User comment history
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| News Comments > StarForce Revival Q&A |
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| 13. |
Re: StarForce Revival Q&A |
Jun 16, 2009, 23:33 |
Parallax Abstraction |
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they have paying customers in those markets? wow! A sizable number of European developers and publishers still use StarForce. Many games that are released here without it have it on the Euro releases. It hasn't had the backlash there that it has here. I imagine since StarForce is Russian, they're an easier company to deal with if you're from those territories. |
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| News Comments > Morning Consolidation |
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| 3. |
Re: Morning Consolidation |
Jun 12, 2009, 16:12 |
Parallax Abstraction |
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| It is starting out with older games (like a year or two old games such as Mass Effect) as a test but they've hinted that new games could show up on the service if they get good initial response. |
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| News Comments > Morning Consolidation |
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| 1. |
Re: Morning Consolidation |
Jun 10, 2009, 10:56 |
Parallax Abstraction |
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| Strange, dozens of other developers are writing titles for the PS3 and don't seem to be having too many problems with it. And many of these developers don't have Valve's resources. I guess its a question of whether the install base makes it worthwhile. It may not in North America but the PS3 is fairly big in Europe and one would think Valve games sell there too. |
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| News Comments > 1C Games Sale |
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| 2. |
Re: 1C Games Sale |
Jun 10, 2009, 10:53 |
Parallax Abstraction |
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Agreed on King's Bounty. It gets really difficult but it is fantastic. If you like Heroes of Might & Magic, you're guaranteed to love it.
I am really tempted to pick up Cryostatis but the demo ran at single digit frame rates on my new machine, even with the detail turned down. They just put out a patch that's supposed to improve performance but I don't know how well it works. |
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| News Comments > GRIN Layoff Rumor |
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| 9. |
Re: GRIN Layoff Rumor |
May 28, 2009, 00:04 |
Parallax Abstraction |
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| This is too bad to hear as there is some real talent at GRIN. Their PC GRAW games were fantastic. But they got stuck with some movie license titles that didn't have the budget they should have (how the Hell did a tiny little shovelware publisher like Evolved Games get the Terminator license anyway?!) and it doesn't really look like they took the best approach with Bionic Commando rearmed. This is a studio that went from only a few people to a massive system with 4 different offices very quickly. Unless every game you put out is a huge hit, I don't know how one expects to sustain that. Still sucks though. I would really love to hear the story behind how Evolved got the rights to produce Terminator games over someone larger and more established. I guarantee you that their limited resources were a big part behind why GRIN ended up having to produce such a short game. |
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| News Comments > 38 Studios Acquires Big Huge Games |
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| 2. |
Re: 38 Studios Acquires Big Huge Games |
May 27, 2009, 10:57 |
Parallax Abstraction |
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This was still one of THQ's dumbest business decisions in recent memory. They bought BHG (presumably for a decent sum of money) and then within 18 months, put them up for sale without them even announcing any projects. They undoubtedly made far less off of them than they were purchased for.
I'm happy to see this developer find a home at least though. Hopefully 38 Studios can run things better. |
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| News Comments > Mafia II Delay |
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| 3. |
Re: Mafia II Delay |
May 26, 2009, 20:08 |
Parallax Abstraction |
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| So wait...their fiscal year 2010 concludes on April 30, 2010 but these games are due in the first half of said fiscal year so that means that are due some time late this calendar year no? Weren't these already supposed to be holiday titles? |
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| News Comments > PC Terminator Salvation Recalled |
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| 18. |
Re: PC Terminator Salvation Recalled |
May 20, 2009, 19:44 |
Parallax Abstraction |
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| I don't even know why developers continue using InstallShield. I've used it before and it is buggy, unintuitive, bloated crap. There are so many other installers (some of them cheap or even free) that do so much better a job. |
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| News Comments > Take-Two v. 3D Realms Documents |
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| 38. |
Re: Take-Two v. 3D Realms Documents |
May 15, 2009, 19:45 |
Parallax Abstraction |
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5. 3DR runs out of money. They go to TT - who has the rights to publish the game - and ask for $5m to finish the game. TT says no and in an attempt to cap on their $12m, decided to buy the Duke IP for $30m. Of course its worth more than that, but publishers are righteous bastards and $30m for the Duke IP to a dev looking for $5m is nothing short of a firesale. And an insult. 3DR said no (I wouldn't do it either) and walked. I'm curious Derek, what leads you to believe that the Duke franchise is worth more than $30M? There's been basically nothing released from the franchise recently except the XBLA port and Manhattan Project and anyone who isn't old enough to remember DNF from the beginning probably has no attachment of it. What factors would make it worth that much? |
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| News Comments > Take-Two Suing 3D Realms |
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| 18. |
Re: Take-Two Suing 3D Realms |
May 15, 2009, 10:15 |
Parallax Abstraction |
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Please...12 years in development and Take-Two was simply taking Apogee's word that they were completing the game? Most publishers actually set milestones and check in on a games development, they are just as complicit in letting this go on as Apogee is for not completing it. Take-Two wasn't funding the game. They did pay for the publishing rights but they didn't own the IP. Their job was just to put the game on shelves and that doesn't give them a lot of control over what the developer does.
