant spiky WoW-style shoulder pads

Automatic skill learning at lvl up/No skill trees.

 
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News Comments > Quote of the Day
10. Re: Quote of the Day Oct 22, 2010, 00:13 Icewind
 
Dungeon Keeper was pure genius, he shouldn't sell himself short.

Now his current gen stuff is mostly dumbed down kiddie-shit, but his god games? Awesome stuff. Especially the first DK.
 
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1394 Comments. 70 pages. Viewing page 22.
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