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User information for Gerry Corcoran

Real Name Gerry Corcoran   
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Nickname Parallax Abstraction
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Homepage http://geekbravado.com
Signed On Jul 12, 2002, 18:05
Total Comments 3359 (Veteran)
User ID 13614
 
User comment history
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News Comments > Steamship Ahoy - Robot Roller-Derby Disco Dodgeball
1. Re: Steamship Ahoy - Robot Roller-Derby Disco Dodgeball Feb 20, 2015, 13:08 Parallax Abstraction
 
I really hope this game can build up a decent community. It's an absolute blast to play.  
Parallax Abstraction
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News Comments > Assassin's Creed Unity Patch to Unlock Content
3. Re: Assassin's Creed Unity Patch to Unlock Content Feb 18, 2015, 22:44 Parallax Abstraction
 
The Half Elf wrote on Feb 18, 2015, 19:51:
Did they ever get performance under control? I am a fan of the AC series, but totally skipped this.

I got this for free with a GTX 970 last year and just started playing it tonight. On Ultra textures with most AA turned up, it doesn't hold 60fps at 1080p but it's pretty close and it looks damn impressive. At it's patched tonight, it seems pretty decent. If this update improves it more, I'll be quite pleased.
 
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Feb 17, 2015, 22:44 Parallax Abstraction
 
Must be a slow news day, I can't remember the last time I saw that hack Pachter quoted somewhere. Was hoping that was finally over.  
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News Comments > Daybreak Layoffs
8. Re: Daybreak Layoffs Feb 11, 2015, 23:03 Parallax Abstraction
 
Good old Vulture Capital doing what it does best.  
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Feb 11, 2015, 11:57 Parallax Abstraction
 
We bought a Sony smart TV last Summer. It's software is far from perfect but yeah, despite losing buckets of money, they're doing nothing like this. Samsung is wildly profitable and is doing this. That's just contempt for their customers. I've been less than impressed with the quality of various categories of Samsung products lately. Definitely done purchasing anything from them for a good while.  
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News Comments > EA Montreal Layoffs
2. Re: EA Montreal Layoffs Feb 6, 2015, 23:17 Parallax Abstraction
 
Fantaz wrote on Feb 6, 2015, 22:27:
it seems as if game companies are slowly pulling out of both Montreal and Vancouver lately?

I'm not sure if they actually did it or not but the Quebec government has been mulling around the idea of removing or reducing the insane tax credits that game companies get for setting up shop there. I know many (including Ubisoft who is far and away the game industry's biggest employer in the province) have said they'd scale back or leave if that happened. As for Vancouver, I think on average it's actually more expensive to live there than San Francisco now. I think a lot of people in the games industry just can't afford to live there.
 
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News Comments > Morning Crowdfunding Roundup
1. Re: Morning Crowdfunding Roundup Feb 5, 2015, 11:00 Parallax Abstraction
 
And once again, the Greenlight community proves why that service is so broken.  
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News Comments > Valve on the Future of High Performance Graphics
1. Re: Valve on the Future of High Performance Graphics Feb 4, 2015, 09:56 Parallax Abstraction
 
"High performance graphics" and Unity are not too words you hear together normally.  
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News Comments > Borderlands 2 Writer Leaves Gearbox
12. Re: Borderlands 2 Writer Leaves Gearbox Jan 30, 2015, 21:10 Parallax Abstraction
 
Now Gearbox will have to find someone else to write an entire game based around dumb memes they find on Reddit.  
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News Comments > Morning Interviews
14. Re: Morning Interviews Jan 22, 2015, 11:49 Parallax Abstraction
 
nin wrote on Jan 22, 2015, 09:16:
Robb seems like his heart is in the right place, but just as that 2K representative lurked at the back of the room, a massive corporation with stock and investors looms over the whole operation.

Tells you all you need to know.

Hey, Robb? Think about who you shack up with next time, and maybe people won't think badly of you?


To be fair, they didn't have a lot of say in dealing with 2K. They were to be published by THQ and 2K bought Evolve when THQ went bankrupt. They also own the IP. This feels like something Turtle Rock doesn't have a lot of say in.
 
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News Comments > Free Windows 10 Upgrade Plans
6. Re: Free Windows 10 Upgrade Plans Jan 21, 2015, 14:37 Parallax Abstraction
 
SpectralMeat wrote on Jan 21, 2015, 14:16:
Free upgrade means you can upgrade to 10 for a year and it will cost money after or does it mean after the 1 year up you have to pay in order to keep using 10?

Also Microsoft mentioning Windows 10 as a service somehow doesn't give me all the warm and fuzzy feeling about the future of the OS.

From what I'm reading, it's been confirmed that the free upgrade is permanent and though they're using the term "Windows as a service", Windows 10 will not have any subscription fees. It might be an option but if you buy a permanent license or get the free upgrade, you just buy it and use it.
 