I'm more surprised by the venue than the lawsuit. New York state court? Not a federal court or a Texas state court in Apogee's jurisdiction? Unless the publishing contract specified New York state court as the venue for disputes, I don't see how New York state court has jurisdiction. Take-Two is based in New York city so that's probably why they filed there. Usually in suits like this, the plaintiff will try to set their "home" territory as the venue. |
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| News Comments > Morning Consolidation |
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| 4. |
Re: Morning Consolidation |
May 13, 2009, 11:34 |
Parallax Abstraction |
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They're a barrier from dumping shovelware onto the services, I can't really sympathize with devs here. God forbid there be some actual standards to prevent people from being totally ripped off! While the amount of shovelware on the 360 and PS3 is far less (largely because the Wii and DS are much cheaper to develop for), there's no shortage of rip-off garbage on either system. And this "certification" Microsoft touts and which delays all the GFW patches is a joke. I can't count on both hands the number of 360 titles that game out with game breaking bugs that had to be patched later. When Bully came out for 360, it randomly froze on every player. It took them almost a month to patch that out and anyone who bought the game and didn't have a 360 on Live was basically screwed. The certification process delayed the Castle Crashers patch for months, even thought he same certification let the game ship with utterly broken netcode that made the patch necessary in the first place. I'd be all for this layer in the process if it actually prevented "release now, patch later" title but it has failed at that. |
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| News Comments > BioShock 2 Multiplayer Details |
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| 11. |
Re: BioShock 2 Multiplayer Details |
May 8, 2009, 13:41 |
Parallax Abstraction |
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| Dark Sector is pretty good. Nothing really spectacular but a solid, competent corridor shooter with some neat mechanics. It's worth checking out. On consoles, you can find it for like $9 in some places and I think it's like $20 on PC. |
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| News Comments > 3D Realms Closing? |
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| 55. |
Re: 3D Realms Closing? |
May 7, 2009, 11:53 |
Parallax Abstraction |
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Who owns the IP? Does T2 own Duke Nukem Forever but 3D Realms the Duke Nukem franchise? What do Apogee and Deep Silver have to do with it Take-Two owns the rights to publish Duke Nukem Forever if it ever gets finished. They don't own the IP, they just owns the rights to release the game. Apogee and Deep Silver are currently developing Duke Nukem Trilogy for the PSP and I think the DS. They own the rights to develop and release that game. None of these companies owns the entire Duke Nukem IP currently. I imagine someone will buy it from 3DR and there's a good chance it will be Take-Two. Since 3DR just folded yesterday, it's way too early for companies to announce a bidding war. |
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| News Comments > 3D Realms Closing? |
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| 45. |
Re: 3D Realms Closing? |
May 7, 2009, 11:12 |
Parallax Abstraction |
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Actually dsmart, given that the company is closing due to lack of funding, I don't think it's a stretch of the imagination to think that Take-Two will be the primary party interested in purchasing the IP. They spent 20mil funding development for a large part of that time and retain publishing rights. You claimed they owned the IP, that's different than being first in line to buy it. They also never put any money into development of DNF. George Broussard has more than once relished in the fact that 3DRealms was self-funding development of the game, clearly a strategy that doesn't work in this economy when you don't have other products bringing in cash. If Take-Two had put money into the project, they would have been able to force it to release and would have done so long ago. They also wouldn't have to buy the IP as the debt would have guaranteed its transfer to them upon 3DRealms' closure. I'd love to see a link to a story that said they were shopping it around to another publisher because no story I've read about this mentions that.
This is truly a shame as while DNF was deservedly the butt of many jokes, this is a developer with a long and memorable history. Nice to see so many people laughing about a bunch of likely hard working developers losing their jobs because a game didn't come out that didn't affect your lives in any way and which nobody here would have played anyway (those that didn't steal it anyway.) I wonder how these people would feel if they lost their job and a bunch of people laughed at them and said they deserved it just because they worked somewhere that hadn't released a product in a while but told them their job was secure.
This comment was edited on May 7, 2009, 11:15. |
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| News Comments > THQ Financials |
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| 7. |
Re: THQ Financials |
May 7, 2009, 01:11 |
Parallax Abstraction |
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That's far less than the $1.2 billion EA lost. Yeah but THQ doesn't have nearly as much cash in the bank as EA does. If they have another year like the one they just came off of, that's probably it for them. I hop they can turn it around. |
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| News Comments > Empire Interactive Closing |
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| 5. |
Re: Empire Interactive Closing |
May 5, 2009, 14:50 |
Parallax Abstraction |
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Silverstar Holdings are probably having financial trouble of their own, they'll be sacrificing the acquired businesses to keep their core afloat. I suppose but man, they didn't acquire Empire that long ago. They also own just them and Strategy First. That's pretty much the entirely of Silverstar's business. I guess they'll be going under themselves soon enough. |
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| News Comments > Windows 7 RC |
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| 6. |
Re: Windows 7 RC |
May 5, 2009, 12:48 |
Parallax Abstraction |
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| I've been waiting to replace my aging laptop until Windows 7 comes out. I'd been considering getting not a netbook but a small laptop with an Atom processor (like the Asus N10J) but supposedly while these can't run Vista well, they run Windows 7 very nicely. Anyone have experience running it on netbooks? |
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3042 Comments. 153 pages. Viewing page 40.
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