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User information for Gerry Corcoran

Real Name Gerry Corcoran   
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Nickname Parallax Abstraction
Email Concealed by request - Send Mail
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Description
Homepage http://geekbravado.com
Signed On Jul 12, 2002, 18:05
Total Comments 3348 (Veteran)
User ID 13614
 
User comment history
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News Comments > PC Bastion This Month
6. Re: PC Bastion This Month Aug 6, 2011, 10:09 Parallax Abstraction
 
nin wrote on Aug 6, 2011, 00:53:
Wasn't overly impressed with it. Demo felt like Diablo lite.



That was my initial reaction too but it actually gets better quickly. It has some mechanics rooted in Diablo for sure but the fighting system goes in a very different direction once you level up a bit. I'm actually really enjoying it and while I'm not even a quarter through, I've heard the story actually gets really interesting later. I also thought the narrator would grate on me but amazingly it doesn't. They've done an amazing job at making sure he never repeats himself and has multiple lines to cover the same thing. I think I've only heard lines repeated maybe 2-3 times in about 3 hours of play. It really surprised me.
 
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News Comments > Morning Consolidation
11. Re: Morning Consolidation Aug 5, 2011, 19:02 Parallax Abstraction
 
When the majority of gaming becomes disposable crap with the depth of a spoon like Angry Birds and Infinity Blade, I will find another hobby.  
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News Comments > RAGE "Basically Done"
12. Re: RAGE Aug 2, 2011, 16:01 Parallax Abstraction
 
venomhed wrote on Aug 2, 2011, 15:09:
We have gone over the piracy no piracy debate forever. Try before you buy, no demo, then I find other avenues. To play online you will have to buy it so yada yada. No guilt here.

Still doesn't make you any less of a piece of crap thief.
 
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News Comments > Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More
25. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 12:06 Parallax Abstraction
 
007Bistromath wrote on Aug 1, 2011, 12:03:
Cutter wrote on Aug 1, 2011, 11:52:
There is ZERO need to be constantly connected. This is just another Acti-Bliz ploy to blahblahblah
With any other game, you'd have a point, but with Diablo II, it was more like "there is ZERO reason to make an offline character." Same deal here, only you don't have the option of doing something that had no purpose to begin with. Nothing to complain about.

Says you. I played Diablo II offline plenty when I was traveling and didn't always have Internet access. I also principally played the game solo because this just in: Most online games are full of idiots. There's plenty of reasons to make an offline character. They may not apply to you and that's fine, they don't apply to everyone. Some people who travel like to play games and don't always have the Internet nearby. The lack of a continually available Internet connection (not even taking into account how unreliable many ISPs are) is not nearly as common as many (particularly those who live in cities) assume.
 
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News Comments > Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More
21. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 12:02 Parallax Abstraction
 
Between the always-on DRM and how they've ruined the skill system, they've effectively killed any interest I had in this game. Sorry, if I'm required to constantly ask permission to play the product I paid for, you don't get my business. Torchlight 2 will fill this voice nicely. The only part that worries me is if this game succeeds (and who am I kidding, it will and many of those who will buy it are the same ones who bash Ubisoft for their DRM), it will send a signal to all publishers to put always-on DRM on any title with a decent budget on the PC. Welcome to the future where you pay for a product and are expected to only use it in the way you are directed.  
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News Comments > Morning Consolidation
21. Iwata cuts own salary in half Jul 29, 2011, 16:11 Parallax Abstraction
 
If North American businesspeople operated this way, I think people would hate big business a lot less. Instead of obfuscating and blaming everyone else for a misstep while happily taking a ton of investor's money, Iwata went "Yeah we screwed up and we're going to take pay cuts as a punishment." He also only made $2M a year to begin with, even though Nintendo is one of Japan's biggest companies. How much do you think Kotick will walk away with when WoW and CoD dry up and Activision collapses? Hey Wall Street, pay attention!  
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News Comments > Op Ed
4. Re: Op Ed Jul 26, 2011, 12:38 Parallax Abstraction
 
That's pretty much been my view of Kotick for years now. The short-sighted, greed ridden investors on Wall Street who only caer about the next quarter see him as a hero. But when Call of Duty and WoW run their course (and they will, make no mistake), he'll have nothing left because he fired everyone there who has the potential to make new IP for Activision. But by then, he'll have sold all his stock and cashed out, meanwhile the rest of the company and the people who actually made him all this money will suffer. The modern investment community mentality is killing innovation and long-term potential.  
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News Comments > DICE on BF3 PC/Console Differences
3. Re: DICE on BF3 PC/Console Differences Jul 26, 2011, 12:10 Parallax Abstraction
 
we would make love to 64 players on the console

Uhh...
 
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News Comments > Quoteworthy - Pachter on Crunch Time
22. Re: Quoteworthy - Pachter on Crunch Time Jul 26, 2011, 10:43 Parallax Abstraction
 
Beamer wrote on Jul 26, 2011, 09:20:
But regardless, those saying "Pachter doesn't know work" are nuts. The man knows hard work and long hours. He also knows fame and fortune, so his view is skewed, but that doesn't mean he isn't working long and hard hours.