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News Comments > Sid Meier's Starships Announced
20. Re: Sid Meier's Starships Announced Jan 19, 2015, 15:57 Parallax Abstraction
 
Launching simultaneously on PC and iPad. I hope it's good but yeah, I'll wait and see if this is just a half-assed, yet miraculously more expensive mobile port. I though Civilization Revolution on mobile was awful.  
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News Comments > Grim Fandango HD This Month; Preorders Underway
15. Re: Seagulls like to poop on people Jan 13, 2015, 12:20 Parallax Abstraction
 
Kxmode wrote on Jan 13, 2015, 12:10:
Parallax Abstraction wrote on Jan 13, 2015, 09:23:
Based on Double Fine's recent history, I'll wait for reviews and videos on this before I put a cent into it. I'm done trusting them with any kind of advanced funding.

I don't know what's going on with DF. Could you let us know the details?

After raising 10x what they wanted for the Broken Age Kickstarter, it was late, overbudget somehow, split up into two parts and while the first part was considered good by many (I didn't really care for it), the second part is nowhere to be seen. Then they put out Spacebase DF-9 in Early Access, sold a bunch of copies of it, paid back their external investors, then abandoned the project with a massive list of planned features dropped, then deleted in the hope that people wouldn't notice. They're still selling this largely incomplete game for money.
 
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News Comments > Grim Fandango HD This Month; Preorders Underway
4. Re: Grim Fandango HD This Month; Preorders Underway Jan 13, 2015, 09:23 Parallax Abstraction
 
Based on Double Fine's recent history, I'll wait for reviews and videos on this before I put a cent into it. I'm done trusting them with any kind of advanced funding.  
Parallax Abstraction
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News Comments > New Hitman Game Details This Year
3. Re: New Hitman Game Details This Year Jan 12, 2015, 11:18 Parallax Abstraction
 
I seem to be one of the few people who thought Hitman Absolution was really good. Not perfect to be sure but I really enjoyed it. I'm looking forward to a next-gen Hitman game.  
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News Comments > Brian Reynolds' Alpha Centauri Shooter/RPG Dreams
10. Re: Brian Reynolds' Alpha Centauri Shooter/RPG Dreams Jan 5, 2015, 23:28 Parallax Abstraction
 
Fantaz wrote on Jan 5, 2015, 19:57:
why make a spiritual successor to System Shock using Unity when you could use something nicer, like Unreal Engine 4?

Yeah, if we were to get a new System Shock, I'd rather it look better than a dated mobile game.
 
Parallax Abstraction
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News Comments > Boxing Day Legal Briefs
17. Re: Boxing Day Legal Briefs Dec 26, 2014, 23:42 Parallax Abstraction
 
I love how Polygon (a gaming site) somehow finds a way to write about the movie The Interview which has nothing to do with video games when they can point out how much it offends them and drive traffic with that. Between this and the Shirtstorm controversy that another hack Vox Media writer started, I'm pretty sure that group's schtick now is just finding things to call offensive so they can keep starting controversies and get clicks and comments from it.  
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News Comments > Valve Apologizes as Hatred Greenlight Campaign Returns
16. Re: Valve Apologizes as Hatred Greenlight Campaign Returns Dec 17, 2014, 09:45 Parallax Abstraction
 
I think Hatred looks deplorable and have no intention of playing it. That said, I'm glad to see Valve allowing consumers to decide for themselves rather than bowing to pressure from those who feel the world has to change around what they personally find offensive. People are free to shout about why this game offends them but that's where it ends and where it should end. Meanwhile, the moral crusaders in the press will continue to give this game free publicity while they endlessly write about it, though they're totally not doing that to generate clicks.  
Parallax Abstraction
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News Comments > Spaceship Ahoy - Elite: Dangerous
4. Re: Spaceship Ahoy - Elite Dangerous Dec 16, 2014, 10:02 Parallax Abstraction
 
Got a new Thrustmaster HOTAS X due to arrive today, just in time. Anxious to give this a go.  
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News Comments > Op Ed
42. Re: Op Ed Dec 12, 2014, 13:49 Parallax Abstraction
 
Verno wrote on Dec 12, 2014, 13:36:
Parallax Abstraction wrote on Dec 12, 2014, 13:25:
And Ben Kuchera. And until recently, Chris "Shirtgate" Plante, though he just continues to write the same tripe over on The Verge, which is owned by the same company.

Haha wow that's a double whammy of shit. Fun fact, long time ago I played Counter-Strike on the Ars servers and Ben Kuchera (who went by Stasis 7) got banned for using a wallhack. He was also a monumental douche over there when he was a staff member.

Yep. He was insufferable when running Penny Arcade Report as well and when they went under, of course Polygon immediately hired him to run their "opinion" (i.e. clickbait by design) section. He's unbelievably arrogant and disagreeing with him even in a very rational and calm way results in some variant of being called stupid. I remember back when I followed him on Twitter for about 2 days, the Valve Employee Handbook was going around and he tweeted about it, saying that basically every company should be run that way. I read it and said to him that Valve's flat structure seemed awesome but there are certain industries (like the one I worked in at the time) where that probably wouldn't work effectively. He wrote back saying I was working for a lousy company (he didn't even know who it was) that needed to get out of the dark ages. Weird, given that at every site he's worked at, he's had a defined title within a non-flat structure.
 
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3359 Comments. 168 pages. Viewing page 4.
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