The guy's a millionaire at the very least. I'd say even if he does work stressful 80 hour weeks (which I highly doubt), the overall stress he endures when he gets to go back to his mansion knowing that he'll probably never have to worry about money again pales in comparison to someone in the games industry working 100+ hours a week for peanuts, being told to consider him or herself lucky if they even make it into the credits of the project they're working on. He simply cannot relate, yet he feels he has the right to talk down to them from his high horse?
 
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News Comments > Quoteworthy - Pachter on Crunch Time
2. Re: Quoteworthy - Pachter on Crunch Time Jul 25, 2011, 21:23 Parallax Abstraction
 
Cripes Pachter, will you stop running your fucking mouth already? And would the press stop quoting this idiot? It's easy to sit on your high horse in your mansion and talk down to other working people getting ripped off.  
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News Comments > BF3 Preorders "Roughly Comparable" to Black Ops
24. Re: BF3 Preorders "Roughly Comparable" to Black Ops Jul 24, 2011, 18:57 Parallax Abstraction
 
Much as I'd prefer to buy from Steam, I don't understand why people would avoid it entirely if it's not there. None of the previous games in the series took advantage of any Steamworks features (and man, I wish they would instead of the horrendous server browser and friends system DICE uses) and if you bought it on Steam, you'd get the exact same version you'd get from GamersGate, Direct2Drive, retail or if you must, Origin. The only difference is the icon you click on. I'll be waiting until the last minute to pre-order to see if it does come to Steam but if not, Direct2Drive will be fine.  
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News Comments > Bill Roper Joins Disney/Marvel
6. Re: Bill Roper Joins Disney/Marvel Jul 23, 2011, 13:24 Parallax Abstraction
 
Let's see if Bill Roper's inept enough to take down Disney.  
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Jul 22, 2011, 11:54 Parallax Abstraction
 
Yeah, they won't pay $60 for a game. They'll pay 3 times that between the subscription and the microtransactions to get the same amount of content they got for $60.  
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News Comments > Ubisoft Financials
8. Re: Ubisoft Financials Jul 21, 2011, 10:01 Parallax Abstraction
 
Jerykk wrote on Jul 21, 2011, 00:51:
Their sales are down because they didn't have any major releases in this last quarter. Last year it was Splinter Cell which sold extremely well and the new Price of Persia.

I'm pretty sure the last PoP totally bombed. Its price dropped drastically within a month. I don't think Conviction sold all that well either. Less than 2 million units, which major publishers typically consider a disappointment. Mirror's Edge sold over 2 million units and we have yet to hear of any sequel.

EA has said they are working on a Mirror's Edge sequel.

Also, the new Prince of Persia sold over a million copies if I recall. I don't know how many of them were after drastic price cuts so maybe they didn't make any money on it though.
 
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News Comments > The Darkness II Delayed
3. Re: The Darkness II Delayed Jul 19, 2011, 19:08 Parallax Abstraction
 
It's also Digital Extremes who if I recall, have had most of their AAA projects (i.e. the stuff that wasn't make work like the BioShock 2 multiplayer or PC version of Homefront) hit with significant delays, only to come out in a kind of mediocre state (i.e. Pariah and Dark Sector). I really liked the first Darkness, I really hope they don't screw this up.  
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News Comments > Faxion Online Team Layoffs
3. Re: Faxion Online Team Layoffs Jul 19, 2011, 08:46 Parallax Abstraction
 
Ignition has been shedding staff left and right lately. They must not be doing very well.  
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News Comments > Sunday Consolidation
11. Re: Sunday Consolidation Jul 17, 2011, 18:42 Parallax Abstraction
 
Yeah cause the industry isn't having a hard enough time being profitable as it is, now they need another graphical jump to triple their budgets again.  
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News Comments > etc.
2. Re: etc. Jul 13, 2011, 15:34 Parallax Abstraction
 
Silicon Avatar wrote on Jul 13, 2011, 13:23:
So basically Popcap has to make EA a ton of money or else.

Goodbye good games from Popcap. Hello cheap sequels & EA game tie-ins.


Pachter = Not credible.

That said, since PopCap hasn't had an original idea in their lives, they'll probably fit into EA nicely.
 
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News Comments > Castle Empire Revealed
1. Re: Castle Empire Revealed Jul 9, 2011, 13:36 Parallax Abstraction
 
Come Play My Lord!  
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News Comments > Battlefield 3 Specs?
24. Re: Battlefield 3 Specs? Jul 8, 2011, 15:50 Parallax Abstraction
 
The only thing I hate about requirements listings like these is they don't say what resolution they are based on. Trying to run the game as 1024x768 is a lot less demanding than 1920x1080.  
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3348 Comments. 168 pages. Viewing page 39.
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